From 80aa73d4ae284f2a6e12c117c09104f092969911 Mon Sep 17 00:00:00 2001 From: "Pantera (Mad_Daniel)" <89838384+Pantera07@users.noreply.github.com> Date: Sun, 19 Jun 2022 19:10:36 +0900 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 6352a46..2726395 100644 --- a/README.md +++ b/README.md @@ -481,8 +481,8 @@ Generating treasure maps is extremely expensive and can hang a server if the str ``` Good starting values: - villager-trade: true - loot-tables: true + loot-tables: 'true' + villager-trade: true ``` Default value of this option forces the newly generated maps to look for unexplored structure, which are usually in not yet generated chunks. Setting this to true makes it so maps can lead to the structures that were discovered earlier. If you don't change this to `true` you may experience the server hanging or crashing when generating new treasure maps. `villager-trade` is for maps traded by villagers and loot-tables refers to anything that generates loot dynamically like treasure chests, dungeon chests, etc.