code style improvements

This commit is contained in:
2022-12-03 10:00:04 +01:00
parent 9b77966335
commit 979b6adde2
+4 -7
View File
@@ -10,20 +10,17 @@ public class KatanaRedo : GlobalItem {
public override void ModifyTooltips(Item item, List<TooltipLine> tooltips) public override void ModifyTooltips(Item item, List<TooltipLine> tooltips)
{ {
if (item.type == ItemID.Katana) { if (item.type != ItemID.Katana) return;
tooltips.Insert(5, new TooltipLine(YHTMod.GetInstance(), "flavor" , "Nothing personel kid.")); tooltips.Insert(5, new TooltipLine(YHTMod.GetInstance(), "flavor" , "Nothing personel kid."));
tooltips.Insert(6, new TooltipLine(YHTMod.GetInstance(), "usage" , "Right click to teleport behind them.")); tooltips.Insert(6, new TooltipLine(YHTMod.GetInstance(), "usage" , "Right click to teleport behind them."));
} }
}
public override bool AltFunctionUse(Item item, Player player) { public override bool AltFunctionUse(Item item, Player player) {
if (item.type == ItemID.Katana) { if (item.type != ItemID.Katana) {
return true;
}
return base.AltFunctionUse(item, player); return base.AltFunctionUse(item, player);
} }
return true;
}
public override bool? UseItem(Item item, Player player) { public override bool? UseItem(Item item, Player player) {
if (item.type != ItemID.Katana || player.altFunctionUse != 2) return null; if (item.type != ItemID.Katana || player.altFunctionUse != 2) return null;