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correct wrong values based on old simulation distance suggested value
suggested simulation distance was updated from 3 to 4 some time ago, and this change reflects that by the formula provided in the description.
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@@ -238,28 +238,28 @@ You can make mobs spawned by a monster spawner have no AI. Nerfed mobs will do n
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Good starting values:
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ambient:
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hard: 56
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hard: 72
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soft: 30
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axolotls:
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hard: 56
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hard: 72
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soft: 30
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creature:
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hard: 56
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hard: 72
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soft: 30
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misc:
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hard: 56
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hard: 72
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soft: 30
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monster:
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hard: 56
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hard: 72
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soft: 30
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underground_water_creature:
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hard: 56
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hard: 72
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soft: 30
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water_ambient:
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hard: 56
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hard: 72
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soft: 30
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water_creature:
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hard: 56
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hard: 72
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soft: 30
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```
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