diff --git a/readme.md b/readme.md index 49c9236..d0f29c4 100644 --- a/readme.md +++ b/readme.md @@ -66,6 +66,35 @@ settings: network: max-joins-per-second: true ``` + +### Projectile suspension + +Projectiles can be suspended in bubble columns indefinitely. They can also be transported into unloaded chunks in mass. +If anyone loads the chunk with amassed projectiles, server can crash due to loading too many things at once. This can +be stopped by limiting how much time projectiles can exist in the world and how many of them are saved and loaded with +a chunk. If the timeout is applied to ender pearls, it will prevent usage of ender pearl suspension contraption. + +`paper-world-defaults.yml` +```yaml +chunks: + entity-per-chunk-save-limit: + arrow: 8 + ender_pearl: 8 + experience_orb: 8 + fireball: 8 + small_fireball: 8 + snowball: 8 +``` + +`pufferfish.yml` +```yaml +entity_timeouts: + ARROW: 200 + EGG: 200 + ENDER_PEARL: 200 + SNOWBALL: 200 +``` + ### Treasure search When new treasure map is generated, usually via cartographer villager or opening a chest with treasure map in it, the