Initial commit

This commit is contained in:
InoriRus
2021-12-01 19:29:27 +10:00
parent b1e7dcdc5d
commit 43f49c8763
1843 changed files with 1111694 additions and 0 deletions
+674
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@@ -0,0 +1,674 @@
#include "Emulator/Graphics/Tile.h"
#include "Kyty/Core/DbgAssert.h"
#include "Kyty/Core/Threads.h"
#include "Emulator/Graphics/AsyncJob.h"
#include "Emulator/Profiler.h"
#if KYTY_COMPILER != KYTY_COMPILER_CLANG
#include <intrin.h>
#endif
#include <algorithm>
#ifdef KYTY_EMU_ENABLED
namespace Kyty::Libs::Graphics {
struct Uint128
{
uint64_t n[2];
};
struct Uint256
{
Uint128 n[2];
};
class Tiler
{
public:
Tiler(): m_job1(nullptr), m_job2(nullptr) /*, m_job3(nullptr), m_job4(nullptr)*/
{
EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread());
}
virtual ~Tiler() { KYTY_NOT_IMPLEMENTED; }
KYTY_CLASS_NO_COPY(Tiler);
Core::Mutex m_mutex;
AsyncJob m_job1;
AsyncJob m_job2;
// AsyncJob m_job3;
// AsyncJob m_job4;
};
class Tiler32
{
public:
uint32_t m_macro_tile_height = 0;
uint32_t m_bank_height = 0;
uint32_t m_num_banks = 0;
uint32_t m_num_pipes = 0;
uint32_t m_padded_width = 0;
uint32_t m_padded_height = 0;
uint32_t m_pipe_bits = 0;
uint32_t m_bank_bits = 0;
void Init(uint32_t width, uint32_t height, bool neo)
{
m_macro_tile_height = (neo ? 128 : 64);
m_bank_height = neo ? 2 : 1;
m_num_banks = neo ? 8 : 16;
m_num_pipes = neo ? 16 : 8;
m_padded_width = width;
if (height == 1080)
{
m_padded_height = neo ? 1152 : 1088;
}
if (height == 720)
{
m_padded_height = 768;
}
m_pipe_bits = neo ? 4 : 3;
m_bank_bits = neo ? 3 : 4;
}
static uint32_t GetElementIndex(uint32_t x, uint32_t y)
{
uint32_t elem = 0;
elem |= ((x >> 0u) & 0x1u) << 0u;
elem |= ((x >> 1u) & 0x1u) << 1u;
elem |= ((y >> 0u) & 0x1u) << 2u;
elem |= ((x >> 2u) & 0x1u) << 3u;
elem |= ((y >> 1u) & 0x1u) << 4u;
elem |= ((y >> 2u) & 0x1u) << 5u;
return elem;
}
static uint32_t GetPipeIndex(uint32_t x, uint32_t y, bool neo)
{
uint32_t pipe = 0;
if (!neo)
{
pipe |= (((x >> 3u) ^ (y >> 3u) ^ (x >> 4u)) & 0x1u) << 0u;
pipe |= (((x >> 4u) ^ (y >> 4u)) & 0x1u) << 1u;
pipe |= (((x >> 5u) ^ (y >> 5u)) & 0x1u) << 2u;
} else
{
pipe |= (((x >> 3u) ^ (y >> 3u) ^ (x >> 4u)) & 0x1u) << 0u;
pipe |= (((x >> 4u) ^ (y >> 4u)) & 0x1u) << 1u;
pipe |= (((x >> 5u) ^ (y >> 5u)) & 0x1u) << 2u;
pipe |= (((x >> 6u) ^ (y >> 5u)) & 0x1u) << 3u;
}
return pipe;
}
static uint32_t IntLog2(uint32_t i)
{
#if KYTY_COMPILER == KYTY_COMPILER_CLANG
return 31 - __builtin_clz(i | 1u);
#else
unsigned long temp;
_BitScanReverse(&temp, i | 1u);
return temp;
#endif
}
static uint32_t GetBankIndex(uint32_t x, uint32_t y, uint32_t bank_width, uint32_t bank_height, uint32_t num_banks, uint32_t num_pipes)
{
const uint32_t x_shift_offset = IntLog2(bank_width * num_pipes);
const uint32_t y_shift_offset = IntLog2(bank_height);
const uint32_t xs = x >> x_shift_offset;
const uint32_t ys = y >> y_shift_offset;
uint32_t bank = 0;
switch (num_banks)
{
case 8:
bank |= (((xs >> 3u) ^ (ys >> 5u)) & 0x1u) << 0u;
bank |= (((xs >> 4u) ^ (ys >> 4u) ^ (ys >> 5u)) & 0x1u) << 1u;
bank |= (((xs >> 5u) ^ (ys >> 3u)) & 0x1u) << 2u;
break;
case 16:
bank |= (((xs >> 3u) ^ (ys >> 6u)) & 0x1u) << 0u;
bank |= (((xs >> 4u) ^ (ys >> 5u) ^ (ys >> 6u)) & 0x1u) << 1u;
bank |= (((xs >> 5u) ^ (ys >> 4u)) & 0x1u) << 2u;
bank |= (((xs >> 6u) ^ (ys >> 3u)) & 0x1u) << 3u;
break;
default:;
}
return bank;
}
[[nodiscard]] uint64_t GetTiledOffset(uint32_t x, uint32_t y, bool neo) const
{
uint64_t element_index = GetElementIndex(x, y);
uint32_t xh = x;
uint32_t yh = y;
uint64_t pipe = GetPipeIndex(xh, yh, neo);
uint64_t bank = GetBankIndex(xh, yh, 1, m_bank_height, m_num_banks, m_num_pipes);
uint32_t tile_bytes = (8 * 8 * 32 + 7) / 8;
uint64_t element_offset = (element_index * 32);
uint64_t tile_split_slice = 0;
if (tile_bytes > 512)
{
tile_split_slice = element_offset / (512 * 8);
element_offset %= (512 * 8);
tile_bytes = 512;
}
uint64_t macro_tile_bytes = (128 / 8) * (m_macro_tile_height / 8) * tile_bytes / (m_num_pipes * m_num_banks);
uint64_t macro_tiles_per_row = m_padded_width / 128;
uint64_t macro_tile_row_index = y / m_macro_tile_height;
uint64_t macro_tile_column_index = x / 128;
uint64_t macro_tile_index = (macro_tile_row_index * macro_tiles_per_row) + macro_tile_column_index;
uint64_t macro_tile_offset = macro_tile_index * macro_tile_bytes;
uint64_t macro_tiles_per_slice = macro_tiles_per_row * (m_padded_height / m_macro_tile_height);
uint64_t slice_bytes = macro_tiles_per_slice * macro_tile_bytes;
uint64_t slice_offset = tile_split_slice * slice_bytes;
uint64_t tile_row_index = (y / 8) % m_bank_height;
uint64_t tile_index = tile_row_index;
uint64_t tile_offset = tile_index * tile_bytes;
uint64_t tile_split_slice_rotation = ((m_num_banks / 2) + 1) * tile_split_slice;
bank ^= tile_split_slice_rotation;
bank &= (m_num_banks - 1);
uint64_t total_offset = (slice_offset + macro_tile_offset + tile_offset) * 8 + element_offset;
uint64_t bit_offset = total_offset & 0x7u;
total_offset /= 8;
uint64_t pipe_interleave_offset = total_offset & 0xffu;
uint64_t offset = total_offset >> 8u;
uint64_t byte_offset =
pipe_interleave_offset | (pipe << (8u)) | (bank << (8u + m_pipe_bits)) | (offset << (8u + m_pipe_bits + m_bank_bits));
return ((byte_offset << 3u) | bit_offset) / 8;
}
};
class Tiler1d
{
public:
uint32_t m_width = 0;
uint32_t m_height = 0;
uint32_t m_bits_per_element = 0;
uint32_t m_tile_bytes = 0;
uint32_t m_tiles_per_row = 0;
void Init(uint32_t dfmt, uint32_t nfmt, uint32_t width, uint32_t height, uint32_t padded_width, uint32_t /*padded_height*/,
bool /*neo*/)
{
m_width = width;
m_height = height;
if (nfmt == 9 && dfmt == 10)
{
// VK_FORMAT_R8G8B8A8_SRGB;
m_bits_per_element = 32;
} else if (nfmt == 9 && dfmt == 37)
{
// VK_FORMAT_BC3_SRGB_BLOCK;
m_bits_per_element = 128;
m_width = std::max((m_width + 3) / 4, 1U);
m_height = std::max((m_height + 3) / 4, 1U);
} else
{
EXIT("unknown format: nfmt = %u, dfmt = %u\n", nfmt, dfmt);
}
m_tile_bytes = (8 * 8 * 1 * m_bits_per_element + 7) / 8;
m_tiles_per_row = padded_width / 8;
}
static uint32_t GetElementIndex(uint32_t x, uint32_t y)
{
uint32_t elem = 0;
elem |= ((x >> 0u) & 0x1u) << 0u;
elem |= ((y >> 0u) & 0x1u) << 1u;
elem |= ((x >> 1u) & 0x1u) << 2u;
elem |= ((y >> 1u) & 0x1u) << 3u;
elem |= ((x >> 2u) & 0x1u) << 4u;
elem |= ((y >> 2u) & 0x1u) << 5u;
return elem;
}
[[nodiscard]] uint64_t GetTiledOffset(uint32_t x, uint32_t y, bool /*neo*/) const
{
uint64_t element_index = GetElementIndex(x, y);
uint64_t tile_row_index = y / 8;
uint64_t tile_column_index = x / 8;
uint64_t tile_offset = ((tile_row_index * m_tiles_per_row) + tile_column_index) * m_tile_bytes;
uint64_t element_offset = element_index * m_bits_per_element;
uint64_t offset = tile_offset * 8 + element_offset;
return offset / 8;
}
};
static Tiler* g_tiler = nullptr;
void TileInit()
{
EXIT_IF(g_tiler != nullptr);
g_tiler = new Tiler;
}
// NOLINTNEXTLINE(readability-non-const-parameter)
static void Detile32(const Tiler32* t, uint32_t width, uint32_t height, uint32_t dst_pitch, uint8_t* dst, const uint8_t* src, bool neo)
{
EXIT_IF(g_tiler == nullptr);
Core::LockGuard lock(g_tiler->m_mutex);
struct DetileParams
{
const Tiler32* t;
uint32_t start_y;
uint32_t width;
uint32_t height;
uint32_t dst_pitch;
uint8_t* dst;
const uint8_t* src;
bool neo;
};
auto func = [](void* args)
{
auto* p = static_cast<DetileParams*>(args);
auto* dst = p->dst;
const auto* src = p->src;
const Tiler32* t = p->t;
uint32_t start_y = p->start_y;
uint32_t width = p->width;
uint32_t height = p->height;
uint32_t dst_pitch = p->dst_pitch;
bool neo = p->neo;
for (uint32_t y = start_y; y < height; y++)
{
uint32_t x = 0;
uint64_t linear_offset = y * dst_pitch * 4;
for (; x + 1 < width; x += 2)
{
auto tiled_offset = t->GetTiledOffset(x, y, neo);
*reinterpret_cast<uint64_t*>(dst + linear_offset) = *reinterpret_cast<const uint64_t*>(src + tiled_offset);
linear_offset += 8;
}
if (x < width)
{
auto tiled_offset = t->GetTiledOffset(x, y, neo);
*reinterpret_cast<uint32_t*>(dst + linear_offset) = *reinterpret_cast<const uint32_t*>(src + tiled_offset);
}
}
};
DetileParams p1 {t, 0, width, height / 4, dst_pitch, dst, src, neo};
DetileParams p2 {t, p1.height, width, /*(height * 2) / 4*/ height, dst_pitch, dst, src, neo};
// DetileParams p3 {t, p2.height, width, (height * 3) / 4, dst_pitch, dst, src, neo};
// DetileParams p4 {t, p3.height, width, height, dst_pitch, dst, src, neo};
g_tiler->m_job1.Execute(func, &p1);
g_tiler->m_job2.Execute(func, &p2);
// g_tiler->m_job3.Execute(func, &p3);
// g_tiler->m_job4.Execute(func, &p4);
g_tiler->m_job1.Wait();
g_tiler->m_job2.Wait();
// g_tiler->m_job3.Wait();
// g_tiler->m_job4.Wait();
// Core::Thread t1(func, &p1);
// Core::Thread t2(func, &p2);
// Core::Thread t3(func, &p3);
// Core::Thread t4(func, &p4);
//
// t1.Join();
// t2.Join();
// t3.Join();
// t4.Join();
}
static void Detile32(const Tiler1d* t, uint32_t width, uint32_t height, uint32_t dst_pitch, uint8_t* dst, const uint8_t* src, bool neo)
{
for (uint32_t y = 0; y < height; y++)
{
uint32_t x = 0;
uint64_t linear_offset = y * dst_pitch * 4;
for (; x + 1 < width; x += 2)
{
auto tiled_offset = t->GetTiledOffset(x, y, neo);
*reinterpret_cast<uint64_t*>(dst + linear_offset) = *reinterpret_cast<const uint64_t*>(src + tiled_offset);
linear_offset += 8;
}
if (x < width)
{
auto tiled_offset = t->GetTiledOffset(x, y, neo);
*reinterpret_cast<uint32_t*>(dst + linear_offset) = *reinterpret_cast<const uint32_t*>(src + tiled_offset);
}
}
}
static void Detile128(const Tiler1d* t, uint32_t width, uint32_t height, uint32_t dst_pitch, uint8_t* dst, const uint8_t* src, bool neo)
{
for (uint32_t y = 0; y < height; y++)
{
uint32_t x = 0;
uint64_t linear_offset = y * dst_pitch * 16;
for (; x + 1 < width; x += 2)
{
auto tiled_offset = t->GetTiledOffset(x, y, neo);
*reinterpret_cast<Uint256*>(dst + linear_offset) = *reinterpret_cast<const Uint256*>(src + tiled_offset);
linear_offset += 32;
}
if (x < width)
{
auto tiled_offset = t->GetTiledOffset(x, y, neo);
*reinterpret_cast<Uint128*>(dst + linear_offset) = *reinterpret_cast<const Uint128*>(src + tiled_offset);
}
}
}
static void Detile1d(const Tiler1d* t, uint8_t* dst, const uint8_t* src, bool neo)
{
if (t->m_bits_per_element == 32)
{
Detile32(t, t->m_width, t->m_height, t->m_width, dst, src, neo);
} else if (t->m_bits_per_element == 128)
{
Detile128(t, t->m_width, t->m_height, t->m_width, dst, src, neo);
} else
{
EXIT("Unknown size");
}
}
void TileConvertTiledToLinear(void* dst, const void* src, TileMode mode, uint32_t width, uint32_t height, bool neo)
{
KYTY_PROFILER_FUNCTION();
EXIT_NOT_IMPLEMENTED(mode != TileMode::VideoOutTiled);
Tiler32 t;
t.Init(width, height, neo);
Detile32(&t, width, height, width, static_cast<uint8_t*>(dst), static_cast<const uint8_t*>(src), neo);
}
void TileConvertTiledToLinear(void* dst, const void* src, TileMode mode, uint32_t dfmt, uint32_t nfmt, uint32_t width, uint32_t height,
uint32_t levels, bool neo)
{
EXIT_NOT_IMPLEMENTED(mode != TileMode::TextureTiled);
uint32_t padded_width[16] = {0};
uint32_t padded_height[16] = {0};
uint32_t level_sizes[16] = {0};
TileGetTextureSize(dfmt, nfmt, width, height, levels, true, neo, nullptr, level_sizes, padded_width, padded_height);
uint32_t mip_width = width;
uint32_t mip_height = height;
auto* dstptr = static_cast<uint8_t*>(dst);
const auto* srcptr = static_cast<const uint8_t*>(src);
for (int l = 0; l < levels; l++)
{
Tiler1d t;
t.Init(dfmt, nfmt, mip_width, mip_height, padded_width[l], padded_height[l], neo);
Detile1d(&t, dstptr, srcptr, neo);
dstptr += level_sizes[l];
srcptr += level_sizes[l];
if (mip_width > 1)
{
mip_width /= 2;
}
if (mip_height > 1)
{
mip_height /= 2;
}
}
}
void TileGetDepthSize(uint32_t width, uint32_t height, uint32_t z_format, uint32_t stencil_format, bool htile, bool neo,
uint32_t* stencil_size, uint32_t* htile_size, uint32_t* depth_size, uint32_t* pitch)
{
struct SizeAlign
{
uint32_t size;
uint32_t align;
};
struct DepthInfo
{
uint32_t width;
uint32_t height;
uint32_t z_format;
uint32_t stencil_format;
bool tile;
bool neo;
uint32_t pitch;
SizeAlign stencil;
SizeAlign htile;
SizeAlign depth;
};
static const DepthInfo infos_base[] = {
{1920, 1080, 3, 0, true, false, 2048, {0, 0}, {196608, 2048}, {9437184, 32768}},
{1920, 1080, 3, 0, false, false, 2048, {0, 0}, {0, 0}, {9437184, 32768}},
{1280, 720, 3, 0, true, false, 1280, {0, 0}, {98304, 2048}, {3932160, 32768}},
{1280, 720, 3, 0, false, false, 1280, {0, 0}, {0, 0}, {3932160, 32768}},
{1920, 1080, 1, 0, true, false, 2048, {0, 0}, {196608, 2048}, {4718592, 32768}},
{1920, 1080, 1, 0, false, false, 2048, {0, 0}, {0, 0}, {4718592, 32768}},
{1280, 720, 1, 0, true, false, 1280, {0, 0}, {98304, 2048}, {1966080, 32768}},
{1280, 720, 1, 0, false, false, 1280, {0, 0}, {0, 0}, {1966080, 32768}},
{1920, 1080, 0, 1, true, false, 2048, {2359296, 32768}, {196608, 2048}, {0, 0}},
{1920, 1080, 0, 1, false, false, 2048, {2359296, 32768}, {0, 0}, {0, 0}},
{1280, 720, 0, 1, true, false, 1280, {983040, 32768}, {98304, 2048}, {0, 0}},
{1280, 720, 0, 1, false, false, 1280, {983040, 32768}, {0, 0}, {0, 0}},
{1920, 1080, 3, 1, true, false, 2048, {2359296, 32768}, {196608, 2048}, {9437184, 32768}},
{1920, 1080, 3, 1, false, false, 2048, {2359296, 32768}, {0, 0}, {9437184, 32768}},
{1280, 720, 3, 1, true, false, 1280, {983040, 32768}, {98304, 2048}, {3932160, 32768}},
{1280, 720, 3, 1, false, false, 1280, {983040, 32768}, {0, 0}, {3932160, 32768}},
{1920, 1080, 1, 1, true, false, 2048, {2359296, 32768}, {196608, 2048}, {4718592, 32768}},
{1920, 1080, 1, 1, false, false, 2048, {2359296, 32768}, {0, 0}, {4718592, 32768}},
{1280, 720, 1, 1, true, false, 1280, {983040, 32768}, {98304, 2048}, {1966080, 32768}},
{1280, 720, 1, 1, false, false, 1280, {983040, 32768}, {0, 0}, {1966080, 32768}},
};
static const DepthInfo infos_neo[] = {
{1920, 1080, 3, 0, true, true, 1920, {0, 0}, {196608, 4096}, {8847360, 65536}},
{1920, 1080, 3, 0, false, true, 1920, {0, 0}, {0, 0}, {8847360, 65536}},
{1280, 720, 3, 0, true, true, 1280, {0, 0}, {131072, 4096}, {3932160, 65536}},
{1280, 720, 3, 0, false, true, 1280, {0, 0}, {0, 0}, {3932160, 65536}},
{1920, 1080, 1, 0, true, true, 2048, {0, 0}, {196608, 4096}, {4718592, 65536}},
{1920, 1080, 1, 0, false, true, 2048, {0, 0}, {0, 0}, {4718592, 65536}},
{1280, 720, 1, 0, true, true, 1280, {0, 0}, {131072, 4096}, {1966080, 65536}},
{1280, 720, 1, 0, false, true, 1280, {0, 0}, {0, 0}, {1966080, 65536}},
{1920, 1080, 0, 1, true, true, 2048, {2359296, 32768}, {196608, 4096}, {0, 0}},
{1920, 1080, 0, 1, false, true, 2048, {2359296, 32768}, {0, 0}, {0, 0}},
{1280, 720, 0, 1, true, true, 1280, {983040, 32768}, {131072, 4096}, {0, 0}},
{1280, 720, 0, 1, false, true, 1280, {983040, 32768}, {0, 0}, {0, 0}},
{1920, 1080, 3, 1, true, true, 2048, {2359296, 32768}, {196608, 4096}, {9437184, 65536}},
{1920, 1080, 3, 1, false, true, 2048, {2359296, 32768}, {0, 0}, {9437184, 65536}},
{1280, 720, 3, 1, true, true, 1280, {983040, 32768}, {131072, 4096}, {3932160, 65536}},
{1280, 720, 3, 1, false, true, 1280, {983040, 32768}, {0, 0}, {3932160, 65536}},
{1920, 1080, 1, 1, true, true, 2048, {2359296, 32768}, {196608, 4096}, {4718592, 65536}},
{1920, 1080, 1, 1, false, true, 2048, {2359296, 32768}, {0, 0}, {4718592, 65536}},
{1280, 720, 1, 1, true, true, 1280, {983040, 32768}, {131072, 4096}, {1966080, 65536}},
{1280, 720, 1, 1, false, true, 1280, {983040, 32768}, {0, 0}, {1966080, 65536}},
};
EXIT_IF(depth_size == nullptr);
EXIT_IF(htile_size == nullptr);
EXIT_IF(stencil_size == nullptr);
EXIT_IF(pitch == nullptr);
if (neo)
{
for (const auto& i: infos_neo)
{
if (i.width == width && i.height == height && i.tile == htile && i.z_format == z_format && i.stencil_format == stencil_format)
{
*depth_size = i.depth.size;
*htile_size = i.htile.size;
*stencil_size = i.stencil.size;
*pitch = i.pitch;
return;
}
}
} else
{
for (const auto& i: infos_base)
{
if (i.width == width && i.height == height && i.tile == htile && i.z_format == z_format && i.stencil_format == stencil_format)
{
*depth_size = i.depth.size;
*htile_size = i.htile.size;
*stencil_size = i.stencil.size;
*pitch = i.pitch;
return;
}
}
}
*depth_size = 0;
*htile_size = 0;
*stencil_size = 0;
}
void TileGetVideoOutSize(uint32_t width, uint32_t height, bool tile, bool neo, uint32_t* size)
{
EXIT_IF(size == nullptr);
if (width == 1920 && height == 1080 && tile && !neo)
{
*size = 8355840;
}
if (width == 1920 && height == 1080 && tile && neo)
{
*size = 8847360;
}
if (width == 1920 && height == 1080 && !tile && !neo)
{
*size = 8294400;
}
if (width == 1920 && height == 1080 && !tile && neo)
{
*size = 8294400;
}
if (width == 1280 && height == 720 && tile && !neo)
{
*size = 3932160;
}
if (width == 1280 && height == 720 && tile && neo)
{
*size = 3932160;
}
if (width == 1280 && height == 720 && !tile && !neo)
{
*size = 3686400;
}
if (width == 1280 && height == 720 && !tile && neo)
{
*size = 3686400;
}
}
void TileGetTextureSize(uint32_t dfmt, uint32_t nfmt, uint32_t width, uint32_t height, uint32_t levels, bool tile, bool neo,
uint32_t* total_size, uint32_t* level_sizes, uint32_t* padded_width, uint32_t* padded_height)
{
struct Padded
{
uint32_t width;
uint32_t height;
};
struct TextureInfo
{
uint32_t dfmt;
uint32_t nfmt;
uint32_t width;
uint32_t height;
uint32_t levels;
bool tile;
bool neo;
uint32_t size[16];
Padded padded[16];
};
static const TextureInfo infos[] = {
// clang-format off
{ 10, 9, 512, 512, 10, false, false, {1048576, 262144, 65536, 16384, 4096, 1024, 512, 256, 256, 256, },
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
{ 10, 9, 512, 512, 10, false, true, {1048576, 262144, 65536, 16384, 4096, 1024, 512, 256, 256, 256, },
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
{ 10, 9, 512, 512, 10, true, false, {1048576, 262144, 65536, 16384, 4096, 1024, 256, 256, 256, 256, },
{ {512, 512}, {256, 256}, {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
{ 10, 9, 512, 512, 10, true, true, {1048576, 262144, 65536, 16384, 4096, 1024, 256, 256, 256, 256, },
{ {512, 512}, {256, 256}, {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
{ 37, 9, 512, 512, 10, false, false, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, },
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
{ 37, 9, 512, 512, 10, false, true, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, },
{ {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, {0, 0}, } },
{ 37, 9, 512, 512, 10, true, false, {262144, 65536, 16384, 4096, 1024, 1024, 1024, 1024, 1024, 1024, },
{ {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
{ 37, 9, 512, 512, 10, true, true, {262144, 65536, 16384, 4096, 1024, 1024, 1024, 1024, 1024, 1024, },
{ {128, 128}, {64, 64}, {32, 32}, {16, 16}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, {8, 8}, } },
// clang-format on
};
// EXIT_IF(total_size == nullptr);
for (const auto& i: infos)
{
if (i.dfmt == dfmt && i.nfmt == nfmt && i.width == width && i.height == height && i.levels >= levels && i.tile == tile &&
i.neo == neo)
{
for (uint32_t l = 0; l < levels; l++)
{
if (total_size != nullptr)
{
*total_size += i.size[l];
}
if (level_sizes != nullptr)
{
level_sizes[l] = i.size[l];
}
if (padded_width != nullptr)
{
padded_width[l] = i.padded[l].width;
}
if (padded_height != nullptr)
{
padded_height[l] = i.padded[l].height;
}
}
}
}
}
} // namespace Kyty::Libs::Graphics
#endif // KYTY_EMU_ENABLED