From a90b8eef4ab127c85b99ad9a94c7e0c7ebef5a3c Mon Sep 17 00:00:00 2001 From: YouHaveTrouble Date: Sat, 28 Aug 2021 03:24:02 +0200 Subject: [PATCH] fix link --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 074e854..580b9eb 100644 --- a/README.md +++ b/README.md @@ -495,7 +495,7 @@ For Debian / ubuntu # "Too good to be true" plugins ## Plugins removing ground items -Absolutely unnecessary since they can be replaced with [merge radius](#merge-radius) and [alt-item-despawn-rate](#alt-item-despawn-rateenabled) and frankly, they're less configurable than basic server configs. They tend to use more resources scanning and removing items than not removing the items at all. +Absolutely unnecessary since they can be replaced with [merge radius](#merge-radius) and [alt-item-despawn-rate](#alt-item-despawn-rate) and frankly, they're less configurable than basic server configs. They tend to use more resources scanning and removing items than not removing the items at all. ## Mob stacker plugins It's really hard to justify using one. Stacking naturally spawned entities causes more lag than not stacking them at all due to the server constantly trying to spawn more mobs. The only "acceptable" use case is for spawners on servers with a large amount of spawners.