Clarification on view-distance totals

This commit is contained in:
Encode42
2021-12-18 22:00:08 -05:00
committed by GitHub
parent 57a0f840d4
commit b1d7df3481
+3 -1
View File
@@ -60,7 +60,9 @@ Currently Paper has not updated no-tick-view-distance patch, but Mojang has give
`Good starting value: 7` `Good starting value: 7`
Currently Paper has not updated no-tick-view-distance patch, but Mojang has given us very similiar option. This is the distance in chunks that will be sent to players, similiar to no-tick-view-distance from paper. 1.18 client now respect server side view-distance, which causes ugly fog to appear it this is set low. This is here temporarily until Paper updates no-tick-view-distance patch. Currently Paper has not updated no-tick-view-distance patch, but Mojang has given us very similiar option. This is the distance in chunks that will be sent to players, similiar to no-tick-view-distance from paper. 1.18 client now respects server side view-distance, which causes ugly fog to appear it this is set low. This is here temporarily until Paper updates no-tick-view-distance patch.
The total view distance will be equal to the greatest value between `simulation-distance` and `view-distance`. For example, if the simulation distance is set to 4, and the view distance is 12, the total distance sent to the client will be 12 chunks.
### [purpur.yml] ### [purpur.yml]