From ffcd6e80391ad47329bb4af69c4e31c6b00af980 Mon Sep 17 00:00:00 2001 From: YouHaveTrouble Date: Thu, 26 Oct 2023 14:10:21 +0200 Subject: [PATCH] correct wrong values based on old simulation distance suggested value suggested simulation distance was updated from 3 to 4 some time ago, and this change reflects that by the formula provided in the description. --- README.md | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index b361f59..446e0d0 100644 --- a/README.md +++ b/README.md @@ -238,28 +238,28 @@ You can make mobs spawned by a monster spawner have no AI. Nerfed mobs will do n Good starting values: ambient: - hard: 56 + hard: 72 soft: 30 axolotls: - hard: 56 + hard: 72 soft: 30 creature: - hard: 56 + hard: 72 soft: 30 misc: - hard: 56 + hard: 72 soft: 30 monster: - hard: 56 + hard: 72 soft: 30 underground_water_creature: - hard: 56 + hard: 72 soft: 30 water_ambient: - hard: 56 + hard: 72 soft: 30 water_creature: - hard: 56 + hard: 72 soft: 30 ```