using Terraria; using Terraria.ModLoader; using YHTMod.Projectiles.Weapons; namespace YHTMod.Buffs; public class ToclafaneMinionBuff : ModBuff { public override void SetStaticDefaults() { Main.buffNoSave[Type] = true; Main.buffNoTimeDisplay[Type] = true; } public override void Update(Player player, ref int buffIndex) { if (player.ownedProjectileCounts[ModContent.ProjectileType()] > 0) { player.buffTime[buffIndex] = 18000; } else { player.DelBuff(buffIndex); buffIndex--; } } }