Files
YHTMod/Items/ArcaneMissile/ArcaneMissile.cs
T

33 lines
839 B
C#

using Terraria;
using Terraria.GameContent.Creative;
using Terraria.ID;
using Terraria.ModLoader;
namespace YHTMod.Items.ArcaneMissile;
public class ArcaneMissile : ModItem
{
public override void SetStaticDefaults()
{
CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
}
public override void SetDefaults()
{
Item.width = 32;
Item.height = 32;
Item.accessory = true;
Item.damage = 10;
Item.rare = ItemRarityID.LightRed;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.noUseGraphic = true;
}
public override void UpdateAccessory(Player player, bool hideVisual)
{
player.GetModPlayer<YhtPlayer>().ArcaneMissle = Item.damage;
base.UpdateAccessory(player, hideVisual);
}
}