From d4a02420ff690548ba3fd9b1eb63d2405c9c1292 Mon Sep 17 00:00:00 2001 From: YouHaveTrouble Date: Tue, 5 Jan 2021 17:49:51 +0100 Subject: [PATCH] mentioned projectile limit --- README.md | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/README.md b/README.md index e47dc29..c9d1f0e 100644 --- a/README.md +++ b/README.md @@ -225,6 +225,14 @@ far away. This allows players to see further without ticking as many chunks as regular view-distance would. Although it's not really heavy on the server keep in mind that sending more chunks will affect bandwidth. +

projectile-load-save-per-chunk-limit

+default: -1
+optimized: 8
+explanation:
+Limits the amount of projectiles that can be saved in a chunk. This prevents issues that arise with lower view-distance +like players throwing massive amounts of snowballs into unloaded chunk that has a potential to crash your server on +loading of that chunk. +

anti-xray.enabled

default: false
optimized: true