drop all items equipped and armor stand item when stand-in mannequin is killed

This commit is contained in:
2025-12-06 19:57:46 +01:00
parent f5429e94e6
commit 7f65a70511
2 changed files with 30 additions and 0 deletions
@@ -3,6 +3,7 @@ package me.youhavetrouble.standin;
import me.youhavetrouble.standin.entity.ArmorStandHandler;
import me.youhavetrouble.standin.entity.EntityHandler;
import me.youhavetrouble.standin.entity.MannequinHandler;
import me.youhavetrouble.standin.stand.MiscHandlerListener;
import me.youhavetrouble.standin.stand.StandinInteractionListener;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Entity;
@@ -46,6 +47,7 @@ public final class StandIn extends JavaPlugin {
});
getServer().getPluginManager().registerEvents(new StandinInteractionListener(this), this);
getServer().getPluginManager().registerEvents(new MiscHandlerListener(), this);
}
/**
@@ -0,0 +1,28 @@
package me.youhavetrouble.standin.stand;
import me.youhavetrouble.standin.entity.EntityHandler;
import org.bukkit.Material;
import org.bukkit.entity.Mannequin;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDeathEvent;
import org.bukkit.inventory.ItemStack;
import java.util.List;
public class MiscHandlerListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onMannequinDeath(EntityDeathEvent event) {
if (!(event.getEntity() instanceof Mannequin mannequin)) return;
if (!EntityHandler.isStandinEntity(mannequin)) return;
// Clear any default drops and drop all items equipped on the mannequin
event.getDrops().clear();
event.getDrops().addAll(List.of(mannequin.getEquipment().getArmorContents()));
event.getDrops().add(mannequin.getEquipment().getItemInMainHand());
event.getDrops().add(mannequin.getEquipment().getItemInOffHand());
event.getDrops().add(new ItemStack(Material.ARMOR_STAND));
}
}