correct wrong values based on old simulation distance suggested value

suggested simulation distance was updated from 3 to 4 some time ago, and this change reflects that by the formula provided in the description.
This commit is contained in:
2023-10-26 14:10:21 +02:00
committed by GitHub
parent 4fd12bf204
commit ffcd6e8039
+8 -8
View File
@@ -238,28 +238,28 @@ You can make mobs spawned by a monster spawner have no AI. Nerfed mobs will do n
Good starting values: Good starting values:
ambient: ambient:
hard: 56 hard: 72
soft: 30 soft: 30
axolotls: axolotls:
hard: 56 hard: 72
soft: 30 soft: 30
creature: creature:
hard: 56 hard: 72
soft: 30 soft: 30
misc: misc:
hard: 56 hard: 72
soft: 30 soft: 30
monster: monster:
hard: 56 hard: 72
soft: 30 soft: 30
underground_water_creature: underground_water_creature:
hard: 56 hard: 72
soft: 30 soft: 30
water_ambient: water_ambient:
hard: 56 hard: 72
soft: 30 soft: 30
water_creature: water_creature:
hard: 56 hard: 72
soft: 30 soft: 30
``` ```