monster-spawn -> monster-spawns

This commit is contained in:
FishyFissh
2021-12-11 14:25:15 -05:00
committed by GitHub
parent 180ece8c23
commit 270893988f
+1 -1
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@@ -164,7 +164,7 @@ The math of limiting mobs is `[playercount] * [limit]`, where "playercount" is c
```
Good starting values:
monster-spawn: 10
monster-spawns: 10
animal-spawns: 400
water-spawns: 400
water-ambient-spawns: 400