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mentioned projectile limit
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@@ -225,6 +225,14 @@ far away.
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This allows players to see further without ticking as many chunks as regular view-distance would. Although it's not really
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heavy on the server keep in mind that sending more chunks will affect bandwidth.
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<h4>projectile-load-save-per-chunk-limit</h4>
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<b>default:</b> -1<br>
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<b>optimized:</b> 8<br>
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<b>explanation:</b><br>
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Limits the amount of projectiles that can be saved in a chunk. This prevents issues that arise with lower view-distance
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like players throwing massive amounts of snowballs into unloaded chunk that has a potential to crash your server on
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loading of that chunk.
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<h4>anti-xray.enabled</h4>
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<b>default:</b> false<br>
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<b>optimized:</b> true<br>
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