configure a code style that is not completely cursed

This commit is contained in:
2026-01-07 19:08:34 +01:00
parent a945f17711
commit fff8b5e7f1
18 changed files with 188 additions and 298 deletions
@@ -5,10 +5,8 @@ using Terraria.ModLoader;
namespace YHTMod.Projectiles.Weapons;
class MithrilPebbleOfPigSmitingProjectile : ModProjectile
{
public override void SetDefaults()
{
class MithrilPebbleOfPigSmitingProjectile : ModProjectile {
public override void SetDefaults() {
Projectile.width = 8;
Projectile.height = 8;
Projectile.friendly = true;
@@ -22,13 +20,12 @@ class MithrilPebbleOfPigSmitingProjectile : ModProjectile
Projectile.light = 0.3f;
}
public override void AI()
{
public override void AI() {
base.AI();
DrawOriginOffsetX = 0;
DrawOffsetX = 0;
var dust = Dust.NewDust(Projectile.Center, 1, 1, DustID.Mythril, 0f, 0f, 0, default(Color), 1f);
int dust = Dust.NewDust(Projectile.Center, 1, 1, DustID.Mythril, 0f, 0f, 0, default(Color), 1f);
Main.dust[dust].noGravity = true;
Main.dust[dust].velocity *= 0.3f;
}
}
}