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54a052bb23dadf48e794ee4a7ed87ac712b89a87
- fixed all previous typescript errors to prepare for automatic deployments - made available quests and adventurers data driven and imported from json files - added duplicate protection on recruitment. Now it's guaranteed to get an adventurer every half an hour when there's at least one available - quest rewards are now generated based on points required to complete them - completely reworked math behind calculating adventurer speed of completing quests - removed some unused concept variables from adventurer data - added adventurer exp bars - improved the look of quest progress bars and added percentage completion text - maximum number of adventurers is now limited and can be increased via adventurer capacity (name tbd) upgrade - adventurers now have a max level of 25. This will be expanded on later to allow increase of their max level.
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