actually register the interaction and test events

This commit is contained in:
2026-01-16 20:58:15 +01:00
parent 969a532787
commit 6665120e16
4 changed files with 71 additions and 12 deletions
@@ -1,19 +1,28 @@
package me.youhavetrouble.quickerstacker;
import com.hypixel.hytale.server.core.event.events.ecs.UseBlockEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerInteractEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerReadyEvent;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.Interaction;
import com.hypixel.hytale.server.core.plugin.JavaPlugin;
import com.hypixel.hytale.server.core.plugin.JavaPluginInit;
import me.youhavetrouble.quickerstacker.interaction.ChestInteraction;
import me.youhavetrouble.quickerstacker.listener.ChestInteractListener;
import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
public class QuickerStacker extends JavaPlugin {
public QuickerStacker(@NonNullDecl JavaPluginInit init) {
super(init);
}
@Override
public void setup() {
this.getEventRegistry().registerGlobal(UseBlockEvent.class, ChestInteractListener::onChestInteract);
this.getEventRegistry().registerGlobal(PlayerReadyEvent.class, ChestInteractListener::playerJoin);
this.getCodecRegistry(Interaction.CODEC).register("YouHaveTrouble_QuickerStacker_QuickStackToChest", ChestInteraction.class, ChestInteraction.CODEC);
}
}
@@ -0,0 +1,50 @@
package me.youhavetrouble.quickerstacker.listener;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.protocol.BlockPosition;
import com.hypixel.hytale.protocol.InteractionSyncData;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.event.events.ecs.UseBlockEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerInteractEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerReadyEvent;
import com.hypixel.hytale.server.core.inventory.Inventory;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.meta.state.ItemContainerState;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
public class ChestInteractListener {
public static void onChestInteract(UseBlockEvent event) {
Ref<EntityStore> ref = event.getContext().getEntity();
Player player = ref.getStore().getComponent(ref, Player.getComponentType());
if (player == null) return;
NotificationUtil.sendNotification(player.getPlayerRef().getPacketHandler(), "Interaction happened! "+ event.getInteractionType().name());
player.sendMessage(Message.raw("Interaction: " + event.getInteractionType().name()));
BlockPosition targetBlockPosition = new BlockPosition();
targetBlockPosition.x = event.getTargetBlock().x;
targetBlockPosition.y = event.getTargetBlock().y;
targetBlockPosition.z = event.getTargetBlock().z;
World world = player.getWorld();
if (world == null) return;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(targetBlockPosition.x, targetBlockPosition.z));
if (chunk == null) return;
var blockState = chunk.getState(targetBlockPosition.x, targetBlockPosition.y, targetBlockPosition.z);
if (!(blockState instanceof ItemContainerState containerState)) return;
Inventory playerInventory = player.getInventory();
if (playerInventory == null) return;
playerInventory.getCombinedHotbarFirst().quickStackTo(containerState.getItemContainer());
player.sendMessage(Message.raw("Quick stacked items to chest."));
}
public static void playerJoin(PlayerReadyEvent event) {
Player player = event.getPlayer();
NotificationUtil.sendNotification(player.getPlayerConnection(), "QuickerStacker Loaded!");
player.sendMessage(Message.raw("QuickerStacker Loaded!"));
}
}
@@ -0,0 +1,11 @@
{
"Type": "UseBlock",
"Failed": {
"Type": "YouHaveTrouble_QuickerStacker_QuickStackToChest",
"RunTime": 0.125,
"Effects": {
"WaitForAnimationToFinish": false,
"ItemAnimationId": "Build"
}
}
}
@@ -1,11 +0,0 @@
{
"Type": "UseBlock",
"Next": {
"Type": "YouHaveTrouble_QuickerStacker_QuickStackToChest",
"RunTime": 0.5
},
"Failed": {
"Type": "Simple",
"RunTime": 0.5
}
}