diff --git a/readme.md b/readme.md index fdfc6f8..20179bb 100644 --- a/readme.md +++ b/readme.md @@ -30,7 +30,9 @@ entities: ### Book exploits -Books are a common target for exploitation techniques, and have been used for all sorts of nasty things in the past including duplication exploits, crash exploits, and forcing servers to run out of memory while producing massive amounts of chunk data. +Books are a common target for exploitation techniques, and have been used for all sorts of nasty things in the past +including duplication exploits, crash exploits, and forcing servers to run out of memory while producing massive amounts +of chunk data. #### Option 1 @@ -45,7 +47,9 @@ item-validation: #### Option 2 -Disabling books completely prevents the most book exploits (as long as plugins don't create non-standard books). Pufferfish config option prevents players from writing to the book, therefore ruling out anything that requires player input to work. +Disabling books completely prevents the most book exploits (as long as plugins don't create non-standard books). +Pufferfish config option prevents players from writing to the book, therefore ruling out anything that requires +player input to work. Alternatively, you can use plugins or datapacks to disable ways to obtain book and quill item. `pufferfish.yml` ```yaml @@ -87,11 +91,13 @@ packet-limiter: While even spigot will protect you from this exploit, there's a slight oversight that will enable a single command to be usable to perform this one. To fix this, simply remove /skill command from the spam exclusions list in spigot.yml. +In latest versions paper offers additional toggle for this feature that disables exclusions by default. `spigot.yml` ```yaml commands: spam-exclusions: [] + enable-spam-exclusions: false ``` ### Join spam @@ -117,7 +123,8 @@ settings: ### Neighbor update lag machines -Limiting the amount of consecutive neighbor updates before skipping additional ones. Moderately reducing this value has no game impact and helps alleviate various 'neighbor update lag machines'. +Limiting the amount of consecutive neighbor updates before skipping additional ones. Moderately reducing this value has +no game impact and helps alleviate various 'neighbor update lag machines'. `server.properties` ```properties