From 270893988fb5d9197bc92eee34f688b9951c9bc4 Mon Sep 17 00:00:00 2001 From: FishyFissh <67806693+FishyFissh@users.noreply.github.com> Date: Sat, 11 Dec 2021 14:25:15 -0500 Subject: [PATCH] monster-spawn -> monster-spawns --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 4bff0e7..14ec04f 100644 --- a/README.md +++ b/README.md @@ -164,7 +164,7 @@ The math of limiting mobs is `[playercount] * [limit]`, where "playercount" is c ``` Good starting values: - monster-spawn: 10 + monster-spawns: 10 animal-spawns: 400 water-spawns: 400 water-ambient-spawns: 400