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38 lines
1.7 KiB
Markdown
38 lines
1.7 KiB
Markdown
## Stand-in
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Stand-in is a plugin all about manipulating entities for visual effects.
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## Features
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Only visible armor stands and entities spawned by this plugin can be edited or replaced to prevent conflicts with other
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plugins. You can force the edit by granting `standin.edit-anything` and `standin.convert-anything`. This will allow for
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editing ANY supported entity, including ones spawned by plugins, which may lead to unexpected behavior.
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### Entity replacement
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Replace armor stands to other entities such as mannequins and (in the future) display entities.
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`standin.change_type.<entity_type>` - Permission that allows changing to specified entity type (only if it's supported).
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Middle click (pick entity action) on most entities will display a dialog allowing for changing entity type. This
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currently [will NOT work for mannequins](https://github.com/PaperMC/Paper/issues/13340). Alternatively you can open the
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edit menu with `shift + right click` on the entity and choosing "Change type" option.
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### Entity manipulation
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Manipulate properties of entities, such as setting player profiles on mannequins, making armor stands invisible and more.
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Edit menu can be opened with `shift + right click` on the entity.
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`standin.edit.<entity_type>` - Permission that allows editing specified entity type (only if it's supported.).
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## Future
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Plugin is currently in early development and will evolve to include more features such as:
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- Manipulating armor stand parts individually
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- Preset armor stand poses
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- Allowing more entity types for replacement (text display, item display, block display)
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- Possibly simple AI for mannequins (big question mark on this one)
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- Whatever gets suggested and will not be pain to implement
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