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I have no idea why this doesn't work
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using Terraria.GameContent.Creative;
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using Terraria.ModLoader;
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namespace YHTMod.Items;
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public class TheKey : ModItem {
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public override void SetStaticDefaults() {
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DisplayName.SetDefault("The Key");
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Tooltip.SetDefault("Opens all locks.");
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CreativeItemSacrificesCatalog.Instance.SacrificeCountNeededByItemId[Type] = 1;
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}
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}
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