diff --git a/README.md b/README.md index 733647a..cefea42 100644 --- a/README.md +++ b/README.md @@ -31,7 +31,7 @@ You shoud stay away from:
Map pregeneration is one of the most important steps to have lag-free server. In modern versions chunk generation is extremely slow and even servers on best -hardware can grind into a halt. You can use plugin such as chunky +hardware can grind into a halt. You can use plugin such as chunky to pregenerate the world. Remember to also set up a world border so your players don't generate new chunks while the server is open to the public! Pregeneration of the map can take hours (it depends on a radius you set in the pregen plugin).
@@ -225,3 +225,19 @@ Hides ores from x-rayers. For detailed configuration of this feature check out+Absolutely unnecessary, can be replaced with spigot configuration +(see merge radius and alt-item-despawn-rate) +and frankly, they're less configurable than basic server configs. The fact that they usually use more resources to scan +and remove items than that items if they would be left alone doesn't help either. +
+ ++It's really hard to justify using one. Stacking naturally spawned entities causes more lag than not stacking them at all +due to server constantly trying to spawn more mobs. Only "acceptable" use case is spawner mobs on servers with large amount of spawners. +
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