From 54ae566a89c267c553c085e69e2865a0eff431b5 Mon Sep 17 00:00:00 2001 From: YouHaveTrouble Date: Fri, 30 Jan 2026 19:16:43 +0100 Subject: [PATCH] decide on defense values for calamity evil biome bosses for warrior --- Localization/en-US_Mods.YHTMod.hjson | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Localization/en-US_Mods.YHTMod.hjson b/Localization/en-US_Mods.YHTMod.hjson index 04cc4a5..e954c65 100644 --- a/Localization/en-US_Mods.YHTMod.hjson +++ b/Localization/en-US_Mods.YHTMod.hjson @@ -122,8 +122,8 @@ Items: { Crabulon: "{0} Enemies struck by whips glow slightly" EaterOfWorlds: "[i:70] Melee damage penetrates 5 armor" BrainOfCthulhu: "[i:1331] 5% increased true melee damage" - HiveMind: "{0} defense" - Perforators: "{0} defense" + HiveMind: "{0} +2 defense" + Perforators: "{0} +2 defense" QueenBee: "[i:1133] Damaging debuffs expire 5% faster on you" Deerclops: "[i:5120] Melee hits can throw debris" Skeletron: "[i:4801] Increases melee knockback"