slowly going absolutely insane

This commit is contained in:
2026-01-17 19:06:46 +01:00
parent f6431ccf7d
commit 5ae383e9e3
7 changed files with 60 additions and 149 deletions
@@ -1,14 +1,9 @@
package me.youhavetrouble.quickerstacker; package me.youhavetrouble.quickerstacker;
import com.hypixel.hytale.server.core.event.events.ecs.UseBlockEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerInteractEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerReadyEvent;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.Interaction;
import com.hypixel.hytale.server.core.plugin.JavaPlugin; import com.hypixel.hytale.server.core.plugin.JavaPlugin;
import com.hypixel.hytale.server.core.plugin.JavaPluginInit; import com.hypixel.hytale.server.core.plugin.JavaPluginInit;
import me.youhavetrouble.quickerstacker.interaction.ChestInteraction; import me.youhavetrouble.quickerstacker.system.QuickStackToChestSystem;
import me.youhavetrouble.quickerstacker.listener.ChestInteractListener;
import org.checkerframework.checker.nullness.compatqual.NonNullDecl; import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
public class QuickerStacker extends JavaPlugin { public class QuickerStacker extends JavaPlugin {
@@ -18,11 +13,8 @@ public class QuickerStacker extends JavaPlugin {
} }
@Override @Override
public void setup() { public void start() {
this.getEventRegistry().registerGlobal(UseBlockEvent.class, ChestInteractListener::onChestInteract); this.getEntityStoreRegistry().registerSystem(new QuickStackToChestSystem());
this.getEventRegistry().registerGlobal(PlayerReadyEvent.class, ChestInteractListener::playerJoin);
this.getCodecRegistry(Interaction.CODEC).register("YouHaveTrouble_QuickerStacker_QuickStackToChest", ChestInteraction.class, ChestInteraction.CODEC);
} }
} }
@@ -1,69 +0,0 @@
package me.youhavetrouble.quickerstacker.interaction;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.math.vector.Vector3i;
import com.hypixel.hytale.protocol.BlockPosition;
import com.hypixel.hytale.protocol.InteractionSyncData;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.entity.InteractionContext;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.inventory.Inventory;
import com.hypixel.hytale.server.core.inventory.ItemStack;
import com.hypixel.hytale.server.core.modules.interaction.interaction.CooldownHandler;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.SimpleInstantInteraction;
import com.hypixel.hytale.server.core.modules.interaction.interaction.config.client.SimpleBlockInteraction;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.meta.state.ItemContainerState;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
import org.checkerframework.checker.nullness.compatqual.NullableDecl;
public class ChestInteraction extends SimpleBlockInteraction {
public static final BuilderCodec<ChestInteraction> CODEC = BuilderCodec
.builder(ChestInteraction.class, ChestInteraction::new)
.build();
@Override
protected void interactWithBlock(
@NonNullDecl World world,
@NonNullDecl CommandBuffer<EntityStore> commandBuffer,
@NonNullDecl InteractionType interactionType,
@NonNullDecl InteractionContext interactionContext,
@NullableDecl ItemStack itemStack,
@NonNullDecl Vector3i vector3i,
@NonNullDecl CooldownHandler cooldownHandler
) {
Ref<EntityStore> ref = interactionContext.getEntity();
Player player = ref.getStore().getComponent(ref, Player.getComponentType());
if (player == null) return;
NotificationUtil.sendNotification(player.getPlayerRef().getPacketHandler(), "Interaction happened! "+ interactionType.name());
player.sendMessage(Message.raw("Interaction: " + interactionType.name()));
InteractionSyncData clientState = interactionContext.getClientState();
if (clientState == null) return;
BlockPosition targetBlockPosition = clientState.blockPosition;
if (targetBlockPosition == null) return;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(targetBlockPosition.x, targetBlockPosition.z));
if (chunk == null) return;
var blockState = chunk.getState(targetBlockPosition.x, targetBlockPosition.y, targetBlockPosition.z);
if (!(blockState instanceof ItemContainerState containerState)) return;
Inventory playerInventory = player.getInventory();
if (playerInventory == null) return;
playerInventory.getCombinedHotbarFirst().quickStackTo(containerState.getItemContainer());
player.sendMessage(Message.raw("Quick stacked items to chest."));
}
@Override
protected void simulateInteractWithBlock(@NonNullDecl InteractionType interactionType, @NonNullDecl InteractionContext interactionContext, @NullableDecl ItemStack itemStack, @NonNullDecl World world, @NonNullDecl Vector3i vector3i) {
}
}
@@ -1,50 +0,0 @@
package me.youhavetrouble.quickerstacker.listener;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.protocol.BlockPosition;
import com.hypixel.hytale.protocol.InteractionSyncData;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.event.events.ecs.UseBlockEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerInteractEvent;
import com.hypixel.hytale.server.core.event.events.player.PlayerReadyEvent;
import com.hypixel.hytale.server.core.inventory.Inventory;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.meta.state.ItemContainerState;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
public class ChestInteractListener {
public static void onChestInteract(UseBlockEvent event) {
Ref<EntityStore> ref = event.getContext().getEntity();
Player player = ref.getStore().getComponent(ref, Player.getComponentType());
if (player == null) return;
NotificationUtil.sendNotification(player.getPlayerRef().getPacketHandler(), "Interaction happened! "+ event.getInteractionType().name());
player.sendMessage(Message.raw("Interaction: " + event.getInteractionType().name()));
BlockPosition targetBlockPosition = new BlockPosition();
targetBlockPosition.x = event.getTargetBlock().x;
targetBlockPosition.y = event.getTargetBlock().y;
targetBlockPosition.z = event.getTargetBlock().z;
World world = player.getWorld();
if (world == null) return;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(targetBlockPosition.x, targetBlockPosition.z));
if (chunk == null) return;
var blockState = chunk.getState(targetBlockPosition.x, targetBlockPosition.y, targetBlockPosition.z);
if (!(blockState instanceof ItemContainerState containerState)) return;
Inventory playerInventory = player.getInventory();
if (playerInventory == null) return;
playerInventory.getCombinedHotbarFirst().quickStackTo(containerState.getItemContainer());
player.sendMessage(Message.raw("Quick stacked items to chest."));
}
public static void playerJoin(PlayerReadyEvent event) {
Player player = event.getPlayer();
NotificationUtil.sendNotification(player.getPlayerConnection(), "QuickerStacker Loaded!");
player.sendMessage(Message.raw("QuickerStacker Loaded!"));
}
}
@@ -0,0 +1,57 @@
package me.youhavetrouble.quickerstacker.system;
import com.hypixel.hytale.component.ArchetypeChunk;
import com.hypixel.hytale.component.CommandBuffer;
import com.hypixel.hytale.component.Ref;
import com.hypixel.hytale.component.Store;
import com.hypixel.hytale.component.query.Query;
import com.hypixel.hytale.component.system.EntityEventSystem;
import com.hypixel.hytale.math.util.ChunkUtil;
import com.hypixel.hytale.protocol.InteractionType;
import com.hypixel.hytale.server.core.Message;
import com.hypixel.hytale.server.core.asset.type.blocktype.config.BlockType;
import com.hypixel.hytale.server.core.entity.entities.Player;
import com.hypixel.hytale.server.core.event.events.ecs.UseBlockEvent;
import com.hypixel.hytale.server.core.inventory.Inventory;
import com.hypixel.hytale.server.core.universe.PlayerRef;
import com.hypixel.hytale.server.core.universe.world.World;
import com.hypixel.hytale.server.core.universe.world.chunk.WorldChunk;
import com.hypixel.hytale.server.core.universe.world.meta.state.ItemContainerState;
import com.hypixel.hytale.server.core.universe.world.storage.EntityStore;
import com.hypixel.hytale.server.core.util.NotificationUtil;
import org.checkerframework.checker.nullness.compatqual.NonNullDecl;
import org.checkerframework.checker.nullness.compatqual.NullableDecl;
public class QuickStackToChestSystem extends EntityEventSystem<EntityStore, UseBlockEvent.Post> {
public QuickStackToChestSystem() {
super(UseBlockEvent.Post.class);
}
@Override
public void handle(int index, @NonNullDecl ArchetypeChunk<EntityStore> archetypeChunk, @NonNullDecl Store<EntityStore> store, @NonNullDecl CommandBuffer<EntityStore> commandBuffer, @NonNullDecl UseBlockEvent.Post event) {
if (event.getBlockType() != BlockType.EMPTY) return;
if (event.getInteractionType() != InteractionType.Secondary) return; // right click
Ref<EntityStore> ref = archetypeChunk.getReferenceTo(index);
Player player = store.getComponent(ref, Player.getComponentType());
if (player == null) return;
World world = player.getWorld();
if (world == null) return;
WorldChunk chunk = world.getChunk(ChunkUtil.indexChunkFromBlock(event.getTargetBlock().x, event.getTargetBlock().z));
if (chunk == null) return;
var blockState = chunk.getState(event.getTargetBlock().x, event.getTargetBlock().y, event.getTargetBlock().z);
if (!(blockState instanceof ItemContainerState containerState)) return;
Inventory playerInventory = player.getInventory();
if (playerInventory == null) return;
playerInventory.getCombinedHotbarFirst().quickStackTo(containerState.getItemContainer());
player.sendMessage(Message.raw("Quick stacked items to chest."));
NotificationUtil.sendNotification(player.getPlayerRef().getPacketHandler(), "Quick stacked items to chest.");
}
@NullableDecl
@Override
public Query<EntityStore> getQuery() {
return PlayerRef.getComponentType();
}
}
@@ -1,3 +0,0 @@
{
"Type": "YouHaveTrouble_QuickerStacker_QuickStackToChest"
}
@@ -1,11 +0,0 @@
{
"Type": "UseBlock",
"Failed": {
"Type": "YouHaveTrouble_QuickerStacker_QuickStackToChest",
"RunTime": 0.125,
"Effects": {
"WaitForAnimationToFinish": false,
"ItemAnimationId": "Build"
}
}
}
@@ -1,5 +0,0 @@
{
"Interactions": [
"YouHaveTrouble_QuickerStacker_QuickStackToChest"
]
}