From 996676a0bd76e317b6c65dad38e9d944068a6d2e Mon Sep 17 00:00:00 2001 From: sulu5890 Date: Thu, 4 Mar 2021 17:48:59 -0600 Subject: [PATCH] fix typo --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 0682e2e..6d93788 100644 --- a/README.md +++ b/README.md @@ -91,7 +91,7 @@ https://pl3xgaming.github.io/PurpurDocs/Configuration/#use-alternate-keepalive #### [`spigot.yml`] ##### view-distance -View-distance is distance in chunks around the player that the server will tick. Essentially the distance from the player that things will happen. This includes furnaces smelting, crops and saplings growing, etc. You should set this value in [`spigot.yml`], as it overwrites the one from [`server.properties`] and can be set per-world. This is an option you want to purposefully set low, somewhere around `3` or `4`, because of the existence of `no-tick-view-distance`. No-tick allows players to load more chunks, without ticking them. This effectively allows a players to see further without the same performance impacts. +View-distance is distance in chunks around the player that the server will tick. Essentially the distance from the player that things will happen. This includes furnaces smelting, crops and saplings growing, etc. You should set this value in [`spigot.yml`], as it overwrites the one from [`server.properties`] and can be set per-world. This is an option you want to purposefully set low, somewhere around `3` or `4`, because of the existence of `no-tick-view-distance`. No-tick allows players to load more chunks, without ticking them. This effectively allows players to see further without the same performance impacts. #### [`paper.yml`]