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7 Commits
feat-thekey
...
1.1.0
| Author | SHA1 | Date | |
|---|---|---|---|
| 4819ceee25 | |||
| f46e4e1673 | |||
| bf556d059f | |||
| eb1bf9014d | |||
| 4a0f37f652 | |||
| 68025dd762 | |||
| 4495fd9cc3 |
+14
-1
@@ -4,6 +4,7 @@ using Terraria.GameContent.ItemDropRules;
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using Terraria.ID;
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using Terraria.ModLoader;
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using YHTMod.Items;
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using YHTMod.Items.ArcaneMissle;
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namespace YHTMod.Changes;
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@@ -12,8 +13,20 @@ public class NpcLoot : GlobalNPC
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{
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public override void ModifyNPCLoot(NPC npc, NPCLoot npcLoot) {
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int id = npc.type;
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if (NPCID.Sets.CountsAsCritter[id]) {
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npcLoot.Add(ItemDropRule.Common(ModContent.ItemType<MithrilPebbleOfPigSmiting>(), 400, 1, 1));
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npcLoot.Add(ItemDropRule.Common(ModContent.ItemType<MithrilPebbleOfPigSmiting>(), 400));
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}
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switch (id) {
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case NPCID.Plantera:
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npcLoot.Add(ItemDropRule.Common(ItemID.ChlorophyteOre, 1, 60, 80));
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break;
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case NPCID.Tim:
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npcLoot.Add(ItemDropRule.Common(ModContent.ItemType<ArcaneMissle>()));
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break;
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}
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}
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}
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@@ -0,0 +1,36 @@
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using Terraria;
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using Terraria.GameContent.Creative;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace YHTMod.Items.ArcaneMissle;
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public class ArcaneMissle : ModItem {
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public override void SetStaticDefaults() {
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DisplayName.SetDefault("Arcane Missle");
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Tooltip.SetDefault(
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"Magical projectile crits shoot a homing arcane missle\n" +
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"Arcane missles cannot crit"
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);
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CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
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}
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public override void SetDefaults() {
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Item.width = 64;
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Item.height = 64;
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Item.accessory = true;
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Item.damage = 10;
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Item.rare = ItemRarityID.LightRed;
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Item.DamageType = DamageClass.Magic;
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Item.noMelee = true;
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Item.noUseGraphic = true;
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}
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public override void UpdateAccessory(Player player, bool hideVisual) {
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player.GetModPlayer<YhtPlayer>().arcaneMissle = Item.damage;
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base.UpdateAccessory(player, hideVisual);
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}
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}
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Binary file not shown.
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After Width: | Height: | Size: 3.4 KiB |
@@ -0,0 +1,47 @@
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using System;
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using Terraria;
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using Terraria.ID;
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using Terraria.ModLoader;
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namespace YHTMod.Items.ArcaneMissle;
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public class ArcaneMissleBehavior : GlobalNPC {
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public override void OnHitByProjectile(NPC npc, Projectile projectile, int damage, float knockback, bool crit) {
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if (!crit) {
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base.OnHitByProjectile(npc, projectile, damage, knockback, false);
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return;
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}
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if (Main.netMode == NetmodeID.Server) {
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return;
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}
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Player player = Main.LocalPlayer;
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if (player.GetModPlayer<YhtPlayer>().arcaneMissle != 0 && projectile.DamageType == DamageClass.Magic) {
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// player just crit with magic weapon while having arcane missle accessory
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Projectile proj = Projectile.NewProjectileDirect(
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projectile.GetSource_FromThis("arcaneMissle"),
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Main.LocalPlayer.position,
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npc.position.DirectionFrom(Main.LocalPlayer.position),
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ProjectileID.MagicMissile,
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player.GetModPlayer<YhtPlayer>().arcaneMissle,
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0,
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Main.LocalPlayer.whoAmI
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);
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proj.friendly = true;
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proj.hostile = false;
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proj.timeLeft = 300;
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proj.maxPenetrate = 1;
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proj.tileCollide = false;
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proj.DamageType = DamageClass.Magic;
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proj.aiStyle = ProjAIStyleID.MagicMissile;
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// Prevent crits for the missles
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proj.CritChance = Int32.MinValue;
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}
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base.OnHitByProjectile(npc, projectile, damage, knockback, true);
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}
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}
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@@ -0,0 +1,15 @@
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using Terraria.ModLoader;
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namespace YHTMod;
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public class YhtPlayer : ModPlayer {
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public int arcaneMissle = 0;
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public override void ResetEffects() {
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this.arcaneMissle = 0;
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base.ResetEffects();
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}
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}
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@@ -1,3 +1,3 @@
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displayName = YHT Mod
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author = YouHaveTrouble
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version = 1.0.1
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version = 1.1.0
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@@ -1,5 +1,7 @@
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Bunch of random additions ranging from QoL to random references
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All new content and changes are documented on the wiki.
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Wiki: https://github.com/YouHaveTrouble/YHTMod/wiki
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Source: https://github.com/YouHaveTrouble/YHTMod
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