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2021-08-28 03:24:02 +02:00
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# "Too good to be true" plugins
## Plugins removing ground items
Absolutely unnecessary since they can be replaced with [merge radius](#merge-radius) and [alt-item-despawn-rate](#alt-item-despawn-rateenabled) and frankly, they're less configurable than basic server configs. They tend to use more resources scanning and removing items than not removing the items at all.
Absolutely unnecessary since they can be replaced with [merge radius](#merge-radius) and [alt-item-despawn-rate](#alt-item-despawn-rate) and frankly, they're less configurable than basic server configs. They tend to use more resources scanning and removing items than not removing the items at all.
## Mob stacker plugins
It's really hard to justify using one. Stacking naturally spawned entities causes more lag than not stacking them at all due to the server constantly trying to spawn more mobs. The only "acceptable" use case is for spawners on servers with a large amount of spawners.