add fix-climbing-bypassing-cramming-rule to collision lag machines section

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2023-04-17 21:00:13 +02:00
parent 58be12f453
commit 8e4254afbe
+2 -1
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@@ -33,12 +33,13 @@ entities:
This exploit is similar to the armor stand one, but instead of armor stands, it uses entities that can be pushed by This exploit is similar to the armor stand one, but instead of armor stands, it uses entities that can be pushed by
other entities. This can be fixed by setting a smaller limit on how many entities can collide with a singular entity. other entities. This can be fixed by setting a smaller limit on how many entities can collide with a singular entity.
You can set the max-entity-collisions to 2 to still have relatively natural behavior, or set it to 0 to completely You can set the max-entity-collisions to 2 to still have relatively natural behavior, or set it to 0 to completely
disable collisions. disable collisions. The option to fix climbing bypassing cramming rule is also available, but it's disabled by default.
`paper-world-defaults.yml` `paper-world-defaults.yml`
```yaml ```yaml
collisions: collisions:
max-entity-collisions: 2 max-entity-collisions: 2
fix-climbing-bypassing-cramming-rule: true
``` ```
### Command suggestion packet spam ### Command suggestion packet spam