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Initial commit
This commit is contained in:
@@ -0,0 +1,577 @@
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//
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// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
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// Copyright (C) 2012-2013 LunarG, Inc.
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// Copyright (C) 2017 ARM Limited.
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// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
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||||
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||||
#ifndef _BASICTYPES_INCLUDED_
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#define _BASICTYPES_INCLUDED_
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||||
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namespace glslang {
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//
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||||
// Basic type. Arrays, vectors, sampler details, etc., are orthogonal to this.
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||||
//
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||||
enum TBasicType {
|
||||
EbtVoid,
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||||
EbtFloat,
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||||
EbtDouble,
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||||
EbtFloat16,
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||||
EbtInt8,
|
||||
EbtUint8,
|
||||
EbtInt16,
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||||
EbtUint16,
|
||||
EbtInt,
|
||||
EbtUint,
|
||||
EbtInt64,
|
||||
EbtUint64,
|
||||
EbtBool,
|
||||
EbtAtomicUint,
|
||||
EbtSampler,
|
||||
EbtStruct,
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||||
EbtBlock,
|
||||
EbtAccStruct,
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||||
EbtReference,
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||||
EbtRayQuery,
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||||
|
||||
// HLSL types that live only temporarily.
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||||
EbtString,
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||||
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||||
EbtNumTypes
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||||
};
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||||
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||||
//
|
||||
// Storage qualifiers. Should align with different kinds of storage or
|
||||
// resource or GLSL storage qualifier. Expansion is deprecated.
|
||||
//
|
||||
// N.B.: You probably DON'T want to add anything here, but rather just add it
|
||||
// to the built-in variables. See the comment above TBuiltInVariable.
|
||||
//
|
||||
// A new built-in variable will normally be an existing qualifier, like 'in', 'out', etc.
|
||||
// DO NOT follow the design pattern of, say EvqInstanceId, etc.
|
||||
//
|
||||
enum TStorageQualifier {
|
||||
EvqTemporary, // For temporaries (within a function), read/write
|
||||
EvqGlobal, // For globals read/write
|
||||
EvqConst, // User-defined constant values, will be semantically constant and constant folded
|
||||
EvqVaryingIn, // pipeline input, read only, also supercategory for all built-ins not included in this enum (see TBuiltInVariable)
|
||||
EvqVaryingOut, // pipeline output, read/write, also supercategory for all built-ins not included in this enum (see TBuiltInVariable)
|
||||
EvqUniform, // read only, shared with app
|
||||
EvqBuffer, // read/write, shared with app
|
||||
EvqShared, // compute shader's read/write 'shared' qualifier
|
||||
|
||||
EvqPayload,
|
||||
EvqPayloadIn,
|
||||
EvqHitAttr,
|
||||
EvqCallableData,
|
||||
EvqCallableDataIn,
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||||
|
||||
// parameters
|
||||
EvqIn, // also, for 'in' in the grammar before we know if it's a pipeline input or an 'in' parameter
|
||||
EvqOut, // also, for 'out' in the grammar before we know if it's a pipeline output or an 'out' parameter
|
||||
EvqInOut,
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||||
EvqConstReadOnly, // input; also other read-only types having neither a constant value nor constant-value semantics
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||||
|
||||
// built-ins read by vertex shader
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EvqVertexId,
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||||
EvqInstanceId,
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||||
|
||||
// built-ins written by vertex shader
|
||||
EvqPosition,
|
||||
EvqPointSize,
|
||||
EvqClipVertex,
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||||
|
||||
// built-ins read by fragment shader
|
||||
EvqFace,
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||||
EvqFragCoord,
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||||
EvqPointCoord,
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||||
|
||||
// built-ins written by fragment shader
|
||||
EvqFragColor,
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||||
EvqFragDepth,
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||||
|
||||
// end of list
|
||||
EvqLast
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||||
};
|
||||
|
||||
//
|
||||
// Subcategories of the TStorageQualifier, simply to give a direct mapping
|
||||
// between built-in variable names and an numerical value (the enum).
|
||||
//
|
||||
// For backward compatibility, there is some redundancy between the
|
||||
// TStorageQualifier and these. Existing members should both be maintained accurately.
|
||||
// However, any new built-in variable (and any existing non-redundant one)
|
||||
// must follow the pattern that the specific built-in is here, and only its
|
||||
// general qualifier is in TStorageQualifier.
|
||||
//
|
||||
// Something like gl_Position, which is sometimes 'in' and sometimes 'out'
|
||||
// shows up as two different built-in variables in a single stage, but
|
||||
// only has a single enum in TBuiltInVariable, so both the
|
||||
// TStorageQualifier and the TBuitinVariable are needed to distinguish
|
||||
// between them.
|
||||
//
|
||||
enum TBuiltInVariable {
|
||||
EbvNone,
|
||||
EbvNumWorkGroups,
|
||||
EbvWorkGroupSize,
|
||||
EbvWorkGroupId,
|
||||
EbvLocalInvocationId,
|
||||
EbvGlobalInvocationId,
|
||||
EbvLocalInvocationIndex,
|
||||
EbvNumSubgroups,
|
||||
EbvSubgroupID,
|
||||
EbvSubGroupSize,
|
||||
EbvSubGroupInvocation,
|
||||
EbvSubGroupEqMask,
|
||||
EbvSubGroupGeMask,
|
||||
EbvSubGroupGtMask,
|
||||
EbvSubGroupLeMask,
|
||||
EbvSubGroupLtMask,
|
||||
EbvSubgroupSize2,
|
||||
EbvSubgroupInvocation2,
|
||||
EbvSubgroupEqMask2,
|
||||
EbvSubgroupGeMask2,
|
||||
EbvSubgroupGtMask2,
|
||||
EbvSubgroupLeMask2,
|
||||
EbvSubgroupLtMask2,
|
||||
EbvVertexId,
|
||||
EbvInstanceId,
|
||||
EbvVertexIndex,
|
||||
EbvInstanceIndex,
|
||||
EbvBaseVertex,
|
||||
EbvBaseInstance,
|
||||
EbvDrawId,
|
||||
EbvPosition,
|
||||
EbvPointSize,
|
||||
EbvClipVertex,
|
||||
EbvClipDistance,
|
||||
EbvCullDistance,
|
||||
EbvNormal,
|
||||
EbvVertex,
|
||||
EbvMultiTexCoord0,
|
||||
EbvMultiTexCoord1,
|
||||
EbvMultiTexCoord2,
|
||||
EbvMultiTexCoord3,
|
||||
EbvMultiTexCoord4,
|
||||
EbvMultiTexCoord5,
|
||||
EbvMultiTexCoord6,
|
||||
EbvMultiTexCoord7,
|
||||
EbvFrontColor,
|
||||
EbvBackColor,
|
||||
EbvFrontSecondaryColor,
|
||||
EbvBackSecondaryColor,
|
||||
EbvTexCoord,
|
||||
EbvFogFragCoord,
|
||||
EbvInvocationId,
|
||||
EbvPrimitiveId,
|
||||
EbvLayer,
|
||||
EbvViewportIndex,
|
||||
EbvPatchVertices,
|
||||
EbvTessLevelOuter,
|
||||
EbvTessLevelInner,
|
||||
EbvBoundingBox,
|
||||
EbvTessCoord,
|
||||
EbvColor,
|
||||
EbvSecondaryColor,
|
||||
EbvFace,
|
||||
EbvFragCoord,
|
||||
EbvPointCoord,
|
||||
EbvFragColor,
|
||||
EbvFragData,
|
||||
EbvFragDepth,
|
||||
EbvFragStencilRef,
|
||||
EbvSampleId,
|
||||
EbvSamplePosition,
|
||||
EbvSampleMask,
|
||||
EbvHelperInvocation,
|
||||
|
||||
EbvBaryCoordNoPersp,
|
||||
EbvBaryCoordNoPerspCentroid,
|
||||
EbvBaryCoordNoPerspSample,
|
||||
EbvBaryCoordSmooth,
|
||||
EbvBaryCoordSmoothCentroid,
|
||||
EbvBaryCoordSmoothSample,
|
||||
EbvBaryCoordPullModel,
|
||||
|
||||
EbvViewIndex,
|
||||
EbvDeviceIndex,
|
||||
|
||||
EbvShadingRateKHR,
|
||||
EbvPrimitiveShadingRateKHR,
|
||||
|
||||
EbvFragSizeEXT,
|
||||
EbvFragInvocationCountEXT,
|
||||
|
||||
EbvSecondaryFragDataEXT,
|
||||
EbvSecondaryFragColorEXT,
|
||||
|
||||
EbvViewportMaskNV,
|
||||
EbvSecondaryPositionNV,
|
||||
EbvSecondaryViewportMaskNV,
|
||||
EbvPositionPerViewNV,
|
||||
EbvViewportMaskPerViewNV,
|
||||
EbvFragFullyCoveredNV,
|
||||
EbvFragmentSizeNV,
|
||||
EbvInvocationsPerPixelNV,
|
||||
// ray tracing
|
||||
EbvLaunchId,
|
||||
EbvLaunchSize,
|
||||
EbvInstanceCustomIndex,
|
||||
EbvGeometryIndex,
|
||||
EbvWorldRayOrigin,
|
||||
EbvWorldRayDirection,
|
||||
EbvObjectRayOrigin,
|
||||
EbvObjectRayDirection,
|
||||
EbvRayTmin,
|
||||
EbvRayTmax,
|
||||
EbvHitT,
|
||||
EbvHitKind,
|
||||
EbvObjectToWorld,
|
||||
EbvObjectToWorld3x4,
|
||||
EbvWorldToObject,
|
||||
EbvWorldToObject3x4,
|
||||
EbvIncomingRayFlags,
|
||||
// barycentrics
|
||||
EbvBaryCoordNV,
|
||||
EbvBaryCoordNoPerspNV,
|
||||
// mesh shaders
|
||||
EbvTaskCountNV,
|
||||
EbvPrimitiveCountNV,
|
||||
EbvPrimitiveIndicesNV,
|
||||
EbvClipDistancePerViewNV,
|
||||
EbvCullDistancePerViewNV,
|
||||
EbvLayerPerViewNV,
|
||||
EbvMeshViewCountNV,
|
||||
EbvMeshViewIndicesNV,
|
||||
|
||||
// sm builtins
|
||||
EbvWarpsPerSM,
|
||||
EbvSMCount,
|
||||
EbvWarpID,
|
||||
EbvSMID,
|
||||
|
||||
// HLSL built-ins that live only temporarily, until they get remapped
|
||||
// to one of the above.
|
||||
EbvFragDepthGreater,
|
||||
EbvFragDepthLesser,
|
||||
EbvGsOutputStream,
|
||||
EbvOutputPatch,
|
||||
EbvInputPatch,
|
||||
|
||||
// structbuffer types
|
||||
EbvAppendConsume, // no need to differentiate append and consume
|
||||
EbvRWStructuredBuffer,
|
||||
EbvStructuredBuffer,
|
||||
EbvByteAddressBuffer,
|
||||
EbvRWByteAddressBuffer,
|
||||
|
||||
EbvLast
|
||||
};
|
||||
|
||||
// In this enum, order matters; users can assume higher precision is a bigger value
|
||||
// and EpqNone is 0.
|
||||
enum TPrecisionQualifier {
|
||||
EpqNone = 0,
|
||||
EpqLow,
|
||||
EpqMedium,
|
||||
EpqHigh
|
||||
};
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
__inline const char* GetStorageQualifierString(TStorageQualifier q) { return ""; }
|
||||
__inline const char* GetPrecisionQualifierString(TPrecisionQualifier p) { return ""; }
|
||||
#else
|
||||
// These will show up in error messages
|
||||
__inline const char* GetStorageQualifierString(TStorageQualifier q)
|
||||
{
|
||||
switch (q) {
|
||||
case EvqTemporary: return "temp"; break;
|
||||
case EvqGlobal: return "global"; break;
|
||||
case EvqConst: return "const"; break;
|
||||
case EvqConstReadOnly: return "const (read only)"; break;
|
||||
case EvqVaryingIn: return "in"; break;
|
||||
case EvqVaryingOut: return "out"; break;
|
||||
case EvqUniform: return "uniform"; break;
|
||||
case EvqBuffer: return "buffer"; break;
|
||||
case EvqShared: return "shared"; break;
|
||||
case EvqIn: return "in"; break;
|
||||
case EvqOut: return "out"; break;
|
||||
case EvqInOut: return "inout"; break;
|
||||
case EvqVertexId: return "gl_VertexId"; break;
|
||||
case EvqInstanceId: return "gl_InstanceId"; break;
|
||||
case EvqPosition: return "gl_Position"; break;
|
||||
case EvqPointSize: return "gl_PointSize"; break;
|
||||
case EvqClipVertex: return "gl_ClipVertex"; break;
|
||||
case EvqFace: return "gl_FrontFacing"; break;
|
||||
case EvqFragCoord: return "gl_FragCoord"; break;
|
||||
case EvqPointCoord: return "gl_PointCoord"; break;
|
||||
case EvqFragColor: return "fragColor"; break;
|
||||
case EvqFragDepth: return "gl_FragDepth"; break;
|
||||
case EvqPayload: return "rayPayloadNV"; break;
|
||||
case EvqPayloadIn: return "rayPayloadInNV"; break;
|
||||
case EvqHitAttr: return "hitAttributeNV"; break;
|
||||
case EvqCallableData: return "callableDataNV"; break;
|
||||
case EvqCallableDataIn: return "callableDataInNV"; break;
|
||||
default: return "unknown qualifier";
|
||||
}
|
||||
}
|
||||
|
||||
__inline const char* GetBuiltInVariableString(TBuiltInVariable v)
|
||||
{
|
||||
switch (v) {
|
||||
case EbvNone: return "";
|
||||
case EbvNumWorkGroups: return "NumWorkGroups";
|
||||
case EbvWorkGroupSize: return "WorkGroupSize";
|
||||
case EbvWorkGroupId: return "WorkGroupID";
|
||||
case EbvLocalInvocationId: return "LocalInvocationID";
|
||||
case EbvGlobalInvocationId: return "GlobalInvocationID";
|
||||
case EbvLocalInvocationIndex: return "LocalInvocationIndex";
|
||||
case EbvNumSubgroups: return "NumSubgroups";
|
||||
case EbvSubgroupID: return "SubgroupID";
|
||||
case EbvSubGroupSize: return "SubGroupSize";
|
||||
case EbvSubGroupInvocation: return "SubGroupInvocation";
|
||||
case EbvSubGroupEqMask: return "SubGroupEqMask";
|
||||
case EbvSubGroupGeMask: return "SubGroupGeMask";
|
||||
case EbvSubGroupGtMask: return "SubGroupGtMask";
|
||||
case EbvSubGroupLeMask: return "SubGroupLeMask";
|
||||
case EbvSubGroupLtMask: return "SubGroupLtMask";
|
||||
case EbvSubgroupSize2: return "SubgroupSize";
|
||||
case EbvSubgroupInvocation2: return "SubgroupInvocationID";
|
||||
case EbvSubgroupEqMask2: return "SubgroupEqMask";
|
||||
case EbvSubgroupGeMask2: return "SubgroupGeMask";
|
||||
case EbvSubgroupGtMask2: return "SubgroupGtMask";
|
||||
case EbvSubgroupLeMask2: return "SubgroupLeMask";
|
||||
case EbvSubgroupLtMask2: return "SubgroupLtMask";
|
||||
case EbvVertexId: return "VertexId";
|
||||
case EbvInstanceId: return "InstanceId";
|
||||
case EbvVertexIndex: return "VertexIndex";
|
||||
case EbvInstanceIndex: return "InstanceIndex";
|
||||
case EbvBaseVertex: return "BaseVertex";
|
||||
case EbvBaseInstance: return "BaseInstance";
|
||||
case EbvDrawId: return "DrawId";
|
||||
case EbvPosition: return "Position";
|
||||
case EbvPointSize: return "PointSize";
|
||||
case EbvClipVertex: return "ClipVertex";
|
||||
case EbvClipDistance: return "ClipDistance";
|
||||
case EbvCullDistance: return "CullDistance";
|
||||
case EbvNormal: return "Normal";
|
||||
case EbvVertex: return "Vertex";
|
||||
case EbvMultiTexCoord0: return "MultiTexCoord0";
|
||||
case EbvMultiTexCoord1: return "MultiTexCoord1";
|
||||
case EbvMultiTexCoord2: return "MultiTexCoord2";
|
||||
case EbvMultiTexCoord3: return "MultiTexCoord3";
|
||||
case EbvMultiTexCoord4: return "MultiTexCoord4";
|
||||
case EbvMultiTexCoord5: return "MultiTexCoord5";
|
||||
case EbvMultiTexCoord6: return "MultiTexCoord6";
|
||||
case EbvMultiTexCoord7: return "MultiTexCoord7";
|
||||
case EbvFrontColor: return "FrontColor";
|
||||
case EbvBackColor: return "BackColor";
|
||||
case EbvFrontSecondaryColor: return "FrontSecondaryColor";
|
||||
case EbvBackSecondaryColor: return "BackSecondaryColor";
|
||||
case EbvTexCoord: return "TexCoord";
|
||||
case EbvFogFragCoord: return "FogFragCoord";
|
||||
case EbvInvocationId: return "InvocationID";
|
||||
case EbvPrimitiveId: return "PrimitiveID";
|
||||
case EbvLayer: return "Layer";
|
||||
case EbvViewportIndex: return "ViewportIndex";
|
||||
case EbvPatchVertices: return "PatchVertices";
|
||||
case EbvTessLevelOuter: return "TessLevelOuter";
|
||||
case EbvTessLevelInner: return "TessLevelInner";
|
||||
case EbvBoundingBox: return "BoundingBox";
|
||||
case EbvTessCoord: return "TessCoord";
|
||||
case EbvColor: return "Color";
|
||||
case EbvSecondaryColor: return "SecondaryColor";
|
||||
case EbvFace: return "Face";
|
||||
case EbvFragCoord: return "FragCoord";
|
||||
case EbvPointCoord: return "PointCoord";
|
||||
case EbvFragColor: return "FragColor";
|
||||
case EbvFragData: return "FragData";
|
||||
case EbvFragDepth: return "FragDepth";
|
||||
case EbvFragStencilRef: return "FragStencilRef";
|
||||
case EbvSampleId: return "SampleId";
|
||||
case EbvSamplePosition: return "SamplePosition";
|
||||
case EbvSampleMask: return "SampleMaskIn";
|
||||
case EbvHelperInvocation: return "HelperInvocation";
|
||||
|
||||
case EbvBaryCoordNoPersp: return "BaryCoordNoPersp";
|
||||
case EbvBaryCoordNoPerspCentroid: return "BaryCoordNoPerspCentroid";
|
||||
case EbvBaryCoordNoPerspSample: return "BaryCoordNoPerspSample";
|
||||
case EbvBaryCoordSmooth: return "BaryCoordSmooth";
|
||||
case EbvBaryCoordSmoothCentroid: return "BaryCoordSmoothCentroid";
|
||||
case EbvBaryCoordSmoothSample: return "BaryCoordSmoothSample";
|
||||
case EbvBaryCoordPullModel: return "BaryCoordPullModel";
|
||||
|
||||
case EbvViewIndex: return "ViewIndex";
|
||||
case EbvDeviceIndex: return "DeviceIndex";
|
||||
|
||||
case EbvFragSizeEXT: return "FragSizeEXT";
|
||||
case EbvFragInvocationCountEXT: return "FragInvocationCountEXT";
|
||||
|
||||
case EbvSecondaryFragDataEXT: return "SecondaryFragDataEXT";
|
||||
case EbvSecondaryFragColorEXT: return "SecondaryFragColorEXT";
|
||||
|
||||
case EbvViewportMaskNV: return "ViewportMaskNV";
|
||||
case EbvSecondaryPositionNV: return "SecondaryPositionNV";
|
||||
case EbvSecondaryViewportMaskNV: return "SecondaryViewportMaskNV";
|
||||
case EbvPositionPerViewNV: return "PositionPerViewNV";
|
||||
case EbvViewportMaskPerViewNV: return "ViewportMaskPerViewNV";
|
||||
case EbvFragFullyCoveredNV: return "FragFullyCoveredNV";
|
||||
case EbvFragmentSizeNV: return "FragmentSizeNV";
|
||||
case EbvInvocationsPerPixelNV: return "InvocationsPerPixelNV";
|
||||
case EbvLaunchId: return "LaunchIdNV";
|
||||
case EbvLaunchSize: return "LaunchSizeNV";
|
||||
case EbvInstanceCustomIndex: return "InstanceCustomIndexNV";
|
||||
case EbvGeometryIndex: return "GeometryIndexEXT";
|
||||
case EbvWorldRayOrigin: return "WorldRayOriginNV";
|
||||
case EbvWorldRayDirection: return "WorldRayDirectionNV";
|
||||
case EbvObjectRayOrigin: return "ObjectRayOriginNV";
|
||||
case EbvObjectRayDirection: return "ObjectRayDirectionNV";
|
||||
case EbvRayTmin: return "ObjectRayTminNV";
|
||||
case EbvRayTmax: return "ObjectRayTmaxNV";
|
||||
case EbvHitT: return "HitTNV";
|
||||
case EbvHitKind: return "HitKindNV";
|
||||
case EbvIncomingRayFlags: return "IncomingRayFlagsNV";
|
||||
case EbvObjectToWorld: return "ObjectToWorldNV";
|
||||
case EbvWorldToObject: return "WorldToObjectNV";
|
||||
|
||||
case EbvBaryCoordNV: return "BaryCoordNV";
|
||||
case EbvBaryCoordNoPerspNV: return "BaryCoordNoPerspNV";
|
||||
|
||||
case EbvTaskCountNV: return "TaskCountNV";
|
||||
case EbvPrimitiveCountNV: return "PrimitiveCountNV";
|
||||
case EbvPrimitiveIndicesNV: return "PrimitiveIndicesNV";
|
||||
case EbvClipDistancePerViewNV: return "ClipDistancePerViewNV";
|
||||
case EbvCullDistancePerViewNV: return "CullDistancePerViewNV";
|
||||
case EbvLayerPerViewNV: return "LayerPerViewNV";
|
||||
case EbvMeshViewCountNV: return "MeshViewCountNV";
|
||||
case EbvMeshViewIndicesNV: return "MeshViewIndicesNV";
|
||||
|
||||
case EbvWarpsPerSM: return "WarpsPerSMNV";
|
||||
case EbvSMCount: return "SMCountNV";
|
||||
case EbvWarpID: return "WarpIDNV";
|
||||
case EbvSMID: return "SMIDNV";
|
||||
|
||||
case EbvShadingRateKHR: return "ShadingRateKHR";
|
||||
case EbvPrimitiveShadingRateKHR: return "PrimitiveShadingRateKHR";
|
||||
|
||||
default: return "unknown built-in variable";
|
||||
}
|
||||
}
|
||||
|
||||
__inline const char* GetPrecisionQualifierString(TPrecisionQualifier p)
|
||||
{
|
||||
switch (p) {
|
||||
case EpqNone: return ""; break;
|
||||
case EpqLow: return "lowp"; break;
|
||||
case EpqMedium: return "mediump"; break;
|
||||
case EpqHigh: return "highp"; break;
|
||||
default: return "unknown precision qualifier";
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
__inline bool isTypeSignedInt(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtInt8:
|
||||
case EbtInt16:
|
||||
case EbtInt:
|
||||
case EbtInt64:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline bool isTypeUnsignedInt(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtUint8:
|
||||
case EbtUint16:
|
||||
case EbtUint:
|
||||
case EbtUint64:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline bool isTypeInt(TBasicType type)
|
||||
{
|
||||
return isTypeSignedInt(type) || isTypeUnsignedInt(type);
|
||||
}
|
||||
|
||||
__inline bool isTypeFloat(TBasicType type)
|
||||
{
|
||||
switch (type) {
|
||||
case EbtFloat:
|
||||
case EbtDouble:
|
||||
case EbtFloat16:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
__inline int getTypeRank(TBasicType type)
|
||||
{
|
||||
int res = -1;
|
||||
switch(type) {
|
||||
case EbtInt8:
|
||||
case EbtUint8:
|
||||
res = 0;
|
||||
break;
|
||||
case EbtInt16:
|
||||
case EbtUint16:
|
||||
res = 1;
|
||||
break;
|
||||
case EbtInt:
|
||||
case EbtUint:
|
||||
res = 2;
|
||||
break;
|
||||
case EbtInt64:
|
||||
case EbtUint64:
|
||||
res = 3;
|
||||
break;
|
||||
default:
|
||||
assert(false);
|
||||
break;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _BASICTYPES_INCLUDED_
|
||||
@@ -0,0 +1,303 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _COMMON_INCLUDED_
|
||||
#define _COMMON_INCLUDED_
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <list>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
|
||||
#if defined(__ANDROID__) || (defined(_MSC_VER) && _MSC_VER < 1700)
|
||||
#include <sstream>
|
||||
namespace std {
|
||||
template<typename T>
|
||||
std::string to_string(const T& val) {
|
||||
std::ostringstream os;
|
||||
os << val;
|
||||
return os.str();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/) || defined MINGW_HAS_SECURE_API
|
||||
#include <basetsd.h>
|
||||
#ifndef snprintf
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf_s((buf), (max), (max), (format), (args))
|
||||
#elif defined (solaris)
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf((buf), (max), (format), (args))
|
||||
#include <sys/int_types.h>
|
||||
#define UINT_PTR uintptr_t
|
||||
#else
|
||||
#define safe_vsprintf(buf,max,format,args) vsnprintf((buf), (max), (format), (args))
|
||||
#include <stdint.h>
|
||||
#define UINT_PTR uintptr_t
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER < 1800
|
||||
#include <stdlib.h>
|
||||
inline long long int strtoll (const char* str, char** endptr, int base)
|
||||
{
|
||||
return _strtoi64(str, endptr, base);
|
||||
}
|
||||
inline unsigned long long int strtoull (const char* str, char** endptr, int base)
|
||||
{
|
||||
return _strtoui64(str, endptr, base);
|
||||
}
|
||||
inline long long int atoll (const char* str)
|
||||
{
|
||||
return strtoll(str, NULL, 10);
|
||||
}
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
#define strdup _strdup
|
||||
#endif
|
||||
|
||||
/* windows only pragma */
|
||||
#ifdef _MSC_VER
|
||||
#pragma warning(disable : 4786) // Don't warn about too long identifiers
|
||||
#pragma warning(disable : 4514) // unused inline method
|
||||
#pragma warning(disable : 4201) // nameless union
|
||||
#endif
|
||||
|
||||
#include "PoolAlloc.h"
|
||||
|
||||
//
|
||||
// Put POOL_ALLOCATOR_NEW_DELETE in base classes to make them use this scheme.
|
||||
//
|
||||
#define POOL_ALLOCATOR_NEW_DELETE(A) \
|
||||
void* operator new(size_t s) { return (A).allocate(s); } \
|
||||
void* operator new(size_t, void *_Where) { return (_Where); } \
|
||||
void operator delete(void*) { } \
|
||||
void operator delete(void *, void *) { } \
|
||||
void* operator new[](size_t s) { return (A).allocate(s); } \
|
||||
void* operator new[](size_t, void *_Where) { return (_Where); } \
|
||||
void operator delete[](void*) { } \
|
||||
void operator delete[](void *, void *) { }
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Pool version of string.
|
||||
//
|
||||
typedef pool_allocator<char> TStringAllocator;
|
||||
typedef std::basic_string <char, std::char_traits<char>, TStringAllocator> TString;
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
// Repackage the std::hash for use by unordered map/set with a TString key.
|
||||
namespace std {
|
||||
|
||||
template<> struct hash<glslang::TString> {
|
||||
std::size_t operator()(const glslang::TString& s) const
|
||||
{
|
||||
const unsigned _FNV_offset_basis = 2166136261U;
|
||||
const unsigned _FNV_prime = 16777619U;
|
||||
unsigned _Val = _FNV_offset_basis;
|
||||
size_t _Count = s.size();
|
||||
const char* _First = s.c_str();
|
||||
for (size_t _Next = 0; _Next < _Count; ++_Next)
|
||||
{
|
||||
_Val ^= (unsigned)_First[_Next];
|
||||
_Val *= _FNV_prime;
|
||||
}
|
||||
|
||||
return _Val;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
namespace glslang {
|
||||
|
||||
inline TString* NewPoolTString(const char* s)
|
||||
{
|
||||
void* memory = GetThreadPoolAllocator().allocate(sizeof(TString));
|
||||
return new(memory) TString(s);
|
||||
}
|
||||
|
||||
template<class T> inline T* NewPoolObject(T*)
|
||||
{
|
||||
return new(GetThreadPoolAllocator().allocate(sizeof(T))) T;
|
||||
}
|
||||
|
||||
template<class T> inline T* NewPoolObject(T, int instances)
|
||||
{
|
||||
return new(GetThreadPoolAllocator().allocate(instances * sizeof(T))) T[instances];
|
||||
}
|
||||
|
||||
//
|
||||
// Pool allocator versions of vectors, lists, and maps
|
||||
//
|
||||
template <class T> class TVector : public std::vector<T, pool_allocator<T> > {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
typedef typename std::vector<T, pool_allocator<T> >::size_type size_type;
|
||||
TVector() : std::vector<T, pool_allocator<T> >() {}
|
||||
TVector(const pool_allocator<T>& a) : std::vector<T, pool_allocator<T> >(a) {}
|
||||
TVector(size_type i) : std::vector<T, pool_allocator<T> >(i) {}
|
||||
TVector(size_type i, const T& val) : std::vector<T, pool_allocator<T> >(i, val) {}
|
||||
};
|
||||
|
||||
template <class T> class TList : public std::list<T, pool_allocator<T> > {
|
||||
};
|
||||
|
||||
template <class K, class D, class CMP = std::less<K> >
|
||||
class TMap : public std::map<K, D, CMP, pool_allocator<std::pair<K const, D> > > {
|
||||
};
|
||||
|
||||
template <class K, class D, class HASH = std::hash<K>, class PRED = std::equal_to<K> >
|
||||
class TUnorderedMap : public std::unordered_map<K, D, HASH, PRED, pool_allocator<std::pair<K const, D> > > {
|
||||
};
|
||||
|
||||
//
|
||||
// Persistent string memory. Should only be used for strings that survive
|
||||
// across compiles/links.
|
||||
//
|
||||
typedef std::basic_string<char> TPersistString;
|
||||
|
||||
//
|
||||
// templatized min and max functions.
|
||||
//
|
||||
template <class T> T Min(const T a, const T b) { return a < b ? a : b; }
|
||||
template <class T> T Max(const T a, const T b) { return a > b ? a : b; }
|
||||
|
||||
//
|
||||
// Create a TString object from an integer.
|
||||
//
|
||||
#if defined _MSC_VER || defined MINGW_HAS_SECURE_API
|
||||
inline const TString String(const int i, const int base = 10)
|
||||
{
|
||||
char text[16]; // 32 bit ints are at most 10 digits in base 10
|
||||
_itoa_s(i, text, sizeof(text), base);
|
||||
return text;
|
||||
}
|
||||
#else
|
||||
inline const TString String(const int i, const int /*base*/ = 10)
|
||||
{
|
||||
char text[16]; // 32 bit ints are at most 10 digits in base 10
|
||||
|
||||
// we assume base 10 for all cases
|
||||
snprintf(text, sizeof(text), "%d", i);
|
||||
|
||||
return text;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct TSourceLoc {
|
||||
void init()
|
||||
{
|
||||
name = nullptr; string = 0; line = 0; column = 0;
|
||||
}
|
||||
void init(int stringNum) { init(); string = stringNum; }
|
||||
// Returns the name if it exists. Otherwise, returns the string number.
|
||||
std::string getStringNameOrNum(bool quoteStringName = true) const
|
||||
{
|
||||
if (name != nullptr) {
|
||||
TString qstr = quoteStringName ? ("\"" + *name + "\"") : *name;
|
||||
std::string ret_str(qstr.c_str());
|
||||
return ret_str;
|
||||
}
|
||||
return std::to_string((long long)string);
|
||||
}
|
||||
const char* getFilename() const
|
||||
{
|
||||
if (name == nullptr)
|
||||
return nullptr;
|
||||
return name->c_str();
|
||||
}
|
||||
const char* getFilenameStr() const { return name == nullptr ? "" : name->c_str(); }
|
||||
TString* name; // descriptive name for this string, when a textual name is available, otherwise nullptr
|
||||
int string;
|
||||
int line;
|
||||
int column;
|
||||
};
|
||||
|
||||
class TPragmaTable : public TMap<TString, TString> {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
};
|
||||
|
||||
const int MaxTokenLength = 1024;
|
||||
|
||||
template <class T> bool IsPow2(T powerOf2)
|
||||
{
|
||||
if (powerOf2 <= 0)
|
||||
return false;
|
||||
|
||||
return (powerOf2 & (powerOf2 - 1)) == 0;
|
||||
}
|
||||
|
||||
// Round number up to a multiple of the given powerOf2, which is not
|
||||
// a power, just a number that must be a power of 2.
|
||||
template <class T> void RoundToPow2(T& number, int powerOf2)
|
||||
{
|
||||
assert(IsPow2(powerOf2));
|
||||
number = (number + powerOf2 - 1) & ~(powerOf2 - 1);
|
||||
}
|
||||
|
||||
template <class T> bool IsMultipleOfPow2(T number, int powerOf2)
|
||||
{
|
||||
assert(IsPow2(powerOf2));
|
||||
return ! (number & (powerOf2 - 1));
|
||||
}
|
||||
|
||||
// Returns log2 of an integer power of 2.
|
||||
// T should be integral.
|
||||
template <class T> int IntLog2(T n)
|
||||
{
|
||||
assert(IsPow2(n));
|
||||
int result = 0;
|
||||
while ((T(1) << result) != n) {
|
||||
result++;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _COMMON_INCLUDED_
|
||||
@@ -0,0 +1,974 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _CONSTANT_UNION_INCLUDED_
|
||||
#define _CONSTANT_UNION_INCLUDED_
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "../Include/BaseTypes.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TConstUnion {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TConstUnion() : iConst(0), type(EbtInt) { }
|
||||
|
||||
void setI8Const(signed char i)
|
||||
{
|
||||
i8Const = i;
|
||||
type = EbtInt8;
|
||||
}
|
||||
|
||||
void setU8Const(unsigned char u)
|
||||
{
|
||||
u8Const = u;
|
||||
type = EbtUint8;
|
||||
}
|
||||
|
||||
void setI16Const(signed short i)
|
||||
{
|
||||
i16Const = i;
|
||||
type = EbtInt16;
|
||||
}
|
||||
|
||||
void setU16Const(unsigned short u)
|
||||
{
|
||||
u16Const = u;
|
||||
type = EbtUint16;
|
||||
}
|
||||
|
||||
void setIConst(int i)
|
||||
{
|
||||
iConst = i;
|
||||
type = EbtInt;
|
||||
}
|
||||
|
||||
void setUConst(unsigned int u)
|
||||
{
|
||||
uConst = u;
|
||||
type = EbtUint;
|
||||
}
|
||||
|
||||
void setI64Const(long long i64)
|
||||
{
|
||||
i64Const = i64;
|
||||
type = EbtInt64;
|
||||
}
|
||||
|
||||
void setU64Const(unsigned long long u64)
|
||||
{
|
||||
u64Const = u64;
|
||||
type = EbtUint64;
|
||||
}
|
||||
|
||||
void setDConst(double d)
|
||||
{
|
||||
dConst = d;
|
||||
type = EbtDouble;
|
||||
}
|
||||
|
||||
void setBConst(bool b)
|
||||
{
|
||||
bConst = b;
|
||||
type = EbtBool;
|
||||
}
|
||||
|
||||
void setSConst(const TString* s)
|
||||
{
|
||||
sConst = s;
|
||||
type = EbtString;
|
||||
}
|
||||
|
||||
signed char getI8Const() const { return i8Const; }
|
||||
unsigned char getU8Const() const { return u8Const; }
|
||||
signed short getI16Const() const { return i16Const; }
|
||||
unsigned short getU16Const() const { return u16Const; }
|
||||
int getIConst() const { return iConst; }
|
||||
unsigned int getUConst() const { return uConst; }
|
||||
long long getI64Const() const { return i64Const; }
|
||||
unsigned long long getU64Const() const { return u64Const; }
|
||||
double getDConst() const { return dConst; }
|
||||
bool getBConst() const { return bConst; }
|
||||
const TString* getSConst() const { return sConst; }
|
||||
|
||||
bool operator==(const signed char i) const
|
||||
{
|
||||
if (i == i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned char u) const
|
||||
{
|
||||
if (u == u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const signed short i) const
|
||||
{
|
||||
if (i == i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned short u) const
|
||||
{
|
||||
if (u == u16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const int i) const
|
||||
{
|
||||
if (i == iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned int u) const
|
||||
{
|
||||
if (u == uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const long long i64) const
|
||||
{
|
||||
if (i64 == i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const unsigned long long u64) const
|
||||
{
|
||||
if (u64 == u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const double d) const
|
||||
{
|
||||
if (d == dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const bool b) const
|
||||
{
|
||||
if (b == bConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator==(const TConstUnion& constant) const
|
||||
{
|
||||
if (constant.type != type)
|
||||
return false;
|
||||
|
||||
switch (type) {
|
||||
case EbtInt:
|
||||
if (constant.iConst == iConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint:
|
||||
if (constant.uConst == uConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtBool:
|
||||
if (constant.bConst == bConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtDouble:
|
||||
if (constant.dConst == dConst)
|
||||
return true;
|
||||
|
||||
break;
|
||||
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt16:
|
||||
if (constant.i16Const == i16Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint16:
|
||||
if (constant.u16Const == u16Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtInt8:
|
||||
if (constant.i8Const == i8Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint8:
|
||||
if (constant.u8Const == u8Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtInt64:
|
||||
if (constant.i64Const == i64Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
case EbtUint64:
|
||||
if (constant.u64Const == u64Const)
|
||||
return true;
|
||||
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool operator!=(const signed char i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned char u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const signed short i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned short u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const int i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned int u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const long long i) const
|
||||
{
|
||||
return !operator==(i);
|
||||
}
|
||||
|
||||
bool operator!=(const unsigned long long u) const
|
||||
{
|
||||
return !operator==(u);
|
||||
}
|
||||
|
||||
bool operator!=(const float f) const
|
||||
{
|
||||
return !operator==(f);
|
||||
}
|
||||
|
||||
bool operator!=(const bool b) const
|
||||
{
|
||||
return !operator==(b);
|
||||
}
|
||||
|
||||
bool operator!=(const TConstUnion& constant) const
|
||||
{
|
||||
return !operator==(constant);
|
||||
}
|
||||
|
||||
bool operator>(const TConstUnion& constant) const
|
||||
{
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt:
|
||||
if (iConst > constant.iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint:
|
||||
if (uConst > constant.uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtDouble:
|
||||
if (dConst > constant.dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
if (i8Const > constant.i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint8:
|
||||
if (u8Const > constant.u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt16:
|
||||
if (i16Const > constant.i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint16:
|
||||
if (u16Const > constant.u16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt64:
|
||||
if (i64Const > constant.i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint64:
|
||||
if (u64Const > constant.u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool operator<(const TConstUnion& constant) const
|
||||
{
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
if (i8Const < constant.i8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint8:
|
||||
if (u8Const < constant.u8Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt16:
|
||||
if (i16Const < constant.i16Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint16:
|
||||
if (u16Const < constant.u16Const)
|
||||
return true;
|
||||
return false;
|
||||
case EbtInt64:
|
||||
if (i64Const < constant.i64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint64:
|
||||
if (u64Const < constant.u64Const)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
#endif
|
||||
case EbtDouble:
|
||||
if (dConst < constant.dConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtInt:
|
||||
if (iConst < constant.iConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
case EbtUint:
|
||||
if (uConst < constant.uConst)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
default:
|
||||
assert(false && "Default missing");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
TConstUnion operator+(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst + constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst + constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst + constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const + constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const + constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const + constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const + constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const + constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const + constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator-(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst - constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst - constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst - constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const - constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const - constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const - constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const - constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const - constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const - constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator*(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst * constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst * constant.uConst); break;
|
||||
case EbtDouble: returnValue.setDConst(dConst * constant.dConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const * constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const * constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const * constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const * constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const * constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const * constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator%(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst % constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst % constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const % constant.i8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const % constant.i16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const % constant.i64Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const % constant.u8Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const % constant.u16Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const % constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator>>(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI8Const(i8Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI8Const(i8Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI8Const(i8Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI8Const(i8Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI8Const(i8Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI8Const(i8Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI8Const(i8Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU8Const(u8Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU8Const(u8Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU8Const(u8Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU8Const(u8Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU8Const(u8Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU8Const(u8Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU8Const(u8Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI16Const(i16Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI16Const(i16Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI16Const(i16Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI16Const(i16Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI16Const(i16Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI16Const(i16Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI16Const(i16Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU16Const(u16Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU16Const(u16Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU16Const(u16Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU16Const(u16Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU16Const(u16Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU16Const(u16Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU16Const(u16Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case EbtInt:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setIConst(iConst >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setIConst(iConst >> constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setIConst(iConst >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setIConst(iConst >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setIConst(iConst >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setIConst(iConst >> constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setIConst(iConst >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setIConst(iConst >> constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setUConst(uConst >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst >> constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setUConst(uConst >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setUConst(uConst >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setUConst(uConst >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setUConst(uConst >> constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setUConst(uConst >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setUConst(uConst >> constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI64Const(i64Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI64Const(i64Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI64Const(i64Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI64Const(i64Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI64Const(i64Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setI64Const(i64Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI64Const(i64Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU64Const(u64Const >> constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU64Const(u64Const >> constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU64Const(u64Const >> constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU64Const(u64Const >> constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU64Const(u64Const >> constant.iConst); break;
|
||||
case EbtUint: returnValue.setU64Const(u64Const >> constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU64Const(u64Const >> constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const >> constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator<<(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI8Const(i8Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI8Const(i8Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI8Const(i8Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI8Const(i8Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI8Const(i8Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI8Const(i8Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI8Const(i8Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI8Const(i8Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint8:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU8Const(u8Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU8Const(u8Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU8Const(u8Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU8Const(u8Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU8Const(u8Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU8Const(u8Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU8Const(u8Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI16Const(i16Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI16Const(i16Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI16Const(i16Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI16Const(i16Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI16Const(i16Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI16Const(i16Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI16Const(i16Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint16:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU16Const(u16Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU16Const(u16Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU16Const(u16Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU16Const(u16Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU16Const(u16Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU16Const(u16Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU16Const(u16Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtInt64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setI64Const(i64Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setI64Const(i64Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI64Const(i64Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setI64Const(i64Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setI64Const(i64Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setI64Const(i64Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setI64Const(i64Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint64:
|
||||
switch (constant.type) {
|
||||
case EbtInt8: returnValue.setU64Const(u64Const << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU64Const(u64Const << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setU64Const(u64Const << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU64Const(u64Const << constant.u16Const); break;
|
||||
case EbtInt: returnValue.setU64Const(u64Const << constant.iConst); break;
|
||||
case EbtUint: returnValue.setU64Const(u64Const << constant.uConst); break;
|
||||
case EbtInt64: returnValue.setU64Const(u64Const << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const << constant.u64Const); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
case EbtInt:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setIConst(iConst << constant.iConst); break;
|
||||
case EbtUint: returnValue.setIConst(iConst << constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setIConst(iConst << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setIConst(iConst << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setIConst(iConst << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setIConst(iConst << constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setIConst(iConst << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setIConst(iConst << constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
case EbtUint:
|
||||
switch (constant.type) {
|
||||
case EbtInt: returnValue.setUConst(uConst << constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst << constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setUConst(uConst << constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setUConst(uConst << constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setUConst(uConst << constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setUConst(uConst << constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setUConst(uConst << constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setUConst(uConst << constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator&(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst & constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst & constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const & constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const & constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const & constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const & constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const & constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const & constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator|(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst | constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst | constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const | constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const | constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const | constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const | constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const | constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const | constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator^(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(iConst ^ constant.iConst); break;
|
||||
case EbtUint: returnValue.setUConst(uConst ^ constant.uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(i8Const ^ constant.i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(u8Const ^ constant.u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(i16Const ^ constant.i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(u16Const ^ constant.u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(i64Const ^ constant.i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(u64Const ^ constant.u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator~() const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
switch (type) {
|
||||
case EbtInt: returnValue.setIConst(~iConst); break;
|
||||
case EbtUint: returnValue.setUConst(~uConst); break;
|
||||
#ifndef GLSLANG_WEB
|
||||
case EbtInt8: returnValue.setI8Const(~i8Const); break;
|
||||
case EbtUint8: returnValue.setU8Const(~u8Const); break;
|
||||
case EbtInt16: returnValue.setI16Const(~i16Const); break;
|
||||
case EbtUint16: returnValue.setU16Const(~u16Const); break;
|
||||
case EbtInt64: returnValue.setI64Const(~i64Const); break;
|
||||
case EbtUint64: returnValue.setU64Const(~u64Const); break;
|
||||
#endif
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator&&(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtBool: returnValue.setBConst(bConst && constant.bConst); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TConstUnion operator||(const TConstUnion& constant) const
|
||||
{
|
||||
TConstUnion returnValue;
|
||||
assert(type == constant.type);
|
||||
switch (type) {
|
||||
case EbtBool: returnValue.setBConst(bConst || constant.bConst); break;
|
||||
default: assert(false && "Default missing");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
TBasicType getType() const { return type; }
|
||||
|
||||
private:
|
||||
union {
|
||||
signed char i8Const; // used for i8vec, scalar int8s
|
||||
unsigned char u8Const; // used for u8vec, scalar uint8s
|
||||
signed short i16Const; // used for i16vec, scalar int16s
|
||||
unsigned short u16Const; // used for u16vec, scalar uint16s
|
||||
int iConst; // used for ivec, scalar ints
|
||||
unsigned int uConst; // used for uvec, scalar uints
|
||||
long long i64Const; // used for i64vec, scalar int64s
|
||||
unsigned long long u64Const; // used for u64vec, scalar uint64s
|
||||
bool bConst; // used for bvec, scalar bools
|
||||
double dConst; // used for vec, dvec, mat, dmat, scalar floats and doubles
|
||||
const TString* sConst; // string constant
|
||||
};
|
||||
|
||||
TBasicType type;
|
||||
};
|
||||
|
||||
// Encapsulate having a pointer to an array of TConstUnion,
|
||||
// which only needs to be allocated if its size is going to be
|
||||
// bigger than 0.
|
||||
//
|
||||
// One convenience is being able to use [] to go inside the array, instead
|
||||
// of C++ assuming it as an array of pointers to vectors.
|
||||
//
|
||||
// General usage is that the size is known up front, and it is
|
||||
// created once with the proper size.
|
||||
//
|
||||
class TConstUnionArray {
|
||||
public:
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TConstUnionArray() : unionArray(nullptr) { }
|
||||
virtual ~TConstUnionArray() { }
|
||||
|
||||
explicit TConstUnionArray(int size)
|
||||
{
|
||||
if (size == 0)
|
||||
unionArray = nullptr;
|
||||
else
|
||||
unionArray = new TConstUnionVector(size);
|
||||
}
|
||||
TConstUnionArray(const TConstUnionArray& a) = default;
|
||||
TConstUnionArray(const TConstUnionArray& a, int start, int size)
|
||||
{
|
||||
unionArray = new TConstUnionVector(size);
|
||||
for (int i = 0; i < size; ++i)
|
||||
(*unionArray)[i] = a[start + i];
|
||||
}
|
||||
|
||||
// Use this constructor for a smear operation
|
||||
TConstUnionArray(int size, const TConstUnion& val)
|
||||
{
|
||||
unionArray = new TConstUnionVector(size, val);
|
||||
}
|
||||
|
||||
int size() const { return unionArray ? (int)unionArray->size() : 0; }
|
||||
TConstUnion& operator[](size_t index) { return (*unionArray)[index]; }
|
||||
const TConstUnion& operator[](size_t index) const { return (*unionArray)[index]; }
|
||||
bool operator==(const TConstUnionArray& rhs) const
|
||||
{
|
||||
// this includes the case that both are unallocated
|
||||
if (unionArray == rhs.unionArray)
|
||||
return true;
|
||||
|
||||
if (! unionArray || ! rhs.unionArray)
|
||||
return false;
|
||||
|
||||
return *unionArray == *rhs.unionArray;
|
||||
}
|
||||
bool operator!=(const TConstUnionArray& rhs) const { return ! operator==(rhs); }
|
||||
|
||||
double dot(const TConstUnionArray& rhs)
|
||||
{
|
||||
assert(rhs.unionArray->size() == unionArray->size());
|
||||
double sum = 0.0;
|
||||
|
||||
for (size_t comp = 0; comp < unionArray->size(); ++comp)
|
||||
sum += (*this)[comp].getDConst() * rhs[comp].getDConst();
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
bool empty() const { return unionArray == nullptr; }
|
||||
|
||||
protected:
|
||||
typedef TVector<TConstUnion> TConstUnionVector;
|
||||
TConstUnionVector* unionArray;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _CONSTANT_UNION_INCLUDED_
|
||||
@@ -0,0 +1,316 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _POOLALLOC_INCLUDED_
|
||||
#define _POOLALLOC_INCLUDED_
|
||||
|
||||
#ifdef _DEBUG
|
||||
# define GUARD_BLOCKS // define to enable guard block sanity checking
|
||||
#endif
|
||||
|
||||
//
|
||||
// This header defines an allocator that can be used to efficiently
|
||||
// allocate a large number of small requests for heap memory, with the
|
||||
// intention that they are not individually deallocated, but rather
|
||||
// collectively deallocated at one time.
|
||||
//
|
||||
// This simultaneously
|
||||
//
|
||||
// * Makes each individual allocation much more efficient; the
|
||||
// typical allocation is trivial.
|
||||
// * Completely avoids the cost of doing individual deallocation.
|
||||
// * Saves the trouble of tracking down and plugging a large class of leaks.
|
||||
//
|
||||
// Individual classes can use this allocator by supplying their own
|
||||
// new and delete methods.
|
||||
//
|
||||
// STL containers can use this allocator by using the pool_allocator
|
||||
// class as the allocator (second) template argument.
|
||||
//
|
||||
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// If we are using guard blocks, we must track each individual
|
||||
// allocation. If we aren't using guard blocks, these
|
||||
// never get instantiated, so won't have any impact.
|
||||
//
|
||||
|
||||
class TAllocation {
|
||||
public:
|
||||
TAllocation(size_t size, unsigned char* mem, TAllocation* prev = 0) :
|
||||
size(size), mem(mem), prevAlloc(prev) {
|
||||
// Allocations are bracketed:
|
||||
// [allocationHeader][initialGuardBlock][userData][finalGuardBlock]
|
||||
// This would be cleaner with if (guardBlockSize)..., but that
|
||||
// makes the compiler print warnings about 0 length memsets,
|
||||
// even with the if() protecting them.
|
||||
# ifdef GUARD_BLOCKS
|
||||
memset(preGuard(), guardBlockBeginVal, guardBlockSize);
|
||||
memset(data(), userDataFill, size);
|
||||
memset(postGuard(), guardBlockEndVal, guardBlockSize);
|
||||
# endif
|
||||
}
|
||||
|
||||
void check() const {
|
||||
checkGuardBlock(preGuard(), guardBlockBeginVal, "before");
|
||||
checkGuardBlock(postGuard(), guardBlockEndVal, "after");
|
||||
}
|
||||
|
||||
void checkAllocList() const;
|
||||
|
||||
// Return total size needed to accommodate user buffer of 'size',
|
||||
// plus our tracking data.
|
||||
inline static size_t allocationSize(size_t size) {
|
||||
return size + 2 * guardBlockSize + headerSize();
|
||||
}
|
||||
|
||||
// Offset from surrounding buffer to get to user data buffer.
|
||||
inline static unsigned char* offsetAllocation(unsigned char* m) {
|
||||
return m + guardBlockSize + headerSize();
|
||||
}
|
||||
|
||||
private:
|
||||
void checkGuardBlock(unsigned char* blockMem, unsigned char val, const char* locText) const;
|
||||
|
||||
// Find offsets to pre and post guard blocks, and user data buffer
|
||||
unsigned char* preGuard() const { return mem + headerSize(); }
|
||||
unsigned char* data() const { return preGuard() + guardBlockSize; }
|
||||
unsigned char* postGuard() const { return data() + size; }
|
||||
|
||||
size_t size; // size of the user data area
|
||||
unsigned char* mem; // beginning of our allocation (pts to header)
|
||||
TAllocation* prevAlloc; // prior allocation in the chain
|
||||
|
||||
const static unsigned char guardBlockBeginVal;
|
||||
const static unsigned char guardBlockEndVal;
|
||||
const static unsigned char userDataFill;
|
||||
|
||||
const static size_t guardBlockSize;
|
||||
# ifdef GUARD_BLOCKS
|
||||
inline static size_t headerSize() { return sizeof(TAllocation); }
|
||||
# else
|
||||
inline static size_t headerSize() { return 0; }
|
||||
# endif
|
||||
};
|
||||
|
||||
//
|
||||
// There are several stacks. One is to track the pushing and popping
|
||||
// of the user, and not yet implemented. The others are simply a
|
||||
// repositories of free pages or used pages.
|
||||
//
|
||||
// Page stacks are linked together with a simple header at the beginning
|
||||
// of each allocation obtained from the underlying OS. Multi-page allocations
|
||||
// are returned to the OS. Individual page allocations are kept for future
|
||||
// re-use.
|
||||
//
|
||||
// The "page size" used is not, nor must it match, the underlying OS
|
||||
// page size. But, having it be about that size or equal to a set of
|
||||
// pages is likely most optimal.
|
||||
//
|
||||
class TPoolAllocator {
|
||||
public:
|
||||
TPoolAllocator(int growthIncrement = 8*1024, int allocationAlignment = 16);
|
||||
|
||||
//
|
||||
// Don't call the destructor just to free up the memory, call pop()
|
||||
//
|
||||
~TPoolAllocator();
|
||||
|
||||
//
|
||||
// Call push() to establish a new place to pop memory too. Does not
|
||||
// have to be called to get things started.
|
||||
//
|
||||
void push();
|
||||
|
||||
//
|
||||
// Call pop() to free all memory allocated since the last call to push(),
|
||||
// or if no last call to push, frees all memory since first allocation.
|
||||
//
|
||||
void pop();
|
||||
|
||||
//
|
||||
// Call popAll() to free all memory allocated.
|
||||
//
|
||||
void popAll();
|
||||
|
||||
//
|
||||
// Call allocate() to actually acquire memory. Returns 0 if no memory
|
||||
// available, otherwise a properly aligned pointer to 'numBytes' of memory.
|
||||
//
|
||||
void* allocate(size_t numBytes);
|
||||
|
||||
//
|
||||
// There is no deallocate. The point of this class is that
|
||||
// deallocation can be skipped by the user of it, as the model
|
||||
// of use is to simultaneously deallocate everything at once
|
||||
// by calling pop(), and to not have to solve memory leak problems.
|
||||
//
|
||||
|
||||
protected:
|
||||
friend struct tHeader;
|
||||
|
||||
struct tHeader {
|
||||
tHeader(tHeader* nextPage, size_t pageCount) :
|
||||
#ifdef GUARD_BLOCKS
|
||||
lastAllocation(0),
|
||||
#endif
|
||||
nextPage(nextPage), pageCount(pageCount) { }
|
||||
|
||||
~tHeader() {
|
||||
#ifdef GUARD_BLOCKS
|
||||
if (lastAllocation)
|
||||
lastAllocation->checkAllocList();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef GUARD_BLOCKS
|
||||
TAllocation* lastAllocation;
|
||||
#endif
|
||||
tHeader* nextPage;
|
||||
size_t pageCount;
|
||||
};
|
||||
|
||||
struct tAllocState {
|
||||
size_t offset;
|
||||
tHeader* page;
|
||||
};
|
||||
typedef std::vector<tAllocState> tAllocStack;
|
||||
|
||||
// Track allocations if and only if we're using guard blocks
|
||||
#ifndef GUARD_BLOCKS
|
||||
void* initializeAllocation(tHeader*, unsigned char* memory, size_t) {
|
||||
#else
|
||||
void* initializeAllocation(tHeader* block, unsigned char* memory, size_t numBytes) {
|
||||
new(memory) TAllocation(numBytes, memory, block->lastAllocation);
|
||||
block->lastAllocation = reinterpret_cast<TAllocation*>(memory);
|
||||
#endif
|
||||
|
||||
// This is optimized entirely away if GUARD_BLOCKS is not defined.
|
||||
return TAllocation::offsetAllocation(memory);
|
||||
}
|
||||
|
||||
size_t pageSize; // granularity of allocation from the OS
|
||||
size_t alignment; // all returned allocations will be aligned at
|
||||
// this granularity, which will be a power of 2
|
||||
size_t alignmentMask;
|
||||
size_t headerSkip; // amount of memory to skip to make room for the
|
||||
// header (basically, size of header, rounded
|
||||
// up to make it aligned
|
||||
size_t currentPageOffset; // next offset in top of inUseList to allocate from
|
||||
tHeader* freeList; // list of popped memory
|
||||
tHeader* inUseList; // list of all memory currently being used
|
||||
tAllocStack stack; // stack of where to allocate from, to partition pool
|
||||
|
||||
int numCalls; // just an interesting statistic
|
||||
size_t totalBytes; // just an interesting statistic
|
||||
private:
|
||||
TPoolAllocator& operator=(const TPoolAllocator&); // don't allow assignment operator
|
||||
TPoolAllocator(const TPoolAllocator&); // don't allow default copy constructor
|
||||
};
|
||||
|
||||
//
|
||||
// There could potentially be many pools with pops happening at
|
||||
// different times. But a simple use is to have a global pop
|
||||
// with everyone using the same global allocator.
|
||||
//
|
||||
extern TPoolAllocator& GetThreadPoolAllocator();
|
||||
void SetThreadPoolAllocator(TPoolAllocator* poolAllocator);
|
||||
|
||||
//
|
||||
// This STL compatible allocator is intended to be used as the allocator
|
||||
// parameter to templatized STL containers, like vector and map.
|
||||
//
|
||||
// It will use the pools for allocation, and not
|
||||
// do any deallocation, but will still do destruction.
|
||||
//
|
||||
template<class T>
|
||||
class pool_allocator {
|
||||
public:
|
||||
typedef size_t size_type;
|
||||
typedef ptrdiff_t difference_type;
|
||||
typedef T *pointer;
|
||||
typedef const T *const_pointer;
|
||||
typedef T& reference;
|
||||
typedef const T& const_reference;
|
||||
typedef T value_type;
|
||||
template<class Other>
|
||||
struct rebind {
|
||||
typedef pool_allocator<Other> other;
|
||||
};
|
||||
pointer address(reference x) const { return &x; }
|
||||
const_pointer address(const_reference x) const { return &x; }
|
||||
|
||||
pool_allocator() : allocator(GetThreadPoolAllocator()) { }
|
||||
pool_allocator(TPoolAllocator& a) : allocator(a) { }
|
||||
pool_allocator(const pool_allocator<T>& p) : allocator(p.allocator) { }
|
||||
|
||||
template<class Other>
|
||||
pool_allocator(const pool_allocator<Other>& p) : allocator(p.getAllocator()) { }
|
||||
|
||||
pointer allocate(size_type n) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
|
||||
pointer allocate(size_type n, const void*) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n * sizeof(T))); }
|
||||
|
||||
void deallocate(void*, size_type) { }
|
||||
void deallocate(pointer, size_type) { }
|
||||
|
||||
pointer _Charalloc(size_t n) {
|
||||
return reinterpret_cast<pointer>(getAllocator().allocate(n)); }
|
||||
|
||||
void construct(pointer p, const T& val) { new ((void *)p) T(val); }
|
||||
void destroy(pointer p) { p->T::~T(); }
|
||||
|
||||
bool operator==(const pool_allocator& rhs) const { return &getAllocator() == &rhs.getAllocator(); }
|
||||
bool operator!=(const pool_allocator& rhs) const { return &getAllocator() != &rhs.getAllocator(); }
|
||||
|
||||
size_type max_size() const { return static_cast<size_type>(-1) / sizeof(T); }
|
||||
size_type max_size(int size) const { return static_cast<size_type>(-1) / size; }
|
||||
|
||||
TPoolAllocator& getAllocator() const { return allocator; }
|
||||
|
||||
protected:
|
||||
pool_allocator& operator=(const pool_allocator&) { return *this; }
|
||||
TPoolAllocator& allocator;
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _POOLALLOC_INCLUDED_
|
||||
@@ -0,0 +1,150 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _RESOURCE_LIMITS_INCLUDED_
|
||||
#define _RESOURCE_LIMITS_INCLUDED_
|
||||
|
||||
struct TLimits {
|
||||
bool nonInductiveForLoops;
|
||||
bool whileLoops;
|
||||
bool doWhileLoops;
|
||||
bool generalUniformIndexing;
|
||||
bool generalAttributeMatrixVectorIndexing;
|
||||
bool generalVaryingIndexing;
|
||||
bool generalSamplerIndexing;
|
||||
bool generalVariableIndexing;
|
||||
bool generalConstantMatrixVectorIndexing;
|
||||
};
|
||||
|
||||
struct TBuiltInResource {
|
||||
int maxLights;
|
||||
int maxClipPlanes;
|
||||
int maxTextureUnits;
|
||||
int maxTextureCoords;
|
||||
int maxVertexAttribs;
|
||||
int maxVertexUniformComponents;
|
||||
int maxVaryingFloats;
|
||||
int maxVertexTextureImageUnits;
|
||||
int maxCombinedTextureImageUnits;
|
||||
int maxTextureImageUnits;
|
||||
int maxFragmentUniformComponents;
|
||||
int maxDrawBuffers;
|
||||
int maxVertexUniformVectors;
|
||||
int maxVaryingVectors;
|
||||
int maxFragmentUniformVectors;
|
||||
int maxVertexOutputVectors;
|
||||
int maxFragmentInputVectors;
|
||||
int minProgramTexelOffset;
|
||||
int maxProgramTexelOffset;
|
||||
int maxClipDistances;
|
||||
int maxComputeWorkGroupCountX;
|
||||
int maxComputeWorkGroupCountY;
|
||||
int maxComputeWorkGroupCountZ;
|
||||
int maxComputeWorkGroupSizeX;
|
||||
int maxComputeWorkGroupSizeY;
|
||||
int maxComputeWorkGroupSizeZ;
|
||||
int maxComputeUniformComponents;
|
||||
int maxComputeTextureImageUnits;
|
||||
int maxComputeImageUniforms;
|
||||
int maxComputeAtomicCounters;
|
||||
int maxComputeAtomicCounterBuffers;
|
||||
int maxVaryingComponents;
|
||||
int maxVertexOutputComponents;
|
||||
int maxGeometryInputComponents;
|
||||
int maxGeometryOutputComponents;
|
||||
int maxFragmentInputComponents;
|
||||
int maxImageUnits;
|
||||
int maxCombinedImageUnitsAndFragmentOutputs;
|
||||
int maxCombinedShaderOutputResources;
|
||||
int maxImageSamples;
|
||||
int maxVertexImageUniforms;
|
||||
int maxTessControlImageUniforms;
|
||||
int maxTessEvaluationImageUniforms;
|
||||
int maxGeometryImageUniforms;
|
||||
int maxFragmentImageUniforms;
|
||||
int maxCombinedImageUniforms;
|
||||
int maxGeometryTextureImageUnits;
|
||||
int maxGeometryOutputVertices;
|
||||
int maxGeometryTotalOutputComponents;
|
||||
int maxGeometryUniformComponents;
|
||||
int maxGeometryVaryingComponents;
|
||||
int maxTessControlInputComponents;
|
||||
int maxTessControlOutputComponents;
|
||||
int maxTessControlTextureImageUnits;
|
||||
int maxTessControlUniformComponents;
|
||||
int maxTessControlTotalOutputComponents;
|
||||
int maxTessEvaluationInputComponents;
|
||||
int maxTessEvaluationOutputComponents;
|
||||
int maxTessEvaluationTextureImageUnits;
|
||||
int maxTessEvaluationUniformComponents;
|
||||
int maxTessPatchComponents;
|
||||
int maxPatchVertices;
|
||||
int maxTessGenLevel;
|
||||
int maxViewports;
|
||||
int maxVertexAtomicCounters;
|
||||
int maxTessControlAtomicCounters;
|
||||
int maxTessEvaluationAtomicCounters;
|
||||
int maxGeometryAtomicCounters;
|
||||
int maxFragmentAtomicCounters;
|
||||
int maxCombinedAtomicCounters;
|
||||
int maxAtomicCounterBindings;
|
||||
int maxVertexAtomicCounterBuffers;
|
||||
int maxTessControlAtomicCounterBuffers;
|
||||
int maxTessEvaluationAtomicCounterBuffers;
|
||||
int maxGeometryAtomicCounterBuffers;
|
||||
int maxFragmentAtomicCounterBuffers;
|
||||
int maxCombinedAtomicCounterBuffers;
|
||||
int maxAtomicCounterBufferSize;
|
||||
int maxTransformFeedbackBuffers;
|
||||
int maxTransformFeedbackInterleavedComponents;
|
||||
int maxCullDistances;
|
||||
int maxCombinedClipAndCullDistances;
|
||||
int maxSamples;
|
||||
int maxMeshOutputVerticesNV;
|
||||
int maxMeshOutputPrimitivesNV;
|
||||
int maxMeshWorkGroupSizeX_NV;
|
||||
int maxMeshWorkGroupSizeY_NV;
|
||||
int maxMeshWorkGroupSizeZ_NV;
|
||||
int maxTaskWorkGroupSizeX_NV;
|
||||
int maxTaskWorkGroupSizeY_NV;
|
||||
int maxTaskWorkGroupSizeZ_NV;
|
||||
int maxMeshViewCountNV;
|
||||
int maxDualSourceDrawBuffersEXT;
|
||||
|
||||
TLimits limits;
|
||||
};
|
||||
|
||||
#endif // _RESOURCE_LIMITS_INCLUDED_
|
||||
+2590
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,341 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
//
|
||||
// Implement types for tracking GLSL arrays, arrays of arrays, etc.
|
||||
//
|
||||
|
||||
#ifndef _ARRAYS_INCLUDED
|
||||
#define _ARRAYS_INCLUDED
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
namespace glslang {
|
||||
|
||||
// This is used to mean there is no size yet (unsized), it is waiting to get a size from somewhere else.
|
||||
const int UnsizedArraySize = 0;
|
||||
|
||||
class TIntermTyped;
|
||||
extern bool SameSpecializationConstants(TIntermTyped*, TIntermTyped*);
|
||||
|
||||
// Specialization constants need both a nominal size and a node that defines
|
||||
// the specialization constant being used. Array types are the same when their
|
||||
// size and specialization constant nodes are the same.
|
||||
struct TArraySize {
|
||||
unsigned int size;
|
||||
TIntermTyped* node; // nullptr means no specialization constant node
|
||||
bool operator==(const TArraySize& rhs) const
|
||||
{
|
||||
if (size != rhs.size)
|
||||
return false;
|
||||
if (node == nullptr || rhs.node == nullptr)
|
||||
return node == rhs.node;
|
||||
|
||||
return SameSpecializationConstants(node, rhs.node);
|
||||
}
|
||||
};
|
||||
|
||||
//
|
||||
// TSmallArrayVector is used as the container for the set of sizes in TArraySizes.
|
||||
// It has generic-container semantics, while TArraySizes has array-of-array semantics.
|
||||
// That is, TSmallArrayVector should be more focused on mechanism and TArraySizes on policy.
|
||||
//
|
||||
struct TSmallArrayVector {
|
||||
//
|
||||
// TODO: memory: TSmallArrayVector is intended to be smaller.
|
||||
// Almost all arrays could be handled by two sizes each fitting
|
||||
// in 16 bits, needing a real vector only in the cases where there
|
||||
// are more than 3 sizes or a size needing more than 16 bits.
|
||||
//
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TSmallArrayVector() : sizes(nullptr) { }
|
||||
virtual ~TSmallArrayVector() { dealloc(); }
|
||||
|
||||
// For breaking into two non-shared copies, independently modifiable.
|
||||
TSmallArrayVector& operator=(const TSmallArrayVector& from)
|
||||
{
|
||||
if (from.sizes == nullptr)
|
||||
sizes = nullptr;
|
||||
else {
|
||||
alloc();
|
||||
*sizes = *from.sizes;
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
int size() const
|
||||
{
|
||||
if (sizes == nullptr)
|
||||
return 0;
|
||||
return (int)sizes->size();
|
||||
}
|
||||
|
||||
unsigned int frontSize() const
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
return sizes->front().size;
|
||||
}
|
||||
|
||||
TIntermTyped* frontNode() const
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
return sizes->front().node;
|
||||
}
|
||||
|
||||
void changeFront(unsigned int s)
|
||||
{
|
||||
assert(sizes != nullptr);
|
||||
// this should only happen for implicitly sized arrays, not specialization constants
|
||||
assert(sizes->front().node == nullptr);
|
||||
sizes->front().size = s;
|
||||
}
|
||||
|
||||
void push_back(unsigned int e, TIntermTyped* n)
|
||||
{
|
||||
alloc();
|
||||
TArraySize pair = { e, n };
|
||||
sizes->push_back(pair);
|
||||
}
|
||||
|
||||
void push_back(const TSmallArrayVector& newDims)
|
||||
{
|
||||
alloc();
|
||||
sizes->insert(sizes->end(), newDims.sizes->begin(), newDims.sizes->end());
|
||||
}
|
||||
|
||||
void pop_front()
|
||||
{
|
||||
assert(sizes != nullptr && sizes->size() > 0);
|
||||
if (sizes->size() == 1)
|
||||
dealloc();
|
||||
else
|
||||
sizes->erase(sizes->begin());
|
||||
}
|
||||
|
||||
// 'this' should currently not be holding anything, and copyNonFront
|
||||
// will make it hold a copy of all but the first element of rhs.
|
||||
// (This would be useful for making a type that is dereferenced by
|
||||
// one dimension.)
|
||||
void copyNonFront(const TSmallArrayVector& rhs)
|
||||
{
|
||||
assert(sizes == nullptr);
|
||||
if (rhs.size() > 1) {
|
||||
alloc();
|
||||
sizes->insert(sizes->begin(), rhs.sizes->begin() + 1, rhs.sizes->end());
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int getDimSize(int i) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
return (*sizes)[i].size;
|
||||
}
|
||||
|
||||
void setDimSize(int i, unsigned int size) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
assert((*sizes)[i].node == nullptr);
|
||||
(*sizes)[i].size = size;
|
||||
}
|
||||
|
||||
TIntermTyped* getDimNode(int i) const
|
||||
{
|
||||
assert(sizes != nullptr && (int)sizes->size() > i);
|
||||
return (*sizes)[i].node;
|
||||
}
|
||||
|
||||
bool operator==(const TSmallArrayVector& rhs) const
|
||||
{
|
||||
if (sizes == nullptr && rhs.sizes == nullptr)
|
||||
return true;
|
||||
if (sizes == nullptr || rhs.sizes == nullptr)
|
||||
return false;
|
||||
return *sizes == *rhs.sizes;
|
||||
}
|
||||
bool operator!=(const TSmallArrayVector& rhs) const { return ! operator==(rhs); }
|
||||
|
||||
protected:
|
||||
TSmallArrayVector(const TSmallArrayVector&);
|
||||
|
||||
void alloc()
|
||||
{
|
||||
if (sizes == nullptr)
|
||||
sizes = new TVector<TArraySize>;
|
||||
}
|
||||
void dealloc()
|
||||
{
|
||||
delete sizes;
|
||||
sizes = nullptr;
|
||||
}
|
||||
|
||||
TVector<TArraySize>* sizes; // will either hold such a pointer, or in the future, hold the two array sizes
|
||||
};
|
||||
|
||||
//
|
||||
// Represent an array, or array of arrays, to arbitrary depth. This is not
|
||||
// done through a hierarchy of types in a type tree, rather all contiguous arrayness
|
||||
// in the type hierarchy is localized into this single cumulative object.
|
||||
//
|
||||
// The arrayness in TTtype is a pointer, so that it can be non-allocated and zero
|
||||
// for the vast majority of types that are non-array types.
|
||||
//
|
||||
// Order Policy: these are all identical:
|
||||
// - left to right order within a contiguous set of ...[..][..][..]... in the source language
|
||||
// - index order 0, 1, 2, ... within the 'sizes' member below
|
||||
// - outer-most to inner-most
|
||||
//
|
||||
struct TArraySizes {
|
||||
POOL_ALLOCATOR_NEW_DELETE(GetThreadPoolAllocator())
|
||||
|
||||
TArraySizes() : implicitArraySize(1), variablyIndexed(false) { }
|
||||
|
||||
// For breaking into two non-shared copies, independently modifiable.
|
||||
TArraySizes& operator=(const TArraySizes& from)
|
||||
{
|
||||
implicitArraySize = from.implicitArraySize;
|
||||
variablyIndexed = from.variablyIndexed;
|
||||
sizes = from.sizes;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
// translate from array-of-array semantics to container semantics
|
||||
int getNumDims() const { return sizes.size(); }
|
||||
int getDimSize(int dim) const { return sizes.getDimSize(dim); }
|
||||
TIntermTyped* getDimNode(int dim) const { return sizes.getDimNode(dim); }
|
||||
void setDimSize(int dim, int size) { sizes.setDimSize(dim, size); }
|
||||
int getOuterSize() const { return sizes.frontSize(); }
|
||||
TIntermTyped* getOuterNode() const { return sizes.frontNode(); }
|
||||
int getCumulativeSize() const
|
||||
{
|
||||
int size = 1;
|
||||
for (int d = 0; d < sizes.size(); ++d) {
|
||||
// this only makes sense in paths that have a known array size
|
||||
assert(sizes.getDimSize(d) != UnsizedArraySize);
|
||||
size *= sizes.getDimSize(d);
|
||||
}
|
||||
return size;
|
||||
}
|
||||
void addInnerSize() { addInnerSize((unsigned)UnsizedArraySize); }
|
||||
void addInnerSize(int s) { addInnerSize((unsigned)s, nullptr); }
|
||||
void addInnerSize(int s, TIntermTyped* n) { sizes.push_back((unsigned)s, n); }
|
||||
void addInnerSize(TArraySize pair) {
|
||||
sizes.push_back(pair.size, pair.node);
|
||||
}
|
||||
void addInnerSizes(const TArraySizes& s) { sizes.push_back(s.sizes); }
|
||||
void changeOuterSize(int s) { sizes.changeFront((unsigned)s); }
|
||||
int getImplicitSize() const { return implicitArraySize; }
|
||||
void updateImplicitSize(int s) { implicitArraySize = std::max(implicitArraySize, s); }
|
||||
bool isInnerUnsized() const
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) == (unsigned)UnsizedArraySize)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool clearInnerUnsized()
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) == (unsigned)UnsizedArraySize)
|
||||
setDimSize(d, 1);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool isInnerSpecialization() const
|
||||
{
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimNode(d) != nullptr)
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
bool isOuterSpecialization()
|
||||
{
|
||||
return sizes.getDimNode(0) != nullptr;
|
||||
}
|
||||
|
||||
bool hasUnsized() const { return getOuterSize() == UnsizedArraySize || isInnerUnsized(); }
|
||||
bool isSized() const { return getOuterSize() != UnsizedArraySize; }
|
||||
void dereference() { sizes.pop_front(); }
|
||||
void copyDereferenced(const TArraySizes& rhs)
|
||||
{
|
||||
assert(sizes.size() == 0);
|
||||
if (rhs.sizes.size() > 1)
|
||||
sizes.copyNonFront(rhs.sizes);
|
||||
}
|
||||
|
||||
bool sameInnerArrayness(const TArraySizes& rhs) const
|
||||
{
|
||||
if (sizes.size() != rhs.sizes.size())
|
||||
return false;
|
||||
|
||||
for (int d = 1; d < sizes.size(); ++d) {
|
||||
if (sizes.getDimSize(d) != rhs.sizes.getDimSize(d) ||
|
||||
sizes.getDimNode(d) != rhs.sizes.getDimNode(d))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void setVariablyIndexed() { variablyIndexed = true; }
|
||||
bool isVariablyIndexed() const { return variablyIndexed; }
|
||||
|
||||
bool operator==(const TArraySizes& rhs) const { return sizes == rhs.sizes; }
|
||||
bool operator!=(const TArraySizes& rhs) const { return sizes != rhs.sizes; }
|
||||
|
||||
protected:
|
||||
TSmallArrayVector sizes;
|
||||
|
||||
TArraySizes(const TArraySizes&);
|
||||
|
||||
// For tracking maximum referenced compile-time constant index.
|
||||
// Applies only to the outer-most dimension. Potentially becomes
|
||||
// the implicit size of the array, if not variably indexed and
|
||||
// otherwise legal.
|
||||
int implicitArraySize;
|
||||
bool variablyIndexed; // true if array is indexed with a non compile-time constant
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _ARRAYS_INCLUDED_
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,340 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2012-2013 LunarG, Inc.
|
||||
// Copyright (C) 2017 ARM Limited.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
// Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef _VERSIONS_INCLUDED_
|
||||
#define _VERSIONS_INCLUDED_
|
||||
|
||||
#define LAST_ELEMENT_MARKER(x) x
|
||||
|
||||
//
|
||||
// Help manage multiple profiles, versions, extensions etc.
|
||||
//
|
||||
|
||||
//
|
||||
// Profiles are set up for masking operations, so queries can be done on multiple
|
||||
// profiles at the same time.
|
||||
//
|
||||
// Don't maintain an ordinal set of enums (0,1,2,3...) to avoid all possible
|
||||
// defects from mixing the two different forms.
|
||||
//
|
||||
typedef enum : unsigned {
|
||||
EBadProfile = 0,
|
||||
ENoProfile = (1 << 0), // only for desktop, before profiles showed up
|
||||
ECoreProfile = (1 << 1),
|
||||
ECompatibilityProfile = (1 << 2),
|
||||
EEsProfile = (1 << 3),
|
||||
LAST_ELEMENT_MARKER(EProfileCount),
|
||||
} EProfile;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
//
|
||||
// Map from profile enum to externally readable text name.
|
||||
//
|
||||
inline const char* ProfileName(EProfile profile)
|
||||
{
|
||||
switch (profile) {
|
||||
case ENoProfile: return "none";
|
||||
case ECoreProfile: return "core";
|
||||
case ECompatibilityProfile: return "compatibility";
|
||||
case EEsProfile: return "es";
|
||||
default: return "unknown profile";
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// What source rules, validation rules, target language, etc. are needed or
|
||||
// desired for SPIR-V?
|
||||
//
|
||||
// 0 means a target or rule set is not enabled (ignore rules from that entity).
|
||||
// Non-0 means to apply semantic rules arising from that version of its rule set.
|
||||
// The union of all requested rule sets will be applied.
|
||||
//
|
||||
struct SpvVersion {
|
||||
SpvVersion() : spv(0), vulkanGlsl(0), vulkan(0), openGl(0), vulkanRelaxed(false) {}
|
||||
unsigned int spv; // the version of SPIR-V to target, as defined by "word 1" of the SPIR-V binary header
|
||||
int vulkanGlsl; // the version of GLSL semantics for Vulkan, from GL_KHR_vulkan_glsl, for "#define VULKAN XXX"
|
||||
int vulkan; // the version of Vulkan, for which SPIR-V execution environment rules to use
|
||||
int openGl; // the version of GLSL semantics for OpenGL, from GL_ARB_gl_spirv, for "#define GL_SPIRV XXX"
|
||||
bool vulkanRelaxed; // relax changes to GLSL for Vulkan, allowing some GL-specific to be compiled to Vulkan SPIR-V target
|
||||
};
|
||||
|
||||
//
|
||||
// The behaviors from the GLSL "#extension extension_name : behavior"
|
||||
//
|
||||
typedef enum {
|
||||
EBhMissing = 0,
|
||||
EBhRequire,
|
||||
EBhEnable,
|
||||
EBhWarn,
|
||||
EBhDisable,
|
||||
EBhDisablePartial // use as initial state of an extension that is only partially implemented
|
||||
} TExtensionBehavior;
|
||||
|
||||
//
|
||||
// Symbolic names for extensions. Strings may be directly used when calling the
|
||||
// functions, but better to have the compiler do spelling checks.
|
||||
//
|
||||
const char* const E_GL_OES_texture_3D = "GL_OES_texture_3D";
|
||||
const char* const E_GL_OES_standard_derivatives = "GL_OES_standard_derivatives";
|
||||
const char* const E_GL_EXT_frag_depth = "GL_EXT_frag_depth";
|
||||
const char* const E_GL_OES_EGL_image_external = "GL_OES_EGL_image_external";
|
||||
const char* const E_GL_OES_EGL_image_external_essl3 = "GL_OES_EGL_image_external_essl3";
|
||||
const char* const E_GL_EXT_YUV_target = "GL_EXT_YUV_target";
|
||||
const char* const E_GL_EXT_shader_texture_lod = "GL_EXT_shader_texture_lod";
|
||||
const char* const E_GL_EXT_shadow_samplers = "GL_EXT_shadow_samplers";
|
||||
|
||||
const char* const E_GL_ARB_texture_rectangle = "GL_ARB_texture_rectangle";
|
||||
const char* const E_GL_3DL_array_objects = "GL_3DL_array_objects";
|
||||
const char* const E_GL_ARB_shading_language_420pack = "GL_ARB_shading_language_420pack";
|
||||
const char* const E_GL_ARB_texture_gather = "GL_ARB_texture_gather";
|
||||
const char* const E_GL_ARB_gpu_shader5 = "GL_ARB_gpu_shader5";
|
||||
const char* const E_GL_ARB_separate_shader_objects = "GL_ARB_separate_shader_objects";
|
||||
const char* const E_GL_ARB_compute_shader = "GL_ARB_compute_shader";
|
||||
const char* const E_GL_ARB_tessellation_shader = "GL_ARB_tessellation_shader";
|
||||
const char* const E_GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layouts";
|
||||
const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||
const char* const E_GL_ARB_texture_multisample = "GL_ARB_texture_multisample";
|
||||
const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
||||
const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
||||
const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
|
||||
const char* const E_GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
|
||||
const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters";
|
||||
const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters";
|
||||
const char* const E_GL_ARB_shader_group_vote = "GL_ARB_shader_group_vote";
|
||||
const char* const E_GL_ARB_derivative_control = "GL_ARB_derivative_control";
|
||||
const char* const E_GL_ARB_shader_texture_image_samples = "GL_ARB_shader_texture_image_samples";
|
||||
const char* const E_GL_ARB_viewport_array = "GL_ARB_viewport_array";
|
||||
const char* const E_GL_ARB_gpu_shader_int64 = "GL_ARB_gpu_shader_int64";
|
||||
const char* const E_GL_ARB_gpu_shader_fp64 = "GL_ARB_gpu_shader_fp64";
|
||||
const char* const E_GL_ARB_shader_ballot = "GL_ARB_shader_ballot";
|
||||
const char* const E_GL_ARB_sparse_texture2 = "GL_ARB_sparse_texture2";
|
||||
const char* const E_GL_ARB_sparse_texture_clamp = "GL_ARB_sparse_texture_clamp";
|
||||
const char* const E_GL_ARB_shader_stencil_export = "GL_ARB_shader_stencil_export";
|
||||
// const char* const E_GL_ARB_cull_distance = "GL_ARB_cull_distance"; // present for 4.5, but need extension control over block members
|
||||
const char* const E_GL_ARB_post_depth_coverage = "GL_ARB_post_depth_coverage";
|
||||
const char* const E_GL_ARB_shader_viewport_layer_array = "GL_ARB_shader_viewport_layer_array";
|
||||
const char* const E_GL_ARB_fragment_shader_interlock = "GL_ARB_fragment_shader_interlock";
|
||||
const char* const E_GL_ARB_shader_clock = "GL_ARB_shader_clock";
|
||||
const char* const E_GL_ARB_uniform_buffer_object = "GL_ARB_uniform_buffer_object";
|
||||
const char* const E_GL_ARB_sample_shading = "GL_ARB_sample_shading";
|
||||
const char* const E_GL_ARB_shader_bit_encoding = "GL_ARB_shader_bit_encoding";
|
||||
const char* const E_GL_ARB_shader_image_size = "GL_ARB_shader_image_size";
|
||||
const char* const E_GL_ARB_shader_storage_buffer_object = "GL_ARB_shader_storage_buffer_object";
|
||||
const char* const E_GL_ARB_shading_language_packing = "GL_ARB_shading_language_packing";
|
||||
const char* const E_GL_ARB_texture_query_lod = "GL_ARB_texture_query_lod";
|
||||
const char* const E_GL_ARB_vertex_attrib_64bit = "GL_ARB_vertex_attrib_64bit";
|
||||
|
||||
const char* const E_GL_KHR_shader_subgroup_basic = "GL_KHR_shader_subgroup_basic";
|
||||
const char* const E_GL_KHR_shader_subgroup_vote = "GL_KHR_shader_subgroup_vote";
|
||||
const char* const E_GL_KHR_shader_subgroup_arithmetic = "GL_KHR_shader_subgroup_arithmetic";
|
||||
const char* const E_GL_KHR_shader_subgroup_ballot = "GL_KHR_shader_subgroup_ballot";
|
||||
const char* const E_GL_KHR_shader_subgroup_shuffle = "GL_KHR_shader_subgroup_shuffle";
|
||||
const char* const E_GL_KHR_shader_subgroup_shuffle_relative = "GL_KHR_shader_subgroup_shuffle_relative";
|
||||
const char* const E_GL_KHR_shader_subgroup_clustered = "GL_KHR_shader_subgroup_clustered";
|
||||
const char* const E_GL_KHR_shader_subgroup_quad = "GL_KHR_shader_subgroup_quad";
|
||||
const char* const E_GL_KHR_memory_scope_semantics = "GL_KHR_memory_scope_semantics";
|
||||
|
||||
const char* const E_GL_EXT_shader_atomic_int64 = "GL_EXT_shader_atomic_int64";
|
||||
|
||||
const char* const E_GL_EXT_shader_non_constant_global_initializers = "GL_EXT_shader_non_constant_global_initializers";
|
||||
const char* const E_GL_EXT_shader_image_load_formatted = "GL_EXT_shader_image_load_formatted";
|
||||
|
||||
const char* const E_GL_EXT_shader_16bit_storage = "GL_EXT_shader_16bit_storage";
|
||||
const char* const E_GL_EXT_shader_8bit_storage = "GL_EXT_shader_8bit_storage";
|
||||
|
||||
|
||||
// EXT extensions
|
||||
const char* const E_GL_EXT_device_group = "GL_EXT_device_group";
|
||||
const char* const E_GL_EXT_multiview = "GL_EXT_multiview";
|
||||
const char* const E_GL_EXT_post_depth_coverage = "GL_EXT_post_depth_coverage";
|
||||
const char* const E_GL_EXT_control_flow_attributes = "GL_EXT_control_flow_attributes";
|
||||
const char* const E_GL_EXT_nonuniform_qualifier = "GL_EXT_nonuniform_qualifier";
|
||||
const char* const E_GL_EXT_samplerless_texture_functions = "GL_EXT_samplerless_texture_functions";
|
||||
const char* const E_GL_EXT_scalar_block_layout = "GL_EXT_scalar_block_layout";
|
||||
const char* const E_GL_EXT_fragment_invocation_density = "GL_EXT_fragment_invocation_density";
|
||||
const char* const E_GL_EXT_buffer_reference = "GL_EXT_buffer_reference";
|
||||
const char* const E_GL_EXT_buffer_reference2 = "GL_EXT_buffer_reference2";
|
||||
const char* const E_GL_EXT_buffer_reference_uvec2 = "GL_EXT_buffer_reference_uvec2";
|
||||
const char* const E_GL_EXT_demote_to_helper_invocation = "GL_EXT_demote_to_helper_invocation";
|
||||
const char* const E_GL_EXT_shader_realtime_clock = "GL_EXT_shader_realtime_clock";
|
||||
const char* const E_GL_EXT_debug_printf = "GL_EXT_debug_printf";
|
||||
const char* const E_GL_EXT_ray_tracing = "GL_EXT_ray_tracing";
|
||||
const char* const E_GL_EXT_ray_query = "GL_EXT_ray_query";
|
||||
const char* const E_GL_EXT_ray_flags_primitive_culling = "GL_EXT_ray_flags_primitive_culling";
|
||||
const char* const E_GL_EXT_blend_func_extended = "GL_EXT_blend_func_extended";
|
||||
const char* const E_GL_EXT_shader_implicit_conversions = "GL_EXT_shader_implicit_conversions";
|
||||
const char* const E_GL_EXT_fragment_shading_rate = "GL_EXT_fragment_shading_rate";
|
||||
const char* const E_GL_EXT_shader_image_int64 = "GL_EXT_shader_image_int64";
|
||||
const char* const E_GL_EXT_null_initializer = "GL_EXT_null_initializer";
|
||||
const char* const E_GL_EXT_shared_memory_block = "GL_EXT_shared_memory_block";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const post_depth_coverageEXTs[] = { E_GL_ARB_post_depth_coverage, E_GL_EXT_post_depth_coverage };
|
||||
const int Num_post_depth_coverageEXTs = sizeof(post_depth_coverageEXTs) / sizeof(post_depth_coverageEXTs[0]);
|
||||
|
||||
// OVR extensions
|
||||
const char* const E_GL_OVR_multiview = "GL_OVR_multiview";
|
||||
const char* const E_GL_OVR_multiview2 = "GL_OVR_multiview2";
|
||||
|
||||
const char* const OVR_multiview_EXTs[] = { E_GL_OVR_multiview, E_GL_OVR_multiview2 };
|
||||
const int Num_OVR_multiview_EXTs = sizeof(OVR_multiview_EXTs) / sizeof(OVR_multiview_EXTs[0]);
|
||||
|
||||
// #line and #include
|
||||
const char* const E_GL_GOOGLE_cpp_style_line_directive = "GL_GOOGLE_cpp_style_line_directive";
|
||||
const char* const E_GL_GOOGLE_include_directive = "GL_GOOGLE_include_directive";
|
||||
|
||||
const char* const E_GL_AMD_shader_ballot = "GL_AMD_shader_ballot";
|
||||
const char* const E_GL_AMD_shader_trinary_minmax = "GL_AMD_shader_trinary_minmax";
|
||||
const char* const E_GL_AMD_shader_explicit_vertex_parameter = "GL_AMD_shader_explicit_vertex_parameter";
|
||||
const char* const E_GL_AMD_gcn_shader = "GL_AMD_gcn_shader";
|
||||
const char* const E_GL_AMD_gpu_shader_half_float = "GL_AMD_gpu_shader_half_float";
|
||||
const char* const E_GL_AMD_texture_gather_bias_lod = "GL_AMD_texture_gather_bias_lod";
|
||||
const char* const E_GL_AMD_gpu_shader_int16 = "GL_AMD_gpu_shader_int16";
|
||||
const char* const E_GL_AMD_shader_image_load_store_lod = "GL_AMD_shader_image_load_store_lod";
|
||||
const char* const E_GL_AMD_shader_fragment_mask = "GL_AMD_shader_fragment_mask";
|
||||
const char* const E_GL_AMD_gpu_shader_half_float_fetch = "GL_AMD_gpu_shader_half_float_fetch";
|
||||
|
||||
const char* const E_GL_INTEL_shader_integer_functions2 = "GL_INTEL_shader_integer_functions2";
|
||||
|
||||
const char* const E_GL_NV_sample_mask_override_coverage = "GL_NV_sample_mask_override_coverage";
|
||||
const char* const E_SPV_NV_geometry_shader_passthrough = "GL_NV_geometry_shader_passthrough";
|
||||
const char* const E_GL_NV_viewport_array2 = "GL_NV_viewport_array2";
|
||||
const char* const E_GL_NV_stereo_view_rendering = "GL_NV_stereo_view_rendering";
|
||||
const char* const E_GL_NVX_multiview_per_view_attributes = "GL_NVX_multiview_per_view_attributes";
|
||||
const char* const E_GL_NV_shader_atomic_int64 = "GL_NV_shader_atomic_int64";
|
||||
const char* const E_GL_NV_conservative_raster_underestimation = "GL_NV_conservative_raster_underestimation";
|
||||
const char* const E_GL_NV_shader_noperspective_interpolation = "GL_NV_shader_noperspective_interpolation";
|
||||
const char* const E_GL_NV_shader_subgroup_partitioned = "GL_NV_shader_subgroup_partitioned";
|
||||
const char* const E_GL_NV_shading_rate_image = "GL_NV_shading_rate_image";
|
||||
const char* const E_GL_NV_ray_tracing = "GL_NV_ray_tracing";
|
||||
const char* const E_GL_NV_fragment_shader_barycentric = "GL_NV_fragment_shader_barycentric";
|
||||
const char* const E_GL_NV_compute_shader_derivatives = "GL_NV_compute_shader_derivatives";
|
||||
const char* const E_GL_NV_shader_texture_footprint = "GL_NV_shader_texture_footprint";
|
||||
const char* const E_GL_NV_mesh_shader = "GL_NV_mesh_shader";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
const char* const viewportEXTs[] = { E_GL_ARB_shader_viewport_layer_array, E_GL_NV_viewport_array2 };
|
||||
const int Num_viewportEXTs = sizeof(viewportEXTs) / sizeof(viewportEXTs[0]);
|
||||
|
||||
const char* const E_GL_NV_cooperative_matrix = "GL_NV_cooperative_matrix";
|
||||
const char* const E_GL_NV_shader_sm_builtins = "GL_NV_shader_sm_builtins";
|
||||
const char* const E_GL_NV_integer_cooperative_matrix = "GL_NV_integer_cooperative_matrix";
|
||||
|
||||
// AEP
|
||||
const char* const E_GL_ANDROID_extension_pack_es31a = "GL_ANDROID_extension_pack_es31a";
|
||||
const char* const E_GL_KHR_blend_equation_advanced = "GL_KHR_blend_equation_advanced";
|
||||
const char* const E_GL_OES_sample_variables = "GL_OES_sample_variables";
|
||||
const char* const E_GL_OES_shader_image_atomic = "GL_OES_shader_image_atomic";
|
||||
const char* const E_GL_OES_shader_multisample_interpolation = "GL_OES_shader_multisample_interpolation";
|
||||
const char* const E_GL_OES_texture_storage_multisample_2d_array = "GL_OES_texture_storage_multisample_2d_array";
|
||||
const char* const E_GL_EXT_geometry_shader = "GL_EXT_geometry_shader";
|
||||
const char* const E_GL_EXT_geometry_point_size = "GL_EXT_geometry_point_size";
|
||||
const char* const E_GL_EXT_gpu_shader5 = "GL_EXT_gpu_shader5";
|
||||
const char* const E_GL_EXT_primitive_bounding_box = "GL_EXT_primitive_bounding_box";
|
||||
const char* const E_GL_EXT_shader_io_blocks = "GL_EXT_shader_io_blocks";
|
||||
const char* const E_GL_EXT_tessellation_shader = "GL_EXT_tessellation_shader";
|
||||
const char* const E_GL_EXT_tessellation_point_size = "GL_EXT_tessellation_point_size";
|
||||
const char* const E_GL_EXT_texture_buffer = "GL_EXT_texture_buffer";
|
||||
const char* const E_GL_EXT_texture_cube_map_array = "GL_EXT_texture_cube_map_array";
|
||||
const char* const E_GL_EXT_shader_integer_mix = "GL_EXT_shader_integer_mix";
|
||||
|
||||
// OES matching AEP
|
||||
const char* const E_GL_OES_geometry_shader = "GL_OES_geometry_shader";
|
||||
const char* const E_GL_OES_geometry_point_size = "GL_OES_geometry_point_size";
|
||||
const char* const E_GL_OES_gpu_shader5 = "GL_OES_gpu_shader5";
|
||||
const char* const E_GL_OES_primitive_bounding_box = "GL_OES_primitive_bounding_box";
|
||||
const char* const E_GL_OES_shader_io_blocks = "GL_OES_shader_io_blocks";
|
||||
const char* const E_GL_OES_tessellation_shader = "GL_OES_tessellation_shader";
|
||||
const char* const E_GL_OES_tessellation_point_size = "GL_OES_tessellation_point_size";
|
||||
const char* const E_GL_OES_texture_buffer = "GL_OES_texture_buffer";
|
||||
const char* const E_GL_OES_texture_cube_map_array = "GL_OES_texture_cube_map_array";
|
||||
|
||||
// EXT
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types = "GL_EXT_shader_explicit_arithmetic_types";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int8 = "GL_EXT_shader_explicit_arithmetic_types_int8";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int16 = "GL_EXT_shader_explicit_arithmetic_types_int16";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int32 = "GL_EXT_shader_explicit_arithmetic_types_int32";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_int64 = "GL_EXT_shader_explicit_arithmetic_types_int64";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float16 = "GL_EXT_shader_explicit_arithmetic_types_float16";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float32 = "GL_EXT_shader_explicit_arithmetic_types_float32";
|
||||
const char* const E_GL_EXT_shader_explicit_arithmetic_types_float64 = "GL_EXT_shader_explicit_arithmetic_types_float64";
|
||||
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int8 = "GL_EXT_shader_subgroup_extended_types_int8";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int16 = "GL_EXT_shader_subgroup_extended_types_int16";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_int64 = "GL_EXT_shader_subgroup_extended_types_int64";
|
||||
const char* const E_GL_EXT_shader_subgroup_extended_types_float16 = "GL_EXT_shader_subgroup_extended_types_float16";
|
||||
const char* const E_GL_EXT_terminate_invocation = "GL_EXT_terminate_invocation";
|
||||
|
||||
const char* const E_GL_EXT_shader_atomic_float = "GL_EXT_shader_atomic_float";
|
||||
|
||||
// Arrays of extensions for the above AEP duplications
|
||||
|
||||
const char* const AEP_geometry_shader[] = { E_GL_EXT_geometry_shader, E_GL_OES_geometry_shader };
|
||||
const int Num_AEP_geometry_shader = sizeof(AEP_geometry_shader)/sizeof(AEP_geometry_shader[0]);
|
||||
|
||||
const char* const AEP_geometry_point_size[] = { E_GL_EXT_geometry_point_size, E_GL_OES_geometry_point_size };
|
||||
const int Num_AEP_geometry_point_size = sizeof(AEP_geometry_point_size)/sizeof(AEP_geometry_point_size[0]);
|
||||
|
||||
const char* const AEP_gpu_shader5[] = { E_GL_EXT_gpu_shader5, E_GL_OES_gpu_shader5 };
|
||||
const int Num_AEP_gpu_shader5 = sizeof(AEP_gpu_shader5)/sizeof(AEP_gpu_shader5[0]);
|
||||
|
||||
const char* const AEP_primitive_bounding_box[] = { E_GL_EXT_primitive_bounding_box, E_GL_OES_primitive_bounding_box };
|
||||
const int Num_AEP_primitive_bounding_box = sizeof(AEP_primitive_bounding_box)/sizeof(AEP_primitive_bounding_box[0]);
|
||||
|
||||
const char* const AEP_shader_io_blocks[] = { E_GL_EXT_shader_io_blocks, E_GL_OES_shader_io_blocks };
|
||||
const int Num_AEP_shader_io_blocks = sizeof(AEP_shader_io_blocks)/sizeof(AEP_shader_io_blocks[0]);
|
||||
|
||||
const char* const AEP_tessellation_shader[] = { E_GL_EXT_tessellation_shader, E_GL_OES_tessellation_shader };
|
||||
const int Num_AEP_tessellation_shader = sizeof(AEP_tessellation_shader)/sizeof(AEP_tessellation_shader[0]);
|
||||
|
||||
const char* const AEP_tessellation_point_size[] = { E_GL_EXT_tessellation_point_size, E_GL_OES_tessellation_point_size };
|
||||
const int Num_AEP_tessellation_point_size = sizeof(AEP_tessellation_point_size)/sizeof(AEP_tessellation_point_size[0]);
|
||||
|
||||
const char* const AEP_texture_buffer[] = { E_GL_EXT_texture_buffer, E_GL_OES_texture_buffer };
|
||||
const int Num_AEP_texture_buffer = sizeof(AEP_texture_buffer)/sizeof(AEP_texture_buffer[0]);
|
||||
|
||||
const char* const AEP_texture_cube_map_array[] = { E_GL_EXT_texture_cube_map_array, E_GL_OES_texture_cube_map_array };
|
||||
const int Num_AEP_texture_cube_map_array = sizeof(AEP_texture_cube_map_array)/sizeof(AEP_texture_cube_map_array[0]);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _VERSIONS_INCLUDED_
|
||||
+1149
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,970 @@
|
||||
//
|
||||
// Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
|
||||
// Copyright (C) 2013-2016 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
#ifndef _COMPILER_INTERFACE_INCLUDED_
|
||||
#define _COMPILER_INTERFACE_INCLUDED_
|
||||
|
||||
#include "../Include/ResourceLimits.h"
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define C_DECL __cdecl
|
||||
#else
|
||||
#define C_DECL
|
||||
#endif
|
||||
|
||||
#ifdef GLSLANG_IS_SHARED_LIBRARY
|
||||
#ifdef _WIN32
|
||||
#ifdef GLSLANG_EXPORTING
|
||||
#define GLSLANG_EXPORT __declspec(dllexport)
|
||||
#else
|
||||
#define GLSLANG_EXPORT __declspec(dllimport)
|
||||
#endif
|
||||
#elif __GNUC__ >= 4
|
||||
#define GLSLANG_EXPORT __attribute__((visibility("default")))
|
||||
#endif
|
||||
#endif // GLSLANG_IS_SHARED_LIBRARY
|
||||
|
||||
#ifndef GLSLANG_EXPORT
|
||||
#define GLSLANG_EXPORT
|
||||
#endif
|
||||
|
||||
//
|
||||
// This is the platform independent interface between an OGL driver
|
||||
// and the shading language compiler/linker.
|
||||
//
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
//
|
||||
// Call before doing any other compiler/linker operations.
|
||||
//
|
||||
// (Call once per process, not once per thread.)
|
||||
//
|
||||
GLSLANG_EXPORT int ShInitialize();
|
||||
|
||||
//
|
||||
// Call this at process shutdown to clean up memory.
|
||||
//
|
||||
GLSLANG_EXPORT int ShFinalize();
|
||||
|
||||
//
|
||||
// Types of languages the compiler can consume.
|
||||
//
|
||||
typedef enum {
|
||||
EShLangVertex,
|
||||
EShLangTessControl,
|
||||
EShLangTessEvaluation,
|
||||
EShLangGeometry,
|
||||
EShLangFragment,
|
||||
EShLangCompute,
|
||||
EShLangRayGen,
|
||||
EShLangRayGenNV = EShLangRayGen,
|
||||
EShLangIntersect,
|
||||
EShLangIntersectNV = EShLangIntersect,
|
||||
EShLangAnyHit,
|
||||
EShLangAnyHitNV = EShLangAnyHit,
|
||||
EShLangClosestHit,
|
||||
EShLangClosestHitNV = EShLangClosestHit,
|
||||
EShLangMiss,
|
||||
EShLangMissNV = EShLangMiss,
|
||||
EShLangCallable,
|
||||
EShLangCallableNV = EShLangCallable,
|
||||
EShLangTaskNV,
|
||||
EShLangMeshNV,
|
||||
LAST_ELEMENT_MARKER(EShLangCount),
|
||||
} EShLanguage; // would be better as stage, but this is ancient now
|
||||
|
||||
typedef enum : unsigned {
|
||||
EShLangVertexMask = (1 << EShLangVertex),
|
||||
EShLangTessControlMask = (1 << EShLangTessControl),
|
||||
EShLangTessEvaluationMask = (1 << EShLangTessEvaluation),
|
||||
EShLangGeometryMask = (1 << EShLangGeometry),
|
||||
EShLangFragmentMask = (1 << EShLangFragment),
|
||||
EShLangComputeMask = (1 << EShLangCompute),
|
||||
EShLangRayGenMask = (1 << EShLangRayGen),
|
||||
EShLangRayGenNVMask = EShLangRayGenMask,
|
||||
EShLangIntersectMask = (1 << EShLangIntersect),
|
||||
EShLangIntersectNVMask = EShLangIntersectMask,
|
||||
EShLangAnyHitMask = (1 << EShLangAnyHit),
|
||||
EShLangAnyHitNVMask = EShLangAnyHitMask,
|
||||
EShLangClosestHitMask = (1 << EShLangClosestHit),
|
||||
EShLangClosestHitNVMask = EShLangClosestHitMask,
|
||||
EShLangMissMask = (1 << EShLangMiss),
|
||||
EShLangMissNVMask = EShLangMissMask,
|
||||
EShLangCallableMask = (1 << EShLangCallable),
|
||||
EShLangCallableNVMask = EShLangCallableMask,
|
||||
EShLangTaskNVMask = (1 << EShLangTaskNV),
|
||||
EShLangMeshNVMask = (1 << EShLangMeshNV),
|
||||
LAST_ELEMENT_MARKER(EShLanguageMaskCount),
|
||||
} EShLanguageMask;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
class TType;
|
||||
|
||||
typedef enum {
|
||||
EShSourceNone,
|
||||
EShSourceGlsl, // GLSL, includes ESSL (OpenGL ES GLSL)
|
||||
EShSourceHlsl, // HLSL
|
||||
LAST_ELEMENT_MARKER(EShSourceCount),
|
||||
} EShSource; // if EShLanguage were EShStage, this could be EShLanguage instead
|
||||
|
||||
typedef enum {
|
||||
EShClientNone, // use when there is no client, e.g. for validation
|
||||
EShClientVulkan,
|
||||
EShClientOpenGL,
|
||||
LAST_ELEMENT_MARKER(EShClientCount),
|
||||
} EShClient;
|
||||
|
||||
typedef enum {
|
||||
EShTargetNone,
|
||||
EShTargetSpv, // SPIR-V (preferred spelling)
|
||||
EshTargetSpv = EShTargetSpv, // legacy spelling
|
||||
LAST_ELEMENT_MARKER(EShTargetCount),
|
||||
} EShTargetLanguage;
|
||||
|
||||
typedef enum {
|
||||
EShTargetVulkan_1_0 = (1 << 22), // Vulkan 1.0
|
||||
EShTargetVulkan_1_1 = (1 << 22) | (1 << 12), // Vulkan 1.1
|
||||
EShTargetVulkan_1_2 = (1 << 22) | (2 << 12), // Vulkan 1.2
|
||||
EShTargetOpenGL_450 = 450, // OpenGL
|
||||
LAST_ELEMENT_MARKER(EShTargetClientVersionCount = 4),
|
||||
} EShTargetClientVersion;
|
||||
|
||||
typedef EShTargetClientVersion EshTargetClientVersion;
|
||||
|
||||
typedef enum {
|
||||
EShTargetSpv_1_0 = (1 << 16), // SPIR-V 1.0
|
||||
EShTargetSpv_1_1 = (1 << 16) | (1 << 8), // SPIR-V 1.1
|
||||
EShTargetSpv_1_2 = (1 << 16) | (2 << 8), // SPIR-V 1.2
|
||||
EShTargetSpv_1_3 = (1 << 16) | (3 << 8), // SPIR-V 1.3
|
||||
EShTargetSpv_1_4 = (1 << 16) | (4 << 8), // SPIR-V 1.4
|
||||
EShTargetSpv_1_5 = (1 << 16) | (5 << 8), // SPIR-V 1.5
|
||||
LAST_ELEMENT_MARKER(EShTargetLanguageVersionCount = 6),
|
||||
} EShTargetLanguageVersion;
|
||||
|
||||
struct TInputLanguage {
|
||||
EShSource languageFamily; // redundant information with other input, this one overrides when not EShSourceNone
|
||||
EShLanguage stage; // redundant information with other input, this one overrides when not EShSourceNone
|
||||
EShClient dialect;
|
||||
int dialectVersion; // version of client's language definition, not the client (when not EShClientNone)
|
||||
bool vulkanRulesRelaxed;
|
||||
};
|
||||
|
||||
struct TClient {
|
||||
EShClient client;
|
||||
EShTargetClientVersion version; // version of client itself (not the client's input dialect)
|
||||
};
|
||||
|
||||
struct TTarget {
|
||||
EShTargetLanguage language;
|
||||
EShTargetLanguageVersion version; // version to target, if SPIR-V, defined by "word 1" of the SPIR-V header
|
||||
bool hlslFunctionality1; // can target hlsl_functionality1 extension(s)
|
||||
};
|
||||
|
||||
// All source/client/target versions and settings.
|
||||
// Can override previous methods of setting, when items are set here.
|
||||
// Expected to grow, as more are added, rather than growing parameter lists.
|
||||
struct TEnvironment {
|
||||
TInputLanguage input; // definition of the input language
|
||||
TClient client; // what client is the overall compilation being done for?
|
||||
TTarget target; // what to generate
|
||||
};
|
||||
|
||||
GLSLANG_EXPORT const char* StageName(EShLanguage);
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
//
|
||||
// Types of output the linker will create.
|
||||
//
|
||||
typedef enum {
|
||||
EShExVertexFragment,
|
||||
EShExFragment
|
||||
} EShExecutable;
|
||||
|
||||
//
|
||||
// Optimization level for the compiler.
|
||||
//
|
||||
typedef enum {
|
||||
EShOptNoGeneration,
|
||||
EShOptNone,
|
||||
EShOptSimple, // Optimizations that can be done quickly
|
||||
EShOptFull, // Optimizations that will take more time
|
||||
LAST_ELEMENT_MARKER(EshOptLevelCount),
|
||||
} EShOptimizationLevel;
|
||||
|
||||
//
|
||||
// Texture and Sampler transformation mode.
|
||||
//
|
||||
typedef enum {
|
||||
EShTexSampTransKeep, // keep textures and samplers as is (default)
|
||||
EShTexSampTransUpgradeTextureRemoveSampler, // change texture w/o embeded sampler into sampled texture and throw away all samplers
|
||||
LAST_ELEMENT_MARKER(EShTexSampTransCount),
|
||||
} EShTextureSamplerTransformMode;
|
||||
|
||||
//
|
||||
// Message choices for what errors and warnings are given.
|
||||
//
|
||||
enum EShMessages : unsigned {
|
||||
EShMsgDefault = 0, // default is to give all required errors and extra warnings
|
||||
EShMsgRelaxedErrors = (1 << 0), // be liberal in accepting input
|
||||
EShMsgSuppressWarnings = (1 << 1), // suppress all warnings, except those required by the specification
|
||||
EShMsgAST = (1 << 2), // print the AST intermediate representation
|
||||
EShMsgSpvRules = (1 << 3), // issue messages for SPIR-V generation
|
||||
EShMsgVulkanRules = (1 << 4), // issue messages for Vulkan-requirements of GLSL for SPIR-V
|
||||
EShMsgOnlyPreprocessor = (1 << 5), // only print out errors produced by the preprocessor
|
||||
EShMsgReadHlsl = (1 << 6), // use HLSL parsing rules and semantics
|
||||
EShMsgCascadingErrors = (1 << 7), // get cascading errors; risks error-recovery issues, instead of an early exit
|
||||
EShMsgKeepUncalled = (1 << 8), // for testing, don't eliminate uncalled functions
|
||||
EShMsgHlslOffsets = (1 << 9), // allow block offsets to follow HLSL rules instead of GLSL rules
|
||||
EShMsgDebugInfo = (1 << 10), // save debug information
|
||||
EShMsgHlslEnable16BitTypes = (1 << 11), // enable use of 16-bit types in SPIR-V for HLSL
|
||||
EShMsgHlslLegalization = (1 << 12), // enable HLSL Legalization messages
|
||||
EShMsgHlslDX9Compatible = (1 << 13), // enable HLSL DX9 compatible mode (for samplers and semantics)
|
||||
EShMsgBuiltinSymbolTable = (1 << 14), // print the builtin symbol table
|
||||
LAST_ELEMENT_MARKER(EShMsgCount),
|
||||
};
|
||||
|
||||
//
|
||||
// Options for building reflection
|
||||
//
|
||||
typedef enum {
|
||||
EShReflectionDefault = 0, // default is original behaviour before options were added
|
||||
EShReflectionStrictArraySuffix = (1 << 0), // reflection will follow stricter rules for array-of-structs suffixes
|
||||
EShReflectionBasicArraySuffix = (1 << 1), // arrays of basic types will be appended with [0] as in GL reflection
|
||||
EShReflectionIntermediateIO = (1 << 2), // reflect inputs and outputs to program, even with no vertex shader
|
||||
EShReflectionSeparateBuffers = (1 << 3), // buffer variables and buffer blocks are reflected separately
|
||||
EShReflectionAllBlockVariables = (1 << 4), // reflect all variables in blocks, even if they are inactive
|
||||
EShReflectionUnwrapIOBlocks = (1 << 5), // unwrap input/output blocks the same as with uniform blocks
|
||||
EShReflectionAllIOVariables = (1 << 6), // reflect all input/output variables, even if they are inactive
|
||||
EShReflectionSharedStd140SSBO = (1 << 7), // Apply std140/shared rules for ubo to ssbo
|
||||
EShReflectionSharedStd140UBO = (1 << 8), // Apply std140/shared rules for ubo to ssbo
|
||||
LAST_ELEMENT_MARKER(EShReflectionCount),
|
||||
} EShReflectionOptions;
|
||||
|
||||
//
|
||||
// Build a table for bindings. This can be used for locating
|
||||
// attributes, uniforms, globals, etc., as needed.
|
||||
//
|
||||
typedef struct {
|
||||
const char* name;
|
||||
int binding;
|
||||
} ShBinding;
|
||||
|
||||
typedef struct {
|
||||
int numBindings;
|
||||
ShBinding* bindings; // array of bindings
|
||||
} ShBindingTable;
|
||||
|
||||
//
|
||||
// ShHandle held by but opaque to the driver. It is allocated,
|
||||
// managed, and de-allocated by the compiler/linker. It's contents
|
||||
// are defined by and used by the compiler and linker. For example,
|
||||
// symbol table information and object code passed from the compiler
|
||||
// to the linker can be stored where ShHandle points.
|
||||
//
|
||||
// If handle creation fails, 0 will be returned.
|
||||
//
|
||||
typedef void* ShHandle;
|
||||
|
||||
//
|
||||
// Driver calls these to create and destroy compiler/linker
|
||||
// objects.
|
||||
//
|
||||
GLSLANG_EXPORT ShHandle ShConstructCompiler(const EShLanguage, int debugOptions); // one per shader
|
||||
GLSLANG_EXPORT ShHandle ShConstructLinker(const EShExecutable, int debugOptions); // one per shader pair
|
||||
GLSLANG_EXPORT ShHandle ShConstructUniformMap(); // one per uniform namespace (currently entire program object)
|
||||
GLSLANG_EXPORT void ShDestruct(ShHandle);
|
||||
|
||||
//
|
||||
// The return value of ShCompile is boolean, non-zero indicating
|
||||
// success.
|
||||
//
|
||||
// The info-log should be written by ShCompile into
|
||||
// ShHandle, so it can answer future queries.
|
||||
//
|
||||
GLSLANG_EXPORT int ShCompile(
|
||||
const ShHandle,
|
||||
const char* const shaderStrings[],
|
||||
const int numStrings,
|
||||
const int* lengths,
|
||||
const EShOptimizationLevel,
|
||||
const TBuiltInResource *resources,
|
||||
int debugOptions,
|
||||
int defaultVersion = 110, // use 100 for ES environment, overridden by #version in shader
|
||||
bool forwardCompatible = false, // give errors for use of deprecated features
|
||||
EShMessages messages = EShMsgDefault // warnings and errors
|
||||
);
|
||||
|
||||
GLSLANG_EXPORT int ShLinkExt(
|
||||
const ShHandle, // linker object
|
||||
const ShHandle h[], // compiler objects to link together
|
||||
const int numHandles);
|
||||
|
||||
//
|
||||
// ShSetEncrpytionMethod is a place-holder for specifying
|
||||
// how source code is encrypted.
|
||||
//
|
||||
GLSLANG_EXPORT void ShSetEncryptionMethod(ShHandle);
|
||||
|
||||
//
|
||||
// All the following return 0 if the information is not
|
||||
// available in the object passed down, or the object is bad.
|
||||
//
|
||||
GLSLANG_EXPORT const char* ShGetInfoLog(const ShHandle);
|
||||
GLSLANG_EXPORT const void* ShGetExecutable(const ShHandle);
|
||||
GLSLANG_EXPORT int ShSetVirtualAttributeBindings(const ShHandle, const ShBindingTable*); // to detect user aliasing
|
||||
GLSLANG_EXPORT int ShSetFixedAttributeBindings(const ShHandle, const ShBindingTable*); // to force any physical mappings
|
||||
//
|
||||
// Tell the linker to never assign a vertex attribute to this list of physical attributes
|
||||
//
|
||||
GLSLANG_EXPORT int ShExcludeAttributes(const ShHandle, int *attributes, int count);
|
||||
|
||||
//
|
||||
// Returns the location ID of the named uniform.
|
||||
// Returns -1 if error.
|
||||
//
|
||||
GLSLANG_EXPORT int ShGetUniformLocation(const ShHandle uniformMap, const char* name);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // end extern "C"
|
||||
#endif
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Deferred-Lowering C++ Interface
|
||||
// -----------------------------------
|
||||
//
|
||||
// Below is a new alternate C++ interface, which deprecates the above
|
||||
// opaque handle-based interface.
|
||||
//
|
||||
// The below is further designed to handle multiple compilation units per stage, where
|
||||
// the intermediate results, including the parse tree, are preserved until link time,
|
||||
// rather than the above interface which is designed to have each compilation unit
|
||||
// lowered at compile time. In the above model, linking occurs on the lowered results,
|
||||
// whereas in this model intra-stage linking can occur at the parse tree
|
||||
// (treeRoot in TIntermediate) level, and then a full stage can be lowered.
|
||||
//
|
||||
|
||||
#include <list>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
|
||||
class TCompiler;
|
||||
class TInfoSink;
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct Version {
|
||||
int major;
|
||||
int minor;
|
||||
int patch;
|
||||
const char* flavor;
|
||||
};
|
||||
|
||||
GLSLANG_EXPORT Version GetVersion();
|
||||
GLSLANG_EXPORT const char* GetEsslVersionString();
|
||||
GLSLANG_EXPORT const char* GetGlslVersionString();
|
||||
GLSLANG_EXPORT int GetKhronosToolId();
|
||||
|
||||
class TIntermediate;
|
||||
class TProgram;
|
||||
class TPoolAllocator;
|
||||
|
||||
// Call this exactly once per process before using anything else
|
||||
GLSLANG_EXPORT bool InitializeProcess();
|
||||
|
||||
// Call once per process to tear down everything
|
||||
GLSLANG_EXPORT void FinalizeProcess();
|
||||
|
||||
// Resource type for IO resolver
|
||||
enum TResourceType {
|
||||
EResSampler,
|
||||
EResTexture,
|
||||
EResImage,
|
||||
EResUbo,
|
||||
EResSsbo,
|
||||
EResUav,
|
||||
EResCount
|
||||
};
|
||||
|
||||
enum TBlockStorageClass
|
||||
{
|
||||
EbsUniform = 0,
|
||||
EbsStorageBuffer,
|
||||
EbsPushConstant,
|
||||
EbsNone, // not a uniform or buffer variable
|
||||
EbsCount,
|
||||
};
|
||||
|
||||
// Make one TShader per shader that you will link into a program. Then
|
||||
// - provide the shader through setStrings() or setStringsWithLengths()
|
||||
// - optionally call setEnv*(), see below for more detail
|
||||
// - optionally use setPreamble() to set a special shader string that will be
|
||||
// processed before all others but won't affect the validity of #version
|
||||
// - optionally call addProcesses() for each setting/transform,
|
||||
// see comment for class TProcesses
|
||||
// - call parse(): source language and target environment must be selected
|
||||
// either by correct setting of EShMessages sent to parse(), or by
|
||||
// explicitly calling setEnv*()
|
||||
// - query the info logs
|
||||
//
|
||||
// N.B.: Does not yet support having the same TShader instance being linked into
|
||||
// multiple programs.
|
||||
//
|
||||
// N.B.: Destruct a linked program *before* destructing the shaders linked into it.
|
||||
//
|
||||
class TShader {
|
||||
public:
|
||||
GLSLANG_EXPORT explicit TShader(EShLanguage);
|
||||
GLSLANG_EXPORT virtual ~TShader();
|
||||
GLSLANG_EXPORT void setStrings(const char* const* s, int n);
|
||||
GLSLANG_EXPORT void setStringsWithLengths(
|
||||
const char* const* s, const int* l, int n);
|
||||
GLSLANG_EXPORT void setStringsWithLengthsAndNames(
|
||||
const char* const* s, const int* l, const char* const* names, int n);
|
||||
void setPreamble(const char* s) { preamble = s; }
|
||||
GLSLANG_EXPORT void setEntryPoint(const char* entryPoint);
|
||||
GLSLANG_EXPORT void setSourceEntryPoint(const char* sourceEntryPointName);
|
||||
GLSLANG_EXPORT void addProcesses(const std::vector<std::string>&);
|
||||
GLSLANG_EXPORT void setUniqueId(unsigned long long id);
|
||||
|
||||
// IO resolver binding data: see comments in ShaderLang.cpp
|
||||
GLSLANG_EXPORT void setShiftBinding(TResourceType res, unsigned int base);
|
||||
GLSLANG_EXPORT void setShiftSamplerBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
GLSLANG_EXPORT void setShiftTextureBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
GLSLANG_EXPORT void setShiftImageBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
GLSLANG_EXPORT void setShiftUboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
GLSLANG_EXPORT void setShiftUavBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
GLSLANG_EXPORT void setShiftCbufferBinding(unsigned int base); // synonym for setShiftUboBinding
|
||||
GLSLANG_EXPORT void setShiftSsboBinding(unsigned int base); // DEPRECATED: use setShiftBinding
|
||||
GLSLANG_EXPORT void setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set);
|
||||
GLSLANG_EXPORT void setResourceSetBinding(const std::vector<std::string>& base);
|
||||
GLSLANG_EXPORT void setAutoMapBindings(bool map);
|
||||
GLSLANG_EXPORT void setAutoMapLocations(bool map);
|
||||
GLSLANG_EXPORT void addUniformLocationOverride(const char* name, int loc);
|
||||
GLSLANG_EXPORT void setUniformLocationBase(int base);
|
||||
GLSLANG_EXPORT void setInvertY(bool invert);
|
||||
#ifdef ENABLE_HLSL
|
||||
GLSLANG_EXPORT void setHlslIoMapping(bool hlslIoMap);
|
||||
GLSLANG_EXPORT void setFlattenUniformArrays(bool flatten);
|
||||
#endif
|
||||
GLSLANG_EXPORT void setNoStorageFormat(bool useUnknownFormat);
|
||||
GLSLANG_EXPORT void setNanMinMaxClamp(bool nanMinMaxClamp);
|
||||
GLSLANG_EXPORT void setTextureSamplerTransformMode(EShTextureSamplerTransformMode mode);
|
||||
GLSLANG_EXPORT void addBlockStorageOverride(const char* nameStr, glslang::TBlockStorageClass backing);
|
||||
|
||||
GLSLANG_EXPORT void setGlobalUniformBlockName(const char* name);
|
||||
GLSLANG_EXPORT void setAtomicCounterBlockName(const char* name);
|
||||
GLSLANG_EXPORT void setGlobalUniformSet(unsigned int set);
|
||||
GLSLANG_EXPORT void setGlobalUniformBinding(unsigned int binding);
|
||||
GLSLANG_EXPORT void setAtomicCounterBlockSet(unsigned int set);
|
||||
GLSLANG_EXPORT void setAtomicCounterBlockBinding(unsigned int binding);
|
||||
|
||||
// For setting up the environment (cleared to nothingness in the constructor).
|
||||
// These must be called so that parsing is done for the right source language and
|
||||
// target environment, either indirectly through TranslateEnvironment() based on
|
||||
// EShMessages et. al., or directly by the user.
|
||||
//
|
||||
// setEnvInput: The input source language and stage. If generating code for a
|
||||
// specific client, the input client semantics to use and the
|
||||
// version of that client's input semantics to use, otherwise
|
||||
// use EShClientNone and version of 0, e.g. for validation mode.
|
||||
// Note 'version' does not describe the target environment,
|
||||
// just the version of the source dialect to compile under.
|
||||
//
|
||||
// See the definitions of TEnvironment, EShSource, EShLanguage,
|
||||
// and EShClient for choices and more detail.
|
||||
//
|
||||
// setEnvClient: The client that will be hosting the execution, and it's version.
|
||||
// Note 'version' is not the version of the languages involved, but
|
||||
// the version of the client environment.
|
||||
// Use EShClientNone and version of 0 if there is no client, e.g.
|
||||
// for validation mode.
|
||||
//
|
||||
// See EShTargetClientVersion for choices.
|
||||
//
|
||||
// setEnvTarget: The language to translate to when generating code, and that
|
||||
// language's version.
|
||||
// Use EShTargetNone and version of 0 if there is no client, e.g.
|
||||
// for validation mode.
|
||||
//
|
||||
void setEnvInput(EShSource lang, EShLanguage envStage, EShClient client, int version)
|
||||
{
|
||||
environment.input.languageFamily = lang;
|
||||
environment.input.stage = envStage;
|
||||
environment.input.dialect = client;
|
||||
environment.input.dialectVersion = version;
|
||||
}
|
||||
void setEnvClient(EShClient client, EShTargetClientVersion version)
|
||||
{
|
||||
environment.client.client = client;
|
||||
environment.client.version = version;
|
||||
}
|
||||
void setEnvTarget(EShTargetLanguage lang, EShTargetLanguageVersion version)
|
||||
{
|
||||
environment.target.language = lang;
|
||||
environment.target.version = version;
|
||||
}
|
||||
|
||||
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; }
|
||||
|
||||
#ifdef ENABLE_HLSL
|
||||
void setEnvTargetHlslFunctionality1() { environment.target.hlslFunctionality1 = true; }
|
||||
bool getEnvTargetHlslFunctionality1() const { return environment.target.hlslFunctionality1; }
|
||||
#else
|
||||
bool getEnvTargetHlslFunctionality1() const { return false; }
|
||||
#endif
|
||||
|
||||
void setEnvInputVulkanRulesRelaxed() { environment.input.vulkanRulesRelaxed = true; }
|
||||
bool getEnvInputVulkanRulesRelaxed() const { return environment.input.vulkanRulesRelaxed; }
|
||||
|
||||
// Interface to #include handlers.
|
||||
//
|
||||
// To support #include, a client of Glslang does the following:
|
||||
// 1. Call setStringsWithNames to set the source strings and associated
|
||||
// names. For example, the names could be the names of the files
|
||||
// containing the shader sources.
|
||||
// 2. Call parse with an Includer.
|
||||
//
|
||||
// When the Glslang parser encounters an #include directive, it calls
|
||||
// the Includer's include method with the requested include name
|
||||
// together with the current string name. The returned IncludeResult
|
||||
// contains the fully resolved name of the included source, together
|
||||
// with the source text that should replace the #include directive
|
||||
// in the source stream. After parsing that source, Glslang will
|
||||
// release the IncludeResult object.
|
||||
class Includer {
|
||||
public:
|
||||
// An IncludeResult contains the resolved name and content of a source
|
||||
// inclusion.
|
||||
struct IncludeResult {
|
||||
IncludeResult(const std::string& headerName, const char* const headerData, const size_t headerLength, void* userData) :
|
||||
headerName(headerName), headerData(headerData), headerLength(headerLength), userData(userData) { }
|
||||
// For a successful inclusion, the fully resolved name of the requested
|
||||
// include. For example, in a file system-based includer, full resolution
|
||||
// should convert a relative path name into an absolute path name.
|
||||
// For a failed inclusion, this is an empty string.
|
||||
const std::string headerName;
|
||||
// The content and byte length of the requested inclusion. The
|
||||
// Includer producing this IncludeResult retains ownership of the
|
||||
// storage.
|
||||
// For a failed inclusion, the header
|
||||
// field points to a string containing error details.
|
||||
const char* const headerData;
|
||||
const size_t headerLength;
|
||||
// Include resolver's context.
|
||||
void* userData;
|
||||
protected:
|
||||
IncludeResult& operator=(const IncludeResult&);
|
||||
IncludeResult();
|
||||
};
|
||||
|
||||
// For both include methods below:
|
||||
//
|
||||
// Resolves an inclusion request by name, current source name,
|
||||
// and include depth.
|
||||
// On success, returns an IncludeResult containing the resolved name
|
||||
// and content of the include.
|
||||
// On failure, returns a nullptr, or an IncludeResult
|
||||
// with an empty string for the headerName and error details in the
|
||||
// header field.
|
||||
// The Includer retains ownership of the contents
|
||||
// of the returned IncludeResult value, and those contents must
|
||||
// remain valid until the releaseInclude method is called on that
|
||||
// IncludeResult object.
|
||||
//
|
||||
// Note "local" vs. "system" is not an "either/or": "local" is an
|
||||
// extra thing to do over "system". Both might get called, as per
|
||||
// the C++ specification.
|
||||
|
||||
// For the "system" or <>-style includes; search the "system" paths.
|
||||
virtual IncludeResult* includeSystem(const char* /*headerName*/,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) { return nullptr; }
|
||||
|
||||
// For the "local"-only aspect of a "" include. Should not search in the
|
||||
// "system" paths, because on returning a failure, the parser will
|
||||
// call includeSystem() to look in the "system" locations.
|
||||
virtual IncludeResult* includeLocal(const char* /*headerName*/,
|
||||
const char* /*includerName*/,
|
||||
size_t /*inclusionDepth*/) { return nullptr; }
|
||||
|
||||
// Signals that the parser will no longer use the contents of the
|
||||
// specified IncludeResult.
|
||||
virtual void releaseInclude(IncludeResult*) = 0;
|
||||
virtual ~Includer() {}
|
||||
};
|
||||
|
||||
// Fail all Includer searches
|
||||
class ForbidIncluder : public Includer {
|
||||
public:
|
||||
virtual void releaseInclude(IncludeResult*) override { }
|
||||
};
|
||||
|
||||
GLSLANG_EXPORT bool parse(
|
||||
const TBuiltInResource*, int defaultVersion, EProfile defaultProfile,
|
||||
bool forceDefaultVersionAndProfile, bool forwardCompatible,
|
||||
EShMessages, Includer&);
|
||||
|
||||
bool parse(const TBuiltInResource* res, int defaultVersion, EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
TShader::ForbidIncluder includer;
|
||||
return parse(res, defaultVersion, defaultProfile, forceDefaultVersionAndProfile, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
// Equivalent to parse() without a default profile and without forcing defaults.
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages);
|
||||
}
|
||||
|
||||
bool parse(const TBuiltInResource* builtInResources, int defaultVersion, bool forwardCompatible, EShMessages messages,
|
||||
Includer& includer)
|
||||
{
|
||||
return parse(builtInResources, defaultVersion, ENoProfile, false, forwardCompatible, messages, includer);
|
||||
}
|
||||
|
||||
// NOTE: Doing just preprocessing to obtain a correct preprocessed shader string
|
||||
// is not an officially supported or fully working path.
|
||||
GLSLANG_EXPORT bool preprocess(
|
||||
const TBuiltInResource* builtInResources, int defaultVersion,
|
||||
EProfile defaultProfile, bool forceDefaultVersionAndProfile,
|
||||
bool forwardCompatible, EShMessages message, std::string* outputString,
|
||||
Includer& includer);
|
||||
|
||||
GLSLANG_EXPORT const char* getInfoLog();
|
||||
GLSLANG_EXPORT const char* getInfoDebugLog();
|
||||
EShLanguage getStage() const { return stage; }
|
||||
TIntermediate* getIntermediate() const { return intermediate; }
|
||||
|
||||
protected:
|
||||
TPoolAllocator* pool;
|
||||
EShLanguage stage;
|
||||
TCompiler* compiler;
|
||||
TIntermediate* intermediate;
|
||||
TInfoSink* infoSink;
|
||||
// strings and lengths follow the standard for glShaderSource:
|
||||
// strings is an array of numStrings pointers to string data.
|
||||
// lengths can be null, but if not it is an array of numStrings
|
||||
// integers containing the length of the associated strings.
|
||||
// if lengths is null or lengths[n] < 0 the associated strings[n] is
|
||||
// assumed to be null-terminated.
|
||||
// stringNames is the optional names for all the strings. If stringNames
|
||||
// is null, then none of the strings has name. If a certain element in
|
||||
// stringNames is null, then the corresponding string does not have name.
|
||||
const char* const* strings; // explicit code to compile, see previous comment
|
||||
const int* lengths;
|
||||
const char* const* stringNames;
|
||||
int numStrings; // size of the above arrays
|
||||
const char* preamble; // string of implicit code to compile before the explicitly provided code
|
||||
|
||||
// a function in the source string can be renamed FROM this TO the name given in setEntryPoint.
|
||||
std::string sourceEntryPointName;
|
||||
|
||||
TEnvironment environment;
|
||||
|
||||
friend class TProgram;
|
||||
|
||||
private:
|
||||
TShader& operator=(TShader&);
|
||||
};
|
||||
|
||||
#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
|
||||
|
||||
//
|
||||
// A reflection database and its interface, consistent with the OpenGL API reflection queries.
|
||||
//
|
||||
|
||||
// Data needed for just a single object at the granularity exchanged by the reflection API
|
||||
class TObjectReflection {
|
||||
public:
|
||||
GLSLANG_EXPORT TObjectReflection(const std::string& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex);
|
||||
|
||||
GLSLANG_EXPORT const TType* getType() const { return type; }
|
||||
GLSLANG_EXPORT int getBinding() const;
|
||||
GLSLANG_EXPORT void dump() const;
|
||||
static TObjectReflection badReflection() { return TObjectReflection(); }
|
||||
|
||||
std::string name;
|
||||
int offset;
|
||||
int glDefineType;
|
||||
int size; // data size in bytes for a block, array size for a (non-block) object that's an array
|
||||
int index;
|
||||
int counterIndex;
|
||||
int numMembers;
|
||||
int arrayStride; // stride of an array variable
|
||||
int topLevelArraySize; // size of the top-level variable in a storage buffer member
|
||||
int topLevelArrayStride; // stride of the top-level variable in a storage buffer member
|
||||
EShLanguageMask stages;
|
||||
|
||||
protected:
|
||||
TObjectReflection()
|
||||
: offset(-1), glDefineType(-1), size(-1), index(-1), counterIndex(-1), numMembers(-1), arrayStride(0),
|
||||
topLevelArrayStride(0), stages(EShLanguageMask(0)), type(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
const TType* type;
|
||||
};
|
||||
|
||||
class TReflection;
|
||||
class TIoMapper;
|
||||
struct TVarEntryInfo;
|
||||
|
||||
// Allows to customize the binding layout after linking.
|
||||
// All used uniform variables will invoke at least validateBinding.
|
||||
// If validateBinding returned true then the other resolveBinding,
|
||||
// resolveSet, and resolveLocation are invoked to resolve the binding
|
||||
// and descriptor set index respectively.
|
||||
//
|
||||
// Invocations happen in a particular order:
|
||||
// 1) all shader inputs
|
||||
// 2) all shader outputs
|
||||
// 3) all uniforms with binding and set already defined
|
||||
// 4) all uniforms with binding but no set defined
|
||||
// 5) all uniforms with set but no binding defined
|
||||
// 6) all uniforms with no binding and no set defined
|
||||
//
|
||||
// mapIO will use this resolver in two phases. The first
|
||||
// phase is a notification phase, calling the corresponging
|
||||
// notifiy callbacks, this phase ends with a call to endNotifications.
|
||||
// Phase two starts directly after the call to endNotifications
|
||||
// and calls all other callbacks to validate and to get the
|
||||
// bindings, sets, locations, component and color indices.
|
||||
//
|
||||
// NOTE: that still limit checks are applied to bindings and sets
|
||||
// and may result in an error.
|
||||
class TIoMapResolver
|
||||
{
|
||||
public:
|
||||
virtual ~TIoMapResolver() {}
|
||||
|
||||
// Should return true if the resulting/current binding would be okay.
|
||||
// Basic idea is to do aliasing binding checks with this.
|
||||
virtual bool validateBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current binding should be overridden.
|
||||
// Return -1 if the current binding (including no binding) should be kept.
|
||||
virtual int resolveBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current set should be overridden.
|
||||
// Return -1 if the current set (including no set) should be kept.
|
||||
virtual int resolveSet(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveUniformLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return true if the resulting/current setup would be okay.
|
||||
// Basic idea is to do aliasing checks and reject invalid semantic names.
|
||||
virtual bool validateInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current location should be overridden.
|
||||
// Return -1 if the current location (including no location) should be kept.
|
||||
virtual int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current component index should be overridden.
|
||||
// Return -1 if the current component index (including no index) should be kept.
|
||||
virtual int resolveInOutComponent(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Should return a value >= 0 if the current color index should be overridden.
|
||||
// Return -1 if the current color index (including no index) should be kept.
|
||||
virtual int resolveInOutIndex(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a uniform variable
|
||||
virtual void notifyBinding(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Notification of a in or out variable
|
||||
virtual void notifyInOut(EShLanguage stage, TVarEntryInfo& ent) = 0;
|
||||
// Called by mapIO when it starts its notify pass for the given stage
|
||||
virtual void beginNotifications(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the notify pass
|
||||
virtual void endNotifications(EShLanguage stage) = 0;
|
||||
// Called by mipIO when it starts its resolve pass for the given stage
|
||||
virtual void beginResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the resolve pass
|
||||
virtual void endResolve(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it starts its symbol collect for teh given stage
|
||||
virtual void beginCollect(EShLanguage stage) = 0;
|
||||
// Called by mapIO when it has finished the symbol collect
|
||||
virtual void endCollect(EShLanguage stage) = 0;
|
||||
// Called by TSlotCollector to resolve storage locations or bindings
|
||||
virtual void reserverStorageSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by TSlotCollector to resolve resource locations or bindings
|
||||
virtual void reserverResourceSlot(TVarEntryInfo& ent, TInfoSink& infoSink) = 0;
|
||||
// Called by mapIO.addStage to set shader stage mask to mark a stage be added to this pipeline
|
||||
virtual void addStage(EShLanguage stage, TIntermediate& stageIntermediate) = 0;
|
||||
};
|
||||
|
||||
#endif // !GLSLANG_WEB && !GLSLANG_ANGLE
|
||||
|
||||
// Make one TProgram per set of shaders that will get linked together. Add all
|
||||
// the shaders that are to be linked together. After calling shader.parse()
|
||||
// for all shaders, call link().
|
||||
//
|
||||
// N.B.: Destruct a linked program *before* destructing the shaders linked into it.
|
||||
//
|
||||
class TProgram {
|
||||
public:
|
||||
GLSLANG_EXPORT TProgram();
|
||||
GLSLANG_EXPORT virtual ~TProgram();
|
||||
void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
|
||||
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; }
|
||||
// Link Validation interface
|
||||
GLSLANG_EXPORT bool link(EShMessages);
|
||||
GLSLANG_EXPORT const char* getInfoLog();
|
||||
GLSLANG_EXPORT const char* getInfoDebugLog();
|
||||
|
||||
TIntermediate* getIntermediate(EShLanguage stage) const { return intermediate[stage]; }
|
||||
|
||||
#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
|
||||
|
||||
// Reflection Interface
|
||||
|
||||
// call first, to do liveness analysis, index mapping, etc.; returns false on failure
|
||||
GLSLANG_EXPORT bool buildReflection(int opts = EShReflectionDefault);
|
||||
GLSLANG_EXPORT unsigned getLocalSize(int dim) const; // return dim'th local size
|
||||
GLSLANG_EXPORT int getReflectionIndex(const char *name) const;
|
||||
GLSLANG_EXPORT int getReflectionPipeIOIndex(const char* name, const bool inOrOut) const;
|
||||
GLSLANG_EXPORT int getNumUniformVariables() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getUniform(int index) const;
|
||||
GLSLANG_EXPORT int getNumUniformBlocks() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getUniformBlock(int index) const;
|
||||
GLSLANG_EXPORT int getNumPipeInputs() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getPipeInput(int index) const;
|
||||
GLSLANG_EXPORT int getNumPipeOutputs() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getPipeOutput(int index) const;
|
||||
GLSLANG_EXPORT int getNumBufferVariables() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getBufferVariable(int index) const;
|
||||
GLSLANG_EXPORT int getNumBufferBlocks() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getBufferBlock(int index) const;
|
||||
GLSLANG_EXPORT int getNumAtomicCounters() const;
|
||||
GLSLANG_EXPORT const TObjectReflection& getAtomicCounter(int index) const;
|
||||
|
||||
// Legacy Reflection Interface - expressed in terms of above interface
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_UNIFORMS)
|
||||
int getNumLiveUniformVariables() const { return getNumUniformVariables(); }
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_UNIFORM_BLOCKS)
|
||||
int getNumLiveUniformBlocks() const { return getNumUniformBlocks(); }
|
||||
|
||||
// can be used for glGetProgramiv(GL_ACTIVE_ATTRIBUTES)
|
||||
int getNumLiveAttributes() const { return getNumPipeInputs(); }
|
||||
|
||||
// can be used for glGetUniformIndices()
|
||||
int getUniformIndex(const char *name) const { return getReflectionIndex(name); }
|
||||
|
||||
int getPipeIOIndex(const char *name, const bool inOrOut) const
|
||||
{ return getReflectionPipeIOIndex(name, inOrOut); }
|
||||
|
||||
// can be used for "name" part of glGetActiveUniform()
|
||||
const char *getUniformName(int index) const { return getUniform(index).name.c_str(); }
|
||||
|
||||
// returns the binding number
|
||||
int getUniformBinding(int index) const { return getUniform(index).getBinding(); }
|
||||
|
||||
// returns Shaders Stages where a Uniform is present
|
||||
EShLanguageMask getUniformStages(int index) const { return getUniform(index).stages; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_BLOCK_INDEX)
|
||||
int getUniformBlockIndex(int index) const { return getUniform(index).index; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_TYPE)
|
||||
int getUniformType(int index) const { return getUniform(index).glDefineType; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_OFFSET)
|
||||
int getUniformBufferOffset(int index) const { return getUniform(index).offset; }
|
||||
|
||||
// can be used for glGetActiveUniformsiv(GL_UNIFORM_SIZE)
|
||||
int getUniformArraySize(int index) const { return getUniform(index).size; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getUniformTType(int index) const { return getUniform(index).getType(); }
|
||||
|
||||
// can be used for glGetActiveUniformBlockName()
|
||||
const char *getUniformBlockName(int index) const { return getUniformBlock(index).name.c_str(); }
|
||||
|
||||
// can be used for glGetActiveUniformBlockiv(UNIFORM_BLOCK_DATA_SIZE)
|
||||
int getUniformBlockSize(int index) const { return getUniformBlock(index).size; }
|
||||
|
||||
// returns the block binding number
|
||||
int getUniformBlockBinding(int index) const { return getUniformBlock(index).getBinding(); }
|
||||
|
||||
// returns block index of associated counter.
|
||||
int getUniformBlockCounterIndex(int index) const { return getUniformBlock(index).counterIndex; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getUniformBlockTType(int index) const { return getUniformBlock(index).getType(); }
|
||||
|
||||
// can be used for glGetActiveAttrib()
|
||||
const char *getAttributeName(int index) const { return getPipeInput(index).name.c_str(); }
|
||||
|
||||
// can be used for glGetActiveAttrib()
|
||||
int getAttributeType(int index) const { return getPipeInput(index).glDefineType; }
|
||||
|
||||
// returns a TType*
|
||||
const TType *getAttributeTType(int index) const { return getPipeInput(index).getType(); }
|
||||
|
||||
GLSLANG_EXPORT void dumpReflection();
|
||||
// I/O mapping: apply base offsets and map live unbound variables
|
||||
// If resolver is not provided it uses the previous approach
|
||||
// and respects auto assignment and offsets.
|
||||
GLSLANG_EXPORT bool mapIO(TIoMapResolver* pResolver = nullptr, TIoMapper* pIoMapper = nullptr);
|
||||
#endif // !GLSLANG_WEB && !GLSLANG_ANGLE
|
||||
|
||||
protected:
|
||||
GLSLANG_EXPORT bool linkStage(EShLanguage, EShMessages);
|
||||
GLSLANG_EXPORT bool crossStageCheck(EShMessages);
|
||||
|
||||
TPoolAllocator* pool;
|
||||
std::list<TShader*> stages[EShLangCount];
|
||||
TIntermediate* intermediate[EShLangCount];
|
||||
bool newedIntermediate[EShLangCount]; // track which intermediate were "new" versus reusing a singleton unit in a stage
|
||||
TInfoSink* infoSink;
|
||||
#if !defined(GLSLANG_WEB) && !defined(GLSLANG_ANGLE)
|
||||
TReflection* reflection;
|
||||
#endif
|
||||
bool linked;
|
||||
|
||||
private:
|
||||
TProgram(TProgram&);
|
||||
TProgram& operator=(TProgram&);
|
||||
};
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // _COMPILER_INTERFACE_INCLUDED_
|
||||
@@ -0,0 +1,61 @@
|
||||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if defined(_MSC_VER) && _MSC_VER >= 1900
|
||||
#pragma warning(disable : 4464) // relative include path contains '..'
|
||||
#endif
|
||||
|
||||
#include "SpvTools.h"
|
||||
#include "glslang/Include/intermediate.h"
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void GetSpirvVersion(std::string&);
|
||||
int GetSpirvGeneratorVersion();
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
SpvOptions* options = nullptr);
|
||||
void GlslangToSpv(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger* logger, SpvOptions* options = nullptr);
|
||||
void OutputSpvBin(const std::vector<unsigned int>& spirv, const char* baseName);
|
||||
void OutputSpvHex(const std::vector<unsigned int>& spirv, const char* baseName, const char* varName);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
//
|
||||
// Copyright (C) 2016 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#ifndef GLSLANG_SPIRV_LOGGER_H
|
||||
#define GLSLANG_SPIRV_LOGGER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// A class for holding all SPIR-V build status messages, including
|
||||
// missing/TBD functionalities, warnings, and errors.
|
||||
class SpvBuildLogger {
|
||||
public:
|
||||
SpvBuildLogger() {}
|
||||
|
||||
#ifdef GLSLANG_WEB
|
||||
void tbdFunctionality(const std::string& f) { }
|
||||
void missingFunctionality(const std::string& f) { }
|
||||
void warning(const std::string& w) { }
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
std::string getAllMessages() { return ""; }
|
||||
#else
|
||||
|
||||
// Registers a TBD functionality.
|
||||
void tbdFunctionality(const std::string& f);
|
||||
// Registers a missing functionality.
|
||||
void missingFunctionality(const std::string& f);
|
||||
|
||||
// Logs a warning.
|
||||
void warning(const std::string& w) { warnings.push_back(w); }
|
||||
// Logs an error.
|
||||
void error(const std::string& e) { errors.push_back(e); }
|
||||
|
||||
// Returns all messages accumulated in the order of:
|
||||
// TBD functionalities, missing functionalities, warnings, errors.
|
||||
std::string getAllMessages() const;
|
||||
#endif
|
||||
|
||||
private:
|
||||
SpvBuildLogger(const SpvBuildLogger&);
|
||||
|
||||
std::vector<std::string> tbdFeatures;
|
||||
std::vector<std::string> missingFeatures;
|
||||
std::vector<std::string> warnings;
|
||||
std::vector<std::string> errors;
|
||||
};
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // GLSLANG_SPIRV_LOGGER_H
|
||||
@@ -0,0 +1,304 @@
|
||||
//
|
||||
// Copyright (C) 2015 LunarG, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#ifndef SPIRVREMAPPER_H
|
||||
#define SPIRVREMAPPER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <cstdlib>
|
||||
#include <exception>
|
||||
|
||||
namespace spv {
|
||||
|
||||
// MSVC defines __cplusplus as an older value, even when it supports almost all of 11.
|
||||
// We handle that here by making our own symbol.
|
||||
#if __cplusplus >= 201103L || (defined(_MSC_VER) && _MSC_VER >= 1700)
|
||||
# define use_cpp11 1
|
||||
#endif
|
||||
|
||||
class spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
enum Options {
|
||||
NONE = 0,
|
||||
STRIP = (1<<0),
|
||||
MAP_TYPES = (1<<1),
|
||||
MAP_NAMES = (1<<2),
|
||||
MAP_FUNCS = (1<<3),
|
||||
DCE_FUNCS = (1<<4),
|
||||
DCE_VARS = (1<<5),
|
||||
DCE_TYPES = (1<<6),
|
||||
OPT_LOADSTORE = (1<<7),
|
||||
OPT_FWD_LS = (1<<8), // EXPERIMENTAL: PRODUCES INVALID SCHEMA-0 SPIRV
|
||||
MAP_ALL = (MAP_TYPES | MAP_NAMES | MAP_FUNCS),
|
||||
DCE_ALL = (DCE_FUNCS | DCE_VARS | DCE_TYPES),
|
||||
OPT_ALL = (OPT_LOADSTORE),
|
||||
|
||||
ALL_BUT_STRIP = (MAP_ALL | DCE_ALL | OPT_ALL),
|
||||
DO_EVERYTHING = (STRIP | ALL_BUT_STRIP)
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#if !defined (use_cpp11)
|
||||
#include <cstdio>
|
||||
#include <cstdint>
|
||||
|
||||
namespace spv {
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int /*verbose = 0*/) { }
|
||||
|
||||
void remap(std::vector<std::uint32_t>& /*spv*/, unsigned int /*opts = 0*/)
|
||||
{
|
||||
printf("Tool not compiled for C++11, which is required for SPIR-V remapping.\n");
|
||||
exit(5);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#else // defined (use_cpp11)
|
||||
|
||||
#include <functional>
|
||||
#include <cstdint>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <map>
|
||||
#include <set>
|
||||
#include <cassert>
|
||||
|
||||
#include "spirv.hpp"
|
||||
#include "spvIR.h"
|
||||
|
||||
namespace spv {
|
||||
|
||||
// class to hold SPIR-V binary data for remapping, DCE, and debug stripping
|
||||
class spirvbin_t : public spirvbin_base_t
|
||||
{
|
||||
public:
|
||||
spirvbin_t(int verbose = 0) : entryPoint(spv::NoResult), largestNewId(0), verbose(verbose), errorLatch(false)
|
||||
{ }
|
||||
|
||||
virtual ~spirvbin_t() { }
|
||||
|
||||
// remap on an existing binary in memory
|
||||
void remap(std::vector<std::uint32_t>& spv, std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Type for error/log handler functions
|
||||
typedef std::function<void(const std::string&)> errorfn_t;
|
||||
typedef std::function<void(const std::string&)> logfn_t;
|
||||
|
||||
// Register error/log handling functions (can be lambda fn / functor / etc)
|
||||
static void registerErrorHandler(errorfn_t handler) { errorHandler = handler; }
|
||||
static void registerLogHandler(logfn_t handler) { logHandler = handler; }
|
||||
|
||||
protected:
|
||||
// This can be overridden to provide other message behavior if needed
|
||||
virtual void msg(int minVerbosity, int indent, const std::string& txt) const;
|
||||
|
||||
private:
|
||||
// Local to global, or global to local ID map
|
||||
typedef std::unordered_map<spv::Id, spv::Id> idmap_t;
|
||||
typedef std::unordered_set<spv::Id> idset_t;
|
||||
typedef std::unordered_map<spv::Id, int> blockmap_t;
|
||||
|
||||
void remap(std::uint32_t opts = DO_EVERYTHING);
|
||||
|
||||
// Map of names to IDs
|
||||
typedef std::unordered_map<std::string, spv::Id> namemap_t;
|
||||
|
||||
typedef std::uint32_t spirword_t;
|
||||
|
||||
typedef std::pair<unsigned, unsigned> range_t;
|
||||
typedef std::function<void(spv::Id&)> idfn_t;
|
||||
typedef std::function<bool(spv::Op, unsigned start)> instfn_t;
|
||||
|
||||
// Special Values for ID map:
|
||||
static const spv::Id unmapped; // unchanged from default value
|
||||
static const spv::Id unused; // unused ID
|
||||
static const int header_size; // SPIR header = 5 words
|
||||
|
||||
class id_iterator_t;
|
||||
|
||||
// For mapping type entries between different shaders
|
||||
typedef std::vector<spirword_t> typeentry_t;
|
||||
typedef std::map<spv::Id, typeentry_t> globaltypes_t;
|
||||
|
||||
// A set that preserves position order, and a reverse map
|
||||
typedef std::set<int> posmap_t;
|
||||
typedef std::unordered_map<spv::Id, int> posmap_rev_t;
|
||||
|
||||
// Maps and ID to the size of its base type, if known.
|
||||
typedef std::unordered_map<spv::Id, unsigned> typesize_map_t;
|
||||
|
||||
// handle error
|
||||
void error(const std::string& txt) const { errorLatch = true; errorHandler(txt); }
|
||||
|
||||
bool isConstOp(spv::Op opCode) const;
|
||||
bool isTypeOp(spv::Op opCode) const;
|
||||
bool isStripOp(spv::Op opCode) const;
|
||||
bool isFlowCtrl(spv::Op opCode) const;
|
||||
range_t literalRange(spv::Op opCode) const;
|
||||
range_t typeRange(spv::Op opCode) const;
|
||||
range_t constRange(spv::Op opCode) const;
|
||||
unsigned typeSizeInWords(spv::Id id) const;
|
||||
unsigned idTypeSizeInWords(spv::Id id) const;
|
||||
|
||||
spv::Id& asId(unsigned word) { return spv[word]; }
|
||||
const spv::Id& asId(unsigned word) const { return spv[word]; }
|
||||
spv::Op asOpCode(unsigned word) const { return opOpCode(spv[word]); }
|
||||
std::uint32_t asOpCodeHash(unsigned word);
|
||||
spv::Decoration asDecoration(unsigned word) const { return spv::Decoration(spv[word]); }
|
||||
unsigned asWordCount(unsigned word) const { return opWordCount(spv[word]); }
|
||||
spv::Id asTypeConstId(unsigned word) const { return asId(word + (isTypeOp(asOpCode(word)) ? 1 : 2)); }
|
||||
unsigned idPos(spv::Id id) const;
|
||||
|
||||
static unsigned opWordCount(spirword_t data) { return data >> spv::WordCountShift; }
|
||||
static spv::Op opOpCode(spirword_t data) { return spv::Op(data & spv::OpCodeMask); }
|
||||
|
||||
// Header access & set methods
|
||||
spirword_t magic() const { return spv[0]; } // return magic number
|
||||
spirword_t bound() const { return spv[3]; } // return Id bound from header
|
||||
spirword_t bound(spirword_t b) { return spv[3] = b; }
|
||||
spirword_t genmagic() const { return spv[2]; } // generator magic
|
||||
spirword_t genmagic(spirword_t m) { return spv[2] = m; }
|
||||
spirword_t schemaNum() const { return spv[4]; } // schema number from header
|
||||
|
||||
// Mapping fns: get
|
||||
spv::Id localId(spv::Id id) const { return idMapL[id]; }
|
||||
|
||||
// Mapping fns: set
|
||||
inline spv::Id localId(spv::Id id, spv::Id newId);
|
||||
void countIds(spv::Id id);
|
||||
|
||||
// Return next unused new local ID.
|
||||
// NOTE: boost::dynamic_bitset would be more efficient due to find_next(),
|
||||
// which std::vector<bool> doens't have.
|
||||
inline spv::Id nextUnusedId(spv::Id id);
|
||||
|
||||
void buildLocalMaps();
|
||||
std::string literalString(unsigned word) const; // Return literal as a std::string
|
||||
int literalStringWords(const std::string& str) const { return (int(str.size())+4)/4; }
|
||||
|
||||
bool isNewIdMapped(spv::Id newId) const { return isMapped(newId); }
|
||||
bool isOldIdUnmapped(spv::Id oldId) const { return localId(oldId) == unmapped; }
|
||||
bool isOldIdUnused(spv::Id oldId) const { return localId(oldId) == unused; }
|
||||
bool isOldIdMapped(spv::Id oldId) const { return !isOldIdUnused(oldId) && !isOldIdUnmapped(oldId); }
|
||||
bool isFunction(spv::Id oldId) const { return fnPos.find(oldId) != fnPos.end(); }
|
||||
|
||||
// bool matchType(const globaltypes_t& globalTypes, spv::Id lt, spv::Id gt) const;
|
||||
// spv::Id findType(const globaltypes_t& globalTypes, spv::Id lt) const;
|
||||
std::uint32_t hashType(unsigned typeStart) const;
|
||||
|
||||
spirvbin_t& process(instfn_t, idfn_t, unsigned begin = 0, unsigned end = 0);
|
||||
int processInstruction(unsigned word, instfn_t, idfn_t);
|
||||
|
||||
void validate() const;
|
||||
void mapTypeConst();
|
||||
void mapFnBodies();
|
||||
void optLoadStore();
|
||||
void dceFuncs();
|
||||
void dceVars();
|
||||
void dceTypes();
|
||||
void mapNames();
|
||||
void foldIds(); // fold IDs to smallest space
|
||||
void forwardLoadStores(); // load store forwarding (EXPERIMENTAL)
|
||||
void offsetIds(); // create relative offset IDs
|
||||
|
||||
void applyMap(); // remap per local name map
|
||||
void mapRemainder(); // map any IDs we haven't touched yet
|
||||
void stripDebug(); // strip all debug info
|
||||
void stripDeadRefs(); // strips debug info for now-dead references after DCE
|
||||
void strip(); // remove debug symbols
|
||||
|
||||
std::vector<spirword_t> spv; // SPIR words
|
||||
|
||||
namemap_t nameMap; // ID names from OpName
|
||||
|
||||
// Since we want to also do binary ops, we can't use std::vector<bool>. we could use
|
||||
// boost::dynamic_bitset, but we're trying to avoid a boost dependency.
|
||||
typedef std::uint64_t bits_t;
|
||||
std::vector<bits_t> mapped; // which new IDs have been mapped
|
||||
static const int mBits = sizeof(bits_t) * 4;
|
||||
|
||||
bool isMapped(spv::Id id) const { return id < maxMappedId() && ((mapped[id/mBits] & (1LL<<(id%mBits))) != 0); }
|
||||
void setMapped(spv::Id id) { resizeMapped(id); mapped[id/mBits] |= (1LL<<(id%mBits)); }
|
||||
void resizeMapped(spv::Id id) { if (id >= maxMappedId()) mapped.resize(id/mBits+1, 0); }
|
||||
size_t maxMappedId() const { return mapped.size() * mBits; }
|
||||
|
||||
// Add a strip range for a given instruction starting at 'start'
|
||||
// Note: avoiding brace initializers to please older versions os MSVC.
|
||||
void stripInst(unsigned start) { stripRange.push_back(range_t(start, start + asWordCount(start))); }
|
||||
|
||||
// Function start and end. use unordered_map because we'll have
|
||||
// many fewer functions than IDs.
|
||||
std::unordered_map<spv::Id, range_t> fnPos;
|
||||
|
||||
// Which functions are called, anywhere in the module, with a call count
|
||||
std::unordered_map<spv::Id, int> fnCalls;
|
||||
|
||||
posmap_t typeConstPos; // word positions that define types & consts (ordered)
|
||||
posmap_rev_t idPosR; // reverse map from IDs to positions
|
||||
typesize_map_t idTypeSizeMap; // maps each ID to its type size, if known.
|
||||
|
||||
std::vector<spv::Id> idMapL; // ID {M}ap from {L}ocal to {G}lobal IDs
|
||||
|
||||
spv::Id entryPoint; // module entry point
|
||||
spv::Id largestNewId; // biggest new ID we have mapped anything to
|
||||
|
||||
// Sections of the binary to strip, given as [begin,end)
|
||||
std::vector<range_t> stripRange;
|
||||
|
||||
// processing options:
|
||||
std::uint32_t options;
|
||||
int verbose; // verbosity level
|
||||
|
||||
// Error latch: this is set if the error handler is ever executed. It would be better to
|
||||
// use a try/catch block and throw, but that's not desired for certain environments, so
|
||||
// this is the alternative.
|
||||
mutable bool errorLatch;
|
||||
|
||||
static errorfn_t errorHandler;
|
||||
static logfn_t logHandler;
|
||||
};
|
||||
|
||||
} // namespace SPV
|
||||
|
||||
#endif // defined (use_cpp11)
|
||||
#endif // SPIRVREMAPPER_H
|
||||
@@ -0,0 +1,93 @@
|
||||
//
|
||||
// Copyright (C) 2014-2016 LunarG, Inc.
|
||||
// Copyright (C) 2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
//
|
||||
// Call into SPIRV-Tools to disassemble, validate, and optimize.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef GLSLANG_SPV_TOOLS_H
|
||||
#define GLSLANG_SPV_TOOLS_H
|
||||
|
||||
#if ENABLE_OPT
|
||||
#include <vector>
|
||||
#include <ostream>
|
||||
#include "spirv-tools/libspirv.h"
|
||||
#endif
|
||||
|
||||
#include "glslang/MachineIndependent/localintermediate.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace glslang {
|
||||
|
||||
struct SpvOptions {
|
||||
SpvOptions() : generateDebugInfo(false), stripDebugInfo(false), disableOptimizer(true),
|
||||
optimizeSize(false), disassemble(false), validate(false) { }
|
||||
bool generateDebugInfo;
|
||||
bool stripDebugInfo;
|
||||
bool disableOptimizer;
|
||||
bool optimizeSize;
|
||||
bool disassemble;
|
||||
bool validate;
|
||||
};
|
||||
|
||||
#if ENABLE_OPT
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V using a SPV_ENV_UNIVERSAL_1_3 environment.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv);
|
||||
|
||||
// Use the SPIRV-Tools disassembler to print SPIR-V with a provided SPIR-V environment.
|
||||
void SpirvToolsDisassemble(std::ostream& out, const std::vector<unsigned int>& spirv,
|
||||
spv_target_env requested_context);
|
||||
|
||||
// Apply the SPIRV-Tools validator to generated SPIR-V.
|
||||
void SpirvToolsValidate(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, bool prelegalization);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to generated SPIR-V. HLSL SPIR-V is legalized in the process.
|
||||
void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector<unsigned int>& spirv,
|
||||
spv::SpvBuildLogger*, const SpvOptions*);
|
||||
|
||||
// Apply the SPIRV-Tools optimizer to strip debug info from SPIR-V. This is implicitly done by
|
||||
// SpirvToolsTransform if spvOptions->stripDebugInfo is set, but can be called separately if
|
||||
// optimization is disabled.
|
||||
void SpirvToolsStripDebugInfo(const glslang::TIntermediate& intermediate,
|
||||
std::vector<unsigned int>& spirv, spv::SpvBuildLogger*);
|
||||
|
||||
#endif
|
||||
|
||||
} // end namespace glslang
|
||||
|
||||
#endif // GLSLANG_SPV_TOOLS_H
|
||||
+2293
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,508 @@
|
||||
//
|
||||
// Copyright (C) 2014 LunarG, Inc.
|
||||
// Copyright (C) 2015-2018 Google, Inc.
|
||||
//
|
||||
// All rights reserved.
|
||||
//
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
//
|
||||
// Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
//
|
||||
// Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
//
|
||||
// Neither the name of 3Dlabs Inc. Ltd. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||||
// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||||
// COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||||
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
// LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||||
// LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// SPIRV-IR
|
||||
//
|
||||
// Simple in-memory representation (IR) of SPIRV. Just for holding
|
||||
// Each function's CFG of blocks. Has this hierarchy:
|
||||
// - Module, which is a list of
|
||||
// - Function, which is a list of
|
||||
// - Block, which is a list of
|
||||
// - Instruction
|
||||
//
|
||||
|
||||
#pragma once
|
||||
#ifndef spvIR_H
|
||||
#define spvIR_H
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cassert>
|
||||
#include <functional>
|
||||
#include <iostream>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <set>
|
||||
|
||||
namespace spv {
|
||||
|
||||
class Block;
|
||||
class Function;
|
||||
class Module;
|
||||
|
||||
const Id NoResult = 0;
|
||||
const Id NoType = 0;
|
||||
|
||||
const Decoration NoPrecision = DecorationMax;
|
||||
|
||||
#ifdef __GNUC__
|
||||
# define POTENTIALLY_UNUSED __attribute__((unused))
|
||||
#else
|
||||
# define POTENTIALLY_UNUSED
|
||||
#endif
|
||||
|
||||
POTENTIALLY_UNUSED
|
||||
const MemorySemanticsMask MemorySemanticsAllMemory =
|
||||
(MemorySemanticsMask)(MemorySemanticsUniformMemoryMask |
|
||||
MemorySemanticsWorkgroupMemoryMask |
|
||||
MemorySemanticsAtomicCounterMemoryMask |
|
||||
MemorySemanticsImageMemoryMask);
|
||||
|
||||
struct IdImmediate {
|
||||
bool isId; // true if word is an Id, false if word is an immediate
|
||||
unsigned word;
|
||||
IdImmediate(bool i, unsigned w) : isId(i), word(w) {}
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR instruction.
|
||||
//
|
||||
|
||||
class Instruction {
|
||||
public:
|
||||
Instruction(Id resultId, Id typeId, Op opCode) : resultId(resultId), typeId(typeId), opCode(opCode), block(nullptr) { }
|
||||
explicit Instruction(Op opCode) : resultId(NoResult), typeId(NoType), opCode(opCode), block(nullptr) { }
|
||||
virtual ~Instruction() {}
|
||||
void addIdOperand(Id id) {
|
||||
operands.push_back(id);
|
||||
idOperand.push_back(true);
|
||||
}
|
||||
void addImmediateOperand(unsigned int immediate) {
|
||||
operands.push_back(immediate);
|
||||
idOperand.push_back(false);
|
||||
}
|
||||
void setImmediateOperand(unsigned idx, unsigned int immediate) {
|
||||
assert(!idOperand[idx]);
|
||||
operands[idx] = immediate;
|
||||
}
|
||||
|
||||
void addStringOperand(const char* str)
|
||||
{
|
||||
unsigned int word;
|
||||
char* wordString = (char*)&word;
|
||||
char* wordPtr = wordString;
|
||||
int charCount = 0;
|
||||
char c;
|
||||
do {
|
||||
c = *(str++);
|
||||
*(wordPtr++) = c;
|
||||
++charCount;
|
||||
if (charCount == 4) {
|
||||
addImmediateOperand(word);
|
||||
wordPtr = wordString;
|
||||
charCount = 0;
|
||||
}
|
||||
} while (c != 0);
|
||||
|
||||
// deal with partial last word
|
||||
if (charCount > 0) {
|
||||
// pad with 0s
|
||||
for (; charCount < 4; ++charCount)
|
||||
*(wordPtr++) = 0;
|
||||
addImmediateOperand(word);
|
||||
}
|
||||
}
|
||||
bool isIdOperand(int op) const { return idOperand[op]; }
|
||||
void setBlock(Block* b) { block = b; }
|
||||
Block* getBlock() const { return block; }
|
||||
Op getOpCode() const { return opCode; }
|
||||
int getNumOperands() const
|
||||
{
|
||||
assert(operands.size() == idOperand.size());
|
||||
return (int)operands.size();
|
||||
}
|
||||
Id getResultId() const { return resultId; }
|
||||
Id getTypeId() const { return typeId; }
|
||||
Id getIdOperand(int op) const {
|
||||
assert(idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
unsigned int getImmediateOperand(int op) const {
|
||||
assert(!idOperand[op]);
|
||||
return operands[op];
|
||||
}
|
||||
|
||||
// Write out the binary form.
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// Compute the wordCount
|
||||
unsigned int wordCount = 1;
|
||||
if (typeId)
|
||||
++wordCount;
|
||||
if (resultId)
|
||||
++wordCount;
|
||||
wordCount += (unsigned int)operands.size();
|
||||
|
||||
// Write out the beginning of the instruction
|
||||
out.push_back(((wordCount) << WordCountShift) | opCode);
|
||||
if (typeId)
|
||||
out.push_back(typeId);
|
||||
if (resultId)
|
||||
out.push_back(resultId);
|
||||
|
||||
// Write out the operands
|
||||
for (int op = 0; op < (int)operands.size(); ++op)
|
||||
out.push_back(operands[op]);
|
||||
}
|
||||
|
||||
protected:
|
||||
Instruction(const Instruction&);
|
||||
Id resultId;
|
||||
Id typeId;
|
||||
Op opCode;
|
||||
std::vector<Id> operands; // operands, both <id> and immediates (both are unsigned int)
|
||||
std::vector<bool> idOperand; // true for operands that are <id>, false for immediates
|
||||
Block* block;
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR block.
|
||||
//
|
||||
|
||||
class Block {
|
||||
public:
|
||||
Block(Id id, Function& parent);
|
||||
virtual ~Block()
|
||||
{
|
||||
}
|
||||
|
||||
Id getId() { return instructions.front()->getResultId(); }
|
||||
|
||||
Function& getParent() const { return parent; }
|
||||
void addInstruction(std::unique_ptr<Instruction> inst);
|
||||
void addPredecessor(Block* pred) { predecessors.push_back(pred); pred->successors.push_back(this);}
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst) { localVariables.push_back(std::move(inst)); }
|
||||
const std::vector<Block*>& getPredecessors() const { return predecessors; }
|
||||
const std::vector<Block*>& getSuccessors() const { return successors; }
|
||||
const std::vector<std::unique_ptr<Instruction> >& getInstructions() const {
|
||||
return instructions;
|
||||
}
|
||||
const std::vector<std::unique_ptr<Instruction> >& getLocalVariables() const { return localVariables; }
|
||||
void setUnreachable() { unreachable = true; }
|
||||
bool isUnreachable() const { return unreachable; }
|
||||
// Returns the block's merge instruction, if one exists (otherwise null).
|
||||
const Instruction* getMergeInstruction() const {
|
||||
if (instructions.size() < 2) return nullptr;
|
||||
const Instruction* nextToLast = (instructions.cend() - 2)->get();
|
||||
switch (nextToLast->getOpCode()) {
|
||||
case OpSelectionMerge:
|
||||
case OpLoopMerge:
|
||||
return nextToLast;
|
||||
default:
|
||||
return nullptr;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Change this block into a canonical dead merge block. Delete instructions
|
||||
// as necessary. A canonical dead merge block has only an OpLabel and an
|
||||
// OpUnreachable.
|
||||
void rewriteAsCanonicalUnreachableMerge() {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
addInstruction(std::unique_ptr<Instruction>(new Instruction(OpUnreachable)));
|
||||
}
|
||||
// Change this block into a canonical dead continue target branching to the
|
||||
// given header ID. Delete instructions as necessary. A canonical dead continue
|
||||
// target has only an OpLabel and an unconditional branch back to the corresponding
|
||||
// header.
|
||||
void rewriteAsCanonicalUnreachableContinue(Block* header) {
|
||||
assert(localVariables.empty());
|
||||
// Delete all instructions except for the label.
|
||||
assert(instructions.size() > 0);
|
||||
instructions.resize(1);
|
||||
successors.clear();
|
||||
// Add OpBranch back to the header.
|
||||
assert(header != nullptr);
|
||||
Instruction* branch = new Instruction(OpBranch);
|
||||
branch->addIdOperand(header->getId());
|
||||
addInstruction(std::unique_ptr<Instruction>(branch));
|
||||
successors.push_back(header);
|
||||
}
|
||||
|
||||
bool isTerminated() const
|
||||
{
|
||||
switch (instructions.back()->getOpCode()) {
|
||||
case OpBranch:
|
||||
case OpBranchConditional:
|
||||
case OpSwitch:
|
||||
case OpKill:
|
||||
case OpTerminateInvocation:
|
||||
case OpReturn:
|
||||
case OpReturnValue:
|
||||
case OpUnreachable:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
instructions[0]->dump(out);
|
||||
for (int i = 0; i < (int)localVariables.size(); ++i)
|
||||
localVariables[i]->dump(out);
|
||||
for (int i = 1; i < (int)instructions.size(); ++i)
|
||||
instructions[i]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Block(const Block&);
|
||||
Block& operator=(Block&);
|
||||
|
||||
// To enforce keeping parent and ownership in sync:
|
||||
friend Function;
|
||||
|
||||
std::vector<std::unique_ptr<Instruction> > instructions;
|
||||
std::vector<Block*> predecessors, successors;
|
||||
std::vector<std::unique_ptr<Instruction> > localVariables;
|
||||
Function& parent;
|
||||
|
||||
// track whether this block is known to be uncreachable (not necessarily
|
||||
// true for all unreachable blocks, but should be set at least
|
||||
// for the extraneous ones introduced by the builder).
|
||||
bool unreachable;
|
||||
};
|
||||
|
||||
// The different reasons for reaching a block in the inReadableOrder traversal.
|
||||
enum ReachReason {
|
||||
// Reachable from the entry block via transfers of control, i.e. branches.
|
||||
ReachViaControlFlow = 0,
|
||||
// A continue target that is not reachable via control flow.
|
||||
ReachDeadContinue,
|
||||
// A merge block that is not reachable via control flow.
|
||||
ReachDeadMerge
|
||||
};
|
||||
|
||||
// Traverses the control-flow graph rooted at root in an order suited for
|
||||
// readable code generation. Invokes callback at every node in the traversal
|
||||
// order. The callback arguments are:
|
||||
// - the block,
|
||||
// - the reason we reached the block,
|
||||
// - if the reason was that block is an unreachable continue or unreachable merge block
|
||||
// then the last parameter is the corresponding header block.
|
||||
void inReadableOrder(Block* root, std::function<void(Block*, ReachReason, Block* header)> callback);
|
||||
|
||||
//
|
||||
// SPIR-V IR Function.
|
||||
//
|
||||
|
||||
class Function {
|
||||
public:
|
||||
Function(Id id, Id resultType, Id functionType, Id firstParam, Module& parent);
|
||||
virtual ~Function()
|
||||
{
|
||||
for (int i = 0; i < (int)parameterInstructions.size(); ++i)
|
||||
delete parameterInstructions[i];
|
||||
|
||||
for (int i = 0; i < (int)blocks.size(); ++i)
|
||||
delete blocks[i];
|
||||
}
|
||||
Id getId() const { return functionInstruction.getResultId(); }
|
||||
Id getParamId(int p) const { return parameterInstructions[p]->getResultId(); }
|
||||
Id getParamType(int p) const { return parameterInstructions[p]->getTypeId(); }
|
||||
|
||||
void addBlock(Block* block) { blocks.push_back(block); }
|
||||
void removeBlock(Block* block)
|
||||
{
|
||||
auto found = find(blocks.begin(), blocks.end(), block);
|
||||
assert(found != blocks.end());
|
||||
blocks.erase(found);
|
||||
delete block;
|
||||
}
|
||||
|
||||
Module& getParent() const { return parent; }
|
||||
Block* getEntryBlock() const { return blocks.front(); }
|
||||
Block* getLastBlock() const { return blocks.back(); }
|
||||
const std::vector<Block*>& getBlocks() const { return blocks; }
|
||||
void addLocalVariable(std::unique_ptr<Instruction> inst);
|
||||
Id getReturnType() const { return functionInstruction.getTypeId(); }
|
||||
void setReturnPrecision(Decoration precision)
|
||||
{
|
||||
if (precision == DecorationRelaxedPrecision)
|
||||
reducedPrecisionReturn = true;
|
||||
}
|
||||
Decoration getReturnPrecision() const
|
||||
{ return reducedPrecisionReturn ? DecorationRelaxedPrecision : NoPrecision; }
|
||||
|
||||
void setImplicitThis() { implicitThis = true; }
|
||||
bool hasImplicitThis() const { return implicitThis; }
|
||||
|
||||
void addParamPrecision(unsigned param, Decoration precision)
|
||||
{
|
||||
if (precision == DecorationRelaxedPrecision)
|
||||
reducedPrecisionParams.insert(param);
|
||||
}
|
||||
Decoration getParamPrecision(unsigned param) const
|
||||
{
|
||||
return reducedPrecisionParams.find(param) != reducedPrecisionParams.end() ?
|
||||
DecorationRelaxedPrecision : NoPrecision;
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.dump(out);
|
||||
|
||||
// OpFunctionParameter
|
||||
for (int p = 0; p < (int)parameterInstructions.size(); ++p)
|
||||
parameterInstructions[p]->dump(out);
|
||||
|
||||
// Blocks
|
||||
inReadableOrder(blocks[0], [&out](const Block* b, ReachReason, Block*) { b->dump(out); });
|
||||
Instruction end(0, 0, OpFunctionEnd);
|
||||
end.dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Function(const Function&);
|
||||
Function& operator=(Function&);
|
||||
|
||||
Module& parent;
|
||||
Instruction functionInstruction;
|
||||
std::vector<Instruction*> parameterInstructions;
|
||||
std::vector<Block*> blocks;
|
||||
bool implicitThis; // true if this is a member function expecting to be passed a 'this' as the first argument
|
||||
bool reducedPrecisionReturn;
|
||||
std::set<int> reducedPrecisionParams; // list of parameter indexes that need a relaxed precision arg
|
||||
};
|
||||
|
||||
//
|
||||
// SPIR-V IR Module.
|
||||
//
|
||||
|
||||
class Module {
|
||||
public:
|
||||
Module() {}
|
||||
virtual ~Module()
|
||||
{
|
||||
// TODO delete things
|
||||
}
|
||||
|
||||
void addFunction(Function *fun) { functions.push_back(fun); }
|
||||
|
||||
void mapInstruction(Instruction *instruction)
|
||||
{
|
||||
spv::Id resultId = instruction->getResultId();
|
||||
// map the instruction's result id
|
||||
if (resultId >= idToInstruction.size())
|
||||
idToInstruction.resize(resultId + 16);
|
||||
idToInstruction[resultId] = instruction;
|
||||
}
|
||||
|
||||
Instruction* getInstruction(Id id) const { return idToInstruction[id]; }
|
||||
const std::vector<Function*>& getFunctions() const { return functions; }
|
||||
spv::Id getTypeId(Id resultId) const {
|
||||
return idToInstruction[resultId] == nullptr ? NoType : idToInstruction[resultId]->getTypeId();
|
||||
}
|
||||
StorageClass getStorageClass(Id typeId) const
|
||||
{
|
||||
assert(idToInstruction[typeId]->getOpCode() == spv::OpTypePointer);
|
||||
return (StorageClass)idToInstruction[typeId]->getImmediateOperand(0);
|
||||
}
|
||||
|
||||
void dump(std::vector<unsigned int>& out) const
|
||||
{
|
||||
for (int f = 0; f < (int)functions.size(); ++f)
|
||||
functions[f]->dump(out);
|
||||
}
|
||||
|
||||
protected:
|
||||
Module(const Module&);
|
||||
std::vector<Function*> functions;
|
||||
|
||||
// map from result id to instruction having that result id
|
||||
std::vector<Instruction*> idToInstruction;
|
||||
|
||||
// map from a result id to its type id
|
||||
};
|
||||
|
||||
//
|
||||
// Implementation (it's here due to circular type definitions).
|
||||
//
|
||||
|
||||
// Add both
|
||||
// - the OpFunction instruction
|
||||
// - all the OpFunctionParameter instructions
|
||||
__inline Function::Function(Id id, Id resultType, Id functionType, Id firstParamId, Module& parent)
|
||||
: parent(parent), functionInstruction(id, resultType, OpFunction), implicitThis(false),
|
||||
reducedPrecisionReturn(false)
|
||||
{
|
||||
// OpFunction
|
||||
functionInstruction.addImmediateOperand(FunctionControlMaskNone);
|
||||
functionInstruction.addIdOperand(functionType);
|
||||
parent.mapInstruction(&functionInstruction);
|
||||
parent.addFunction(this);
|
||||
|
||||
// OpFunctionParameter
|
||||
Instruction* typeInst = parent.getInstruction(functionType);
|
||||
int numParams = typeInst->getNumOperands() - 1;
|
||||
for (int p = 0; p < numParams; ++p) {
|
||||
Instruction* param = new Instruction(firstParamId + p, typeInst->getIdOperand(p + 1), OpFunctionParameter);
|
||||
parent.mapInstruction(param);
|
||||
parameterInstructions.push_back(param);
|
||||
}
|
||||
}
|
||||
|
||||
__inline void Function::addLocalVariable(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
blocks[0]->addLocalVariable(std::move(inst));
|
||||
parent.mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
__inline Block::Block(Id id, Function& parent) : parent(parent), unreachable(false)
|
||||
{
|
||||
instructions.push_back(std::unique_ptr<Instruction>(new Instruction(id, NoType, OpLabel)));
|
||||
instructions.back()->setBlock(this);
|
||||
parent.getParent().mapInstruction(instructions.back().get());
|
||||
}
|
||||
|
||||
__inline void Block::addInstruction(std::unique_ptr<Instruction> inst)
|
||||
{
|
||||
Instruction* raw_instruction = inst.get();
|
||||
instructions.push_back(std::move(inst));
|
||||
raw_instruction->setBlock(this);
|
||||
if (raw_instruction->getResultId())
|
||||
parent.getParent().mapInstruction(raw_instruction);
|
||||
}
|
||||
|
||||
} // end spv namespace
|
||||
|
||||
#endif // spvIR_H
|
||||
Reference in New Issue
Block a user