From 8e4254afbe02a4573c927fdf5c2edf7684a8225c Mon Sep 17 00:00:00 2001 From: youhavetrouble Date: Mon, 17 Apr 2023 21:00:13 +0200 Subject: [PATCH] add fix-climbing-bypassing-cramming-rule to collision lag machines section --- readme.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/readme.md b/readme.md index 6f843ad..bd48568 100644 --- a/readme.md +++ b/readme.md @@ -33,12 +33,13 @@ entities: This exploit is similar to the armor stand one, but instead of armor stands, it uses entities that can be pushed by other entities. This can be fixed by setting a smaller limit on how many entities can collide with a singular entity. You can set the max-entity-collisions to 2 to still have relatively natural behavior, or set it to 0 to completely -disable collisions. +disable collisions. The option to fix climbing bypassing cramming rule is also available, but it's disabled by default. `paper-world-defaults.yml` ```yaml collisions: max-entity-collisions: 2 + fix-climbing-bypassing-cramming-rule: true ``` ### Command suggestion packet spam