migrate to use the component way of getting the item container state component

This commit is contained in:
2026-01-23 18:44:01 +01:00
parent 6d63a20f2a
commit ae8477dbb9
2 changed files with 23 additions and 8 deletions
@@ -2,13 +2,13 @@ package me.youhavetrouble.quickerstacker.interaction;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.BlockPosition;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.protocol.packets.interface_.NotificationStyle;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.inventory.Inventory;
@@ -21,7 +21,9 @@ import com.hypixel.hytale.server.core.modules.interaction.interaction.config.cli
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.meta.BlockStateModule;
import com.hypixel.hytale.server.core.universe.world.meta.state.ItemContainerState;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
import me.youhavetrouble.quickerstacker.QuickerStacker;
@@ -41,11 +43,18 @@ public class QuickStackToChestInteraction extends SimpleBlockInteraction {
if (player == null) return;
BlockPosition targetBlockPosition = interactionContext.getTargetBlock();
if (targetBlockPosition == null) return;
if (!QuickerStacker.canInteractWithBlock(ref, world, targetBlockPosition.x, targetBlockPosition.y, targetBlockPosition.z)) return;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(targetBlockPosition.x, targetBlockPosition.z));
int x = targetBlockPosition.x;
int y = targetBlockPosition.y;
int z = targetBlockPosition.z;
if (!QuickerStacker.canInteractWithBlock(ref, world, x, y, z)) return;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(x, z));
if (chunk == null) return;
var blockState = chunk.getState(targetBlockPosition.x, targetBlockPosition.y, targetBlockPosition.z);
if (!(blockState instanceof ItemContainerState containerState)) return;
Ref<ChunkStore> blockRef = chunk.getBlockComponentEntity(x, y, z);
if (blockRef == null) return;
ComponentType<ChunkStore, ItemContainerState> stashComponentType = BlockStateModule.get().getComponentType(ItemContainerState.class);
if (stashComponentType == null) return;
ItemContainerState containerState = blockRef.getStore().getComponent(blockRef, stashComponentType);
if (containerState == null) return;
Inventory playerInventory = player.getInventory();
if (playerInventory == null) return;
ListTransaction<MoveTransaction<ItemStackTransaction>> transaction = playerInventory.getCombinedHotbarFirst().quickStackTo(containerState.getItemContainer());
@@ -2,6 +2,7 @@ package me.youhavetrouble.quickerstacker.interaction;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.ComponentType;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
@@ -24,7 +25,9 @@ import com.hypixel.hytale.server.core.modules.interaction.interaction.config.cli
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.meta.BlockStateModule;
import com.hypixel.hytale.server.core.universe.world.meta.state.ItemContainerState;
import com.hypixel.hytale.server.core.universe.world.storage.ChunkStore;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
import me.youhavetrouble.quickerstacker.QuickerStacker;
@@ -85,6 +88,8 @@ public class QuickStackToNearbyChestsInteraction extends SimpleBlockInteraction
TransformComponent transformComponent = store.getComponent(ref, TransformComponent.getComponentType());
if (transformComponent == null) return foundContainers;
Vector3d position = transformComponent.getPosition();
ComponentType<ChunkStore, ItemContainerState> stashComponentType = BlockStateModule.get().getComponentType(ItemContainerState.class);
if (stashComponentType == null) return foundContainers;
for (int x = -range; x <= range; x++) {
for (int y = -range; y < range; y++) {
for (int z = -range; z <= range; z++) {
@@ -97,13 +102,14 @@ public class QuickStackToNearbyChestsInteraction extends SimpleBlockInteraction
) continue;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(position.getX() + x, position.getZ() + z));
if (chunk == null) continue;
var blockState = chunk.getState((int) position.getX() + x, (int) position.getY() + y, (int) position.getZ() + z);
if (!(blockState instanceof ItemContainerState containerState)) continue;
Ref<ChunkStore> blockRef = chunk.getBlockComponentEntity((int) position.getX() + x, (int) position.getY() + y, (int) position.getZ() + z);
if (blockRef == null) continue;
ItemContainerState containerState = blockRef.getStore().getComponent(blockRef, stashComponentType);
if (containerState == null) continue;
foundContainers.add(containerState);
}
}
}
return foundContainers;
}
}