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@@ -42,15 +42,6 @@ collisions:
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fix-climbing-bypassing-cramming-rule: true
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fix-climbing-bypassing-cramming-rule: true
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```
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```
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### Neighbor update lag machines
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Limiting the amount of consecutive neighbor updates before skipping additional ones. Moderately reducing this value has no game impact and helps alleviate various 'neighbor update lag machines'.
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`server.properties`
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```properties
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max-chained-neighbor-updates=10000
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```
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### Command suggestion packet spam
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### Command suggestion packet spam
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Some commands on the server might have a lot of logic involved with their command suggestions. This can be exploited by
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Some commands on the server might have a lot of logic involved with their command suggestions. This can be exploited by
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@@ -100,6 +91,15 @@ settings:
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max-joins-per-second: true
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max-joins-per-second: true
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```
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```
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### Neighbor update lag machines
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Limiting the amount of consecutive neighbor updates before skipping additional ones. Moderately reducing this value has no game impact and helps alleviate various 'neighbor update lag machines'.
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`server.properties`
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```properties
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max-chained-neighbor-updates=10000
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```
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### Projectile suspension
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### Projectile suspension
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Projectiles can be suspended in bubble columns indefinitely. They can also be transported into unloaded chunks in mass.
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Projectiles can be suspended in bubble columns indefinitely. They can also be transported into unloaded chunks in mass.
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