diff --git a/README.md b/README.md index 1600430..f0d348c 100644 --- a/README.md +++ b/README.md @@ -184,9 +184,9 @@ This option sets how often (in ticks) the server attempts to spawn certain livin #### mob-spawn-range -`Good starting value: 2` +`Good starting value: 3` -Allows you to reduce the range (in chunks) of where mobs will spawn around the player. Depending on your server's gamemode and its playercount you might want to reduce this value along with [bukkit.yml]'s `spawn-limits`. Setting this lower will make it feel as if there are more mobs around you. This should be lower than or equal to your view distance, and never larger than your hard despawn range / 16. +Allows you to reduce the range (in chunks) of where mobs will spawn around the player. Depending on your server's gamemode and its playercount you might want to reduce this value along with [bukkit.yml]'s `spawn-limits`. Setting this lower will make it feel as if there are more mobs around you. This should be lower than or equal to your simulation distance, and never larger than your hard despawn range / 16. #### entity-activation-range