armor stand to mannequin and back

This commit is contained in:
2025-11-23 00:30:55 +01:00
parent 2cb756a7fd
commit 6a2b3c5fdc
5 changed files with 321 additions and 21 deletions
@@ -0,0 +1,37 @@
package me.youhavetrouble.standin.converter;
import me.youhavetrouble.standin.StandIn;
import org.bukkit.entity.ArmorStand;
import org.bukkit.entity.Mannequin;
import org.bukkit.inventory.EquipmentSlot;
import org.jetbrains.annotations.NotNull;
public class ArmorStandToMannequinConverter implements EntityConverter<ArmorStand, Mannequin> {
@Override
public Class<ArmorStand> entityFrom() {
return ArmorStand.class;
}
@Override
public Class<Mannequin> entityTo() {
return Mannequin.class;
}
@Override
public Mannequin spawn(@NotNull ArmorStand from) {
try {
return from.getWorld().spawn(from.getLocation(), entityTo(), (mannequin -> {
for (EquipmentSlot slot : EquipmentSlot.values()) {
try {
mannequin.getEquipment().setItem(slot, from.getItem(slot));
} catch (IllegalArgumentException ignored) {
}
}
}));
} catch (IllegalArgumentException e) {
StandIn.getPlugin(StandIn.class).getSLF4JLogger().warn("Failed to spawn entity", e);
return null;
}
}
}