clean up prototype code

This commit is contained in:
2025-11-23 17:59:54 +01:00
parent 4bb2d5937b
commit b6ebafff58
9 changed files with 338 additions and 367 deletions
@@ -1,30 +1,40 @@
package me.youhavetrouble.standin;
import me.youhavetrouble.standin.entity.ArmorStandHandler;
import me.youhavetrouble.standin.entity.EntityHandler;
import me.youhavetrouble.standin.entity.MannequinHandler;
import me.youhavetrouble.standin.stand.StandinInteractionListener;
import org.bukkit.NamespacedKey;
import org.bukkit.permissions.Permission;
import org.bukkit.permissions.PermissionDefault;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.bukkit.plugin.java.JavaPlugin;
import java.util.List;
import javax.annotation.Nullable;
import java.util.HashMap;
import java.util.Map;
@SuppressWarnings("UnstableApiUsage")
public final class StandIn extends JavaPlugin {
public static final NamespacedKey KEY = new NamespacedKey("stand-in", "stand-in");
private final Map<EntityType, EntityHandler<? extends Entity>> entityHandlers = new HashMap<>();
@Override
public void onEnable() {
getServer().getPluginManager().addPermissions(
List.of(
new Permission("standin.edit.armor_stand", PermissionDefault.OP),
new Permission("standin.edit.mannequin", PermissionDefault.OP)
)
);
entityHandlers.put(EntityType.ARMOR_STAND, new ArmorStandHandler());
entityHandlers.put(EntityType.MANNEQUIN, new MannequinHandler());
getServer().getPluginManager().registerEvents(new StandinInteractionListener(), this);
}
/**
* Gets entity handler for given entity class
* @param entityType entity type to get handler for
* @return Entity handler or null
*/
public @Nullable EntityHandler<? extends Entity> getEntityHandler(EntityType entityType) {
return entityHandlers.get(entityType);
}
}
@@ -1,279 +0,0 @@
package me.youhavetrouble.standin;
import io.papermc.paper.dialog.Dialog;
import io.papermc.paper.registry.data.dialog.ActionButton;
import io.papermc.paper.registry.data.dialog.DialogBase;
import io.papermc.paper.registry.data.dialog.action.DialogAction;
import io.papermc.paper.registry.data.dialog.body.DialogBody;
import io.papermc.paper.registry.data.dialog.input.DialogInput;
import io.papermc.paper.registry.data.dialog.input.SingleOptionDialogInput;
import io.papermc.paper.registry.data.dialog.type.DialogType;
import me.youhavetrouble.standin.converter.ArmorStandToMannequinConverter;
import me.youhavetrouble.standin.converter.EntityConverter;
import me.youhavetrouble.standin.converter.MannequinToArmorStandConverter;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickCallback;
import net.kyori.adventure.text.format.NamedTextColor;
import net.kyori.adventure.text.minimessage.MiniMessage;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Mannequin;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
// TODO generify this mess
@SuppressWarnings("UnstableApiUsage")
public class StandinDialog {
public static void openConversionDialog(@NotNull Player player, @NotNull ArmorStand armorStand) {
if (armorStand.isDead()) return;
UUID armorStandId = armorStand.getUniqueId();
UUID playerId = player.getUniqueId();
List<DialogInput> inputs = List.of(
DialogInput.singleOption("entity_type", Component.text("New entity type"), List.of(
SingleOptionDialogInput.OptionEntry.create("armor_stand", Component.text("Armor Stand"), true),
SingleOptionDialogInput.OptionEntry.create("mannequin", Component.text("Mannequin"), false)
)).build()
);
ActionButton saveButton = ActionButton.builder(Component.text("Change type")).action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
Entity entity = callbackPlayer.getWorld().getEntity(armorStandId);
if (playerId != callbackPlayer.getUniqueId()) return;
if (!(entity instanceof ArmorStand stand)) return;
if (stand.isDead()) return;
String newEntityType = view.getText("entity_type");
switch (newEntityType) {
case "mannequin" -> {
EntityConverter<ArmorStand, Mannequin> mannequinConverter = new ArmorStandToMannequinConverter();
Mannequin mannequin = mannequinConverter.spawn(stand);
if (mannequin == null) {
audience.sendMessage(Component.text("Error spawning new entity. Ensure new entity can spawn in this spot.").color(NamedTextColor.RED));
return;
}
stand.remove();
}
case null, default -> {
}
}
}, ClickCallback.Options.builder().lifetime(Duration.ofHours(1)).uses(1).build())
).build();
Dialog dialog = Dialog.create(builder -> builder.empty()
.base(
DialogBase.builder(Component.text("Armor Stand Conversion"))
.body(List.of(
DialogBody.plainMessage(
Component.text("Some settings might not persist between changing entity type").color(NamedTextColor.RED)
)
)).inputs(inputs)
.build())
.type(DialogType.confirmation(saveButton, ActionButton.builder(Component.text("Cancel")).build()))
);
player.showDialog(dialog);
}
public static void openConversionDialog(@NotNull Player player, @NotNull Mannequin mannequin) {
if (mannequin.isDead()) return;
UUID MannequinId = mannequin.getUniqueId();
UUID playerId = player.getUniqueId();
List<DialogInput> inputs = List.of(
DialogInput.singleOption("entity_type", Component.text("New entity type"), List.of(
SingleOptionDialogInput.OptionEntry.create("mannequin", Component.text("Mannequin"), true),
SingleOptionDialogInput.OptionEntry.create("armor_stand", Component.text("Armor Stand"), false)
)).build()
);
ActionButton saveButton = ActionButton.builder(Component.text("Change type")).action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(MannequinId);
if (!(entity instanceof Mannequin cMannequin)) return;
if (cMannequin.isDead()) return;
String newEntityType = view.getText("entity_type");
switch (newEntityType) {
case "armor_stand" -> {
EntityConverter<Mannequin, ArmorStand> armorStandConverter = new MannequinToArmorStandConverter();
ArmorStand armorStand = armorStandConverter.spawn(cMannequin);
if (armorStand == null) {
audience.sendMessage(Component.text("Error spawning new entity. Ensure new entity can spawn in this spot.").color(NamedTextColor.RED));
return;
}
cMannequin.remove();
}
case null, default -> {
}
}
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build())
).build();
Dialog dialog = Dialog.create(builder -> builder.empty()
.base(
DialogBase.builder(Component.text("Mannequin Conversion"))
.body(List.of(
DialogBody.plainMessage(
Component.text("Some settings might not persist between changing entity type").color(NamedTextColor.RED)
)
)).inputs(inputs)
.build())
.type(DialogType.confirmation(saveButton, ActionButton.builder(Component.text("Cancel")).build()))
);
player.showDialog(dialog);
}
public static void openArmorStandDialog(@NotNull Player player, @NotNull ArmorStand armorStand) {
if (armorStand.isDead()) return;
UUID armorStandId = armorStand.getUniqueId();
UUID playerId = player.getUniqueId();
List<DialogInput> inputs = new ArrayList<>();
inputs.add(
DialogInput.bool("invisible", Component.text("Invisible"))
.initial(armorStand.isInvisible())
.build()
);
inputs.add(
DialogInput.bool("basePlate", Component.text("Base plate"))
.initial(armorStand.hasBasePlate())
.build()
);
inputs.add(
DialogInput.bool("arms", Component.text("Arms"))
.initial(armorStand.hasArms())
.build()
);
inputs.add(
DialogInput.bool("small", Component.text("Small"))
.initial(armorStand.isSmall())
.build()
);
ActionButton saveButton = ActionButton.builder(Component.text("Save")).action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(armorStandId);
if (!(entity instanceof ArmorStand stand)) return;
if (stand.isDead()) return;
stand.setInvisible(Boolean.TRUE.equals(view.getBoolean("invisible")));
stand.setBasePlate(Boolean.TRUE.equals(view.getBoolean("basePlate")));
stand.setArms(Boolean.TRUE.equals(view.getBoolean("arms")));
stand.setSmall(Boolean.TRUE.equals(view.getBoolean("small")));
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build())
).build();
ActionButton changeTypeButton = ActionButton.builder(Component.text("Change type"))
.action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(armorStandId);
if (!(entity instanceof ArmorStand stand)) return;
if (stand.isDead()) return;
StandinDialog.openConversionDialog(callbackPlayer, armorStand);
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build()
)
).build();
Dialog dialog = Dialog.create(builder -> builder.empty()
.base(
DialogBase.builder(Component.text("Armor Stand Editor"))
.inputs(inputs)
.build()
).type(
DialogType.multiAction(
List.of(saveButton, changeTypeButton),
ActionButton.builder(Component.text("Cancel")).build(),
1)
)
);
player.showDialog(dialog);
}
public static void openMannequinDialog(@NotNull Player player, @NotNull Mannequin mannequin) {
if (mannequin.isDead()) return;
UUID mannequinId = mannequin.getUniqueId();
UUID playerId = player.getUniqueId();
List<DialogInput> inputs = new ArrayList<>();
String name = "";
Component customName = mannequin.customName();
if (customName != null) {
name = PlainTextComponentSerializer.plainText().serialize(customName);
}
inputs.add(
DialogInput.text("name", Component.text("Name"))
.initial(name)
.build()
);
ActionButton saveButton = ActionButton.builder(Component.text("Save")).action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(mannequinId);
if (!(entity instanceof Mannequin cMannequin)) return;
if (cMannequin.isDead()) return;
String newName = view.getText("name");
Component displayName = null;
if (newName != null) {
displayName = MiniMessage.miniMessage().deserialize(newName);
}
cMannequin.customName(displayName);
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build())
).build();
ActionButton changeTypeButton = ActionButton.builder(Component.text("Change type"))
.action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(mannequinId);
if (!(entity instanceof Mannequin cMannequin)) return;
if (cMannequin.isDead()) return;
StandinDialog.openConversionDialog(callbackPlayer, cMannequin);
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build()
)
).build();
Dialog dialog = Dialog.create(builder -> builder.empty()
.base(
DialogBase.builder(Component.text("Armor Stand Editor"))
.inputs(inputs)
.build()
).type(
DialogType.multiAction(
List.of(saveButton, changeTypeButton),
ActionButton.builder(Component.text("Cancel")).build(),
1)
)
);
player.showDialog(dialog);
}
}
@@ -2,6 +2,7 @@ package me.youhavetrouble.standin.converter;
import me.youhavetrouble.standin.StandIn;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Mannequin;
import org.bukkit.inventory.EquipmentSlot;
import org.jetbrains.annotations.NotNull;
@@ -18,6 +19,16 @@ public class ArmorStandToMannequinConverter implements EntityConverter<ArmorStan
return Mannequin.class;
}
@Override
public @NotNull EntityType entityFromType() {
return EntityType.ARMOR_STAND;
}
@Override
public @NotNull EntityType entityToType() {
return EntityType.MANNEQUIN;
}
@Override
public Mannequin spawn(@NotNull ArmorStand from) {
try {
@@ -1,12 +1,17 @@
package me.youhavetrouble.standin.converter;
import org.bukkit.entity.Entity;
import org.bukkit.entity.EntityType;
import org.jetbrains.annotations.NotNull;
public interface EntityConverter<F extends Entity, T extends Entity> {
Class<F> entityFrom();
@NotNull EntityType entityFromType();
@NotNull EntityType entityToType();
Class<T> entityTo();
/**
@@ -2,6 +2,7 @@ package me.youhavetrouble.standin.converter;
import me.youhavetrouble.standin.StandIn;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Mannequin;
import org.bukkit.inventory.EquipmentSlot;
import org.jetbrains.annotations.NotNull;
@@ -18,6 +19,16 @@ public class MannequinToArmorStandConverter implements EntityConverter<Mannequin
return ArmorStand.class;
}
@Override
public @NotNull EntityType entityFromType() {
return EntityType.MANNEQUIN;
}
@Override
public @NotNull EntityType entityToType() {
return EntityType.ARMOR_STAND;
}
@Override
public ArmorStand spawn(@NotNull Mannequin from) {
try {
@@ -0,0 +1,121 @@
package me.youhavetrouble.standin.entity;
import io.papermc.paper.dialog.Dialog;
import io.papermc.paper.registry.data.dialog.ActionButton;
import io.papermc.paper.registry.data.dialog.DialogBase;
import io.papermc.paper.registry.data.dialog.action.DialogAction;
import io.papermc.paper.registry.data.dialog.input.DialogInput;
import io.papermc.paper.registry.data.dialog.type.DialogType;
import me.youhavetrouble.standin.converter.ArmorStandToMannequinConverter;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickCallback;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
@SuppressWarnings("UnstableApiUsage")
public class ArmorStandHandler extends EntityHandler<ArmorStand> {
public ArmorStandHandler() {
super(ArmorStand.class);
addConverter(new ArmorStandToMannequinConverter());
}
public Dialog editDialog(@NotNull Player player, ArmorStand armorStand) {
if (armorStand == null || armorStand.isDead()) return null;
if (!canUseAction(player, armorStand, EntityAction.EDIT)) return null;
UUID entityId = armorStand.getUniqueId();
UUID playerId = player.getUniqueId();
List<DialogInput> inputs = new ArrayList<>();
inputs.add(
DialogInput.bool("invisible", Component.text("Invisible"))
.initial(armorStand.isInvisible())
.build()
);
inputs.add(
DialogInput.bool("canMove", Component.text("Can move"))
.initial(armorStand.canMove())
.build()
);
inputs.add(
DialogInput.bool("gravity", Component.text("Gravity"))
.initial(armorStand.hasGravity())
.build()
);
inputs.add(
DialogInput.bool("basePlate", Component.text("Base plate"))
.initial(armorStand.hasBasePlate())
.build()
);
inputs.add(
DialogInput.bool("arms", Component.text("Arms"))
.initial(armorStand.hasArms())
.build()
);
inputs.add(
DialogInput.bool("small", Component.text("Small"))
.initial(armorStand.isSmall())
.build()
);
ActionButton saveButton = ActionButton.builder(Component.text("Save")).action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(entityId);
if (!(entity instanceof ArmorStand stand)) return;
if (!canUseAction(callbackPlayer, stand, EntityAction.EDIT)) return;
if (stand.isDead()) return;
stand.setInvisible(Boolean.TRUE.equals(view.getBoolean("invisible")));
stand.setBasePlate(Boolean.TRUE.equals(view.getBoolean("basePlate")));
stand.setArms(Boolean.TRUE.equals(view.getBoolean("arms")));
stand.setSmall(Boolean.TRUE.equals(view.getBoolean("small")));
stand.setCanMove(Boolean.TRUE.equals(view.getBoolean("canMove")));
stand.setGravity(Boolean.TRUE.equals(view.getBoolean("gravity")));
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build())
).build();
List<ActionButton> actions = new ArrayList<>();
if (player.hasPermission("standin.change_type.armor_stand")) {
ActionButton changeTypeButton = ActionButton.builder(Component.text("Change type"))
.action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(entityId);
if (!(entity instanceof ArmorStand stand)) return;
Dialog dialog = conversionDialog(callbackPlayer, stand);
if (dialog == null) return;
callbackPlayer.showDialog(dialog);
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build()
)
).build();
actions.add(changeTypeButton);
}
actions.add(saveButton);
return Dialog.create(builder -> builder.empty()
.base(
DialogBase.builder(Component.text("Armor Stand Editor"))
.inputs(inputs)
.build()
).type(
DialogType.multiAction(
actions,
ActionButton.builder(Component.text("Cancel")).build(),
1)
)
);
}
}
@@ -23,8 +23,13 @@ import java.util.*;
@SuppressWarnings("UnstableApiUsage")
public abstract class EntityHandler<E extends Entity> {
public final Class<E> clazz;
private final Set<EntityConverter<E, ?>> possibleConverters = new HashSet<>();
public EntityHandler(Class<E> clazz) {
this.clazz = clazz;
}
/**
* Get the classes of entities this entity can convert into. Conversion can be lossy.
*
@@ -56,16 +61,28 @@ public abstract class EntityHandler<E extends Entity> {
public final @Nullable Dialog conversionDialog(@NotNull Player player, E entity) {
if (entity.isDead()) return null;
if (possibleConverters.isEmpty()) return null;
if (!canUseAction(player, entity, EntityAction.CHANGE_TYPE)) return null;
UUID entityId = entity.getUniqueId();
UUID playerId = player.getUniqueId();
Class<? extends Entity> entityClass = entity.getClass();
List<SingleOptionDialogInput.OptionEntry> entityEntries = new ArrayList<>();
entityEntries.add(SingleOptionDialogInput.OptionEntry.create(entityClass.getName(), Component.text(entityClass.getName()), true));
entityEntries.add(
SingleOptionDialogInput.OptionEntry.create(
entity.getType().toString(),
Component.translatable(entity.getType().translationKey(), entity.getType().toString()),
true
)
);
for (EntityConverter<?, ?> converter : possibleConverters) {
entityEntries.add(SingleOptionDialogInput.OptionEntry.create(converter.entityTo().getName(), Component.text(converter.entityTo().getName()), false));
entityEntries.add(
SingleOptionDialogInput.OptionEntry.create(
converter.entityTo().getName(),
Component.translatable(converter.entityToType().translationKey()),
false
)
);
}
List<DialogInput> inputs = List.of(
@@ -84,6 +101,7 @@ public abstract class EntityHandler<E extends Entity> {
if (callbackEntity == null || callbackEntity.isDead()) return;
if (!callbackEntity.getClass().equals(entityClass)) return;
E existing = (E) callbackEntity;
if (!canUseAction(callbackPlayer, existing, EntityAction.CHANGE_TYPE)) return;
String newEntityType = view.getText("entity_type");
if (newEntityType == null) return;
if (newEntityType.equals(existing.getClass().getName())) return; // skip if the class is the same
@@ -113,6 +131,23 @@ public abstract class EntityHandler<E extends Entity> {
);
}
/**
* Checks if player can execute given action for the entity. This is checked on opening dialogs and on executing
* callbacks.
* @param player player executing action
* @param entity entity action is supposed to be used on
* @param action action to b taken
* @return Boolean representing the allowance state of the action
*/
public boolean canUseAction(@NotNull Player player, E entity, EntityAction action) {
String entityTypeName = entity.getType().toString().toLowerCase(Locale.ENGLISH);
return switch (action) {
case EDIT -> player.hasPermission("standin.edit." + entityTypeName);
case CHANGE_TYPE -> player.hasPermission("standin.change_type." + entityTypeName);
default -> false;
};
}
/**
* Open a dialog allowing to edit properties of the entity
*
@@ -124,4 +159,9 @@ public abstract class EntityHandler<E extends Entity> {
return null;
}
public enum EntityAction {
EDIT,
CHANGE_TYPE,
}
}
@@ -0,0 +1,104 @@
package me.youhavetrouble.standin.entity;
import io.papermc.paper.dialog.Dialog;
import io.papermc.paper.registry.data.dialog.ActionButton;
import io.papermc.paper.registry.data.dialog.DialogBase;
import io.papermc.paper.registry.data.dialog.action.DialogAction;
import io.papermc.paper.registry.data.dialog.input.DialogInput;
import io.papermc.paper.registry.data.dialog.type.DialogType;
import me.youhavetrouble.standin.converter.MannequinToArmorStandConverter;
import net.kyori.adventure.text.Component;
import net.kyori.adventure.text.event.ClickCallback;
import net.kyori.adventure.text.minimessage.MiniMessage;
import net.kyori.adventure.text.serializer.plain.PlainTextComponentSerializer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Mannequin;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.time.Duration;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
@SuppressWarnings("UnstableApiUsage")
public class MannequinHandler extends EntityHandler<Mannequin> {
public MannequinHandler() {
super(Mannequin.class);
addConverter(new MannequinToArmorStandConverter());
}
public Dialog editDialog(@NotNull Player player, Mannequin mannequin) {
if (mannequin == null || mannequin.isDead()) return null;
if (!canUseAction(player, mannequin, EntityAction.EDIT)) return null;
UUID entityId = mannequin.getUniqueId();
UUID playerId = player.getUniqueId();
List<DialogInput> inputs = new ArrayList<>();
String name = "";
Component customName = mannequin.customName();
if (customName != null) {
name = PlainTextComponentSerializer.plainText().serialize(customName);
}
inputs.add(
DialogInput.text("name", Component.text("Name"))
.initial(name)
.build()
);
List<ActionButton> actions = new ArrayList<>();
ActionButton saveButton = ActionButton.builder(Component.text("Save")).action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(entityId);
if (!(entity instanceof Mannequin mann)) return;
if (!canUseAction(callbackPlayer, mann, EntityAction.EDIT)) return;
if (mann.isDead()) return;
String newName = view.getText("name");
Component displayName = null;
if (newName != null) {
displayName = MiniMessage.miniMessage().deserialize(newName);
}
mann.customName(displayName);
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build())
).build();
actions.add(saveButton);
if (player.hasPermission("standin.change_type.armor_stand")) {
ActionButton changeTypeButton = ActionButton.builder(Component.text("Change type"))
.action(
DialogAction.customClick((view, audience) -> {
if (!(audience instanceof Player callbackPlayer)) return;
if (playerId != callbackPlayer.getUniqueId()) return;
Entity entity = callbackPlayer.getWorld().getEntity(entityId);
if (!(entity instanceof Mannequin mann)) return;
Dialog dialog = conversionDialog(callbackPlayer, mann);
if (dialog == null) return;
callbackPlayer.showDialog(dialog);
}, ClickCallback.Options.builder().lifetime(Duration.ofMinutes(5)).uses(1).build()
)
).build();
actions.add(changeTypeButton);
}
return Dialog.create(builder -> builder.empty()
.base(
DialogBase.builder(Component.text("Armor Stand Editor"))
.inputs(inputs)
.build()
).type(
DialogType.multiAction(
actions,
ActionButton.builder(Component.text("Cancel")).build(),
1)
)
);
}
}
@@ -1,102 +1,50 @@
package me.youhavetrouble.standin.stand;
import io.papermc.paper.dialog.Dialog;
import io.papermc.paper.event.player.PlayerPickEntityEvent;
import me.youhavetrouble.standin.StandinDialog;
import org.bukkit.attribute.Attribute;
import org.bukkit.attribute.AttributeInstance;
import org.bukkit.entity.ArmorStand;
import me.youhavetrouble.standin.StandIn;
import me.youhavetrouble.standin.entity.EntityHandler;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Mannequin;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractAtEntityEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.EquipmentSlot;
import org.bukkit.util.RayTraceResult;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
public class StandinInteractionListener implements Listener {
private boolean handleInteraction(@NotNull Player player, Entity entity) {
if (entity == null) return false;
if (!player.isOnline()) return false;
if (entity instanceof ArmorStand armorStand && player.hasPermission("standin.edit.armor_stand")) {
StandinDialog.openArmorStandDialog(player, armorStand);
return true;
private <E extends Entity> @Nullable Dialog invokeEditDialog(EntityHandler<E> handler, Player player, Entity clicked) {
return handler.editDialog(player, handler.clazz.cast(clicked));
}
if (entity instanceof Mannequin mannequin && player.hasPermission("standin.edit.mannequin")) {
StandinDialog.openMannequinDialog(player, mannequin);
return true;
}
return false;
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = false)
public void onInteractWithDisplays(PlayerInteractEvent event) {
if (!event.getPlayer().isSneaking()) return;
if (event.getHand() == EquipmentSlot.OFF_HAND) return;
Player player = event.getPlayer();
AttributeInstance instance = player.getAttribute(Attribute.ENTITY_INTERACTION_RANGE);
if (instance == null) return;
double interactionRange = instance.getValue();
RayTraceResult result = player.getWorld().rayTraceEntities(
player.getEyeLocation(),
player.getEyeLocation().getDirection(),
interactionRange,
0.5,
(entity -> {
switch (entity.getType()) {
case TEXT_DISPLAY,
BLOCK_DISPLAY,
ITEM_DISPLAY -> {
if (entity.getVehicle() == null) return true;
return !player.getUniqueId().equals(entity.getVehicle().getUniqueId());
}
default -> {
return false;
}
}
})
);
if (result == null) return;
Entity entity = result.getHitEntity();
if (!handleInteraction(player, entity)) return;
event.setCancelled(true);
private <E extends Entity> @Nullable Dialog invokeConvertDialog(EntityHandler<E> handler, Player player, Entity clicked) {
return handler.conversionDialog(player, handler.clazz.cast(clicked));
}
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInteractWithStands(PlayerInteractAtEntityEvent event) {
if (!event.getPlayer().isSneaking()) return;
if (!handleInteraction(event.getPlayer(), event.getRightClicked())) return;
EntityHandler<?> handler = StandIn.getPlugin(StandIn.class).getEntityHandler(event.getRightClicked().getType());
if (handler == null) return;
Dialog dialog = invokeEditDialog(handler, event.getPlayer(), event.getRightClicked());
if (dialog == null) return;
event.getPlayer().showDialog(dialog);
event.setCancelled(true);
}
/**
* <a href="https://github.com/PaperMC/Paper/issues/13340">This currently does not work for mannequins since pick entity does not fire for them</a>
*/
@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
public void onInteractWithStands(PlayerPickEntityEvent event) {
if (!event.getPlayer().isSneaking()) return;
if (event.getEntity() instanceof ArmorStand armorStand) {
StandinDialog.openConversionDialog(event.getPlayer(), armorStand);
EntityHandler<?> handler = StandIn.getPlugin(StandIn.class).getEntityHandler(event.getEntity().getType());
if (handler == null) return;
Dialog dialog = invokeConvertDialog(handler, event.getPlayer(), event.getEntity());
if (dialog == null) return;
event.getPlayer().showDialog(dialog);
event.setCancelled(true);
return;
}
// This currently does not work since pick entity does not fire for mannequins
// https://github.com/PaperMC/Paper/issues/13340
if (event.getEntity() instanceof Mannequin mannequin) {
StandinDialog.openConversionDialog(event.getPlayer(), mannequin);
event.setCancelled(true);
return;
}
}
}