Initial commit

This commit is contained in:
InoriRus
2021-12-01 19:29:27 +10:00
parent b1e7dcdc5d
commit 43f49c8763
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Clipboard event handling code for SDL */
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_clipboardevents_c.h"
int
SDL_SendClipboardUpdate(void)
{
int posted;
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(SDL_CLIPBOARDUPDATE) == SDL_ENABLE) {
SDL_Event event;
event.type = SDL_CLIPBOARDUPDATE;
posted = (SDL_PushEvent(&event) > 0);
}
return (posted);
}
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_clipboardevents_c_h_
#define SDL_clipboardevents_c_h_
extern int SDL_SendClipboardUpdate(void);
#endif /* SDL_clipboardevents_c_h_ */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Display event handling code for SDL */
#include "SDL_events.h"
#include "SDL_events_c.h"
int
SDL_SendDisplayEvent(SDL_VideoDisplay *display, Uint8 displayevent, int data1)
{
int posted;
printf("SDL_SendDisplayEvent\n");
if (!display) {
return 0;
}
switch (displayevent) {
case SDL_DISPLAYEVENT_ORIENTATION:
if (data1 == SDL_ORIENTATION_UNKNOWN || data1 == display->orientation) {
return 0;
}
display->orientation = (SDL_DisplayOrientation)data1;
break;
}
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(SDL_DISPLAYEVENT) == SDL_ENABLE) {
SDL_Event event;
event.type = SDL_DISPLAYEVENT;
event.display.event = displayevent;
event.display.display = SDL_GetIndexOfDisplay(display);
event.display.data1 = data1;
posted = (SDL_PushEvent(&event) > 0);
}
return (posted);
}
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_displayevents_c_h_
#define SDL_displayevents_c_h_
extern int SDL_SendDisplayEvent(SDL_VideoDisplay *display, Uint8 displayevent, int data1);
#endif /* SDL_displayevents_c_h_ */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Drag and drop event handling code for SDL */
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_dropevents_c.h"
#include "../video/SDL_sysvideo.h" /* for SDL_Window internals. */
static int
SDL_SendDrop(SDL_Window *window, const SDL_EventType evtype, const char *data)
{
static SDL_bool app_is_dropping = SDL_FALSE;
int posted = 0;
/* Post the event, if desired */
if (SDL_GetEventState(evtype) == SDL_ENABLE) {
const SDL_bool need_begin = window ? !window->is_dropping : !app_is_dropping;
SDL_Event event;
if (need_begin) {
SDL_zero(event);
event.type = SDL_DROPBEGIN;
if (window) {
event.drop.windowID = window->id;
}
posted = (SDL_PushEvent(&event) > 0);
if (!posted) {
return 0;
}
if (window) {
window->is_dropping = SDL_TRUE;
} else {
app_is_dropping = SDL_TRUE;
}
}
SDL_zero(event);
event.type = evtype;
event.drop.file = data ? SDL_strdup(data) : NULL;
event.drop.windowID = window ? window->id : 0;
posted = (SDL_PushEvent(&event) > 0);
if (posted && (evtype == SDL_DROPCOMPLETE)) {
if (window) {
window->is_dropping = SDL_FALSE;
} else {
app_is_dropping = SDL_FALSE;
}
}
}
return posted;
}
int
SDL_SendDropFile(SDL_Window *window, const char *file)
{
return SDL_SendDrop(window, SDL_DROPFILE, file);
}
int
SDL_SendDropText(SDL_Window *window, const char *text)
{
return SDL_SendDrop(window, SDL_DROPTEXT, text);
}
int
SDL_SendDropComplete(SDL_Window *window)
{
return SDL_SendDrop(window, SDL_DROPCOMPLETE, NULL);
}
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_dropevents_c_h_
#define SDL_dropevents_c_h_
extern int SDL_SendDropFile(SDL_Window *window, const char *file);
extern int SDL_SendDropText(SDL_Window *window, const char *text);
extern int SDL_SendDropComplete(SDL_Window *window);
#endif /* SDL_dropevents_c_h_ */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* General event handling code for SDL */
#include "SDL.h"
#include "SDL_events.h"
#include "SDL_thread.h"
#include "SDL_events_c.h"
#include "../timer/SDL_timer_c.h"
#if !SDL_JOYSTICK_DISABLED
#include "../joystick/SDL_joystick_c.h"
#endif
#include "../video/SDL_sysvideo.h"
#include "SDL_syswm.h"
/*#define SDL_DEBUG_EVENTS 1*/
/* An arbitrary limit so we don't have unbounded growth */
#define SDL_MAX_QUEUED_EVENTS 65535
typedef struct SDL_EventWatcher {
SDL_EventFilter callback;
void *userdata;
SDL_bool removed;
} SDL_EventWatcher;
static SDL_mutex *SDL_event_watchers_lock;
static SDL_EventWatcher SDL_EventOK;
static SDL_EventWatcher *SDL_event_watchers = NULL;
static int SDL_event_watchers_count = 0;
static SDL_bool SDL_event_watchers_dispatching = SDL_FALSE;
static SDL_bool SDL_event_watchers_removed = SDL_FALSE;
typedef struct {
Uint32 bits[8];
} SDL_DisabledEventBlock;
static SDL_DisabledEventBlock *SDL_disabled_events[256];
static Uint32 SDL_userevents = SDL_USEREVENT;
/* Private data -- event queue */
typedef struct _SDL_EventEntry
{
SDL_Event event;
SDL_SysWMmsg msg;
struct _SDL_EventEntry *prev;
struct _SDL_EventEntry *next;
} SDL_EventEntry;
typedef struct _SDL_SysWMEntry
{
SDL_SysWMmsg msg;
struct _SDL_SysWMEntry *next;
} SDL_SysWMEntry;
static struct
{
SDL_mutex *lock;
SDL_atomic_t active;
SDL_atomic_t count;
int max_events_seen;
SDL_EventEntry *head;
SDL_EventEntry *tail;
SDL_EventEntry *free;
SDL_SysWMEntry *wmmsg_used;
SDL_SysWMEntry *wmmsg_free;
} SDL_EventQ = { NULL, { 1 }, { 0 }, 0, NULL, NULL, NULL, NULL, NULL };
#ifdef SDL_DEBUG_EVENTS
/* this is to make printf() calls cleaner. */
#define uint unsigned int
static void
SDL_DebugPrintEvent(const SDL_Event *event)
{
/* !!! FIXME: This code is kinda ugly, sorry. */
printf("SDL EVENT: ");
if ((event->type >= SDL_USEREVENT) && (event->type <= SDL_LASTEVENT)) {
printf("SDL_USEREVENT");
if (event->type > SDL_USEREVENT) {
printf("+%u", ((uint) event->type) - SDL_USEREVENT);
}
printf(" (timestamp=%u windowid=%u code=%d data1=%p data2=%p)",
(uint) event->user.timestamp, (uint) event->user.windowID,
(int) event->user.code, event->user.data1, event->user.data2);
return;
}
switch (event->type) {
#define SDL_EVENT_CASE(x) case x: printf("%s", #x);
SDL_EVENT_CASE(SDL_FIRSTEVENT) printf("(THIS IS PROBABLY A BUG!)"); break;
SDL_EVENT_CASE(SDL_QUIT) printf("(timestamp=%u)", (uint) event->quit.timestamp); break;
SDL_EVENT_CASE(SDL_APP_TERMINATING) break;
SDL_EVENT_CASE(SDL_APP_LOWMEMORY) break;
SDL_EVENT_CASE(SDL_APP_WILLENTERBACKGROUND) break;
SDL_EVENT_CASE(SDL_APP_DIDENTERBACKGROUND) break;
SDL_EVENT_CASE(SDL_APP_WILLENTERFOREGROUND) break;
SDL_EVENT_CASE(SDL_APP_DIDENTERFOREGROUND) break;
SDL_EVENT_CASE(SDL_KEYMAPCHANGED) break;
SDL_EVENT_CASE(SDL_CLIPBOARDUPDATE) break;
SDL_EVENT_CASE(SDL_RENDER_TARGETS_RESET) break;
SDL_EVENT_CASE(SDL_RENDER_DEVICE_RESET) break;
#undef SDL_EVENT_CASE
#define SDL_EVENT_CASE(x) case x: printf("%s ", #x);
SDL_EVENT_CASE(SDL_WINDOWEVENT)
printf("(timestamp=%u windowid=%u event=", (uint) event->window.timestamp, (uint) event->window.windowID);
switch(event->window.event) {
case SDL_WINDOWEVENT_NONE: printf("none(THIS IS PROBABLY A BUG!)"); break;
#define SDL_WINDOWEVENT_CASE(x) case x: printf("%s", #x); break
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_SHOWN);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_HIDDEN);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_EXPOSED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_MOVED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_RESIZED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_SIZE_CHANGED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_MINIMIZED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_MAXIMIZED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_RESTORED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_ENTER);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_LEAVE);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_FOCUS_GAINED);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_FOCUS_LOST);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_CLOSE);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_TAKE_FOCUS);
SDL_WINDOWEVENT_CASE(SDL_WINDOWEVENT_HIT_TEST);
#undef SDL_WINDOWEVENT_CASE
default: printf("UNKNOWN(bug? fixme?)"); break;
}
printf(" data1=%d data2=%d)", (int) event->window.data1, (int) event->window.data2);
break;
SDL_EVENT_CASE(SDL_SYSWMEVENT)
printf("(timestamp=%u)", (uint) event->syswm.timestamp);
/* !!! FIXME: we don't delve further at the moment. */
break;
#define PRINT_KEY_EVENT(event) \
printf("(timestamp=%u windowid=%u state=%s repeat=%s scancode=%u keycode=%u mod=%u)", \
(uint) event->key.timestamp, (uint) event->key.windowID, \
event->key.state == SDL_PRESSED ? "pressed" : "released", \
event->key.repeat ? "true" : "false", \
(uint) event->key.keysym.scancode, \
(uint) event->key.keysym.sym, \
(uint) event->key.keysym.mod)
SDL_EVENT_CASE(SDL_KEYDOWN) PRINT_KEY_EVENT(event); break;
SDL_EVENT_CASE(SDL_KEYUP) PRINT_KEY_EVENT(event); break;
#undef PRINT_KEY_EVENT
SDL_EVENT_CASE(SDL_TEXTEDITING)
printf("(timestamp=%u windowid=%u text='%s' start=%d length=%d)",
(uint) event->edit.timestamp, (uint) event->edit.windowID,
event->edit.text, (int) event->edit.start, (int) event->edit.length);
break;
SDL_EVENT_CASE(SDL_TEXTINPUT)
printf("(timestamp=%u windowid=%u text='%s')", (uint) event->text.timestamp, (uint) event->text.windowID, event->text.text);
break;
SDL_EVENT_CASE(SDL_MOUSEMOTION)
printf("(timestamp=%u windowid=%u which=%u state=%u x=%d y=%d xrel=%d yrel=%d)",
(uint) event->motion.timestamp, (uint) event->motion.windowID,
(uint) event->motion.which, (uint) event->motion.state,
(int) event->motion.x, (int) event->motion.y,
(int) event->motion.xrel, (int) event->motion.yrel);
break;
#define PRINT_MBUTTON_EVENT(event) \
printf("(timestamp=%u windowid=%u which=%u button=%u state=%s clicks=%u x=%d y=%d)", \
(uint) event->button.timestamp, (uint) event->button.windowID, \
(uint) event->button.which, (uint) event->button.button, \
event->button.state == SDL_PRESSED ? "pressed" : "released", \
(uint) event->button.clicks, (int) event->button.x, (int) event->button.y)
SDL_EVENT_CASE(SDL_MOUSEBUTTONDOWN) PRINT_MBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_MOUSEBUTTONUP) PRINT_MBUTTON_EVENT(event); break;
#undef PRINT_MBUTTON_EVENT
SDL_EVENT_CASE(SDL_MOUSEWHEEL)
printf("(timestamp=%u windowid=%u which=%u x=%d y=%d direction=%s)",
(uint) event->wheel.timestamp, (uint) event->wheel.windowID,
(uint) event->wheel.which, (int) event->wheel.x, (int) event->wheel.y,
event->wheel.direction == SDL_MOUSEWHEEL_NORMAL ? "normal" : "flipped");
break;
SDL_EVENT_CASE(SDL_JOYAXISMOTION)
printf("(timestamp=%u which=%d axis=%u value=%d)",
(uint) event->jaxis.timestamp, (int) event->jaxis.which,
(uint) event->jaxis.axis, (int) event->jaxis.value);
break;
SDL_EVENT_CASE(SDL_JOYBALLMOTION)
printf("(timestamp=%u which=%d ball=%u xrel=%d yrel=%d)",
(uint) event->jball.timestamp, (int) event->jball.which,
(uint) event->jball.ball, (int) event->jball.xrel, (int) event->jball.yrel);
break;
SDL_EVENT_CASE(SDL_JOYHATMOTION)
printf("(timestamp=%u which=%d hat=%u value=%u)",
(uint) event->jhat.timestamp, (int) event->jhat.which,
(uint) event->jhat.hat, (uint) event->jhat.value);
break;
#define PRINT_JBUTTON_EVENT(event) \
printf("(timestamp=%u which=%d button=%u state=%s)", \
(uint) event->jbutton.timestamp, (int) event->jbutton.which, \
(uint) event->jbutton.button, event->jbutton.state == SDL_PRESSED ? "pressed" : "released")
SDL_EVENT_CASE(SDL_JOYBUTTONDOWN) PRINT_JBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_JOYBUTTONUP) PRINT_JBUTTON_EVENT(event); break;
#undef PRINT_JBUTTON_EVENT
#define PRINT_JOYDEV_EVENT(event) printf("(timestamp=%u which=%d)", (uint) event->jdevice.timestamp, (int) event->jdevice.which)
SDL_EVENT_CASE(SDL_JOYDEVICEADDED) PRINT_JOYDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_JOYDEVICEREMOVED) PRINT_JOYDEV_EVENT(event); break;
#undef PRINT_JOYDEV_EVENT
SDL_EVENT_CASE(SDL_CONTROLLERAXISMOTION)
printf("(timestamp=%u which=%d axis=%u value=%d)",
(uint) event->caxis.timestamp, (int) event->caxis.which,
(uint) event->caxis.axis, (int) event->caxis.value);
break;
#define PRINT_CBUTTON_EVENT(event) \
printf("(timestamp=%u which=%d button=%u state=%s)", \
(uint) event->cbutton.timestamp, (int) event->cbutton.which, \
(uint) event->cbutton.button, event->cbutton.state == SDL_PRESSED ? "pressed" : "released")
SDL_EVENT_CASE(SDL_CONTROLLERBUTTONDOWN) PRINT_CBUTTON_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERBUTTONUP) PRINT_CBUTTON_EVENT(event); break;
#undef PRINT_CBUTTON_EVENT
#define PRINT_CONTROLLERDEV_EVENT(event) printf("(timestamp=%u which=%d)", (uint) event->cdevice.timestamp, (int) event->cdevice.which)
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEADDED) PRINT_CONTROLLERDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMOVED) PRINT_CONTROLLERDEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_CONTROLLERDEVICEREMAPPED) PRINT_CONTROLLERDEV_EVENT(event); break;
#undef PRINT_CONTROLLERDEV_EVENT
#define PRINT_FINGER_EVENT(event) \
printf("(timestamp=%u touchid=%lld fingerid=%lld x=%f y=%f dx=%f dy=%f pressure=%f)", \
(uint) event->tfinger.timestamp, (long long) event->tfinger.touchId, \
(long long) event->tfinger.fingerId, event->tfinger.x, event->tfinger.y, \
event->tfinger.dx, event->tfinger.dy, event->tfinger.pressure)
SDL_EVENT_CASE(SDL_FINGERDOWN) PRINT_FINGER_EVENT(event); break;
SDL_EVENT_CASE(SDL_FINGERUP) PRINT_FINGER_EVENT(event); break;
SDL_EVENT_CASE(SDL_FINGERMOTION) PRINT_FINGER_EVENT(event); break;
#undef PRINT_FINGER_EVENT
#define PRINT_DOLLAR_EVENT(event) \
printf("(timestamp=%u touchid=%lld gestureid=%lld numfingers=%u error=%f x=%f y=%f)", \
(uint) event->dgesture.timestamp, (long long) event->dgesture.touchId, \
(long long) event->dgesture.gestureId, (uint) event->dgesture.numFingers, \
event->dgesture.error, event->dgesture.x, event->dgesture.y);
SDL_EVENT_CASE(SDL_DOLLARGESTURE) PRINT_DOLLAR_EVENT(event); break;
SDL_EVENT_CASE(SDL_DOLLARRECORD) PRINT_DOLLAR_EVENT(event); break;
#undef PRINT_DOLLAR_EVENT
SDL_EVENT_CASE(SDL_MULTIGESTURE)
printf("(timestamp=%u touchid=%lld dtheta=%f ddist=%f x=%f y=%f numfingers=%u)",
(uint) event->mgesture.timestamp, (long long) event->mgesture.touchId,
event->mgesture.dTheta, event->mgesture.dDist,
event->mgesture.x, event->mgesture.y, (uint) event->mgesture.numFingers);
break;
#define PRINT_DROP_EVENT(event) printf("(file='%s' timestamp=%u windowid=%u)", event->drop.file, (uint) event->drop.timestamp, (uint) event->drop.windowID)
SDL_EVENT_CASE(SDL_DROPFILE) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPTEXT) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPBEGIN) PRINT_DROP_EVENT(event); break;
SDL_EVENT_CASE(SDL_DROPCOMPLETE) PRINT_DROP_EVENT(event); break;
#undef PRINT_DROP_EVENT
#define PRINT_AUDIODEV_EVENT(event) printf("(timestamp=%u which=%u iscapture=%s)", (uint) event->adevice.timestamp, (uint) event->adevice.which, event->adevice.iscapture ? "true" : "false");
SDL_EVENT_CASE(SDL_AUDIODEVICEADDED) PRINT_AUDIODEV_EVENT(event); break;
SDL_EVENT_CASE(SDL_AUDIODEVICEREMOVED) PRINT_AUDIODEV_EVENT(event); break;
#undef PRINT_AUDIODEV_EVENT
#undef SDL_EVENT_CASE
default:
printf("UNKNOWN SDL EVENT #%u! (Bug? FIXME?)", (uint) event->type);
break;
}
printf("\n");
}
#undef uint
#endif
/* Public functions */
void
SDL_StopEventLoop(void)
{
const char *report = SDL_GetHint("SDL_EVENT_QUEUE_STATISTICS");
int i;
SDL_EventEntry *entry;
SDL_SysWMEntry *wmmsg;
if (SDL_EventQ.lock) {
SDL_LockMutex(SDL_EventQ.lock);
}
SDL_AtomicSet(&SDL_EventQ.active, 0);
if (report && SDL_atoi(report)) {
SDL_Log("SDL EVENT QUEUE: Maximum events in-flight: %d\n",
SDL_EventQ.max_events_seen);
}
/* Clean out EventQ */
for (entry = SDL_EventQ.head; entry; ) {
SDL_EventEntry *next = entry->next;
SDL_free(entry);
entry = next;
}
for (entry = SDL_EventQ.free; entry; ) {
SDL_EventEntry *next = entry->next;
SDL_free(entry);
entry = next;
}
for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; ) {
SDL_SysWMEntry *next = wmmsg->next;
SDL_free(wmmsg);
wmmsg = next;
}
for (wmmsg = SDL_EventQ.wmmsg_free; wmmsg; ) {
SDL_SysWMEntry *next = wmmsg->next;
SDL_free(wmmsg);
wmmsg = next;
}
SDL_AtomicSet(&SDL_EventQ.count, 0);
SDL_EventQ.max_events_seen = 0;
SDL_EventQ.head = NULL;
SDL_EventQ.tail = NULL;
SDL_EventQ.free = NULL;
SDL_EventQ.wmmsg_used = NULL;
SDL_EventQ.wmmsg_free = NULL;
/* Clear disabled event state */
for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
SDL_free(SDL_disabled_events[i]);
SDL_disabled_events[i] = NULL;
}
if (SDL_event_watchers_lock) {
SDL_DestroyMutex(SDL_event_watchers_lock);
SDL_event_watchers_lock = NULL;
}
if (SDL_event_watchers) {
SDL_free(SDL_event_watchers);
SDL_event_watchers = NULL;
SDL_event_watchers_count = 0;
}
SDL_zero(SDL_EventOK);
if (SDL_EventQ.lock) {
SDL_UnlockMutex(SDL_EventQ.lock);
SDL_DestroyMutex(SDL_EventQ.lock);
SDL_EventQ.lock = NULL;
}
}
/* This function (and associated calls) may be called more than once */
int
SDL_StartEventLoop(void)
{
/* We'll leave the event queue alone, since we might have gotten
some important events at launch (like SDL_DROPFILE)
FIXME: Does this introduce any other bugs with events at startup?
*/
/* Create the lock and set ourselves active */
#if !SDL_THREADS_DISABLED
if (!SDL_EventQ.lock) {
SDL_EventQ.lock = SDL_CreateMutex();
if (SDL_EventQ.lock == NULL) {
return -1;
}
}
if (!SDL_event_watchers_lock) {
SDL_event_watchers_lock = SDL_CreateMutex();
if (SDL_event_watchers_lock == NULL) {
return -1;
}
}
#endif /* !SDL_THREADS_DISABLED */
/* Process most event types */
SDL_EventState(SDL_TEXTINPUT, SDL_DISABLE);
SDL_EventState(SDL_TEXTEDITING, SDL_DISABLE);
SDL_EventState(SDL_SYSWMEVENT, SDL_DISABLE);
#if 0 /* Leave these events enabled so apps can respond to items being dragged onto them at startup */
SDL_EventState(SDL_DROPFILE, SDL_DISABLE);
SDL_EventState(SDL_DROPTEXT, SDL_DISABLE);
#endif
SDL_AtomicSet(&SDL_EventQ.active, 1);
return 0;
}
/* Add an event to the event queue -- called with the queue locked */
static int
SDL_AddEvent(SDL_Event * event)
{
SDL_EventEntry *entry;
const int initial_count = SDL_AtomicGet(&SDL_EventQ.count);
int final_count;
if (initial_count >= SDL_MAX_QUEUED_EVENTS) {
SDL_SetError("Event queue is full (%d events)", initial_count);
return 0;
}
if (SDL_EventQ.free == NULL) {
entry = (SDL_EventEntry *)SDL_malloc(sizeof(*entry));
if (!entry) {
return 0;
}
} else {
entry = SDL_EventQ.free;
SDL_EventQ.free = entry->next;
}
#ifdef SDL_DEBUG_EVENTS
SDL_DebugPrintEvent(event);
#endif
entry->event = *event;
if (event->type == SDL_SYSWMEVENT) {
entry->msg = *event->syswm.msg;
entry->event.syswm.msg = &entry->msg;
}
if (SDL_EventQ.tail) {
SDL_EventQ.tail->next = entry;
entry->prev = SDL_EventQ.tail;
SDL_EventQ.tail = entry;
entry->next = NULL;
} else {
SDL_assert(!SDL_EventQ.head);
SDL_EventQ.head = entry;
SDL_EventQ.tail = entry;
entry->prev = NULL;
entry->next = NULL;
}
final_count = SDL_AtomicAdd(&SDL_EventQ.count, 1) + 1;
if (final_count > SDL_EventQ.max_events_seen) {
SDL_EventQ.max_events_seen = final_count;
}
return 1;
}
/* Remove an event from the queue -- called with the queue locked */
static void
SDL_CutEvent(SDL_EventEntry *entry)
{
if (entry->prev) {
entry->prev->next = entry->next;
}
if (entry->next) {
entry->next->prev = entry->prev;
}
if (entry == SDL_EventQ.head) {
SDL_assert(entry->prev == NULL);
SDL_EventQ.head = entry->next;
}
if (entry == SDL_EventQ.tail) {
SDL_assert(entry->next == NULL);
SDL_EventQ.tail = entry->prev;
}
entry->next = SDL_EventQ.free;
SDL_EventQ.free = entry;
SDL_assert(SDL_AtomicGet(&SDL_EventQ.count) > 0);
SDL_AtomicAdd(&SDL_EventQ.count, -1);
}
/* Lock the event queue, take a peep at it, and unlock it */
int
SDL_PeepEvents(SDL_Event * events, int numevents, SDL_eventaction action,
Uint32 minType, Uint32 maxType)
{
int i, used;
/* Don't look after we've quit */
if (!SDL_AtomicGet(&SDL_EventQ.active)) {
/* We get a few spurious events at shutdown, so don't warn then */
if (action != SDL_ADDEVENT) {
SDL_SetError("The event system has been shut down");
}
return (-1);
}
/* Lock the event queue */
used = 0;
if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
if (action == SDL_ADDEVENT) {
for (i = 0; i < numevents; ++i) {
used += SDL_AddEvent(&events[i]);
}
} else {
SDL_EventEntry *entry, *next;
SDL_SysWMEntry *wmmsg, *wmmsg_next;
Uint32 type;
if (action == SDL_GETEVENT) {
/* Clean out any used wmmsg data
FIXME: Do we want to retain the data for some period of time?
*/
for (wmmsg = SDL_EventQ.wmmsg_used; wmmsg; wmmsg = wmmsg_next) {
wmmsg_next = wmmsg->next;
wmmsg->next = SDL_EventQ.wmmsg_free;
SDL_EventQ.wmmsg_free = wmmsg;
}
SDL_EventQ.wmmsg_used = NULL;
}
for (entry = SDL_EventQ.head; entry && (!events || used < numevents); entry = next) {
next = entry->next;
type = entry->event.type;
if (minType <= type && type <= maxType) {
if (events) {
events[used] = entry->event;
if (entry->event.type == SDL_SYSWMEVENT) {
/* We need to copy the wmmsg somewhere safe.
For now we'll guarantee it's valid at least until
the next call to SDL_PeepEvents()
*/
if (SDL_EventQ.wmmsg_free) {
wmmsg = SDL_EventQ.wmmsg_free;
SDL_EventQ.wmmsg_free = wmmsg->next;
} else {
wmmsg = (SDL_SysWMEntry *)SDL_malloc(sizeof(*wmmsg));
}
wmmsg->msg = *entry->event.syswm.msg;
wmmsg->next = SDL_EventQ.wmmsg_used;
SDL_EventQ.wmmsg_used = wmmsg;
events[used].syswm.msg = &wmmsg->msg;
}
if (action == SDL_GETEVENT) {
SDL_CutEvent(entry);
}
}
++used;
}
}
}
if (SDL_EventQ.lock) {
SDL_UnlockMutex(SDL_EventQ.lock);
}
} else {
return SDL_SetError("Couldn't lock event queue");
}
return (used);
}
SDL_bool
SDL_HasEvent(Uint32 type)
{
return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, type, type) > 0);
}
SDL_bool
SDL_HasEvents(Uint32 minType, Uint32 maxType)
{
return (SDL_PeepEvents(NULL, 0, SDL_PEEKEVENT, minType, maxType) > 0);
}
void
SDL_FlushEvent(Uint32 type)
{
SDL_FlushEvents(type, type);
}
void
SDL_FlushEvents(Uint32 minType, Uint32 maxType)
{
/* !!! FIXME: we need to manually SDL_free() the strings in TEXTINPUT and
drag'n'drop events if we're flushing them without passing them to the
app, but I don't know if this is the right place to do that. */
/* Don't look after we've quit */
if (!SDL_AtomicGet(&SDL_EventQ.active)) {
return;
}
/* Make sure the events are current */
#if 0
/* Actually, we can't do this since we might be flushing while processing
a resize event, and calling this might trigger further resize events.
*/
SDL_PumpEvents();
#endif
/* Lock the event queue */
if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
SDL_EventEntry *entry, *next;
Uint32 type;
for (entry = SDL_EventQ.head; entry; entry = next) {
next = entry->next;
type = entry->event.type;
if (minType <= type && type <= maxType) {
SDL_CutEvent(entry);
}
}
if (SDL_EventQ.lock) {
SDL_UnlockMutex(SDL_EventQ.lock);
}
}
}
/* Run the system dependent event loops */
void
SDL_PumpEvents(void)
{
SDL_VideoDevice *_this = SDL_GetVideoDevice();
/* Get events from the video subsystem */
if (_this) {
_this->PumpEvents(_this);
}
#if !SDL_JOYSTICK_DISABLED
/* Check for joystick state change */
if ((!SDL_disabled_events[SDL_JOYAXISMOTION >> 8] || SDL_JoystickEventState(SDL_QUERY))) {
SDL_JoystickUpdate();
}
#endif
#if !SDL_SENSOR_DISABLED
/* Check for sensor state change */
if (!SDL_disabled_events[SDL_SENSORUPDATE >> 8]) {
SDL_SensorUpdate();
}
#endif
SDL_SendPendingQuit(); /* in case we had a signal handler fire, etc. */
}
/* Public functions */
int
SDL_PollEvent(SDL_Event * event)
{
return SDL_WaitEventTimeout(event, 0);
}
int
SDL_WaitEvent(SDL_Event * event)
{
return SDL_WaitEventTimeout(event, -1);
}
int
SDL_WaitEventTimeout(SDL_Event * event, int timeout)
{
Uint32 expiration = 0;
if (timeout > 0)
expiration = SDL_GetTicks() + timeout;
for (;;) {
SDL_PumpEvents();
switch (SDL_PeepEvents(event, 1, SDL_GETEVENT, SDL_FIRSTEVENT, SDL_LASTEVENT)) {
case -1:
return 0;
case 0:
if (timeout == 0) {
/* Polling and no events, just return */
return 0;
}
if (timeout > 0 && SDL_TICKS_PASSED(SDL_GetTicks(), expiration)) {
/* Timeout expired and no events */
return 0;
}
SDL_Delay(10);
break;
default:
/* Has events */
return 1;
}
}
}
int
SDL_PushEvent(SDL_Event * event)
{
event->common.timestamp = SDL_GetTicks();
if (SDL_EventOK.callback || SDL_event_watchers_count > 0) {
if (!SDL_event_watchers_lock || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
if (SDL_EventOK.callback && !SDL_EventOK.callback(SDL_EventOK.userdata, event)) {
if (SDL_event_watchers_lock) {
SDL_UnlockMutex(SDL_event_watchers_lock);
}
return 0;
}
if (SDL_event_watchers_count > 0) {
/* Make sure we only dispatch the current watcher list */
int i, event_watchers_count = SDL_event_watchers_count;
SDL_event_watchers_dispatching = SDL_TRUE;
for (i = 0; i < event_watchers_count; ++i) {
if (!SDL_event_watchers[i].removed) {
SDL_event_watchers[i].callback(SDL_event_watchers[i].userdata, event);
}
}
SDL_event_watchers_dispatching = SDL_FALSE;
if (SDL_event_watchers_removed) {
for (i = SDL_event_watchers_count; i--; ) {
if (SDL_event_watchers[i].removed) {
--SDL_event_watchers_count;
if (i < SDL_event_watchers_count) {
SDL_memmove(&SDL_event_watchers[i], &SDL_event_watchers[i+1], (SDL_event_watchers_count - i) * sizeof(SDL_event_watchers[i]));
}
}
}
SDL_event_watchers_removed = SDL_FALSE;
}
}
if (SDL_event_watchers_lock) {
SDL_UnlockMutex(SDL_event_watchers_lock);
}
}
}
if (SDL_PeepEvents(event, 1, SDL_ADDEVENT, 0, 0) <= 0) {
return -1;
}
SDL_GestureProcessEvent(event);
return 1;
}
void
SDL_SetEventFilter(SDL_EventFilter filter, void *userdata)
{
if (!SDL_event_watchers_lock || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
/* Set filter and discard pending events */
SDL_EventOK.callback = filter;
SDL_EventOK.userdata = userdata;
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
if (SDL_event_watchers_lock) {
SDL_UnlockMutex(SDL_event_watchers_lock);
}
}
}
SDL_bool
SDL_GetEventFilter(SDL_EventFilter * filter, void **userdata)
{
SDL_EventWatcher event_ok;
if (!SDL_event_watchers_lock || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
event_ok = SDL_EventOK;
if (SDL_event_watchers_lock) {
SDL_UnlockMutex(SDL_event_watchers_lock);
}
} else {
SDL_zero(event_ok);
}
if (filter) {
*filter = event_ok.callback;
}
if (userdata) {
*userdata = event_ok.userdata;
}
return event_ok.callback ? SDL_TRUE : SDL_FALSE;
}
void
SDL_AddEventWatch(SDL_EventFilter filter, void *userdata)
{
if (!SDL_event_watchers_lock || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
SDL_EventWatcher *event_watchers;
event_watchers = SDL_realloc(SDL_event_watchers, (SDL_event_watchers_count + 1) * sizeof(*event_watchers));
if (event_watchers) {
SDL_EventWatcher *watcher;
SDL_event_watchers = event_watchers;
watcher = &SDL_event_watchers[SDL_event_watchers_count];
watcher->callback = filter;
watcher->userdata = userdata;
watcher->removed = SDL_FALSE;
++SDL_event_watchers_count;
}
if (SDL_event_watchers_lock) {
SDL_UnlockMutex(SDL_event_watchers_lock);
}
}
}
void
SDL_DelEventWatch(SDL_EventFilter filter, void *userdata)
{
if (!SDL_event_watchers_lock || SDL_LockMutex(SDL_event_watchers_lock) == 0) {
int i;
for (i = 0; i < SDL_event_watchers_count; ++i) {
if (SDL_event_watchers[i].callback == filter && SDL_event_watchers[i].userdata == userdata) {
if (SDL_event_watchers_dispatching) {
SDL_event_watchers[i].removed = SDL_TRUE;
SDL_event_watchers_removed = SDL_TRUE;
} else {
--SDL_event_watchers_count;
if (i < SDL_event_watchers_count) {
SDL_memmove(&SDL_event_watchers[i], &SDL_event_watchers[i+1], (SDL_event_watchers_count - i) * sizeof(SDL_event_watchers[i]));
}
}
break;
}
}
if (SDL_event_watchers_lock) {
SDL_UnlockMutex(SDL_event_watchers_lock);
}
}
}
void
SDL_FilterEvents(SDL_EventFilter filter, void *userdata)
{
if (!SDL_EventQ.lock || SDL_LockMutex(SDL_EventQ.lock) == 0) {
SDL_EventEntry *entry, *next;
for (entry = SDL_EventQ.head; entry; entry = next) {
next = entry->next;
if (!filter(userdata, &entry->event)) {
SDL_CutEvent(entry);
}
}
if (SDL_EventQ.lock) {
SDL_UnlockMutex(SDL_EventQ.lock);
}
}
}
Uint8
SDL_EventState(Uint32 type, int state)
{
const SDL_bool isdnd = ((state == SDL_DISABLE) || (state == SDL_ENABLE)) &&
((type == SDL_DROPFILE) || (type == SDL_DROPTEXT));
Uint8 current_state;
Uint8 hi = ((type >> 8) & 0xff);
Uint8 lo = (type & 0xff);
if (SDL_disabled_events[hi] &&
(SDL_disabled_events[hi]->bits[lo/32] & (1 << (lo&31)))) {
current_state = SDL_DISABLE;
} else {
current_state = SDL_ENABLE;
}
if (state != current_state)
{
switch (state) {
case SDL_DISABLE:
/* Disable this event type and discard pending events */
if (!SDL_disabled_events[hi]) {
SDL_disabled_events[hi] = (SDL_DisabledEventBlock*) SDL_calloc(1, sizeof(SDL_DisabledEventBlock));
if (!SDL_disabled_events[hi]) {
/* Out of memory, nothing we can do... */
break;
}
}
SDL_disabled_events[hi]->bits[lo/32] |= (1 << (lo&31));
SDL_FlushEvent(type);
break;
case SDL_ENABLE:
SDL_disabled_events[hi]->bits[lo/32] &= ~(1 << (lo&31));
break;
default:
/* Querying state... */
break;
}
}
/* turn off drag'n'drop support if we've disabled the events.
This might change some UI details at the OS level. */
if (isdnd) {
SDL_ToggleDragAndDropSupport();
}
return current_state;
}
Uint32
SDL_RegisterEvents(int numevents)
{
Uint32 event_base;
if ((numevents > 0) && (SDL_userevents+numevents <= SDL_LASTEVENT)) {
event_base = SDL_userevents;
SDL_userevents += numevents;
} else {
event_base = (Uint32)-1;
}
return event_base;
}
int
SDL_SendAppEvent(SDL_EventType eventType)
{
int posted;
posted = 0;
if (SDL_GetEventState(eventType) == SDL_ENABLE) {
SDL_Event event;
event.type = eventType;
posted = (SDL_PushEvent(&event) > 0);
}
return (posted);
}
int
SDL_SendSysWMEvent(SDL_SysWMmsg * message)
{
int posted;
posted = 0;
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
SDL_Event event;
SDL_memset(&event, 0, sizeof(event));
event.type = SDL_SYSWMEVENT;
event.syswm.msg = message;
posted = (SDL_PushEvent(&event) > 0);
}
/* Update internal event state */
return (posted);
}
int
SDL_SendKeymapChangedEvent(void)
{
return SDL_SendAppEvent(SDL_KEYMAPCHANGED);
}
/* vi: set ts=4 sw=4 expandtab: */
+58
View File
@@ -0,0 +1,58 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_events_c_h_
#define SDL_events_c_h_
#include "../SDL_internal.h"
/* Useful functions and variables from SDL_events.c */
#include "SDL_events.h"
#include "SDL_thread.h"
#include "../video/SDL_sysvideo.h"
#include "SDL_clipboardevents_c.h"
#include "SDL_displayevents_c.h"
#include "SDL_dropevents_c.h"
#include "SDL_gesture_c.h"
#include "SDL_keyboard_c.h"
#include "SDL_mouse_c.h"
#include "SDL_touch_c.h"
#include "SDL_windowevents_c.h"
/* Start and stop the event processing loop */
extern int SDL_StartEventLoop(void);
extern void SDL_StopEventLoop(void);
extern void SDL_QuitInterrupt(void);
extern int SDL_SendAppEvent(SDL_EventType eventType);
extern int SDL_SendSysWMEvent(SDL_SysWMmsg * message);
extern int SDL_SendKeymapChangedEvent(void);
extern int SDL_QuitInit(void);
extern int SDL_SendQuit(void);
extern void SDL_QuitQuit(void);
extern void SDL_SendPendingQuit(void);
#endif /* SDL_events_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */
+700
View File
@@ -0,0 +1,700 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* General gesture handling code for SDL */
#include "SDL_events.h"
#include "SDL_endian.h"
#include "SDL_events_c.h"
#include "SDL_gesture_c.h"
/*
#include <stdio.h>
*/
/* TODO: Replace with malloc */
#define MAXPATHSIZE 1024
#define DOLLARNPOINTS 64
#define DOLLARSIZE 256
#define ENABLE_DOLLAR
#define PHI 0.618033989
typedef struct {
float x,y;
} SDL_FloatPoint;
typedef struct {
float length;
int numPoints;
SDL_FloatPoint p[MAXPATHSIZE];
} SDL_DollarPath;
typedef struct {
SDL_FloatPoint path[DOLLARNPOINTS];
unsigned long hash;
} SDL_DollarTemplate;
typedef struct {
SDL_TouchID id;
SDL_FloatPoint centroid;
SDL_DollarPath dollarPath;
Uint16 numDownFingers;
int numDollarTemplates;
SDL_DollarTemplate *dollarTemplate;
SDL_bool recording;
} SDL_GestureTouch;
static SDL_GestureTouch *SDL_gestureTouch;
static int SDL_numGestureTouches = 0;
static SDL_bool recordAll;
#if 0
static void PrintPath(SDL_FloatPoint *path)
{
int i;
printf("Path:");
for (i=0; i<DOLLARNPOINTS; i++) {
printf(" (%f,%f)",path[i].x,path[i].y);
}
printf("\n");
}
#endif
int SDL_RecordGesture(SDL_TouchID touchId)
{
int i;
if (touchId < 0) recordAll = SDL_TRUE;
for (i = 0; i < SDL_numGestureTouches; i++) {
if ((touchId < 0) || (SDL_gestureTouch[i].id == touchId)) {
SDL_gestureTouch[i].recording = SDL_TRUE;
if (touchId >= 0)
return 1;
}
}
return (touchId < 0);
}
void SDL_GestureQuit()
{
SDL_free(SDL_gestureTouch);
SDL_gestureTouch = NULL;
}
static unsigned long SDL_HashDollar(SDL_FloatPoint* points)
{
unsigned long hash = 5381;
int i;
for (i = 0; i < DOLLARNPOINTS; i++) {
hash = ((hash<<5) + hash) + (unsigned long)points[i].x;
hash = ((hash<<5) + hash) + (unsigned long)points[i].y;
}
return hash;
}
static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops *dst)
{
if (dst == NULL) {
return 0;
}
/* No Longer storing the Hash, rehash on load */
/* if (SDL_RWops.write(dst, &(templ->hash), sizeof(templ->hash), 1) != 1) return 0; */
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
if (SDL_RWwrite(dst, templ->path,
sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) {
return 0;
}
#else
{
SDL_DollarTemplate copy = *templ;
SDL_FloatPoint *p = copy.path;
int i;
for (i = 0; i < DOLLARNPOINTS; i++, p++) {
p->x = SDL_SwapFloatLE(p->x);
p->y = SDL_SwapFloatLE(p->y);
}
if (SDL_RWwrite(dst, copy.path,
sizeof(copy.path[0]),DOLLARNPOINTS) != DOLLARNPOINTS) {
return 0;
}
}
#endif
return 1;
}
int SDL_SaveAllDollarTemplates(SDL_RWops *dst)
{
int i,j,rtrn = 0;
for (i = 0; i < SDL_numGestureTouches; i++) {
SDL_GestureTouch* touch = &SDL_gestureTouch[i];
for (j = 0; j < touch->numDollarTemplates; j++) {
rtrn += SaveTemplate(&touch->dollarTemplate[j], dst);
}
}
return rtrn;
}
int SDL_SaveDollarTemplate(SDL_GestureID gestureId, SDL_RWops *dst)
{
int i,j;
for (i = 0; i < SDL_numGestureTouches; i++) {
SDL_GestureTouch* touch = &SDL_gestureTouch[i];
for (j = 0; j < touch->numDollarTemplates; j++) {
if (touch->dollarTemplate[j].hash == gestureId) {
return SaveTemplate(&touch->dollarTemplate[j], dst);
}
}
}
return SDL_SetError("Unknown gestureId");
}
/* path is an already sampled set of points
Returns the index of the gesture on success, or -1 */
static int SDL_AddDollarGesture_one(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
{
SDL_DollarTemplate* dollarTemplate;
SDL_DollarTemplate *templ;
int index;
index = inTouch->numDollarTemplates;
dollarTemplate =
(SDL_DollarTemplate *)SDL_realloc(inTouch->dollarTemplate,
(index + 1) *
sizeof(SDL_DollarTemplate));
if (!dollarTemplate) {
return SDL_OutOfMemory();
}
inTouch->dollarTemplate = dollarTemplate;
templ = &inTouch->dollarTemplate[index];
SDL_memcpy(templ->path, path, DOLLARNPOINTS*sizeof(SDL_FloatPoint));
templ->hash = SDL_HashDollar(templ->path);
inTouch->numDollarTemplates++;
return index;
}
static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
{
int index = -1;
int i = 0;
if (inTouch == NULL) {
if (SDL_numGestureTouches == 0) return SDL_SetError("no gesture touch devices registered");
for (i = 0; i < SDL_numGestureTouches; i++) {
inTouch = &SDL_gestureTouch[i];
index = SDL_AddDollarGesture_one(inTouch, path);
if (index < 0)
return -1;
}
/* Use the index of the last one added. */
return index;
}
return SDL_AddDollarGesture_one(inTouch, path);
}
int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
{
int i,loaded = 0;
SDL_GestureTouch *touch = NULL;
if (src == NULL) return 0;
if (touchId >= 0) {
for (i = 0; i < SDL_numGestureTouches; i++) {
if (SDL_gestureTouch[i].id == touchId) {
touch = &SDL_gestureTouch[i];
}
}
if (touch == NULL) {
return SDL_SetError("given touch id not found");
}
}
while (1) {
SDL_DollarTemplate templ;
if (SDL_RWread(src,templ.path,sizeof(templ.path[0]),DOLLARNPOINTS) < DOLLARNPOINTS) {
if (loaded == 0) {
return SDL_SetError("could not read any dollar gesture from rwops");
}
break;
}
#if SDL_BYTEORDER != SDL_LIL_ENDIAN
for (i = 0; i < DOLLARNPOINTS; i++) {
SDL_FloatPoint *p = &templ.path[i];
p->x = SDL_SwapFloatLE(p->x);
p->y = SDL_SwapFloatLE(p->y);
}
#endif
if (touchId >= 0) {
/* printf("Adding loaded gesture to 1 touch\n"); */
if (SDL_AddDollarGesture(touch, templ.path) >= 0)
loaded++;
}
else {
/* printf("Adding to: %i touches\n",SDL_numGestureTouches); */
for (i = 0; i < SDL_numGestureTouches; i++) {
touch = &SDL_gestureTouch[i];
/* printf("Adding loaded gesture to + touches\n"); */
/* TODO: What if this fails? */
SDL_AddDollarGesture(touch,templ.path);
}
loaded++;
}
}
return loaded;
}
static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float ang)
{
/* SDL_FloatPoint p[DOLLARNPOINTS]; */
float dist = 0;
SDL_FloatPoint p;
int i;
for (i = 0; i < DOLLARNPOINTS; i++) {
p.x = (float)(points[i].x * SDL_cos(ang) - points[i].y * SDL_sin(ang));
p.y = (float)(points[i].x * SDL_sin(ang) + points[i].y * SDL_cos(ang));
dist += (float)(SDL_sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+
(p.y-templ[i].y)*(p.y-templ[i].y)));
}
return dist/DOLLARNPOINTS;
}
static float bestDollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ)
{
/*------------BEGIN DOLLAR BLACKBOX------------------
-TRANSLATED DIRECTLY FROM PSUDEO-CODE AVAILABLE AT-
-"http://depts.washington.edu/aimgroup/proj/dollar/"
*/
double ta = -M_PI/4;
double tb = M_PI/4;
double dt = M_PI/90;
float x1 = (float)(PHI*ta + (1-PHI)*tb);
float f1 = dollarDifference(points,templ,x1);
float x2 = (float)((1-PHI)*ta + PHI*tb);
float f2 = dollarDifference(points,templ,x2);
while (SDL_fabs(ta-tb) > dt) {
if (f1 < f2) {
tb = x2;
x2 = x1;
f2 = f1;
x1 = (float)(PHI*ta + (1-PHI)*tb);
f1 = dollarDifference(points,templ,x1);
}
else {
ta = x1;
x1 = x2;
f1 = f2;
x2 = (float)((1-PHI)*ta + PHI*tb);
f2 = dollarDifference(points,templ,x2);
}
}
/*
if (f1 <= f2)
printf("Min angle (x1): %f\n",x1);
else if (f1 > f2)
printf("Min angle (x2): %f\n",x2);
*/
return SDL_min(f1,f2);
}
/* DollarPath contains raw points, plus (possibly) the calculated length */
static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
{
int i;
float interval;
float dist;
int numPoints = 0;
SDL_FloatPoint centroid;
float xmin,xmax,ymin,ymax;
float ang;
float w,h;
float length = path->length;
/* Calculate length if it hasn't already been done */
if (length <= 0) {
for (i=1;i < path->numPoints; i++) {
float dx = path->p[i ].x - path->p[i-1].x;
float dy = path->p[i ].y - path->p[i-1].y;
length += (float)(SDL_sqrt(dx*dx+dy*dy));
}
}
/* Resample */
interval = length/(DOLLARNPOINTS - 1);
dist = interval;
centroid.x = 0;centroid.y = 0;
/* printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y); */
for (i = 1; i < path->numPoints; i++) {
float d = (float)(SDL_sqrt((path->p[i-1].x-path->p[i].x)*(path->p[i-1].x-path->p[i].x)+
(path->p[i-1].y-path->p[i].y)*(path->p[i-1].y-path->p[i].y)));
/* printf("d = %f dist = %f/%f\n",d,dist,interval); */
while (dist + d > interval) {
points[numPoints].x = path->p[i-1].x +
((interval-dist)/d)*(path->p[i].x-path->p[i-1].x);
points[numPoints].y = path->p[i-1].y +
((interval-dist)/d)*(path->p[i].y-path->p[i-1].y);
centroid.x += points[numPoints].x;
centroid.y += points[numPoints].y;
numPoints++;
dist -= interval;
}
dist += d;
}
if (numPoints < DOLLARNPOINTS-1) {
SDL_SetError("ERROR: NumPoints = %i", numPoints);
return 0;
}
/* copy the last point */
points[DOLLARNPOINTS-1] = path->p[path->numPoints-1];
numPoints = DOLLARNPOINTS;
centroid.x /= numPoints;
centroid.y /= numPoints;
/* printf("Centroid (%f,%f)",centroid.x,centroid.y); */
/* Rotate Points so point 0 is left of centroid and solve for the bounding box */
xmin = centroid.x;
xmax = centroid.x;
ymin = centroid.y;
ymax = centroid.y;
ang = (float)(SDL_atan2(centroid.y - points[0].y,
centroid.x - points[0].x));
for (i = 0; i<numPoints; i++) {
float px = points[i].x;
float py = points[i].y;
points[i].x = (float)((px - centroid.x)*SDL_cos(ang) -
(py - centroid.y)*SDL_sin(ang) + centroid.x);
points[i].y = (float)((px - centroid.x)*SDL_sin(ang) +
(py - centroid.y)*SDL_cos(ang) + centroid.y);
if (points[i].x < xmin) xmin = points[i].x;
if (points[i].x > xmax) xmax = points[i].x;
if (points[i].y < ymin) ymin = points[i].y;
if (points[i].y > ymax) ymax = points[i].y;
}
/* Scale points to DOLLARSIZE, and translate to the origin */
w = xmax-xmin;
h = ymax-ymin;
for (i=0; i<numPoints; i++) {
points[i].x = (points[i].x - centroid.x)*DOLLARSIZE/w;
points[i].y = (points[i].y - centroid.y)*DOLLARSIZE/h;
}
return numPoints;
}
static float dollarRecognize(const SDL_DollarPath *path,int *bestTempl,SDL_GestureTouch* touch)
{
SDL_FloatPoint points[DOLLARNPOINTS];
int i;
float bestDiff = 10000;
SDL_memset(points, 0, sizeof(points));
dollarNormalize(path,points);
/* PrintPath(points); */
*bestTempl = -1;
for (i = 0; i < touch->numDollarTemplates; i++) {
float diff = bestDollarDifference(points,touch->dollarTemplate[i].path);
if (diff < bestDiff) {bestDiff = diff; *bestTempl = i;}
}
return bestDiff;
}
int SDL_GestureAddTouch(SDL_TouchID touchId)
{
SDL_GestureTouch *gestureTouch = (SDL_GestureTouch *)SDL_realloc(SDL_gestureTouch,
(SDL_numGestureTouches + 1) *
sizeof(SDL_GestureTouch));
if (!gestureTouch) {
return SDL_OutOfMemory();
}
SDL_gestureTouch = gestureTouch;
SDL_zero(SDL_gestureTouch[SDL_numGestureTouches]);
SDL_gestureTouch[SDL_numGestureTouches].id = touchId;
SDL_numGestureTouches++;
return 0;
}
int SDL_GestureDelTouch(SDL_TouchID touchId)
{
int i;
for (i = 0; i < SDL_numGestureTouches; i++) {
if (SDL_gestureTouch[i].id == touchId) {
break;
}
}
if (i == SDL_numGestureTouches) {
/* not found */
return -1;
}
SDL_free(SDL_gestureTouch[i].dollarTemplate);
SDL_zero(SDL_gestureTouch[i]);
SDL_numGestureTouches--;
SDL_memcpy(&SDL_gestureTouch[i], &SDL_gestureTouch[SDL_numGestureTouches], sizeof(SDL_gestureTouch[i]));
return 0;
}
static SDL_GestureTouch * SDL_GetGestureTouch(SDL_TouchID id)
{
int i;
for (i = 0; i < SDL_numGestureTouches; i++) {
/* printf("%i ?= %i\n",SDL_gestureTouch[i].id,id); */
if (SDL_gestureTouch[i].id == id)
return &SDL_gestureTouch[i];
}
return NULL;
}
static int SDL_SendGestureMulti(SDL_GestureTouch* touch,float dTheta,float dDist)
{
SDL_Event event;
event.mgesture.type = SDL_MULTIGESTURE;
event.mgesture.touchId = touch->id;
event.mgesture.x = touch->centroid.x;
event.mgesture.y = touch->centroid.y;
event.mgesture.dTheta = dTheta;
event.mgesture.dDist = dDist;
event.mgesture.numFingers = touch->numDownFingers;
return SDL_PushEvent(&event) > 0;
}
static int SDL_SendGestureDollar(SDL_GestureTouch* touch,
SDL_GestureID gestureId,float error)
{
SDL_Event event;
event.dgesture.type = SDL_DOLLARGESTURE;
event.dgesture.touchId = touch->id;
event.dgesture.x = touch->centroid.x;
event.dgesture.y = touch->centroid.y;
event.dgesture.gestureId = gestureId;
event.dgesture.error = error;
/* A finger came up to trigger this event. */
event.dgesture.numFingers = touch->numDownFingers + 1;
return SDL_PushEvent(&event) > 0;
}
static int SDL_SendDollarRecord(SDL_GestureTouch* touch,SDL_GestureID gestureId)
{
SDL_Event event;
event.dgesture.type = SDL_DOLLARRECORD;
event.dgesture.touchId = touch->id;
event.dgesture.gestureId = gestureId;
return SDL_PushEvent(&event) > 0;
}
void SDL_GestureProcessEvent(SDL_Event* event)
{
float x,y;
int index;
int i;
float pathDx, pathDy;
SDL_FloatPoint lastP;
SDL_FloatPoint lastCentroid;
float lDist;
float Dist;
float dtheta;
float dDist;
if (event->type == SDL_FINGERMOTION ||
event->type == SDL_FINGERDOWN ||
event->type == SDL_FINGERUP) {
SDL_GestureTouch* inTouch = SDL_GetGestureTouch(event->tfinger.touchId);
/* Shouldn't be possible */
if (inTouch == NULL) return;
x = event->tfinger.x;
y = event->tfinger.y;
/* Finger Up */
if (event->type == SDL_FINGERUP) {
SDL_FloatPoint path[DOLLARNPOINTS];
inTouch->numDownFingers--;
#ifdef ENABLE_DOLLAR
if (inTouch->recording) {
inTouch->recording = SDL_FALSE;
dollarNormalize(&inTouch->dollarPath,path);
/* PrintPath(path); */
if (recordAll) {
index = SDL_AddDollarGesture(NULL,path);
for (i = 0; i < SDL_numGestureTouches; i++)
SDL_gestureTouch[i].recording = SDL_FALSE;
}
else {
index = SDL_AddDollarGesture(inTouch,path);
}
if (index >= 0) {
SDL_SendDollarRecord(inTouch,inTouch->dollarTemplate[index].hash);
}
else {
SDL_SendDollarRecord(inTouch,-1);
}
}
else {
int bestTempl;
float error;
error = dollarRecognize(&inTouch->dollarPath,
&bestTempl,inTouch);
if (bestTempl >= 0){
/* Send Event */
unsigned long gestureId = inTouch->dollarTemplate[bestTempl].hash;
SDL_SendGestureDollar(inTouch,gestureId,error);
/* printf ("%s\n",);("Dollar error: %f\n",error); */
}
}
#endif
/* inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers]; */
if (inTouch->numDownFingers > 0) {
inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers+1)-
x)/inTouch->numDownFingers;
inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers+1)-
y)/inTouch->numDownFingers;
}
}
else if (event->type == SDL_FINGERMOTION) {
float dx = event->tfinger.dx;
float dy = event->tfinger.dy;
#ifdef ENABLE_DOLLAR
SDL_DollarPath* path = &inTouch->dollarPath;
if (path->numPoints < MAXPATHSIZE) {
path->p[path->numPoints].x = inTouch->centroid.x;
path->p[path->numPoints].y = inTouch->centroid.y;
pathDx =
(path->p[path->numPoints].x-path->p[path->numPoints-1].x);
pathDy =
(path->p[path->numPoints].y-path->p[path->numPoints-1].y);
path->length += (float)SDL_sqrt(pathDx*pathDx + pathDy*pathDy);
path->numPoints++;
}
#endif
lastP.x = x - dx;
lastP.y = y - dy;
lastCentroid = inTouch->centroid;
inTouch->centroid.x += dx/inTouch->numDownFingers;
inTouch->centroid.y += dy/inTouch->numDownFingers;
/* printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y); */
if (inTouch->numDownFingers > 1) {
SDL_FloatPoint lv; /* Vector from centroid to last x,y position */
SDL_FloatPoint v; /* Vector from centroid to current x,y position */
/* lv = inTouch->gestureLast[j].cv; */
lv.x = lastP.x - lastCentroid.x;
lv.y = lastP.y - lastCentroid.y;
lDist = (float)SDL_sqrt(lv.x*lv.x + lv.y*lv.y);
/* printf("lDist = %f\n",lDist); */
v.x = x - inTouch->centroid.x;
v.y = y - inTouch->centroid.y;
/* inTouch->gestureLast[j].cv = v; */
Dist = (float)SDL_sqrt(v.x*v.x+v.y*v.y);
/* SDL_cos(dTheta) = (v . lv)/(|v| * |lv|) */
/* Normalize Vectors to simplify angle calculation */
lv.x/=lDist;
lv.y/=lDist;
v.x/=Dist;
v.y/=Dist;
dtheta = (float)SDL_atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y);
dDist = (Dist - lDist);
if (lDist == 0) {dDist = 0;dtheta = 0;} /* To avoid impossible values */
/* inTouch->gestureLast[j].dDist = dDist;
inTouch->gestureLast[j].dtheta = dtheta;
printf("dDist = %f, dTheta = %f\n",dDist,dtheta);
gdtheta = gdtheta*.9 + dtheta*.1;
gdDist = gdDist*.9 + dDist*.1
knob.r += dDist/numDownFingers;
knob.ang += dtheta;
printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist);
printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist); */
SDL_SendGestureMulti(inTouch,dtheta,dDist);
}
else {
/* inTouch->gestureLast[j].dDist = 0;
inTouch->gestureLast[j].dtheta = 0;
inTouch->gestureLast[j].cv.x = 0;
inTouch->gestureLast[j].cv.y = 0; */
}
/* inTouch->gestureLast[j].f.p.x = x;
inTouch->gestureLast[j].f.p.y = y;
break;
pressure? */
}
else if (event->type == SDL_FINGERDOWN) {
inTouch->numDownFingers++;
inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers - 1)+
x)/inTouch->numDownFingers;
inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers - 1)+
y)/inTouch->numDownFingers;
/* printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y,
inTouch->centroid.x,inTouch->centroid.y); */
#ifdef ENABLE_DOLLAR
inTouch->dollarPath.length = 0;
inTouch->dollarPath.p[0].x = x;
inTouch->dollarPath.p[0].y = y;
inTouch->dollarPath.numPoints = 1;
#endif
}
}
}
/* vi: set ts=4 sw=4 expandtab: */
+35
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_gesture_c_h_
#define SDL_gesture_c_h_
extern int SDL_GestureAddTouch(SDL_TouchID touchId);
extern int SDL_GestureDelTouch(SDL_TouchID touchId);
extern void SDL_GestureProcessEvent(SDL_Event* event);
extern void SDL_GestureQuit(void);
#endif /* SDL_gesture_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */
File diff suppressed because it is too large Load Diff
+70
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_keyboard_c_h_
#define SDL_keyboard_c_h_
#include "SDL_keycode.h"
#include "SDL_events.h"
/* Initialize the keyboard subsystem */
extern int SDL_KeyboardInit(void);
/* Clear the state of the keyboard */
extern void SDL_ResetKeyboard(void);
/* Get the default keymap */
extern void SDL_GetDefaultKeymap(SDL_Keycode * keymap);
/* Set the mapping of scancode to key codes */
extern void SDL_SetKeymap(int start, SDL_Keycode * keys, int length);
/* Set a platform-dependent key name, overriding the default platform-agnostic
name. Encoded as UTF-8. The string is not copied, thus the pointer given to
this function must stay valid forever (or at least until the call to
VideoQuit()). */
extern void SDL_SetScancodeName(SDL_Scancode scancode, const char *name);
/* Set the keyboard focus window */
extern void SDL_SetKeyboardFocus(SDL_Window * window);
/* Send a keyboard key event */
extern int SDL_SendKeyboardKey(Uint8 state, SDL_Scancode scancode);
/* Send keyboard text input */
extern int SDL_SendKeyboardText(const char *text);
/* Send editing text for selected range from start to end */
extern int SDL_SendEditingText(const char *text, int start, int end);
/* Shutdown the keyboard subsystem */
extern void SDL_KeyboardQuit(void);
/* Convert to UTF-8 */
extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
/* Toggle on or off pieces of the keyboard mod state. */
extern void SDL_ToggleModState(const SDL_Keymod modstate, const SDL_bool toggle);
#endif /* SDL_keyboard_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_mouse_c_h_
#define SDL_mouse_c_h_
#include "SDL_mouse.h"
typedef Uint32 SDL_MouseID;
struct SDL_Cursor
{
struct SDL_Cursor *next;
void *driverdata;
};
typedef struct
{
int last_x, last_y;
Uint32 last_timestamp;
Uint8 click_count;
} SDL_MouseClickState;
typedef struct
{
/* Create a cursor from a surface */
SDL_Cursor *(*CreateCursor) (SDL_Surface * surface, int hot_x, int hot_y);
/* Create a system cursor */
SDL_Cursor *(*CreateSystemCursor) (SDL_SystemCursor id);
/* Show the specified cursor, or hide if cursor is NULL */
int (*ShowCursor) (SDL_Cursor * cursor);
/* This is called when a mouse motion event occurs */
void (*MoveCursor) (SDL_Cursor * cursor);
/* Free a window manager cursor */
void (*FreeCursor) (SDL_Cursor * cursor);
/* Warp the mouse to (x,y) within a window */
void (*WarpMouse) (SDL_Window * window, int x, int y);
/* Warp the mouse to (x,y) in screen space */
int (*WarpMouseGlobal) (int x, int y);
/* Set relative mode */
int (*SetRelativeMouseMode) (SDL_bool enabled);
/* Set mouse capture */
int (*CaptureMouse) (SDL_Window * window);
/* Get absolute mouse coordinates. (x) and (y) are never NULL and set to zero before call. */
Uint32 (*GetGlobalMouseState) (int *x, int *y);
/* Data common to all mice */
SDL_MouseID mouseID;
SDL_Window *focus;
int x;
int y;
int xdelta;
int ydelta;
int last_x, last_y; /* the last reported x and y coordinates */
float accumulated_wheel_x;
float accumulated_wheel_y;
Uint32 buttonstate;
SDL_bool has_position;
SDL_bool relative_mode;
SDL_bool relative_mode_warp;
float normal_speed_scale;
float relative_speed_scale;
float scale_accum_x;
float scale_accum_y;
Uint32 double_click_time;
int double_click_radius;
SDL_bool touch_mouse_events;
/* Data for double-click tracking */
int num_clickstates;
SDL_MouseClickState *clickstate;
SDL_Cursor *cursors;
SDL_Cursor *def_cursor;
SDL_Cursor *cur_cursor;
SDL_bool cursor_shown;
/* Driver-dependent data. */
void *driverdata;
} SDL_Mouse;
/* Initialize the mouse subsystem */
extern int SDL_MouseInit(void);
/* Get the mouse state structure */
SDL_Mouse *SDL_GetMouse(void);
/* Set the default mouse cursor */
extern void SDL_SetDefaultCursor(SDL_Cursor * cursor);
/* Set the mouse focus window */
extern void SDL_SetMouseFocus(SDL_Window * window);
/* Send a mouse motion event */
extern int SDL_SendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relative, int x, int y);
/* Send a mouse button event */
extern int SDL_SendMouseButton(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button);
/* Send a mouse button event with a click count */
extern int SDL_SendMouseButtonClicks(SDL_Window * window, SDL_MouseID mouseID, Uint8 state, Uint8 button, int clicks);
/* Send a mouse wheel event */
extern int SDL_SendMouseWheel(SDL_Window * window, SDL_MouseID mouseID, float x, float y, SDL_MouseWheelDirection direction);
/* Shutdown the mouse subsystem */
extern void SDL_MouseQuit(void);
#endif /* SDL_mouse_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "SDL_hints.h"
#include "SDL_assert.h"
/* General quit handling code for SDL */
#ifdef HAVE_SIGNAL_H
#include <signal.h>
#endif
#include "SDL_events.h"
#include "SDL_events_c.h"
static SDL_bool disable_signals = SDL_FALSE;
static SDL_bool send_quit_pending = SDL_FALSE;
#ifdef HAVE_SIGNAL_H
static void
SDL_HandleSIG(int sig)
{
/* Reset the signal handler */
signal(sig, SDL_HandleSIG);
/* Send a quit event next time the event loop pumps. */
/* We can't send it in signal handler; malloc() might be interrupted! */
send_quit_pending = SDL_TRUE;
}
#endif /* HAVE_SIGNAL_H */
/* Public functions */
static int
SDL_QuitInit_Internal(void)
{
#ifdef HAVE_SIGACTION
struct sigaction action;
sigaction(SIGINT, NULL, &action);
#ifdef HAVE_SA_SIGACTION
if ( action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL ) {
#else
if ( action.sa_handler == SIG_DFL ) {
#endif
action.sa_handler = SDL_HandleSIG;
sigaction(SIGINT, &action, NULL);
}
sigaction(SIGTERM, NULL, &action);
#ifdef HAVE_SA_SIGACTION
if ( action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL ) {
#else
if ( action.sa_handler == SIG_DFL ) {
#endif
action.sa_handler = SDL_HandleSIG;
sigaction(SIGTERM, &action, NULL);
}
#elif HAVE_SIGNAL_H
void (*ohandler) (int);
/* Both SIGINT and SIGTERM are translated into quit interrupts */
ohandler = signal(SIGINT, SDL_HandleSIG);
if (ohandler != SIG_DFL)
signal(SIGINT, ohandler);
ohandler = signal(SIGTERM, SDL_HandleSIG);
if (ohandler != SIG_DFL)
signal(SIGTERM, ohandler);
#endif /* HAVE_SIGNAL_H */
/* That's it! */
return 0;
}
int
SDL_QuitInit(void)
{
if (!SDL_GetHintBoolean(SDL_HINT_NO_SIGNAL_HANDLERS, SDL_FALSE)) {
return SDL_QuitInit_Internal();
}
return 0;
}
static void
SDL_QuitQuit_Internal(void)
{
#ifdef HAVE_SIGACTION
struct sigaction action;
sigaction(SIGINT, NULL, &action);
if ( action.sa_handler == SDL_HandleSIG ) {
action.sa_handler = SIG_DFL;
sigaction(SIGINT, &action, NULL);
}
sigaction(SIGTERM, NULL, &action);
if ( action.sa_handler == SDL_HandleSIG ) {
action.sa_handler = SIG_DFL;
sigaction(SIGTERM, &action, NULL);
}
#elif HAVE_SIGNAL_H
void (*ohandler) (int);
ohandler = signal(SIGINT, SIG_DFL);
if (ohandler != SDL_HandleSIG)
signal(SIGINT, ohandler);
ohandler = signal(SIGTERM, SIG_DFL);
if (ohandler != SDL_HandleSIG)
signal(SIGTERM, ohandler);
#endif /* HAVE_SIGNAL_H */
}
void
SDL_QuitQuit(void)
{
if (!disable_signals) {
SDL_QuitQuit_Internal();
}
}
/* This function returns 1 if it's okay to close the application window */
int
SDL_SendQuit(void)
{
send_quit_pending = SDL_FALSE;
return SDL_SendAppEvent(SDL_QUIT);
}
void
SDL_SendPendingQuit(void)
{
if (send_quit_pending) {
SDL_SendQuit();
SDL_assert(!send_quit_pending);
}
}
/* vi: set ts=4 sw=4 expandtab: */
+36
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@@ -0,0 +1,36 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "../video/SDL_sysvideo.h"
/* Useful functions and variables from SDL_sysevents.c */
#if defined(__HAIKU__)
/* The Haiku event loops run in a separate thread */
#define MUST_THREAD_EVENTS
#endif
#ifdef __WIN32__ /* Windows doesn't allow a separate event thread */
#define CANT_THREAD_EVENTS
#endif
/* vi: set ts=4 sw=4 expandtab: */
+375
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@@ -0,0 +1,375 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* General touch handling code for SDL */
#include "SDL_assert.h"
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "../video/SDL_sysvideo.h"
static int SDL_num_touch = 0;
static SDL_Touch **SDL_touchDevices = NULL;
/* Public functions */
int
SDL_TouchInit(void)
{
return (0);
}
int
SDL_GetNumTouchDevices(void)
{
return SDL_num_touch;
}
SDL_TouchID
SDL_GetTouchDevice(int index)
{
if (index < 0 || index >= SDL_num_touch) {
SDL_SetError("Unknown touch device index %d", index);
return 0;
}
return SDL_touchDevices[index]->id;
}
static int
SDL_GetTouchIndex(SDL_TouchID id)
{
int index;
SDL_Touch *touch;
for (index = 0; index < SDL_num_touch; ++index) {
touch = SDL_touchDevices[index];
if (touch->id == id) {
return index;
}
}
return -1;
}
SDL_Touch *
SDL_GetTouch(SDL_TouchID id)
{
int index = SDL_GetTouchIndex(id);
if (index < 0 || index >= SDL_num_touch) {
if (SDL_GetVideoDevice()->ResetTouch != NULL) {
SDL_SetError("Unknown touch id %d, resetting", (int) id);
(SDL_GetVideoDevice()->ResetTouch)(SDL_GetVideoDevice());
} else {
SDL_SetError("Unknown touch device id %d, cannot reset", (int) id);
}
return NULL;
}
return SDL_touchDevices[index];
}
static int
SDL_GetFingerIndex(const SDL_Touch * touch, SDL_FingerID fingerid)
{
int index;
for (index = 0; index < touch->num_fingers; ++index) {
if (touch->fingers[index]->id == fingerid) {
return index;
}
}
return -1;
}
static SDL_Finger *
SDL_GetFinger(const SDL_Touch * touch, SDL_FingerID id)
{
int index = SDL_GetFingerIndex(touch, id);
if (index < 0 || index >= touch->num_fingers) {
return NULL;
}
return touch->fingers[index];
}
int
SDL_GetNumTouchFingers(SDL_TouchID touchID)
{
SDL_Touch *touch = SDL_GetTouch(touchID);
if (touch) {
return touch->num_fingers;
}
return 0;
}
SDL_Finger *
SDL_GetTouchFinger(SDL_TouchID touchID, int index)
{
SDL_Touch *touch = SDL_GetTouch(touchID);
if (!touch) {
return NULL;
}
if (index < 0 || index >= touch->num_fingers) {
SDL_SetError("Unknown touch finger");
return NULL;
}
return touch->fingers[index];
}
int
SDL_AddTouch(SDL_TouchID touchID, const char *name)
{
SDL_Touch **touchDevices;
int index;
index = SDL_GetTouchIndex(touchID);
if (index >= 0) {
return index;
}
/* Add the touch to the list of touch */
touchDevices = (SDL_Touch **) SDL_realloc(SDL_touchDevices,
(SDL_num_touch + 1) * sizeof(*touchDevices));
if (!touchDevices) {
return SDL_OutOfMemory();
}
SDL_touchDevices = touchDevices;
index = SDL_num_touch;
SDL_touchDevices[index] = (SDL_Touch *) SDL_malloc(sizeof(*SDL_touchDevices[index]));
if (!SDL_touchDevices[index]) {
return SDL_OutOfMemory();
}
/* Added touch to list */
++SDL_num_touch;
/* we're setting the touch properties */
SDL_touchDevices[index]->id = touchID;
SDL_touchDevices[index]->num_fingers = 0;
SDL_touchDevices[index]->max_fingers = 0;
SDL_touchDevices[index]->fingers = NULL;
/* Record this touch device for gestures */
/* We could do this on the fly in the gesture code if we wanted */
SDL_GestureAddTouch(touchID);
return index;
}
static int
SDL_AddFinger(SDL_Touch *touch, SDL_FingerID fingerid, float x, float y, float pressure)
{
SDL_Finger *finger;
if (touch->num_fingers == touch->max_fingers) {
SDL_Finger **new_fingers;
new_fingers = (SDL_Finger **)SDL_realloc(touch->fingers, (touch->max_fingers+1)*sizeof(*touch->fingers));
if (!new_fingers) {
return SDL_OutOfMemory();
}
touch->fingers = new_fingers;
touch->fingers[touch->max_fingers] = (SDL_Finger *)SDL_malloc(sizeof(*finger));
if (!touch->fingers[touch->max_fingers]) {
return SDL_OutOfMemory();
}
touch->max_fingers++;
}
finger = touch->fingers[touch->num_fingers++];
finger->id = fingerid;
finger->x = x;
finger->y = y;
finger->pressure = pressure;
return 0;
}
static int
SDL_DelFinger(SDL_Touch* touch, SDL_FingerID fingerid)
{
SDL_Finger *temp;
int index = SDL_GetFingerIndex(touch, fingerid);
if (index < 0) {
return -1;
}
touch->num_fingers--;
temp = touch->fingers[index];
touch->fingers[index] = touch->fingers[touch->num_fingers];
touch->fingers[touch->num_fingers] = temp;
return 0;
}
int
SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
SDL_bool down, float x, float y, float pressure)
{
int posted;
SDL_Finger *finger;
SDL_Touch* touch = SDL_GetTouch(id);
if (!touch) {
return -1;
}
finger = SDL_GetFinger(touch, fingerid);
if (down) {
if (finger) {
/* This finger is already down */
return 0;
}
if (SDL_AddFinger(touch, fingerid, x, y, pressure) < 0) {
return 0;
}
posted = 0;
if (SDL_GetEventState(SDL_FINGERDOWN) == SDL_ENABLE) {
SDL_Event event;
event.tfinger.type = SDL_FINGERDOWN;
event.tfinger.touchId = id;
event.tfinger.fingerId = fingerid;
event.tfinger.x = x;
event.tfinger.y = y;
event.tfinger.dx = 0;
event.tfinger.dy = 0;
event.tfinger.pressure = pressure;
posted = (SDL_PushEvent(&event) > 0);
}
} else {
if (!finger) {
/* This finger is already up */
return 0;
}
posted = 0;
if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
SDL_Event event;
event.tfinger.type = SDL_FINGERUP;
event.tfinger.touchId = id;
event.tfinger.fingerId = fingerid;
/* I don't trust the coordinates passed on fingerUp */
event.tfinger.x = finger->x;
event.tfinger.y = finger->y;
event.tfinger.dx = 0;
event.tfinger.dy = 0;
event.tfinger.pressure = pressure;
posted = (SDL_PushEvent(&event) > 0);
}
SDL_DelFinger(touch, fingerid);
}
return posted;
}
int
SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
float x, float y, float pressure)
{
SDL_Touch *touch;
SDL_Finger *finger;
int posted;
float xrel, yrel, prel;
touch = SDL_GetTouch(id);
if (!touch) {
return -1;
}
finger = SDL_GetFinger(touch,fingerid);
if (!finger) {
return SDL_SendTouch(id, fingerid, SDL_TRUE, x, y, pressure);
}
xrel = x - finger->x;
yrel = y - finger->y;
prel = pressure - finger->pressure;
/* Drop events that don't change state */
if (!xrel && !yrel && !prel) {
#if 0
printf("Touch event didn't change state - dropped!\n");
#endif
return 0;
}
/* Update internal touch coordinates */
finger->x = x;
finger->y = y;
finger->pressure = pressure;
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(SDL_FINGERMOTION) == SDL_ENABLE) {
SDL_Event event;
event.tfinger.type = SDL_FINGERMOTION;
event.tfinger.touchId = id;
event.tfinger.fingerId = fingerid;
event.tfinger.x = x;
event.tfinger.y = y;
event.tfinger.dx = xrel;
event.tfinger.dy = yrel;
event.tfinger.pressure = pressure;
posted = (SDL_PushEvent(&event) > 0);
}
return posted;
}
void
SDL_DelTouch(SDL_TouchID id)
{
int i;
int index = SDL_GetTouchIndex(id);
SDL_Touch *touch = SDL_GetTouch(id);
if (!touch) {
return;
}
for (i = 0; i < touch->max_fingers; ++i) {
SDL_free(touch->fingers[i]);
}
SDL_free(touch->fingers);
SDL_free(touch);
SDL_num_touch--;
SDL_touchDevices[index] = SDL_touchDevices[SDL_num_touch];
/* Delete this touch device for gestures */
SDL_GestureDelTouch(id);
}
void
SDL_TouchQuit(void)
{
int i;
for (i = SDL_num_touch; i--; ) {
SDL_DelTouch(SDL_touchDevices[i]->id);
}
SDL_assert(SDL_num_touch == 0);
SDL_free(SDL_touchDevices);
SDL_touchDevices = NULL;
SDL_GestureQuit();
}
/* vi: set ts=4 sw=4 expandtab: */
+61
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@@ -0,0 +1,61 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#include "../../include/SDL_touch.h"
#ifndef SDL_touch_c_h_
#define SDL_touch_c_h_
typedef struct SDL_Touch
{
SDL_TouchID id;
int num_fingers;
int max_fingers;
SDL_Finger** fingers;
} SDL_Touch;
/* Initialize the touch subsystem */
extern int SDL_TouchInit(void);
/* Add a touch, returning the index of the touch, or -1 if there was an error. */
extern int SDL_AddTouch(SDL_TouchID id, const char *name);
/* Get the touch with a given id */
extern SDL_Touch *SDL_GetTouch(SDL_TouchID id);
/* Send a touch down/up event for a touch */
extern int SDL_SendTouch(SDL_TouchID id, SDL_FingerID fingerid,
SDL_bool down, float x, float y, float pressure);
/* Send a touch motion event for a touch */
extern int SDL_SendTouchMotion(SDL_TouchID id, SDL_FingerID fingerid,
float x, float y, float pressure);
/* Remove a touch */
extern void SDL_DelTouch(SDL_TouchID id);
/* Shutdown the touch subsystem */
extern void SDL_TouchQuit(void);
#endif /* SDL_touch_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */
+211
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
/* Window event handling code for SDL */
#include "SDL_events.h"
#include "SDL_events_c.h"
#include "SDL_mouse_c.h"
static int SDLCALL
RemovePendingSizeChangedAndResizedEvents(void * userdata, SDL_Event *event)
{
SDL_Event *new_event = (SDL_Event *)userdata;
if (event->type == SDL_WINDOWEVENT &&
(event->window.event == SDL_WINDOWEVENT_SIZE_CHANGED ||
event->window.event == SDL_WINDOWEVENT_RESIZED) &&
event->window.windowID == new_event->window.windowID) {
/* We're about to post a new size event, drop the old one */
return 0;
}
return 1;
}
static int SDLCALL
RemovePendingMoveEvents(void * userdata, SDL_Event *event)
{
SDL_Event *new_event = (SDL_Event *)userdata;
if (event->type == SDL_WINDOWEVENT &&
event->window.event == SDL_WINDOWEVENT_MOVED &&
event->window.windowID == new_event->window.windowID) {
/* We're about to post a new move event, drop the old one */
return 0;
}
return 1;
}
static int SDLCALL
RemovePendingExposedEvents(void * userdata, SDL_Event *event)
{
SDL_Event *new_event = (SDL_Event *)userdata;
if (event->type == SDL_WINDOWEVENT &&
event->window.event == SDL_WINDOWEVENT_EXPOSED &&
event->window.windowID == new_event->window.windowID) {
/* We're about to post a new exposed event, drop the old one */
return 0;
}
return 1;
}
int
SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
int data2)
{
int posted;
if (!window) {
return 0;
}
switch (windowevent) {
case SDL_WINDOWEVENT_SHOWN:
if (window->flags & SDL_WINDOW_SHOWN) {
return 0;
}
window->flags &= ~SDL_WINDOW_HIDDEN;
window->flags |= SDL_WINDOW_SHOWN;
SDL_OnWindowShown(window);
break;
case SDL_WINDOWEVENT_HIDDEN:
if (!(window->flags & SDL_WINDOW_SHOWN)) {
return 0;
}
window->flags &= ~SDL_WINDOW_SHOWN;
window->flags |= SDL_WINDOW_HIDDEN;
SDL_OnWindowHidden(window);
break;
case SDL_WINDOWEVENT_MOVED:
if (SDL_WINDOWPOS_ISUNDEFINED(data1) ||
SDL_WINDOWPOS_ISUNDEFINED(data2)) {
return 0;
}
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
window->windowed.x = data1;
window->windowed.y = data2;
}
if (data1 == window->x && data2 == window->y) {
return 0;
}
window->x = data1;
window->y = data2;
break;
case SDL_WINDOWEVENT_RESIZED:
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
window->windowed.w = data1;
window->windowed.h = data2;
}
if (data1 == window->w && data2 == window->h) {
return 0;
}
window->w = data1;
window->h = data2;
SDL_OnWindowResized(window);
break;
case SDL_WINDOWEVENT_MINIMIZED:
if (window->flags & SDL_WINDOW_MINIMIZED) {
return 0;
}
window->flags &= ~SDL_WINDOW_MAXIMIZED;
window->flags |= SDL_WINDOW_MINIMIZED;
SDL_OnWindowMinimized(window);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
if (window->flags & SDL_WINDOW_MAXIMIZED) {
return 0;
}
window->flags &= ~SDL_WINDOW_MINIMIZED;
window->flags |= SDL_WINDOW_MAXIMIZED;
break;
case SDL_WINDOWEVENT_RESTORED:
if (!(window->flags & (SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED))) {
return 0;
}
window->flags &= ~(SDL_WINDOW_MINIMIZED | SDL_WINDOW_MAXIMIZED);
SDL_OnWindowRestored(window);
break;
case SDL_WINDOWEVENT_ENTER:
if (window->flags & SDL_WINDOW_MOUSE_FOCUS) {
return 0;
}
window->flags |= SDL_WINDOW_MOUSE_FOCUS;
SDL_OnWindowEnter(window);
break;
case SDL_WINDOWEVENT_LEAVE:
if (!(window->flags & SDL_WINDOW_MOUSE_FOCUS)) {
return 0;
}
window->flags &= ~SDL_WINDOW_MOUSE_FOCUS;
SDL_OnWindowLeave(window);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
if (window->flags & SDL_WINDOW_INPUT_FOCUS) {
return 0;
}
window->flags |= SDL_WINDOW_INPUT_FOCUS;
SDL_OnWindowFocusGained(window);
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (!(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
return 0;
}
window->flags &= ~SDL_WINDOW_INPUT_FOCUS;
SDL_OnWindowFocusLost(window);
break;
}
/* Post the event, if desired */
posted = 0;
if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) {
SDL_Event event;
event.type = SDL_WINDOWEVENT;
event.window.event = windowevent;
event.window.data1 = data1;
event.window.data2 = data2;
event.window.windowID = window->id;
/* Fixes queue overflow with resize events that aren't processed */
if (windowevent == SDL_WINDOWEVENT_SIZE_CHANGED) {
SDL_FilterEvents(RemovePendingSizeChangedAndResizedEvents, &event);
}
if (windowevent == SDL_WINDOWEVENT_MOVED) {
SDL_FilterEvents(RemovePendingMoveEvents, &event);
}
if (windowevent == SDL_WINDOWEVENT_EXPOSED) {
SDL_FilterEvents(RemovePendingExposedEvents, &event);
}
posted = (SDL_PushEvent(&event) > 0);
}
if (windowevent == SDL_WINDOWEVENT_CLOSE) {
if ( !window->prev && !window->next ) {
/* This is the last window in the list so send the SDL_QUIT event */
SDL_SendQuit();
}
}
return (posted);
}
/* vi: set ts=4 sw=4 expandtab: */
+31
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@@ -0,0 +1,31 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../SDL_internal.h"
#ifndef SDL_windowevents_c_h_
#define SDL_windowevents_c_h_
extern int SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent,
int data1, int data2);
#endif /* SDL_windowevents_c_h_ */
/* vi: set ts=4 sw=4 expandtab: */
+33
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@@ -0,0 +1,33 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* A default blank 8x8 cursor */
#define BLANK_CWIDTH 8
#define BLANK_CHEIGHT 8
#define BLANK_CHOTX 0
#define BLANK_CHOTY 0
static const unsigned char blank_cdata[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
static const unsigned char blank_cmask[8] = { 0, 0, 0, 0, 0, 0, 0, 0 };
/* vi: set ts=4 sw=4 expandtab: */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* Default cursor - it happens to be the Mac cursor, but could be anything */
#define DEFAULT_CWIDTH 16
#define DEFAULT_CHEIGHT 16
#define DEFAULT_CHOTX 0
#define DEFAULT_CHOTY 0
/* Added a real MacOS cursor, at the request of Luc-Olivier de Charrière */
#define USE_MACOS_CURSOR
#ifdef USE_MACOS_CURSOR
static const unsigned char default_cdata[] = {
0x00, 0x00,
0x40, 0x00,
0x60, 0x00,
0x70, 0x00,
0x78, 0x00,
0x7C, 0x00,
0x7E, 0x00,
0x7F, 0x00,
0x7F, 0x80,
0x7C, 0x00,
0x6C, 0x00,
0x46, 0x00,
0x06, 0x00,
0x03, 0x00,
0x03, 0x00,
0x00, 0x00
};
static const unsigned char default_cmask[] = {
0xC0, 0x00,
0xE0, 0x00,
0xF0, 0x00,
0xF8, 0x00,
0xFC, 0x00,
0xFE, 0x00,
0xFF, 0x00,
0xFF, 0x80,
0xFF, 0xC0,
0xFF, 0xE0,
0xFE, 0x00,
0xEF, 0x00,
0xCF, 0x00,
0x87, 0x80,
0x07, 0x80,
0x03, 0x00
};
#else
static const unsigned char default_cdata[] = {
0x00, 0x00,
0x40, 0x00,
0x60, 0x00,
0x70, 0x00,
0x78, 0x00,
0x7C, 0x00,
0x7E, 0x00,
0x7F, 0x00,
0x7F, 0x80,
0x7C, 0x00,
0x6C, 0x00,
0x46, 0x00,
0x06, 0x00,
0x03, 0x00,
0x03, 0x00,
0x00, 0x00
};
static const unsigned char default_cmask[] = {
0x40, 0x00,
0xE0, 0x00,
0xF0, 0x00,
0xF8, 0x00,
0xFC, 0x00,
0xFE, 0x00,
0xFF, 0x00,
0xFF, 0x80,
0xFF, 0xC0,
0xFF, 0x80,
0xFE, 0x00,
0xEF, 0x00,
0x4F, 0x00,
0x07, 0x80,
0x07, 0x80,
0x03, 0x00
};
#endif /* USE_MACOS_CURSOR */
/* vi: set ts=4 sw=4 expandtab: */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* Mac virtual key code to SDL scancode mapping table
Sources:
- Inside Macintosh: Text <http://developer.apple.com/documentation/mac/Text/Text-571.html>
- Apple USB keyboard driver source <http://darwinsource.opendarwin.org/10.4.6.ppc/IOHIDFamily-172.8/IOHIDFamily/Cosmo_USB2ADB.c>
- experimentation on various ADB and USB ISO keyboards and one ADB ANSI keyboard
*/
/* *INDENT-OFF* */
static const SDL_Scancode darwin_scancode_table[] = {
/* 0 */ SDL_SCANCODE_A,
/* 1 */ SDL_SCANCODE_S,
/* 2 */ SDL_SCANCODE_D,
/* 3 */ SDL_SCANCODE_F,
/* 4 */ SDL_SCANCODE_H,
/* 5 */ SDL_SCANCODE_G,
/* 6 */ SDL_SCANCODE_Z,
/* 7 */ SDL_SCANCODE_X,
/* 8 */ SDL_SCANCODE_C,
/* 9 */ SDL_SCANCODE_V,
/* 10 */ SDL_SCANCODE_NONUSBACKSLASH, /* SDL_SCANCODE_NONUSBACKSLASH on ANSI and JIS keyboards (if this key would exist there), SDL_SCANCODE_GRAVE on ISO. (The USB keyboard driver actually translates these usage codes to different virtual key codes depending on whether the keyboard is ISO/ANSI/JIS. That's why you have to help it identify the keyboard type when you plug in a PC USB keyboard. It's a historical thing - ADB keyboards are wired this way.) */
/* 11 */ SDL_SCANCODE_B,
/* 12 */ SDL_SCANCODE_Q,
/* 13 */ SDL_SCANCODE_W,
/* 14 */ SDL_SCANCODE_E,
/* 15 */ SDL_SCANCODE_R,
/* 16 */ SDL_SCANCODE_Y,
/* 17 */ SDL_SCANCODE_T,
/* 18 */ SDL_SCANCODE_1,
/* 19 */ SDL_SCANCODE_2,
/* 20 */ SDL_SCANCODE_3,
/* 21 */ SDL_SCANCODE_4,
/* 22 */ SDL_SCANCODE_6,
/* 23 */ SDL_SCANCODE_5,
/* 24 */ SDL_SCANCODE_EQUALS,
/* 25 */ SDL_SCANCODE_9,
/* 26 */ SDL_SCANCODE_7,
/* 27 */ SDL_SCANCODE_MINUS,
/* 28 */ SDL_SCANCODE_8,
/* 29 */ SDL_SCANCODE_0,
/* 30 */ SDL_SCANCODE_RIGHTBRACKET,
/* 31 */ SDL_SCANCODE_O,
/* 32 */ SDL_SCANCODE_U,
/* 33 */ SDL_SCANCODE_LEFTBRACKET,
/* 34 */ SDL_SCANCODE_I,
/* 35 */ SDL_SCANCODE_P,
/* 36 */ SDL_SCANCODE_RETURN,
/* 37 */ SDL_SCANCODE_L,
/* 38 */ SDL_SCANCODE_J,
/* 39 */ SDL_SCANCODE_APOSTROPHE,
/* 40 */ SDL_SCANCODE_K,
/* 41 */ SDL_SCANCODE_SEMICOLON,
/* 42 */ SDL_SCANCODE_BACKSLASH,
/* 43 */ SDL_SCANCODE_COMMA,
/* 44 */ SDL_SCANCODE_SLASH,
/* 45 */ SDL_SCANCODE_N,
/* 46 */ SDL_SCANCODE_M,
/* 47 */ SDL_SCANCODE_PERIOD,
/* 48 */ SDL_SCANCODE_TAB,
/* 49 */ SDL_SCANCODE_SPACE,
/* 50 */ SDL_SCANCODE_GRAVE, /* SDL_SCANCODE_GRAVE on ANSI and JIS keyboards, SDL_SCANCODE_NONUSBACKSLASH on ISO (see comment about virtual key code 10 above) */
/* 51 */ SDL_SCANCODE_BACKSPACE,
/* 52 */ SDL_SCANCODE_KP_ENTER, /* keyboard enter on portables */
/* 53 */ SDL_SCANCODE_ESCAPE,
/* 54 */ SDL_SCANCODE_RGUI,
/* 55 */ SDL_SCANCODE_LGUI,
/* 56 */ SDL_SCANCODE_LSHIFT,
/* 57 */ SDL_SCANCODE_CAPSLOCK,
/* 58 */ SDL_SCANCODE_LALT,
/* 59 */ SDL_SCANCODE_LCTRL,
/* 60 */ SDL_SCANCODE_RSHIFT,
/* 61 */ SDL_SCANCODE_RALT,
/* 62 */ SDL_SCANCODE_RCTRL,
/* 63 */ SDL_SCANCODE_RGUI, /* fn on portables, acts as a hardware-level modifier already, so we don't generate events for it, also XK_Meta_R */
/* 64 */ SDL_SCANCODE_F17,
/* 65 */ SDL_SCANCODE_KP_PERIOD,
/* 66 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 67 */ SDL_SCANCODE_KP_MULTIPLY,
/* 68 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 69 */ SDL_SCANCODE_KP_PLUS,
/* 70 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 71 */ SDL_SCANCODE_NUMLOCKCLEAR,
/* 72 */ SDL_SCANCODE_VOLUMEUP,
/* 73 */ SDL_SCANCODE_VOLUMEDOWN,
/* 74 */ SDL_SCANCODE_MUTE,
/* 75 */ SDL_SCANCODE_KP_DIVIDE,
/* 76 */ SDL_SCANCODE_KP_ENTER, /* keypad enter on external keyboards, fn-return on portables */
/* 77 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 78 */ SDL_SCANCODE_KP_MINUS,
/* 79 */ SDL_SCANCODE_F18,
/* 80 */ SDL_SCANCODE_F19,
/* 81 */ SDL_SCANCODE_KP_EQUALS,
/* 82 */ SDL_SCANCODE_KP_0,
/* 83 */ SDL_SCANCODE_KP_1,
/* 84 */ SDL_SCANCODE_KP_2,
/* 85 */ SDL_SCANCODE_KP_3,
/* 86 */ SDL_SCANCODE_KP_4,
/* 87 */ SDL_SCANCODE_KP_5,
/* 88 */ SDL_SCANCODE_KP_6,
/* 89 */ SDL_SCANCODE_KP_7,
/* 90 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 91 */ SDL_SCANCODE_KP_8,
/* 92 */ SDL_SCANCODE_KP_9,
/* 93 */ SDL_SCANCODE_INTERNATIONAL3, /* Cosmo_USB2ADB.c says "Yen (JIS)" */
/* 94 */ SDL_SCANCODE_INTERNATIONAL1, /* Cosmo_USB2ADB.c says "Ro (JIS)" */
/* 95 */ SDL_SCANCODE_KP_COMMA, /* Cosmo_USB2ADB.c says ", JIS only" */
/* 96 */ SDL_SCANCODE_F5,
/* 97 */ SDL_SCANCODE_F6,
/* 98 */ SDL_SCANCODE_F7,
/* 99 */ SDL_SCANCODE_F3,
/* 100 */ SDL_SCANCODE_F8,
/* 101 */ SDL_SCANCODE_F9,
/* 102 */ SDL_SCANCODE_LANG2, /* Cosmo_USB2ADB.c says "Eisu" */
/* 103 */ SDL_SCANCODE_F11,
/* 104 */ SDL_SCANCODE_LANG1, /* Cosmo_USB2ADB.c says "Kana" */
/* 105 */ SDL_SCANCODE_PRINTSCREEN, /* On ADB keyboards, this key is labeled "F13/print screen". Problem: USB has different usage codes for these two functions. On Apple USB keyboards, the key is labeled "F13" and sends the F13 usage code (SDL_SCANCODE_F13). I decided to use SDL_SCANCODE_PRINTSCREEN here nevertheless since SDL applications are more likely to assume the presence of a print screen key than an F13 key. */
/* 106 */ SDL_SCANCODE_F16,
/* 107 */ SDL_SCANCODE_SCROLLLOCK, /* F14/scroll lock, see comment about F13/print screen above */
/* 108 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 109 */ SDL_SCANCODE_F10,
/* 110 */ SDL_SCANCODE_APPLICATION, /* windows contextual menu key, fn-enter on portables */
/* 111 */ SDL_SCANCODE_F12,
/* 112 */ SDL_SCANCODE_UNKNOWN, /* unknown (unused?) */
/* 113 */ SDL_SCANCODE_PAUSE, /* F15/pause, see comment about F13/print screen above */
/* 114 */ SDL_SCANCODE_INSERT, /* the key is actually labeled "help" on Apple keyboards, and works as such in Mac OS, but it sends the "insert" usage code even on Apple USB keyboards */
/* 115 */ SDL_SCANCODE_HOME,
/* 116 */ SDL_SCANCODE_PAGEUP,
/* 117 */ SDL_SCANCODE_DELETE,
/* 118 */ SDL_SCANCODE_F4,
/* 119 */ SDL_SCANCODE_END,
/* 120 */ SDL_SCANCODE_F2,
/* 121 */ SDL_SCANCODE_PAGEDOWN,
/* 122 */ SDL_SCANCODE_F1,
/* 123 */ SDL_SCANCODE_LEFT,
/* 124 */ SDL_SCANCODE_RIGHT,
/* 125 */ SDL_SCANCODE_DOWN,
/* 126 */ SDL_SCANCODE_UP,
/* 127 */ SDL_SCANCODE_POWER
};
/* *INDENT-ON* */
+263
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../include/SDL_scancode.h"
/* Linux virtual key code to SDL_Keycode mapping table
Sources:
- Linux kernel source input.h
*/
/* *INDENT-OFF* */
static SDL_Scancode const linux_scancode_table[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_ESCAPE,
/* 2 */ SDL_SCANCODE_1,
/* 3 */ SDL_SCANCODE_2,
/* 4 */ SDL_SCANCODE_3,
/* 5 */ SDL_SCANCODE_4,
/* 6 */ SDL_SCANCODE_5,
/* 7 */ SDL_SCANCODE_6,
/* 8 */ SDL_SCANCODE_7,
/* 9 */ SDL_SCANCODE_8,
/* 10 */ SDL_SCANCODE_9,
/* 11 */ SDL_SCANCODE_0,
/* 12 */ SDL_SCANCODE_MINUS,
/* 13 */ SDL_SCANCODE_EQUALS,
/* 14 */ SDL_SCANCODE_BACKSPACE,
/* 15 */ SDL_SCANCODE_TAB,
/* 16 */ SDL_SCANCODE_Q,
/* 17 */ SDL_SCANCODE_W,
/* 18 */ SDL_SCANCODE_E,
/* 19 */ SDL_SCANCODE_R,
/* 20 */ SDL_SCANCODE_T,
/* 21 */ SDL_SCANCODE_Y,
/* 22 */ SDL_SCANCODE_U,
/* 23 */ SDL_SCANCODE_I,
/* 24 */ SDL_SCANCODE_O,
/* 25 */ SDL_SCANCODE_P,
/* 26 */ SDL_SCANCODE_LEFTBRACKET,
/* 27 */ SDL_SCANCODE_RIGHTBRACKET,
/* 28 */ SDL_SCANCODE_RETURN,
/* 29 */ SDL_SCANCODE_LCTRL,
/* 30 */ SDL_SCANCODE_A,
/* 31 */ SDL_SCANCODE_S,
/* 32 */ SDL_SCANCODE_D,
/* 33 */ SDL_SCANCODE_F,
/* 34 */ SDL_SCANCODE_G,
/* 35 */ SDL_SCANCODE_H,
/* 36 */ SDL_SCANCODE_J,
/* 37 */ SDL_SCANCODE_K,
/* 38 */ SDL_SCANCODE_L,
/* 39 */ SDL_SCANCODE_SEMICOLON,
/* 40 */ SDL_SCANCODE_APOSTROPHE,
/* 41 */ SDL_SCANCODE_GRAVE,
/* 42 */ SDL_SCANCODE_LSHIFT,
/* 43 */ SDL_SCANCODE_BACKSLASH,
/* 44 */ SDL_SCANCODE_Z,
/* 45 */ SDL_SCANCODE_X,
/* 46 */ SDL_SCANCODE_C,
/* 47 */ SDL_SCANCODE_V,
/* 48 */ SDL_SCANCODE_B,
/* 49 */ SDL_SCANCODE_N,
/* 50 */ SDL_SCANCODE_M,
/* 51 */ SDL_SCANCODE_COMMA,
/* 52 */ SDL_SCANCODE_PERIOD,
/* 53 */ SDL_SCANCODE_SLASH,
/* 54 */ SDL_SCANCODE_RSHIFT,
/* 55 */ SDL_SCANCODE_KP_MULTIPLY,
/* 56 */ SDL_SCANCODE_LALT,
/* 57 */ SDL_SCANCODE_SPACE,
/* 58 */ SDL_SCANCODE_CAPSLOCK,
/* 59 */ SDL_SCANCODE_F1,
/* 60 */ SDL_SCANCODE_F2,
/* 61 */ SDL_SCANCODE_F3,
/* 62 */ SDL_SCANCODE_F4,
/* 63 */ SDL_SCANCODE_F5,
/* 64 */ SDL_SCANCODE_F6,
/* 65 */ SDL_SCANCODE_F7,
/* 66 */ SDL_SCANCODE_F8,
/* 67 */ SDL_SCANCODE_F9,
/* 68 */ SDL_SCANCODE_F10,
/* 69 */ SDL_SCANCODE_NUMLOCKCLEAR,
/* 70 */ SDL_SCANCODE_SCROLLLOCK,
/* 71 */ SDL_SCANCODE_KP_7,
/* 72 */ SDL_SCANCODE_KP_8,
/* 73 */ SDL_SCANCODE_KP_9,
/* 74 */ SDL_SCANCODE_KP_MINUS,
/* 75 */ SDL_SCANCODE_KP_4,
/* 76 */ SDL_SCANCODE_KP_5,
/* 77 */ SDL_SCANCODE_KP_6,
/* 78 */ SDL_SCANCODE_KP_PLUS,
/* 79 */ SDL_SCANCODE_KP_1,
/* 80 */ SDL_SCANCODE_KP_2,
/* 81 */ SDL_SCANCODE_KP_3,
/* 82 */ SDL_SCANCODE_KP_0,
/* 83 */ SDL_SCANCODE_KP_PERIOD,
0,
/* 85 */ SDL_SCANCODE_LANG5, /* KEY_ZENKAKUHANKAKU */
/* 86 */ SDL_SCANCODE_NONUSBACKSLASH, /* KEY_102ND */
/* 87 */ SDL_SCANCODE_F11,
/* 88 */ SDL_SCANCODE_F12,
/* 89 */ SDL_SCANCODE_INTERNATIONAL1, /* KEY_RO */
/* 90 */ SDL_SCANCODE_LANG3, /* KEY_KATAKANA */
/* 91 */ SDL_SCANCODE_LANG4, /* KEY_HIRAGANA */
/* 92 */ SDL_SCANCODE_INTERNATIONAL4, /* KEY_HENKAN */
/* 93 */ SDL_SCANCODE_INTERNATIONAL2, /* KEY_KATAKANAHIRAGANA */
/* 94 */ SDL_SCANCODE_INTERNATIONAL5, /* KEY_MUHENKAN */
/* 95 */ SDL_SCANCODE_INTERNATIONAL5, /* KEY_KPJPCOMMA */
/* 96 */ SDL_SCANCODE_KP_ENTER,
/* 97 */ SDL_SCANCODE_RCTRL,
/* 98 */ SDL_SCANCODE_KP_DIVIDE,
/* 99 */ SDL_SCANCODE_SYSREQ,
/* 100 */ SDL_SCANCODE_RALT,
/* 101 */ SDL_SCANCODE_UNKNOWN, /* KEY_LINEFEED */
/* 102 */ SDL_SCANCODE_HOME,
/* 103 */ SDL_SCANCODE_UP,
/* 104 */ SDL_SCANCODE_PAGEUP,
/* 105 */ SDL_SCANCODE_LEFT,
/* 106 */ SDL_SCANCODE_RIGHT,
/* 107 */ SDL_SCANCODE_END,
/* 108 */ SDL_SCANCODE_DOWN,
/* 109 */ SDL_SCANCODE_PAGEDOWN,
/* 110 */ SDL_SCANCODE_INSERT,
/* 111 */ SDL_SCANCODE_DELETE,
/* 112 */ SDL_SCANCODE_UNKNOWN, /* KEY_MACRO */
/* 113 */ SDL_SCANCODE_MUTE,
/* 114 */ SDL_SCANCODE_VOLUMEDOWN,
/* 115 */ SDL_SCANCODE_VOLUMEUP,
/* 116 */ SDL_SCANCODE_POWER,
/* 117 */ SDL_SCANCODE_KP_EQUALS,
/* 118 */ SDL_SCANCODE_KP_PLUSMINUS,
/* 119 */ SDL_SCANCODE_PAUSE,
0,
/* 121 */ SDL_SCANCODE_KP_COMMA,
/* 122 */ SDL_SCANCODE_LANG1, /* KEY_HANGUEL */
/* 123 */ SDL_SCANCODE_LANG2, /* KEY_HANJA */
/* 124 */ SDL_SCANCODE_INTERNATIONAL3, /* KEY_YEN */
/* 125 */ SDL_SCANCODE_LGUI,
/* 126 */ SDL_SCANCODE_RGUI,
/* 127 */ SDL_SCANCODE_APPLICATION, /* KEY_COMPOSE */
/* 128 */ SDL_SCANCODE_STOP,
/* 129 */ SDL_SCANCODE_AGAIN,
/* 130 */ SDL_SCANCODE_UNKNOWN, /* KEY_PROPS */
/* 131 */ SDL_SCANCODE_UNDO,
/* 132 */ SDL_SCANCODE_UNKNOWN, /* KEY_FRONT */
/* 133 */ SDL_SCANCODE_COPY,
/* 134 */ SDL_SCANCODE_UNKNOWN, /* KEY_OPEN */
/* 135 */ SDL_SCANCODE_PASTE,
/* 136 */ SDL_SCANCODE_FIND,
/* 137 */ SDL_SCANCODE_CUT,
/* 138 */ SDL_SCANCODE_HELP,
/* 139 */ SDL_SCANCODE_MENU,
/* 140 */ SDL_SCANCODE_CALCULATOR,
/* 141 */ SDL_SCANCODE_UNKNOWN, /* KEY_SETUP */
/* 142 */ SDL_SCANCODE_SLEEP,
/* 143 */ SDL_SCANCODE_UNKNOWN, /* KEY_WAKEUP */
/* 144 */ SDL_SCANCODE_UNKNOWN, /* KEY_FILE */
/* 145 */ SDL_SCANCODE_UNKNOWN, /* KEY_SENDFILE */
/* 146 */ SDL_SCANCODE_UNKNOWN, /* KEY_DELETEFILE */
/* 147 */ SDL_SCANCODE_UNKNOWN, /* KEY_XFER */
/* 148 */ SDL_SCANCODE_APP1, /* KEY_PROG1 */
/* 149 */ SDL_SCANCODE_APP2, /* KEY_PROG2 */
/* 150 */ SDL_SCANCODE_WWW, /* KEY_WWW */
/* 151 */ SDL_SCANCODE_UNKNOWN, /* KEY_MSDOS */
/* 152 */ SDL_SCANCODE_UNKNOWN, /* KEY_COFFEE */
/* 153 */ SDL_SCANCODE_UNKNOWN, /* KEY_DIRECTION */
/* 154 */ SDL_SCANCODE_UNKNOWN, /* KEY_CYCLEWINDOWS */
/* 155 */ SDL_SCANCODE_MAIL,
/* 156 */ SDL_SCANCODE_AC_BOOKMARKS,
/* 157 */ SDL_SCANCODE_COMPUTER,
/* 158 */ SDL_SCANCODE_AC_BACK,
/* 159 */ SDL_SCANCODE_AC_FORWARD,
/* 160 */ SDL_SCANCODE_UNKNOWN, /* KEY_CLOSECD */
/* 161 */ SDL_SCANCODE_EJECT, /* KEY_EJECTCD */
/* 162 */ SDL_SCANCODE_UNKNOWN, /* KEY_EJECTCLOSECD */
/* 163 */ SDL_SCANCODE_AUDIONEXT, /* KEY_NEXTSONG */
/* 164 */ SDL_SCANCODE_AUDIOPLAY, /* KEY_PLAYPAUSE */
/* 165 */ SDL_SCANCODE_AUDIOPREV, /* KEY_PREVIOUSSONG */
/* 166 */ SDL_SCANCODE_AUDIOSTOP, /* KEY_STOPCD */
/* 167 */ SDL_SCANCODE_UNKNOWN, /* KEY_RECORD */
/* 168 */ SDL_SCANCODE_AUDIOREWIND, /* KEY_REWIND */
/* 169 */ SDL_SCANCODE_UNKNOWN, /* KEY_PHONE */
/* 170 */ SDL_SCANCODE_UNKNOWN, /* KEY_ISO */
/* 171 */ SDL_SCANCODE_UNKNOWN, /* KEY_CONFIG */
/* 172 */ SDL_SCANCODE_AC_HOME,
/* 173 */ SDL_SCANCODE_AC_REFRESH,
/* 174 */ SDL_SCANCODE_UNKNOWN, /* KEY_EXIT */
/* 175 */ SDL_SCANCODE_UNKNOWN, /* KEY_MOVE */
/* 176 */ SDL_SCANCODE_UNKNOWN, /* KEY_EDIT */
/* 177 */ SDL_SCANCODE_UNKNOWN, /* KEY_SCROLLUP */
/* 178 */ SDL_SCANCODE_UNKNOWN, /* KEY_SCROLLDOWN */
/* 179 */ SDL_SCANCODE_KP_LEFTPAREN,
/* 180 */ SDL_SCANCODE_KP_RIGHTPAREN,
/* 181 */ SDL_SCANCODE_UNKNOWN, /* KEY_NEW */
/* 182 */ SDL_SCANCODE_UNKNOWN, /* KEY_REDO */
/* 183 */ SDL_SCANCODE_F13,
/* 184 */ SDL_SCANCODE_F14,
/* 185 */ SDL_SCANCODE_F15,
/* 186 */ SDL_SCANCODE_F16,
/* 187 */ SDL_SCANCODE_F17,
/* 188 */ SDL_SCANCODE_F18,
/* 189 */ SDL_SCANCODE_F19,
/* 190 */ SDL_SCANCODE_F20,
/* 191 */ SDL_SCANCODE_F21,
/* 192 */ SDL_SCANCODE_F22,
/* 193 */ SDL_SCANCODE_F23,
/* 194 */ SDL_SCANCODE_F24,
0, 0, 0, 0, 0,
/* 200 */ SDL_SCANCODE_UNKNOWN, /* KEY_PLAYCD */
/* 201 */ SDL_SCANCODE_UNKNOWN, /* KEY_PAUSECD */
/* 202 */ SDL_SCANCODE_UNKNOWN, /* KEY_PROG3 */
/* 203 */ SDL_SCANCODE_UNKNOWN, /* KEY_PROG4 */
0,
/* 205 */ SDL_SCANCODE_UNKNOWN, /* KEY_SUSPEND */
/* 206 */ SDL_SCANCODE_UNKNOWN, /* KEY_CLOSE */
/* 207 */ SDL_SCANCODE_UNKNOWN, /* KEY_PLAY */
/* 208 */ SDL_SCANCODE_AUDIOFASTFORWARD, /* KEY_FASTFORWARD */
/* 209 */ SDL_SCANCODE_UNKNOWN, /* KEY_BASSBOOST */
/* 210 */ SDL_SCANCODE_UNKNOWN, /* KEY_PRINT */
/* 211 */ SDL_SCANCODE_UNKNOWN, /* KEY_HP */
/* 212 */ SDL_SCANCODE_UNKNOWN, /* KEY_CAMERA */
/* 213 */ SDL_SCANCODE_UNKNOWN, /* KEY_SOUND */
/* 214 */ SDL_SCANCODE_UNKNOWN, /* KEY_QUESTION */
/* 215 */ SDL_SCANCODE_UNKNOWN, /* KEY_EMAIL */
/* 216 */ SDL_SCANCODE_UNKNOWN, /* KEY_CHAT */
/* 217 */ SDL_SCANCODE_AC_SEARCH,
/* 218 */ SDL_SCANCODE_UNKNOWN, /* KEY_CONNECT */
/* 219 */ SDL_SCANCODE_UNKNOWN, /* KEY_FINANCE */
/* 220 */ SDL_SCANCODE_UNKNOWN, /* KEY_SPORT */
/* 221 */ SDL_SCANCODE_UNKNOWN, /* KEY_SHOP */
/* 222 */ SDL_SCANCODE_ALTERASE,
/* 223 */ SDL_SCANCODE_CANCEL,
/* 224 */ SDL_SCANCODE_BRIGHTNESSDOWN,
/* 225 */ SDL_SCANCODE_BRIGHTNESSUP,
/* 226 */ SDL_SCANCODE_UNKNOWN, /* KEY_MEDIA */
/* 227 */ SDL_SCANCODE_DISPLAYSWITCH, /* KEY_SWITCHVIDEOMODE */
/* 228 */ SDL_SCANCODE_KBDILLUMTOGGLE,
/* 229 */ SDL_SCANCODE_KBDILLUMDOWN,
/* 230 */ SDL_SCANCODE_KBDILLUMUP,
/* 231 */ SDL_SCANCODE_UNKNOWN, /* KEY_SEND */
/* 232 */ SDL_SCANCODE_UNKNOWN, /* KEY_REPLY */
/* 233 */ SDL_SCANCODE_UNKNOWN, /* KEY_FORWARDMAIL */
/* 234 */ SDL_SCANCODE_UNKNOWN, /* KEY_SAVE */
/* 235 */ SDL_SCANCODE_UNKNOWN, /* KEY_DOCUMENTS */
/* 236 */ SDL_SCANCODE_UNKNOWN, /* KEY_BATTERY */
};
/* *INDENT-ON* */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../include/SDL_scancode.h"
/* Windows scancode to SDL scancode mapping table */
/* derived from Microsoft scan code document, http://download.microsoft.com/download/1/6/1/161ba512-40e2-4cc9-843a-923143f3456c/scancode.doc */
/* *INDENT-OFF* */
static const SDL_Scancode windows_scancode_table[] =
{
/* 0 1 2 3 4 5 6 7 */
/* 8 9 A B C D E F */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_ESCAPE, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_3, SDL_SCANCODE_4, SDL_SCANCODE_5, SDL_SCANCODE_6, /* 0 */
SDL_SCANCODE_7, SDL_SCANCODE_8, SDL_SCANCODE_9, SDL_SCANCODE_0, SDL_SCANCODE_MINUS, SDL_SCANCODE_EQUALS, SDL_SCANCODE_BACKSPACE, SDL_SCANCODE_TAB, /* 0 */
SDL_SCANCODE_Q, SDL_SCANCODE_W, SDL_SCANCODE_E, SDL_SCANCODE_R, SDL_SCANCODE_T, SDL_SCANCODE_Y, SDL_SCANCODE_U, SDL_SCANCODE_I, /* 1 */
SDL_SCANCODE_O, SDL_SCANCODE_P, SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_RETURN, SDL_SCANCODE_LCTRL, SDL_SCANCODE_A, SDL_SCANCODE_S, /* 1 */
SDL_SCANCODE_D, SDL_SCANCODE_F, SDL_SCANCODE_G, SDL_SCANCODE_H, SDL_SCANCODE_J, SDL_SCANCODE_K, SDL_SCANCODE_L, SDL_SCANCODE_SEMICOLON, /* 2 */
SDL_SCANCODE_APOSTROPHE, SDL_SCANCODE_GRAVE, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_BACKSLASH, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_C, SDL_SCANCODE_V, /* 2 */
SDL_SCANCODE_B, SDL_SCANCODE_N, SDL_SCANCODE_M, SDL_SCANCODE_COMMA, SDL_SCANCODE_PERIOD, SDL_SCANCODE_SLASH, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_PRINTSCREEN,/* 3 */
SDL_SCANCODE_LALT, SDL_SCANCODE_SPACE, SDL_SCANCODE_CAPSLOCK, SDL_SCANCODE_F1, SDL_SCANCODE_F2, SDL_SCANCODE_F3, SDL_SCANCODE_F4, SDL_SCANCODE_F5, /* 3 */
SDL_SCANCODE_F6, SDL_SCANCODE_F7, SDL_SCANCODE_F8, SDL_SCANCODE_F9, SDL_SCANCODE_F10, SDL_SCANCODE_NUMLOCKCLEAR, SDL_SCANCODE_SCROLLLOCK, SDL_SCANCODE_HOME, /* 4 */
SDL_SCANCODE_UP, SDL_SCANCODE_PAGEUP, SDL_SCANCODE_KP_MINUS, SDL_SCANCODE_LEFT, SDL_SCANCODE_KP_5, SDL_SCANCODE_RIGHT, SDL_SCANCODE_KP_PLUS, SDL_SCANCODE_END, /* 4 */
SDL_SCANCODE_DOWN, SDL_SCANCODE_PAGEDOWN, SDL_SCANCODE_INSERT, SDL_SCANCODE_DELETE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_NONUSBACKSLASH,SDL_SCANCODE_F11, /* 5 */
SDL_SCANCODE_F12, SDL_SCANCODE_PAUSE, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_LGUI, SDL_SCANCODE_RGUI, SDL_SCANCODE_APPLICATION, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 5 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_F13, SDL_SCANCODE_F14, SDL_SCANCODE_F15, SDL_SCANCODE_F16, /* 6 */
SDL_SCANCODE_F17, SDL_SCANCODE_F18, SDL_SCANCODE_F19, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 6 */
SDL_SCANCODE_INTERNATIONAL2, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL1, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN, /* 7 */
SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL4, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL5, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_INTERNATIONAL3, SDL_SCANCODE_UNKNOWN, SDL_SCANCODE_UNKNOWN /* 7 */
};
/* *INDENT-ON* */
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/*
Simple DirectMedia Layer
Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef scancodes_xfree86_h_
#define scancodes_xfree86_h_
#include "../../include/SDL_scancode.h"
/* XFree86 key code to SDL scancode mapping table
Sources:
- atKeyNames.h from XFree86 source code
*/
/* *INDENT-OFF* */
static const SDL_Scancode xfree86_scancode_table[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_ESCAPE,
/* 2 */ SDL_SCANCODE_1,
/* 3 */ SDL_SCANCODE_2,
/* 4 */ SDL_SCANCODE_3,
/* 5 */ SDL_SCANCODE_4,
/* 6 */ SDL_SCANCODE_5,
/* 7 */ SDL_SCANCODE_6,
/* 8 */ SDL_SCANCODE_7,
/* 9 */ SDL_SCANCODE_8,
/* 10 */ SDL_SCANCODE_9,
/* 11 */ SDL_SCANCODE_0,
/* 12 */ SDL_SCANCODE_MINUS,
/* 13 */ SDL_SCANCODE_EQUALS,
/* 14 */ SDL_SCANCODE_BACKSPACE,
/* 15 */ SDL_SCANCODE_TAB,
/* 16 */ SDL_SCANCODE_Q,
/* 17 */ SDL_SCANCODE_W,
/* 18 */ SDL_SCANCODE_E,
/* 19 */ SDL_SCANCODE_R,
/* 20 */ SDL_SCANCODE_T,
/* 21 */ SDL_SCANCODE_Y,
/* 22 */ SDL_SCANCODE_U,
/* 23 */ SDL_SCANCODE_I,
/* 24 */ SDL_SCANCODE_O,
/* 25 */ SDL_SCANCODE_P,
/* 26 */ SDL_SCANCODE_LEFTBRACKET,
/* 27 */ SDL_SCANCODE_RIGHTBRACKET,
/* 28 */ SDL_SCANCODE_RETURN,
/* 29 */ SDL_SCANCODE_LCTRL,
/* 30 */ SDL_SCANCODE_A,
/* 31 */ SDL_SCANCODE_S,
/* 32 */ SDL_SCANCODE_D,
/* 33 */ SDL_SCANCODE_F,
/* 34 */ SDL_SCANCODE_G,
/* 35 */ SDL_SCANCODE_H,
/* 36 */ SDL_SCANCODE_J,
/* 37 */ SDL_SCANCODE_K,
/* 38 */ SDL_SCANCODE_L,
/* 39 */ SDL_SCANCODE_SEMICOLON,
/* 40 */ SDL_SCANCODE_APOSTROPHE,
/* 41 */ SDL_SCANCODE_GRAVE,
/* 42 */ SDL_SCANCODE_LSHIFT,
/* 43 */ SDL_SCANCODE_BACKSLASH,
/* 44 */ SDL_SCANCODE_Z,
/* 45 */ SDL_SCANCODE_X,
/* 46 */ SDL_SCANCODE_C,
/* 47 */ SDL_SCANCODE_V,
/* 48 */ SDL_SCANCODE_B,
/* 49 */ SDL_SCANCODE_N,
/* 50 */ SDL_SCANCODE_M,
/* 51 */ SDL_SCANCODE_COMMA,
/* 52 */ SDL_SCANCODE_PERIOD,
/* 53 */ SDL_SCANCODE_SLASH,
/* 54 */ SDL_SCANCODE_RSHIFT,
/* 55 */ SDL_SCANCODE_KP_MULTIPLY,
/* 56 */ SDL_SCANCODE_LALT,
/* 57 */ SDL_SCANCODE_SPACE,
/* 58 */ SDL_SCANCODE_CAPSLOCK,
/* 59 */ SDL_SCANCODE_F1,
/* 60 */ SDL_SCANCODE_F2,
/* 61 */ SDL_SCANCODE_F3,
/* 62 */ SDL_SCANCODE_F4,
/* 63 */ SDL_SCANCODE_F5,
/* 64 */ SDL_SCANCODE_F6,
/* 65 */ SDL_SCANCODE_F7,
/* 66 */ SDL_SCANCODE_F8,
/* 67 */ SDL_SCANCODE_F9,
/* 68 */ SDL_SCANCODE_F10,
/* 69 */ SDL_SCANCODE_NUMLOCKCLEAR,
/* 70 */ SDL_SCANCODE_SCROLLLOCK,
/* 71 */ SDL_SCANCODE_KP_7,
/* 72 */ SDL_SCANCODE_KP_8,
/* 73 */ SDL_SCANCODE_KP_9,
/* 74 */ SDL_SCANCODE_KP_MINUS,
/* 75 */ SDL_SCANCODE_KP_4,
/* 76 */ SDL_SCANCODE_KP_5,
/* 77 */ SDL_SCANCODE_KP_6,
/* 78 */ SDL_SCANCODE_KP_PLUS,
/* 79 */ SDL_SCANCODE_KP_1,
/* 80 */ SDL_SCANCODE_KP_2,
/* 81 */ SDL_SCANCODE_KP_3,
/* 82 */ SDL_SCANCODE_KP_0,
/* 83 */ SDL_SCANCODE_KP_PERIOD,
/* 84 */ SDL_SCANCODE_SYSREQ,
/* 85 */ SDL_SCANCODE_MODE,
/* 86 */ SDL_SCANCODE_NONUSBACKSLASH,
/* 87 */ SDL_SCANCODE_F11,
/* 88 */ SDL_SCANCODE_F12,
/* 89 */ SDL_SCANCODE_HOME,
/* 90 */ SDL_SCANCODE_UP,
/* 91 */ SDL_SCANCODE_PAGEUP,
/* 92 */ SDL_SCANCODE_LEFT,
/* 93 */ SDL_SCANCODE_BRIGHTNESSDOWN, /* on PowerBook G4 / KEY_Begin */
/* 94 */ SDL_SCANCODE_RIGHT,
/* 95 */ SDL_SCANCODE_END,
/* 96 */ SDL_SCANCODE_DOWN,
/* 97 */ SDL_SCANCODE_PAGEDOWN,
/* 98 */ SDL_SCANCODE_INSERT,
/* 99 */ SDL_SCANCODE_DELETE,
/* 100 */ SDL_SCANCODE_KP_ENTER,
/* 101 */ SDL_SCANCODE_RCTRL,
/* 102 */ SDL_SCANCODE_PAUSE,
/* 103 */ SDL_SCANCODE_PRINTSCREEN,
/* 104 */ SDL_SCANCODE_KP_DIVIDE,
/* 105 */ SDL_SCANCODE_RALT,
/* 106 */ SDL_SCANCODE_UNKNOWN, /* BREAK */
/* 107 */ SDL_SCANCODE_LGUI,
/* 108 */ SDL_SCANCODE_RGUI,
/* 109 */ SDL_SCANCODE_APPLICATION,
/* 110 */ SDL_SCANCODE_F13,
/* 111 */ SDL_SCANCODE_F14,
/* 112 */ SDL_SCANCODE_F15,
/* 113 */ SDL_SCANCODE_F16,
/* 114 */ SDL_SCANCODE_F17,
/* 115 */ SDL_SCANCODE_INTERNATIONAL1, /* \_ */
/* 116 */ SDL_SCANCODE_UNKNOWN, /* is translated to XK_ISO_Level3_Shift by my X server, but I have no keyboard that generates this code, so I don't know what the correct SDL_SCANCODE_* for it is */
/* 117 */ SDL_SCANCODE_UNKNOWN,
/* 118 */ SDL_SCANCODE_KP_EQUALS,
/* 119 */ SDL_SCANCODE_UNKNOWN,
/* 120 */ SDL_SCANCODE_UNKNOWN,
/* 121 */ SDL_SCANCODE_INTERNATIONAL4, /* Henkan_Mode */
/* 122 */ SDL_SCANCODE_UNKNOWN,
/* 123 */ SDL_SCANCODE_INTERNATIONAL5, /* Muhenkan */
/* 124 */ SDL_SCANCODE_UNKNOWN,
/* 125 */ SDL_SCANCODE_INTERNATIONAL3, /* Yen */
/* 126 */ SDL_SCANCODE_UNKNOWN,
/* 127 */ SDL_SCANCODE_UNKNOWN,
/* 128 */ SDL_SCANCODE_UNKNOWN,
/* 129 */ SDL_SCANCODE_UNKNOWN,
/* 130 */ SDL_SCANCODE_UNKNOWN,
/* 131 */ SDL_SCANCODE_UNKNOWN,
/* 132 */ SDL_SCANCODE_POWER,
/* 133 */ SDL_SCANCODE_MUTE,
/* 134 */ SDL_SCANCODE_VOLUMEDOWN,
/* 135 */ SDL_SCANCODE_VOLUMEUP,
/* 136 */ SDL_SCANCODE_HELP,
/* 137 */ SDL_SCANCODE_STOP,
/* 138 */ SDL_SCANCODE_AGAIN,
/* 139 */ SDL_SCANCODE_UNKNOWN, /* PROPS */
/* 140 */ SDL_SCANCODE_UNDO,
/* 141 */ SDL_SCANCODE_UNKNOWN, /* FRONT */
/* 142 */ SDL_SCANCODE_COPY,
/* 143 */ SDL_SCANCODE_UNKNOWN, /* OPEN */
/* 144 */ SDL_SCANCODE_PASTE,
/* 145 */ SDL_SCANCODE_FIND,
/* 146 */ SDL_SCANCODE_CUT,
};
/* for wireless usb keyboard (manufacturer TRUST) without numpad. */
static const SDL_Scancode xfree86_scancode_table2[] = {
/* 0 */ SDL_SCANCODE_UNKNOWN,
/* 1 */ SDL_SCANCODE_ESCAPE,
/* 2 */ SDL_SCANCODE_1,
/* 3 */ SDL_SCANCODE_2,
/* 4 */ SDL_SCANCODE_3,
/* 5 */ SDL_SCANCODE_4,
/* 6 */ SDL_SCANCODE_5,
/* 7 */ SDL_SCANCODE_6,
/* 8 */ SDL_SCANCODE_7,
/* 9 */ SDL_SCANCODE_8,
/* 10 */ SDL_SCANCODE_9,
/* 11 */ SDL_SCANCODE_0,
/* 12 */ SDL_SCANCODE_MINUS,
/* 13 */ SDL_SCANCODE_EQUALS,
/* 14 */ SDL_SCANCODE_BACKSPACE,
/* 15 */ SDL_SCANCODE_TAB,
/* 16 */ SDL_SCANCODE_Q,
/* 17 */ SDL_SCANCODE_W,
/* 18 */ SDL_SCANCODE_E,
/* 19 */ SDL_SCANCODE_R,
/* 20 */ SDL_SCANCODE_T,
/* 21 */ SDL_SCANCODE_Y,
/* 22 */ SDL_SCANCODE_U,
/* 23 */ SDL_SCANCODE_I,
/* 24 */ SDL_SCANCODE_O,
/* 25 */ SDL_SCANCODE_P,
/* 26 */ SDL_SCANCODE_LEFTBRACKET,
/* 27 */ SDL_SCANCODE_RIGHTBRACKET,
/* 28 */ SDL_SCANCODE_RETURN,
/* 29 */ SDL_SCANCODE_LCTRL,
/* 30 */ SDL_SCANCODE_A,
/* 31 */ SDL_SCANCODE_S,
/* 32 */ SDL_SCANCODE_D,
/* 33 */ SDL_SCANCODE_F,
/* 34 */ SDL_SCANCODE_G,
/* 35 */ SDL_SCANCODE_H,
/* 36 */ SDL_SCANCODE_J,
/* 37 */ SDL_SCANCODE_K,
/* 38 */ SDL_SCANCODE_L,
/* 39 */ SDL_SCANCODE_SEMICOLON,
/* 40 */ SDL_SCANCODE_APOSTROPHE,
/* 41 */ SDL_SCANCODE_GRAVE,
/* 42 */ SDL_SCANCODE_LSHIFT,
/* 43 */ SDL_SCANCODE_BACKSLASH,
/* 44 */ SDL_SCANCODE_Z,
/* 45 */ SDL_SCANCODE_X,
/* 46 */ SDL_SCANCODE_C,
/* 47 */ SDL_SCANCODE_V,
/* 48 */ SDL_SCANCODE_B,
/* 49 */ SDL_SCANCODE_N,
/* 50 */ SDL_SCANCODE_M,
/* 51 */ SDL_SCANCODE_COMMA,
/* 52 */ SDL_SCANCODE_PERIOD,
/* 53 */ SDL_SCANCODE_SLASH,
/* 54 */ SDL_SCANCODE_RSHIFT,
/* 55 */ SDL_SCANCODE_KP_MULTIPLY,
/* 56 */ SDL_SCANCODE_LALT,
/* 57 */ SDL_SCANCODE_SPACE,
/* 58 */ SDL_SCANCODE_CAPSLOCK,
/* 59 */ SDL_SCANCODE_F1,
/* 60 */ SDL_SCANCODE_F2,
/* 61 */ SDL_SCANCODE_F3,
/* 62 */ SDL_SCANCODE_F4,
/* 63 */ SDL_SCANCODE_F5,
/* 64 */ SDL_SCANCODE_F6,
/* 65 */ SDL_SCANCODE_F7,
/* 66 */ SDL_SCANCODE_F8,
/* 67 */ SDL_SCANCODE_F9,
/* 68 */ SDL_SCANCODE_F10,
/* 69 */ SDL_SCANCODE_NUMLOCKCLEAR,
/* 70 */ SDL_SCANCODE_SCROLLLOCK,
/* 71 */ SDL_SCANCODE_KP_7,
/* 72 */ SDL_SCANCODE_KP_8,
/* 73 */ SDL_SCANCODE_KP_9,
/* 74 */ SDL_SCANCODE_KP_MINUS,
/* 75 */ SDL_SCANCODE_KP_4,
/* 76 */ SDL_SCANCODE_KP_5,
/* 77 */ SDL_SCANCODE_KP_6,
/* 78 */ SDL_SCANCODE_KP_PLUS,
/* 79 */ SDL_SCANCODE_KP_1,
/* 80 */ SDL_SCANCODE_KP_2,
/* 81 */ SDL_SCANCODE_KP_3,
/* 82 */ SDL_SCANCODE_KP_0,
/* 83 */ SDL_SCANCODE_KP_PERIOD,
/* 84 */ SDL_SCANCODE_SYSREQ, /* ???? */
/* 85 */ SDL_SCANCODE_MODE, /* ???? */
/* 86 */ SDL_SCANCODE_NONUSBACKSLASH,
/* 87 */ SDL_SCANCODE_F11,
/* 88 */ SDL_SCANCODE_F12,
/* 89 */ SDL_SCANCODE_INTERNATIONAL1, /* \_ */
/* 90 */ SDL_SCANCODE_UNKNOWN, /* Katakana */
/* 91 */ SDL_SCANCODE_UNKNOWN, /* Hiragana */
/* 92 */ SDL_SCANCODE_INTERNATIONAL4, /* Henkan_Mode */
/* 93 */ SDL_SCANCODE_INTERNATIONAL2, /* Hiragana_Katakana */
/* 94 */ SDL_SCANCODE_INTERNATIONAL5, /* Muhenkan */
/* 95 */ SDL_SCANCODE_UNKNOWN,
/* 96 */ SDL_SCANCODE_KP_ENTER,
/* 97 */ SDL_SCANCODE_RCTRL,
/* 98 */ SDL_SCANCODE_KP_DIVIDE,
/* 99 */ SDL_SCANCODE_PRINTSCREEN,
/* 100 */ SDL_SCANCODE_RALT, /* ISO_Level3_Shift, ALTGR, RALT */
/* 101 */ SDL_SCANCODE_UNKNOWN, /* Linefeed */
/* 102 */ SDL_SCANCODE_HOME,
/* 103 */ SDL_SCANCODE_UP,
/* 104 */ SDL_SCANCODE_PAGEUP,
/* 105 */ SDL_SCANCODE_LEFT,
/* 106 */ SDL_SCANCODE_RIGHT,
/* 107 */ SDL_SCANCODE_END,
/* 108 */ SDL_SCANCODE_DOWN,
/* 109 */ SDL_SCANCODE_PAGEDOWN,
/* 110 */ SDL_SCANCODE_INSERT,
/* 111 */ SDL_SCANCODE_DELETE,
/* 112 */ SDL_SCANCODE_UNKNOWN,
/* 113 */ SDL_SCANCODE_MUTE,
/* 114 */ SDL_SCANCODE_VOLUMEDOWN,
/* 115 */ SDL_SCANCODE_VOLUMEUP,
/* 116 */ SDL_SCANCODE_POWER,
/* 117 */ SDL_SCANCODE_KP_EQUALS,
/* 118 */ SDL_SCANCODE_UNKNOWN, /* plusminus */
/* 119 */ SDL_SCANCODE_PAUSE,
/* 120 */ SDL_SCANCODE_UNKNOWN, /* XF86LaunchA */
/* 121 */ SDL_SCANCODE_UNKNOWN, /* KP_Decimal */
/* 122 */ SDL_SCANCODE_UNKNOWN, /* Hangul */
/* 123 */ SDL_SCANCODE_UNKNOWN, /* Hangul_Hanja */
/* 124 */ SDL_SCANCODE_INTERNATIONAL3, /* Yen */
/* 125 */ SDL_SCANCODE_LGUI,
/* 126 */ SDL_SCANCODE_RGUI,
/* 127 */ SDL_SCANCODE_APPLICATION,
/* 128 */ SDL_SCANCODE_CANCEL,
/* 129 */ SDL_SCANCODE_AGAIN,
/* 130 */ SDL_SCANCODE_UNKNOWN, /* SunProps */
/* 131 */ SDL_SCANCODE_UNDO,
/* 132 */ SDL_SCANCODE_UNKNOWN, /* SunFront */
/* 133 */ SDL_SCANCODE_COPY,
/* 134 */ SDL_SCANCODE_UNKNOWN, /* SunOpen */
/* 135 */ SDL_SCANCODE_PASTE,
/* 136 */ SDL_SCANCODE_FIND,
/* 137 */ SDL_SCANCODE_CUT,
/* 138 */ SDL_SCANCODE_HELP,
/* 139 */ SDL_SCANCODE_UNKNOWN, /* XF86MenuKB */
/* 140 */ SDL_SCANCODE_CALCULATOR,
/* 141 */ SDL_SCANCODE_UNKNOWN,
/* 142 */ SDL_SCANCODE_SLEEP,
/* 143 */ SDL_SCANCODE_UNKNOWN, /* XF86WakeUp */
/* 144 */ SDL_SCANCODE_UNKNOWN, /* XF86Explorer */
/* 145 */ SDL_SCANCODE_UNKNOWN, /* XF86Send */
/* 146 */ SDL_SCANCODE_UNKNOWN,
/* 147 */ SDL_SCANCODE_UNKNOWN, /* XF86Xfer */
/* 148 */ SDL_SCANCODE_APP1, /* XF86Launch1 */
/* 149 */ SDL_SCANCODE_APP2, /* XF86Launch2 */
/* 150 */ SDL_SCANCODE_WWW,
/* 151 */ SDL_SCANCODE_UNKNOWN, /* XF86DOS */
/* 152 */ SDL_SCANCODE_UNKNOWN, /* XF86ScreenSaver */
/* 153 */ SDL_SCANCODE_UNKNOWN,
/* 154 */ SDL_SCANCODE_UNKNOWN, /* XF86RotateWindows */
/* 155 */ SDL_SCANCODE_MAIL,
/* 156 */ SDL_SCANCODE_AC_BOOKMARKS, /* XF86Favorites */
/* 157 */ SDL_SCANCODE_COMPUTER,
/* 158 */ SDL_SCANCODE_AC_BACK,
/* 159 */ SDL_SCANCODE_AC_FORWARD,
/* 160 */ SDL_SCANCODE_UNKNOWN,
/* 161 */ SDL_SCANCODE_EJECT,
/* 162 */ SDL_SCANCODE_EJECT,
/* 163 */ SDL_SCANCODE_AUDIONEXT,
/* 164 */ SDL_SCANCODE_AUDIOPLAY,
/* 165 */ SDL_SCANCODE_AUDIOPREV,
/* 166 */ SDL_SCANCODE_AUDIOSTOP,
/* 167 */ SDL_SCANCODE_UNKNOWN, /* XF86AudioRecord */
/* 168 */ SDL_SCANCODE_AUDIOREWIND, /* XF86AudioRewind */
/* 169 */ SDL_SCANCODE_UNKNOWN, /* XF86Phone */
/* 170 */ SDL_SCANCODE_UNKNOWN,
/* 171 */ SDL_SCANCODE_F13, /* XF86Tools */
/* 172 */ SDL_SCANCODE_AC_HOME,
/* 173 */ SDL_SCANCODE_AC_REFRESH,
/* 174 */ SDL_SCANCODE_UNKNOWN, /* XF86Close */
/* 175 */ SDL_SCANCODE_UNKNOWN,
/* 176 */ SDL_SCANCODE_UNKNOWN,
/* 177 */ SDL_SCANCODE_UNKNOWN, /* XF86ScrollUp */
/* 178 */ SDL_SCANCODE_UNKNOWN, /* XF86ScrollDown */
/* 179 */ SDL_SCANCODE_UNKNOWN, /* parenleft */
/* 180 */ SDL_SCANCODE_UNKNOWN, /* parenright */
/* 181 */ SDL_SCANCODE_UNKNOWN, /* XF86New */
/* 182 */ SDL_SCANCODE_AGAIN,
/* 183 */ SDL_SCANCODE_F13, /* XF86Tools */
/* 184 */ SDL_SCANCODE_F14, /* XF86Launch5 */
/* 185 */ SDL_SCANCODE_F15, /* XF86Launch6 */
/* 186 */ SDL_SCANCODE_F16, /* XF86Launch7 */
/* 187 */ SDL_SCANCODE_F17, /* XF86Launch8 */
/* 188 */ SDL_SCANCODE_F18, /* XF86Launch9 */
/* 189 */ SDL_SCANCODE_F19, /* null keysym */
/* 190 */ SDL_SCANCODE_UNKNOWN,
/* 191 */ SDL_SCANCODE_UNKNOWN,
/* 192 */ SDL_SCANCODE_UNKNOWN, /* XF86TouchpadToggle */
/* 193 */ SDL_SCANCODE_UNKNOWN,
/* 194 */ SDL_SCANCODE_UNKNOWN,
/* 195 */ SDL_SCANCODE_MODE,
/* 196 */ SDL_SCANCODE_UNKNOWN,
/* 197 */ SDL_SCANCODE_UNKNOWN,
/* 198 */ SDL_SCANCODE_UNKNOWN,
/* 199 */ SDL_SCANCODE_UNKNOWN,
/* 200 */ SDL_SCANCODE_AUDIOPLAY,
/* 201 */ SDL_SCANCODE_UNKNOWN, /* XF86AudioPause */
/* 202 */ SDL_SCANCODE_UNKNOWN, /* XF86Launch3 */
/* 203 */ SDL_SCANCODE_UNKNOWN, /* XF86Launch4 */
/* 204 */ SDL_SCANCODE_UNKNOWN, /* XF86LaunchB */
/* 205 */ SDL_SCANCODE_UNKNOWN, /* XF86Suspend */
/* 206 */ SDL_SCANCODE_UNKNOWN, /* XF86Close */
/* 207 */ SDL_SCANCODE_AUDIOPLAY,
/* 208 */ SDL_SCANCODE_AUDIONEXT,
/* 209 */ SDL_SCANCODE_UNKNOWN,
/* 210 */ SDL_SCANCODE_PRINTSCREEN,
/* 211 */ SDL_SCANCODE_UNKNOWN,
/* 212 */ SDL_SCANCODE_UNKNOWN, /* XF86WebCam */
/* 213 */ SDL_SCANCODE_UNKNOWN,
/* 214 */ SDL_SCANCODE_UNKNOWN,
/* 215 */ SDL_SCANCODE_MAIL,
/* 216 */ SDL_SCANCODE_UNKNOWN,
/* 217 */ SDL_SCANCODE_AC_SEARCH,
/* 218 */ SDL_SCANCODE_UNKNOWN,
/* 219 */ SDL_SCANCODE_UNKNOWN, /* XF86Finance */
/* 220 */ SDL_SCANCODE_UNKNOWN,
/* 221 */ SDL_SCANCODE_UNKNOWN, /* XF86Shop */
/* 222 */ SDL_SCANCODE_UNKNOWN,
/* 223 */ SDL_SCANCODE_STOP,
/* 224 */ SDL_SCANCODE_BRIGHTNESSDOWN,
/* 225 */ SDL_SCANCODE_BRIGHTNESSUP,
/* 226 */ SDL_SCANCODE_MEDIASELECT,
/* 227 */ SDL_SCANCODE_DISPLAYSWITCH,
/* 228 */ SDL_SCANCODE_KBDILLUMTOGGLE,
/* 229 */ SDL_SCANCODE_KBDILLUMDOWN,
/* 230 */ SDL_SCANCODE_KBDILLUMUP,
/* 231 */ SDL_SCANCODE_UNKNOWN, /* XF86Send */
/* 232 */ SDL_SCANCODE_UNKNOWN, /* XF86Reply */
/* 233 */ SDL_SCANCODE_UNKNOWN, /* XF86MailForward */
/* 234 */ SDL_SCANCODE_UNKNOWN, /* XF86Save */
/* 235 */ SDL_SCANCODE_UNKNOWN, /* XF86Documents */
/* 236 */ SDL_SCANCODE_UNKNOWN, /* XF86Battery */
/* 237 */ SDL_SCANCODE_UNKNOWN, /* XF86Bluetooth */
/* 238 */ SDL_SCANCODE_UNKNOWN, /* XF86WLAN */
};
/* Xvnc / Xtightvnc scancodes from xmodmap -pk */
static const SDL_Scancode xvnc_scancode_table[] = {
/* 0 */ SDL_SCANCODE_LCTRL,
/* 1 */ SDL_SCANCODE_RCTRL,
/* 2 */ SDL_SCANCODE_LSHIFT,
/* 3 */ SDL_SCANCODE_RSHIFT,
/* 4 */ SDL_SCANCODE_UNKNOWN, /* Meta_L */
/* 5 */ SDL_SCANCODE_UNKNOWN, /* Meta_R */
/* 6 */ SDL_SCANCODE_LALT,
/* 7 */ SDL_SCANCODE_RALT,
/* 8 */ SDL_SCANCODE_SPACE,
/* 9 */ SDL_SCANCODE_0,
/* 10 */ SDL_SCANCODE_1,
/* 11 */ SDL_SCANCODE_2,
/* 12 */ SDL_SCANCODE_3,
/* 13 */ SDL_SCANCODE_4,
/* 14 */ SDL_SCANCODE_5,
/* 15 */ SDL_SCANCODE_6,
/* 16 */ SDL_SCANCODE_7,
/* 17 */ SDL_SCANCODE_8,
/* 18 */ SDL_SCANCODE_9,
/* 19 */ SDL_SCANCODE_MINUS,
/* 20 */ SDL_SCANCODE_EQUALS,
/* 21 */ SDL_SCANCODE_LEFTBRACKET,
/* 22 */ SDL_SCANCODE_RIGHTBRACKET,
/* 23 */ SDL_SCANCODE_SEMICOLON,
/* 24 */ SDL_SCANCODE_APOSTROPHE,
/* 25 */ SDL_SCANCODE_GRAVE,
/* 26 */ SDL_SCANCODE_COMMA,
/* 27 */ SDL_SCANCODE_PERIOD,
/* 28 */ SDL_SCANCODE_SLASH,
/* 29 */ SDL_SCANCODE_BACKSLASH,
/* 30 */ SDL_SCANCODE_A,
/* 31 */ SDL_SCANCODE_B,
/* 32 */ SDL_SCANCODE_C,
/* 33 */ SDL_SCANCODE_D,
/* 34 */ SDL_SCANCODE_E,
/* 35 */ SDL_SCANCODE_F,
/* 36 */ SDL_SCANCODE_G,
/* 37 */ SDL_SCANCODE_H,
/* 38 */ SDL_SCANCODE_I,
/* 39 */ SDL_SCANCODE_J,
/* 40 */ SDL_SCANCODE_K,
/* 41 */ SDL_SCANCODE_L,
/* 42 */ SDL_SCANCODE_M,
/* 43 */ SDL_SCANCODE_N,
/* 44 */ SDL_SCANCODE_O,
/* 45 */ SDL_SCANCODE_P,
/* 46 */ SDL_SCANCODE_Q,
/* 47 */ SDL_SCANCODE_R,
/* 48 */ SDL_SCANCODE_S,
/* 49 */ SDL_SCANCODE_T,
/* 50 */ SDL_SCANCODE_U,
/* 51 */ SDL_SCANCODE_V,
/* 52 */ SDL_SCANCODE_W,
/* 53 */ SDL_SCANCODE_X,
/* 54 */ SDL_SCANCODE_Y,
/* 55 */ SDL_SCANCODE_Z,
/* 56 */ SDL_SCANCODE_BACKSPACE,
/* 57 */ SDL_SCANCODE_RETURN,
/* 58 */ SDL_SCANCODE_TAB,
/* 59 */ SDL_SCANCODE_ESCAPE,
/* 60 */ SDL_SCANCODE_DELETE,
/* 61 */ SDL_SCANCODE_HOME,
/* 62 */ SDL_SCANCODE_END,
/* 63 */ SDL_SCANCODE_PAGEUP,
/* 64 */ SDL_SCANCODE_PAGEDOWN,
/* 65 */ SDL_SCANCODE_UP,
/* 66 */ SDL_SCANCODE_DOWN,
/* 67 */ SDL_SCANCODE_LEFT,
/* 68 */ SDL_SCANCODE_RIGHT,
/* 69 */ SDL_SCANCODE_F1,
/* 70 */ SDL_SCANCODE_F2,
/* 71 */ SDL_SCANCODE_F3,
/* 72 */ SDL_SCANCODE_F4,
/* 73 */ SDL_SCANCODE_F5,
/* 74 */ SDL_SCANCODE_F6,
/* 75 */ SDL_SCANCODE_F7,
/* 76 */ SDL_SCANCODE_F8,
/* 77 */ SDL_SCANCODE_F9,
/* 78 */ SDL_SCANCODE_F10,
/* 79 */ SDL_SCANCODE_F11,
/* 80 */ SDL_SCANCODE_F12,
};
#endif /* scancodes_xfree86_h_ */
/* *INDENT-ON* */