mirror of
https://github.com/InoriRus/Kyty.git
synced 2026-08-28 05:06:40 +00:00
Initial commit
This commit is contained in:
@@ -0,0 +1,674 @@
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#include "Emulator/Graphics/Tile.h"
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#include "Kyty/Core/DbgAssert.h"
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#include "Kyty/Core/Threads.h"
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#include "Emulator/Graphics/AsyncJob.h"
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#include "Emulator/Profiler.h"
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#if KYTY_COMPILER != KYTY_COMPILER_CLANG
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#include <intrin.h>
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#endif
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#include <algorithm>
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#ifdef KYTY_EMU_ENABLED
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namespace Kyty::Libs::Graphics {
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struct Uint128
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{
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uint64_t n[2];
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};
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struct Uint256
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{
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Uint128 n[2];
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};
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class Tiler
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{
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public:
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Tiler(): m_job1(nullptr), m_job2(nullptr) /*, m_job3(nullptr), m_job4(nullptr)*/
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{
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EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread());
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}
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virtual ~Tiler() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(Tiler);
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Core::Mutex m_mutex;
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AsyncJob m_job1;
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AsyncJob m_job2;
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// AsyncJob m_job3;
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// AsyncJob m_job4;
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};
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class Tiler32
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{
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public:
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uint32_t m_macro_tile_height = 0;
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uint32_t m_bank_height = 0;
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uint32_t m_num_banks = 0;
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uint32_t m_num_pipes = 0;
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uint32_t m_padded_width = 0;
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uint32_t m_padded_height = 0;
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uint32_t m_pipe_bits = 0;
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uint32_t m_bank_bits = 0;
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void Init(uint32_t width, uint32_t height, bool neo)
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{
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m_macro_tile_height = (neo ? 128 : 64);
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m_bank_height = neo ? 2 : 1;
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m_num_banks = neo ? 8 : 16;
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m_num_pipes = neo ? 16 : 8;
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m_padded_width = width;
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if (height == 1080)
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{
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m_padded_height = neo ? 1152 : 1088;
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}
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if (height == 720)
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{
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m_padded_height = 768;
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}
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m_pipe_bits = neo ? 4 : 3;
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m_bank_bits = neo ? 3 : 4;
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}
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static uint32_t GetElementIndex(uint32_t x, uint32_t y)
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{
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uint32_t elem = 0;
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elem |= ((x >> 0u) & 0x1u) << 0u;
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elem |= ((x >> 1u) & 0x1u) << 1u;
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elem |= ((y >> 0u) & 0x1u) << 2u;
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elem |= ((x >> 2u) & 0x1u) << 3u;
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elem |= ((y >> 1u) & 0x1u) << 4u;
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elem |= ((y >> 2u) & 0x1u) << 5u;
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return elem;
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}
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static uint32_t GetPipeIndex(uint32_t x, uint32_t y, bool neo)
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{
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uint32_t pipe = 0;
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if (!neo)
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{
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pipe |= (((x >> 3u) ^ (y >> 3u) ^ (x >> 4u)) & 0x1u) << 0u;
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pipe |= (((x >> 4u) ^ (y >> 4u)) & 0x1u) << 1u;
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pipe |= (((x >> 5u) ^ (y >> 5u)) & 0x1u) << 2u;
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} else
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{
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pipe |= (((x >> 3u) ^ (y >> 3u) ^ (x >> 4u)) & 0x1u) << 0u;
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pipe |= (((x >> 4u) ^ (y >> 4u)) & 0x1u) << 1u;
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pipe |= (((x >> 5u) ^ (y >> 5u)) & 0x1u) << 2u;
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pipe |= (((x >> 6u) ^ (y >> 5u)) & 0x1u) << 3u;
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}
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return pipe;
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}
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static uint32_t IntLog2(uint32_t i)
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{
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#if KYTY_COMPILER == KYTY_COMPILER_CLANG
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return 31 - __builtin_clz(i | 1u);
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#else
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unsigned long temp;
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_BitScanReverse(&temp, i | 1u);
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return temp;
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#endif
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}
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static uint32_t GetBankIndex(uint32_t x, uint32_t y, uint32_t bank_width, uint32_t bank_height, uint32_t num_banks, uint32_t num_pipes)
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{
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const uint32_t x_shift_offset = IntLog2(bank_width * num_pipes);
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const uint32_t y_shift_offset = IntLog2(bank_height);
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const uint32_t xs = x >> x_shift_offset;
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const uint32_t ys = y >> y_shift_offset;
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uint32_t bank = 0;
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switch (num_banks)
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{
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case 8:
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bank |= (((xs >> 3u) ^ (ys >> 5u)) & 0x1u) << 0u;
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bank |= (((xs >> 4u) ^ (ys >> 4u) ^ (ys >> 5u)) & 0x1u) << 1u;
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bank |= (((xs >> 5u) ^ (ys >> 3u)) & 0x1u) << 2u;
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break;
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case 16:
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bank |= (((xs >> 3u) ^ (ys >> 6u)) & 0x1u) << 0u;
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bank |= (((xs >> 4u) ^ (ys >> 5u) ^ (ys >> 6u)) & 0x1u) << 1u;
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bank |= (((xs >> 5u) ^ (ys >> 4u)) & 0x1u) << 2u;
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bank |= (((xs >> 6u) ^ (ys >> 3u)) & 0x1u) << 3u;
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break;
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default:;
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}
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return bank;
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}
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[[nodiscard]] uint64_t GetTiledOffset(uint32_t x, uint32_t y, bool neo) const
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{
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uint64_t element_index = GetElementIndex(x, y);
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uint32_t xh = x;
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uint32_t yh = y;
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uint64_t pipe = GetPipeIndex(xh, yh, neo);
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uint64_t bank = GetBankIndex(xh, yh, 1, m_bank_height, m_num_banks, m_num_pipes);
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uint32_t tile_bytes = (8 * 8 * 32 + 7) / 8;
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uint64_t element_offset = (element_index * 32);
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uint64_t tile_split_slice = 0;
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if (tile_bytes > 512)
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{
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tile_split_slice = element_offset / (512 * 8);
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element_offset %= (512 * 8);
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tile_bytes = 512;
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}
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uint64_t macro_tile_bytes = (128 / 8) * (m_macro_tile_height / 8) * tile_bytes / (m_num_pipes * m_num_banks);
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uint64_t macro_tiles_per_row = m_padded_width / 128;
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uint64_t macro_tile_row_index = y / m_macro_tile_height;
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uint64_t macro_tile_column_index = x / 128;
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uint64_t macro_tile_index = (macro_tile_row_index * macro_tiles_per_row) + macro_tile_column_index;
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uint64_t macro_tile_offset = macro_tile_index * macro_tile_bytes;
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uint64_t macro_tiles_per_slice = macro_tiles_per_row * (m_padded_height / m_macro_tile_height);
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uint64_t slice_bytes = macro_tiles_per_slice * macro_tile_bytes;
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uint64_t slice_offset = tile_split_slice * slice_bytes;
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uint64_t tile_row_index = (y / 8) % m_bank_height;
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uint64_t tile_index = tile_row_index;
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uint64_t tile_offset = tile_index * tile_bytes;
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uint64_t tile_split_slice_rotation = ((m_num_banks / 2) + 1) * tile_split_slice;
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bank ^= tile_split_slice_rotation;
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bank &= (m_num_banks - 1);
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uint64_t total_offset = (slice_offset + macro_tile_offset + tile_offset) * 8 + element_offset;
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uint64_t bit_offset = total_offset & 0x7u;
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total_offset /= 8;
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uint64_t pipe_interleave_offset = total_offset & 0xffu;
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uint64_t offset = total_offset >> 8u;
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uint64_t byte_offset =
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pipe_interleave_offset | (pipe << (8u)) | (bank << (8u + m_pipe_bits)) | (offset << (8u + m_pipe_bits + m_bank_bits));
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return ((byte_offset << 3u) | bit_offset) / 8;
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}
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};
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class Tiler1d
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{
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public:
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uint32_t m_width = 0;
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uint32_t m_height = 0;
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uint32_t m_bits_per_element = 0;
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uint32_t m_tile_bytes = 0;
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uint32_t m_tiles_per_row = 0;
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void Init(uint32_t dfmt, uint32_t nfmt, uint32_t width, uint32_t height, uint32_t padded_width, uint32_t /*padded_height*/,
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bool /*neo*/)
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{
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m_width = width;
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m_height = height;
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if (nfmt == 9 && dfmt == 10)
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{
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// VK_FORMAT_R8G8B8A8_SRGB;
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m_bits_per_element = 32;
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} else if (nfmt == 9 && dfmt == 37)
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{
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// VK_FORMAT_BC3_SRGB_BLOCK;
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m_bits_per_element = 128;
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m_width = std::max((m_width + 3) / 4, 1U);
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m_height = std::max((m_height + 3) / 4, 1U);
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} else
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{
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EXIT("unknown format: nfmt = %u, dfmt = %u\n", nfmt, dfmt);
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}
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m_tile_bytes = (8 * 8 * 1 * m_bits_per_element + 7) / 8;
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m_tiles_per_row = padded_width / 8;
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}
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static uint32_t GetElementIndex(uint32_t x, uint32_t y)
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{
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uint32_t elem = 0;
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elem |= ((x >> 0u) & 0x1u) << 0u;
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elem |= ((y >> 0u) & 0x1u) << 1u;
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elem |= ((x >> 1u) & 0x1u) << 2u;
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elem |= ((y >> 1u) & 0x1u) << 3u;
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elem |= ((x >> 2u) & 0x1u) << 4u;
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elem |= ((y >> 2u) & 0x1u) << 5u;
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return elem;
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}
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[[nodiscard]] uint64_t GetTiledOffset(uint32_t x, uint32_t y, bool /*neo*/) const
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{
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uint64_t element_index = GetElementIndex(x, y);
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uint64_t tile_row_index = y / 8;
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uint64_t tile_column_index = x / 8;
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uint64_t tile_offset = ((tile_row_index * m_tiles_per_row) + tile_column_index) * m_tile_bytes;
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uint64_t element_offset = element_index * m_bits_per_element;
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uint64_t offset = tile_offset * 8 + element_offset;
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return offset / 8;
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}
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};
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static Tiler* g_tiler = nullptr;
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void TileInit()
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{
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EXIT_IF(g_tiler != nullptr);
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g_tiler = new Tiler;
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}
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// NOLINTNEXTLINE(readability-non-const-parameter)
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static void Detile32(const Tiler32* t, uint32_t width, uint32_t height, uint32_t dst_pitch, uint8_t* dst, const uint8_t* src, bool neo)
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{
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EXIT_IF(g_tiler == nullptr);
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Core::LockGuard lock(g_tiler->m_mutex);
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struct DetileParams
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{
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const Tiler32* t;
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uint32_t start_y;
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uint32_t width;
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uint32_t height;
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uint32_t dst_pitch;
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uint8_t* dst;
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const uint8_t* src;
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bool neo;
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};
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auto func = [](void* args)
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{
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auto* p = static_cast<DetileParams*>(args);
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auto* dst = p->dst;
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const auto* src = p->src;
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const Tiler32* t = p->t;
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uint32_t start_y = p->start_y;
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uint32_t width = p->width;
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uint32_t height = p->height;
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uint32_t dst_pitch = p->dst_pitch;
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bool neo = p->neo;
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for (uint32_t y = start_y; y < height; y++)
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{
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uint32_t x = 0;
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uint64_t linear_offset = y * dst_pitch * 4;
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for (; x + 1 < width; x += 2)
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{
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auto tiled_offset = t->GetTiledOffset(x, y, neo);
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*reinterpret_cast<uint64_t*>(dst + linear_offset) = *reinterpret_cast<const uint64_t*>(src + tiled_offset);
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linear_offset += 8;
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}
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if (x < width)
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{
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auto tiled_offset = t->GetTiledOffset(x, y, neo);
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*reinterpret_cast<uint32_t*>(dst + linear_offset) = *reinterpret_cast<const uint32_t*>(src + tiled_offset);
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}
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}
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};
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DetileParams p1 {t, 0, width, height / 4, dst_pitch, dst, src, neo};
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DetileParams p2 {t, p1.height, width, /*(height * 2) / 4*/ height, dst_pitch, dst, src, neo};
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// DetileParams p3 {t, p2.height, width, (height * 3) / 4, dst_pitch, dst, src, neo};
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// DetileParams p4 {t, p3.height, width, height, dst_pitch, dst, src, neo};
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g_tiler->m_job1.Execute(func, &p1);
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g_tiler->m_job2.Execute(func, &p2);
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// g_tiler->m_job3.Execute(func, &p3);
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// g_tiler->m_job4.Execute(func, &p4);
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g_tiler->m_job1.Wait();
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g_tiler->m_job2.Wait();
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// g_tiler->m_job3.Wait();
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// g_tiler->m_job4.Wait();
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// Core::Thread t1(func, &p1);
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// Core::Thread t2(func, &p2);
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// Core::Thread t3(func, &p3);
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// Core::Thread t4(func, &p4);
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//
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// t1.Join();
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// t2.Join();
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// t3.Join();
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// t4.Join();
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}
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static void Detile32(const Tiler1d* t, uint32_t width, uint32_t height, uint32_t dst_pitch, uint8_t* dst, const uint8_t* src, bool neo)
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{
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for (uint32_t y = 0; y < height; y++)
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{
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uint32_t x = 0;
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uint64_t linear_offset = y * dst_pitch * 4;
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for (; x + 1 < width; x += 2)
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{
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auto tiled_offset = t->GetTiledOffset(x, y, neo);
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*reinterpret_cast<uint64_t*>(dst + linear_offset) = *reinterpret_cast<const uint64_t*>(src + tiled_offset);
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linear_offset += 8;
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}
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if (x < width)
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{
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auto tiled_offset = t->GetTiledOffset(x, y, neo);
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*reinterpret_cast<uint32_t*>(dst + linear_offset) = *reinterpret_cast<const uint32_t*>(src + tiled_offset);
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}
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||||
}
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}
|
||||
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static void Detile128(const Tiler1d* t, uint32_t width, uint32_t height, uint32_t dst_pitch, uint8_t* dst, const uint8_t* src, bool neo)
|
||||
{
|
||||
for (uint32_t y = 0; y < height; y++)
|
||||
{
|
||||
uint32_t x = 0;
|
||||
uint64_t linear_offset = y * dst_pitch * 16;
|
||||
|
||||
for (; x + 1 < width; x += 2)
|
||||
{
|
||||
auto tiled_offset = t->GetTiledOffset(x, y, neo);
|
||||
|
||||
*reinterpret_cast<Uint256*>(dst + linear_offset) = *reinterpret_cast<const Uint256*>(src + tiled_offset);
|
||||
linear_offset += 32;
|
||||
}
|
||||
if (x < width)
|
||||
{
|
||||
auto tiled_offset = t->GetTiledOffset(x, y, neo);
|
||||
|
||||
*reinterpret_cast<Uint128*>(dst + linear_offset) = *reinterpret_cast<const Uint128*>(src + tiled_offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void Detile1d(const Tiler1d* t, uint8_t* dst, const uint8_t* src, bool neo)
|
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{
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if (t->m_bits_per_element == 32)
|
||||
{
|
||||
Detile32(t, t->m_width, t->m_height, t->m_width, dst, src, neo);
|
||||
} else if (t->m_bits_per_element == 128)
|
||||
{
|
||||
Detile128(t, t->m_width, t->m_height, t->m_width, dst, src, neo);
|
||||
} else
|
||||
{
|
||||
EXIT("Unknown size");
|
||||
}
|
||||
}
|
||||
|
||||
void TileConvertTiledToLinear(void* dst, const void* src, TileMode mode, uint32_t width, uint32_t height, bool neo)
|
||||
{
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_NOT_IMPLEMENTED(mode != TileMode::VideoOutTiled);
|
||||
|
||||
Tiler32 t;
|
||||
t.Init(width, height, neo);
|
||||
|
||||
Detile32(&t, width, height, width, static_cast<uint8_t*>(dst), static_cast<const uint8_t*>(src), neo);
|
||||
}
|
||||
|
||||
void TileConvertTiledToLinear(void* dst, const void* src, TileMode mode, uint32_t dfmt, uint32_t nfmt, uint32_t width, uint32_t height,
|
||||
uint32_t levels, bool neo)
|
||||
{
|
||||
EXIT_NOT_IMPLEMENTED(mode != TileMode::TextureTiled);
|
||||
|
||||
uint32_t padded_width[16] = {0};
|
||||
uint32_t padded_height[16] = {0};
|
||||
uint32_t level_sizes[16] = {0};
|
||||
|
||||
TileGetTextureSize(dfmt, nfmt, width, height, levels, true, neo, nullptr, level_sizes, padded_width, padded_height);
|
||||
|
||||
uint32_t mip_width = width;
|
||||
uint32_t mip_height = height;
|
||||
|
||||
auto* dstptr = static_cast<uint8_t*>(dst);
|
||||
const auto* srcptr = static_cast<const uint8_t*>(src);
|
||||
|
||||
for (int l = 0; l < levels; l++)
|
||||
{
|
||||
Tiler1d t;
|
||||
t.Init(dfmt, nfmt, mip_width, mip_height, padded_width[l], padded_height[l], neo);
|
||||
|
||||
Detile1d(&t, dstptr, srcptr, neo);
|
||||
|
||||
dstptr += level_sizes[l];
|
||||
srcptr += level_sizes[l];
|
||||
|
||||
if (mip_width > 1)
|
||||
{
|
||||
mip_width /= 2;
|
||||
}
|
||||
if (mip_height > 1)
|
||||
{
|
||||
mip_height /= 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TileGetDepthSize(uint32_t width, uint32_t height, uint32_t z_format, uint32_t stencil_format, bool htile, bool neo,
|
||||
uint32_t* stencil_size, uint32_t* htile_size, uint32_t* depth_size, uint32_t* pitch)
|
||||
{
|
||||
struct SizeAlign
|
||||
{
|
||||
uint32_t size;
|
||||
uint32_t align;
|
||||
};
|
||||
|
||||
struct DepthInfo
|
||||
{
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t z_format;
|
||||
uint32_t stencil_format;
|
||||
bool tile;
|
||||
bool neo;
|
||||
uint32_t pitch;
|
||||
SizeAlign stencil;
|
||||
SizeAlign htile;
|
||||
SizeAlign depth;
|
||||
};
|
||||
|
||||
static const DepthInfo infos_base[] = {
|
||||
{1920, 1080, 3, 0, true, false, 2048, {0, 0}, {196608, 2048}, {9437184, 32768}},
|
||||
{1920, 1080, 3, 0, false, false, 2048, {0, 0}, {0, 0}, {9437184, 32768}},
|
||||
{1280, 720, 3, 0, true, false, 1280, {0, 0}, {98304, 2048}, {3932160, 32768}},
|
||||
{1280, 720, 3, 0, false, false, 1280, {0, 0}, {0, 0}, {3932160, 32768}},
|
||||
{1920, 1080, 1, 0, true, false, 2048, {0, 0}, {196608, 2048}, {4718592, 32768}},
|
||||
{1920, 1080, 1, 0, false, false, 2048, {0, 0}, {0, 0}, {4718592, 32768}},
|
||||
{1280, 720, 1, 0, true, false, 1280, {0, 0}, {98304, 2048}, {1966080, 32768}},
|
||||
{1280, 720, 1, 0, false, false, 1280, {0, 0}, {0, 0}, {1966080, 32768}},
|
||||
{1920, 1080, 0, 1, true, false, 2048, {2359296, 32768}, {196608, 2048}, {0, 0}},
|
||||
{1920, 1080, 0, 1, false, false, 2048, {2359296, 32768}, {0, 0}, {0, 0}},
|
||||
{1280, 720, 0, 1, true, false, 1280, {983040, 32768}, {98304, 2048}, {0, 0}},
|
||||
{1280, 720, 0, 1, false, false, 1280, {983040, 32768}, {0, 0}, {0, 0}},
|
||||
{1920, 1080, 3, 1, true, false, 2048, {2359296, 32768}, {196608, 2048}, {9437184, 32768}},
|
||||
{1920, 1080, 3, 1, false, false, 2048, {2359296, 32768}, {0, 0}, {9437184, 32768}},
|
||||
{1280, 720, 3, 1, true, false, 1280, {983040, 32768}, {98304, 2048}, {3932160, 32768}},
|
||||
{1280, 720, 3, 1, false, false, 1280, {983040, 32768}, {0, 0}, {3932160, 32768}},
|
||||
{1920, 1080, 1, 1, true, false, 2048, {2359296, 32768}, {196608, 2048}, {4718592, 32768}},
|
||||
{1920, 1080, 1, 1, false, false, 2048, {2359296, 32768}, {0, 0}, {4718592, 32768}},
|
||||
{1280, 720, 1, 1, true, false, 1280, {983040, 32768}, {98304, 2048}, {1966080, 32768}},
|
||||
{1280, 720, 1, 1, false, false, 1280, {983040, 32768}, {0, 0}, {1966080, 32768}},
|
||||
};
|
||||
|
||||
static const DepthInfo infos_neo[] = {
|
||||
{1920, 1080, 3, 0, true, true, 1920, {0, 0}, {196608, 4096}, {8847360, 65536}},
|
||||
{1920, 1080, 3, 0, false, true, 1920, {0, 0}, {0, 0}, {8847360, 65536}},
|
||||
{1280, 720, 3, 0, true, true, 1280, {0, 0}, {131072, 4096}, {3932160, 65536}},
|
||||
{1280, 720, 3, 0, false, true, 1280, {0, 0}, {0, 0}, {3932160, 65536}},
|
||||
{1920, 1080, 1, 0, true, true, 2048, {0, 0}, {196608, 4096}, {4718592, 65536}},
|
||||
{1920, 1080, 1, 0, false, true, 2048, {0, 0}, {0, 0}, {4718592, 65536}},
|
||||
{1280, 720, 1, 0, true, true, 1280, {0, 0}, {131072, 4096}, {1966080, 65536}},
|
||||
{1280, 720, 1, 0, false, true, 1280, {0, 0}, {0, 0}, {1966080, 65536}},
|
||||
{1920, 1080, 0, 1, true, true, 2048, {2359296, 32768}, {196608, 4096}, {0, 0}},
|
||||
{1920, 1080, 0, 1, false, true, 2048, {2359296, 32768}, {0, 0}, {0, 0}},
|
||||
{1280, 720, 0, 1, true, true, 1280, {983040, 32768}, {131072, 4096}, {0, 0}},
|
||||
{1280, 720, 0, 1, false, true, 1280, {983040, 32768}, {0, 0}, {0, 0}},
|
||||
{1920, 1080, 3, 1, true, true, 2048, {2359296, 32768}, {196608, 4096}, {9437184, 65536}},
|
||||
{1920, 1080, 3, 1, false, true, 2048, {2359296, 32768}, {0, 0}, {9437184, 65536}},
|
||||
{1280, 720, 3, 1, true, true, 1280, {983040, 32768}, {131072, 4096}, {3932160, 65536}},
|
||||
{1280, 720, 3, 1, false, true, 1280, {983040, 32768}, {0, 0}, {3932160, 65536}},
|
||||
{1920, 1080, 1, 1, true, true, 2048, {2359296, 32768}, {196608, 4096}, {4718592, 65536}},
|
||||
{1920, 1080, 1, 1, false, true, 2048, {2359296, 32768}, {0, 0}, {4718592, 65536}},
|
||||
{1280, 720, 1, 1, true, true, 1280, {983040, 32768}, {131072, 4096}, {1966080, 65536}},
|
||||
{1280, 720, 1, 1, false, true, 1280, {983040, 32768}, {0, 0}, {1966080, 65536}},
|
||||
};
|
||||
|
||||
EXIT_IF(depth_size == nullptr);
|
||||
EXIT_IF(htile_size == nullptr);
|
||||
EXIT_IF(stencil_size == nullptr);
|
||||
EXIT_IF(pitch == nullptr);
|
||||
|
||||
if (neo)
|
||||
{
|
||||
for (const auto& i: infos_neo)
|
||||
{
|
||||
if (i.width == width && i.height == height && i.tile == htile && i.z_format == z_format && i.stencil_format == stencil_format)
|
||||
{
|
||||
*depth_size = i.depth.size;
|
||||
*htile_size = i.htile.size;
|
||||
*stencil_size = i.stencil.size;
|
||||
*pitch = i.pitch;
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else
|
||||
{
|
||||
for (const auto& i: infos_base)
|
||||
{
|
||||
if (i.width == width && i.height == height && i.tile == htile && i.z_format == z_format && i.stencil_format == stencil_format)
|
||||
{
|
||||
*depth_size = i.depth.size;
|
||||
*htile_size = i.htile.size;
|
||||
*stencil_size = i.stencil.size;
|
||||
*pitch = i.pitch;
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
*depth_size = 0;
|
||||
*htile_size = 0;
|
||||
*stencil_size = 0;
|
||||
}
|
||||
|
||||
void TileGetVideoOutSize(uint32_t width, uint32_t height, bool tile, bool neo, uint32_t* size)
|
||||
{
|
||||
EXIT_IF(size == nullptr);
|
||||
|
||||
if (width == 1920 && height == 1080 && tile && !neo)
|
||||
{
|
||||
*size = 8355840;
|
||||
}
|
||||
if (width == 1920 && height == 1080 && tile && neo)
|
||||
{
|
||||
*size = 8847360;
|
||||
}
|
||||
if (width == 1920 && height == 1080 && !tile && !neo)
|
||||
{
|
||||
*size = 8294400;
|
||||
}
|
||||
if (width == 1920 && height == 1080 && !tile && neo)
|
||||
{
|
||||
*size = 8294400;
|
||||
}
|
||||
if (width == 1280 && height == 720 && tile && !neo)
|
||||
{
|
||||
*size = 3932160;
|
||||
}
|
||||
if (width == 1280 && height == 720 && tile && neo)
|
||||
{
|
||||
*size = 3932160;
|
||||
}
|
||||
if (width == 1280 && height == 720 && !tile && !neo)
|
||||
{
|
||||
*size = 3686400;
|
||||
}
|
||||
if (width == 1280 && height == 720 && !tile && neo)
|
||||
{
|
||||
*size = 3686400;
|
||||
}
|
||||
}
|
||||
|
||||
void TileGetTextureSize(uint32_t dfmt, uint32_t nfmt, uint32_t width, uint32_t height, uint32_t levels, bool tile, bool neo,
|
||||
uint32_t* total_size, uint32_t* level_sizes, uint32_t* padded_width, uint32_t* padded_height)
|
||||
{
|
||||
struct Padded
|
||||
{
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
};
|
||||
|
||||
struct TextureInfo
|
||||
{
|
||||
uint32_t dfmt;
|
||||
uint32_t nfmt;
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
uint32_t levels;
|
||||
bool tile;
|
||||
bool neo;
|
||||
uint32_t size[16];
|
||||
Padded padded[16];
|
||||
};
|
||||
|
||||
static const TextureInfo infos[] = {
|
||||
// clang-format off
|
||||
{ 10, 9, 512, 512, 10, false, false, {1048576, 262144, 65536, 16384, 4096, 1024, 512, 256, 256, 256, },
|
||||
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
|
||||
{ 10, 9, 512, 512, 10, false, true, {1048576, 262144, 65536, 16384, 4096, 1024, 512, 256, 256, 256, },
|
||||
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
|
||||
{ 10, 9, 512, 512, 10, true, false, {1048576, 262144, 65536, 16384, 4096, 1024, 256, 256, 256, 256, },
|
||||
{ {512, 512}, {256, 256}, {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
|
||||
{ 10, 9, 512, 512, 10, true, true, {1048576, 262144, 65536, 16384, 4096, 1024, 256, 256, 256, 256, },
|
||||
{ {512, 512}, {256, 256}, {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
|
||||
{ 37, 9, 512, 512, 10, false, false, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, },
|
||||
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
|
||||
{ 37, 9, 512, 512, 10, false, true, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, },
|
||||
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
|
||||
{ 37, 9, 512, 512, 10, true, false, {262144, 65536, 16384, 4096, 1024, 1024, 1024, 1024, 1024, 1024, },
|
||||
{ {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
|
||||
{ 37, 9, 512, 512, 10, true, true, {262144, 65536, 16384, 4096, 1024, 1024, 1024, 1024, 1024, 1024, },
|
||||
{ {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
|
||||
// clang-format on
|
||||
};
|
||||
|
||||
// EXIT_IF(total_size == nullptr);
|
||||
|
||||
for (const auto& i: infos)
|
||||
{
|
||||
if (i.dfmt == dfmt && i.nfmt == nfmt && i.width == width && i.height == height && i.levels >= levels && i.tile == tile &&
|
||||
i.neo == neo)
|
||||
{
|
||||
for (uint32_t l = 0; l < levels; l++)
|
||||
{
|
||||
if (total_size != nullptr)
|
||||
{
|
||||
*total_size += i.size[l];
|
||||
}
|
||||
if (level_sizes != nullptr)
|
||||
{
|
||||
level_sizes[l] = i.size[l];
|
||||
}
|
||||
if (padded_width != nullptr)
|
||||
{
|
||||
padded_width[l] = i.padded[l].width;
|
||||
}
|
||||
if (padded_height != nullptr)
|
||||
{
|
||||
padded_height[l] = i.padded[l].height;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Kyty::Libs::Graphics
|
||||
|
||||
#endif // KYTY_EMU_ENABLED
|
||||
Reference in New Issue
Block a user