Files
YHTMod/Items/ArcaneMissle/ArcaneMissle.cs
T
2022-12-14 23:45:26 +01:00

36 lines
1.0 KiB
C#

using Terraria;
using Terraria.GameContent.Creative;
using Terraria.ID;
using Terraria.ModLoader;
namespace YHTMod.Items.ArcaneMissle;
public class ArcaneMissle : ModItem {
public override void SetStaticDefaults() {
DisplayName.SetDefault("Arcane Missle");
Tooltip.SetDefault(
"Magical projectile crits shoot a homing arcane missle\n" +
"Arcane missles cannot crit"
);
CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
}
public override void SetDefaults() {
Item.width = 64;
Item.height = 64;
Item.accessory = true;
Item.damage = 10;
Item.rare = ItemRarityID.LightRed;
Item.DamageType = DamageClass.Magic;
Item.noMelee = true;
Item.noUseGraphic = true;
}
public override void UpdateAccessory(Player player, bool hideVisual) {
player.GetModPlayer<YhtPlayer>().arcaneMissle = Item.damage;
base.UpdateAccessory(player, hideVisual);
}
}