configure a code style that is not completely cursed

This commit is contained in:
2026-01-07 19:08:34 +01:00
parent a945f17711
commit fff8b5e7f1
18 changed files with 188 additions and 298 deletions
+5 -9
View File
@@ -5,15 +5,12 @@ using YHTMod.Projectiles.Weapons;
namespace YHTMod.Items;
public class CopperSwordOnAStick : ModItem
{
public override void SetStaticDefaults()
{
public class CopperSwordOnAStick : ModItem {
public override void SetStaticDefaults() {
CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
}
public override void SetDefaults()
{
public override void SetDefaults() {
Item.DamageType = DamageClass.Melee;
Item.damage = 3;
Item.width = 80;
@@ -34,12 +31,11 @@ public class CopperSwordOnAStick : ModItem
Item.shoot = ModContent.ProjectileType<CopperSwordOnAStickProjectile>();
}
public override void AddRecipes()
{
public override void AddRecipes() {
CreateRecipe()
.AddIngredient(ItemID.Wood, 5)
.AddIngredient(ItemID.Rope, 5)
.AddIngredient(ItemID.CopperShortsword)
.Register();
}
}
}