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@@ -495,7 +495,7 @@ For Debian / ubuntu
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# "Too good to be true" plugins
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# "Too good to be true" plugins
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## Plugins removing ground items
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## Plugins removing ground items
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Absolutely unnecessary since they can be replaced with [merge radius](#merge-radius) and [alt-item-despawn-rate](#alt-item-despawn-rateenabled) and frankly, they're less configurable than basic server configs. They tend to use more resources scanning and removing items than not removing the items at all.
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Absolutely unnecessary since they can be replaced with [merge radius](#merge-radius) and [alt-item-despawn-rate](#alt-item-despawn-rate) and frankly, they're less configurable than basic server configs. They tend to use more resources scanning and removing items than not removing the items at all.
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## Mob stacker plugins
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## Mob stacker plugins
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It's really hard to justify using one. Stacking naturally spawned entities causes more lag than not stacking them at all due to the server constantly trying to spawn more mobs. The only "acceptable" use case is for spawners on servers with a large amount of spawners.
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It's really hard to justify using one. Stacking naturally spawned entities causes more lag than not stacking them at all due to the server constantly trying to spawn more mobs. The only "acceptable" use case is for spawners on servers with a large amount of spawners.
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