perforators bonus

This commit is contained in:
2026-01-25 15:32:10 +01:00
parent 28f132aca3
commit 09a89e7ed5
3 changed files with 93 additions and 32 deletions
+57 -24
View File
@@ -10,33 +10,13 @@ public class SummonerOnHitEffects : GlobalProjectile {
public override void OnHitNPC(Projectile projectile, NPC target, NPC.HitInfo hit, int damageDone) {
Player player = Main.player[projectile.owner];
YhtPlayer modPlayer = player.GetModPlayer<YhtPlayer>();
// Player's own minions
if (projectile.minion && Main.myPlayer == projectile.owner) {
if (modPlayer.SummonerAmbition) {
if (
modPlayer.SummonerAmbitions.Contains("deerclops")
&& modPlayer.SummonerAmbitionDeerclopsCooldown == 0
&& Main.rand.NextBool(10)
) {
modPlayer.SummonerAmbitionDeerclopsCooldown = 5 * 60;
Vector2 direction = new(Main.rand.NextFloat(-1f, 1f), Main.rand.NextFloat(-1f, 1f));
direction.Normalize();
direction *= Main.rand.NextFloat(4f, 8f);
Projectile.NewProjectile(
player.GetSource_OnHit(target),
target.Center,
direction,
ProjectileID.InsanityShadowFriendly,
projectile.damage / 2,
0f,
projectile.owner
);
}
if (modPlayer.SummonerAmbitions.Contains("queen_bee") && Main.rand.NextBool(4)) {
target.AddBuff(BuffID.Poisoned, 5 * 60);
}
HandleDeerclopsEffect(modPlayer, target, projectile);
HandleQueenBeeEffect(modPlayer, target);
HandlePerforatorsEffect(modPlayer, target, projectile);
}
}
@@ -55,4 +35,57 @@ public class SummonerOnHitEffects : GlobalProjectile {
base.OnHitNPC(projectile, target, hit, damageDone);
}
private static void HandleDeerclopsEffect(YhtPlayer modPlayer, NPC target, Projectile projectile) {
Player player = modPlayer.Player;
if (!modPlayer.SummonerAmbitions.Contains("deerclops")) return;
if (modPlayer.SummonerAmbitionDeerclopsCooldown != 0) return;
if (!Main.rand.NextBool(10)) return;
modPlayer.SummonerAmbitionDeerclopsCooldown = 5 * 60;
Vector2 direction = new(Main.rand.NextFloat(-1f, 1f), Main.rand.NextFloat(-1f, 1f));
direction.Normalize();
direction *= Main.rand.NextFloat(4f, 8f);
Projectile.NewProjectile(
player.GetSource_OnHit(target),
target.Center,
direction,
ProjectileID.InsanityShadowFriendly,
(int) (projectile.damage * 0.5),
0f,
projectile.owner
);
}
private static void HandleQueenBeeEffect(YhtPlayer modPlayer, NPC target) {
if (!modPlayer.SummonerAmbitions.Contains("queen_bee")) return;
if (!Main.rand.NextBool(4)) return;
target.AddBuff(BuffID.Poisoned, 5 * 60);
}
private static void HandlePerforatorsEffect(YhtPlayer modPlayer, NPC target, Projectile projectile) {
if (!ModLoader.HasMod("CalamityMod")) return;
if (!modPlayer.SummonerAmbitions.Contains("perforators")) return;
if (modPlayer.SummonerAmbitionPerforatorsCooldown != 0) return;
if (!Main.rand.NextBool(10)) return;
modPlayer.SummonerAmbitionPerforatorsCooldown = 3 * 60;
Vector2 direction = new(Main.rand.NextFloat(-1f, 1f), Main.rand.NextFloat(-1f, 1f));
direction.Normalize();
direction *= Main.rand.NextFloat(4f, 5f);
int projectileType = ModContent.ProjectileType<CalamityMod.Projectiles.Boss.IchorBlob>();
int projectileId = Projectile.NewProjectile(
modPlayer.Player.GetSource_OnHit(target),
target.Center,
direction,
projectileType,
(int) (projectile.damage * 0.75f),
0f,
projectile.owner
);
Projectile blob = Main.projectile[projectileId];
blob.friendly = true;
blob.hostile = false;
blob.DamageType = DamageClass.Summon;
}
}