Files
PreventStabby/src/main/java/me/youhavetrouble/preventstabby/config/ConfigCache.java
T
2025-05-14 02:34:39 +02:00

278 lines
13 KiB
Java

package me.youhavetrouble.preventstabby.config;
import me.youhavetrouble.preventstabby.PreventStabby;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
import java.io.File;
import java.io.IOException;
import java.util.*;
public class ConfigCache {
public final boolean pvp_enabled_by_default,
bucket_stopper_enabled,
fire_stopper_enabled,
block_stopper_enabled,
punish_for_combat_logout_kill,
punish_for_combat_logout_announce,
block_teleports_in_combat,
allow_fishing_rod_pull;
public final String pvp_enabled, pvp_disabled, cannot_attack_victim, cannot_attack_attacker,
cannot_attack_pets_victim, cannot_attack_pets_attacker, no_permission, no_such_command, pvp_enabled_other,
pvp_disabled_other, punish_for_combat_logout_message, entering_combat, leaving_combat,
cant_do_that_during_combat, cannot_attack_mounts_attacker, cannot_attack_mounts_victim, force_pvp_on,
force_pvp_off, force_pvp_none, placeholder_combat_time, placeholder_not_in_combat, cannot_attack_pvp_force_off,
placeholder_pvp_forced_true, placeholder_pvp_forced_false, placeholder_pvp_forced_none;
public final String cannot_attack_forced_pvp_off, cannot_attack_teleport_or_spawn_protection_attacker,
cannot_attack_pets_teleport_or_spawn_protection_attacker, cannot_attack_mounts_teleport_or_spawn_protection_attacker,
cannot_attack_teleport_or_spawn_protection_victim;
public final double combat_time, login_protection_time, teleport_protection_time, bucket_stopper_radius,
fire_stopper_radius, block_stopper_radius;
private final Set<String> combatBlockedCommands = new HashSet<>();
private final Set<Material> dangerousBlocks = new HashSet<>();
private final FileConfiguration config;
public ConfigCache(PreventStabby plugin) {
plugin.reloadConfig();
config = plugin.getConfig();
migrate("settings.punish_for_combat_logout.enabled",
"settings.punish_for_combat_logout.kill",
true);
// Settings
this.pvp_enabled_by_default = getBoolean(
"settings.pvp_enabled_by_default",
false,
List.of("Should pvp be enabled by default when the player first joins?")
);
this.combat_time = getDouble(
"settings.combat_time",
25,
List.of("How long in seconds should combat last since the last hit")
);
this.punish_for_combat_logout_kill = getBoolean(
"settings.punish_for_combat_logout.kill",
true,
List.of("Should players be killed if they log out during combat?")
);
this.punish_for_combat_logout_announce = getBoolean(
"settings.punish_for_combat_logout.announce",
true,
List.of("Should we announce that player logged out of combat?")
);
List<String> commandsBlockedInCombat = getList(
"settings.block_in_combat.commands",
List.of("spawn", "tpa", "home"),
List.of("Commands to block when player is in combat")
);
for (String command : commandsBlockedInCombat) {
this.combatBlockedCommands.add(command.toLowerCase(Locale.ENGLISH));
}
this.block_teleports_in_combat = getBoolean(
"settings.block_in_combat.teleports",
false,
List.of("Block teleportation triggered by plugins while in combat")
);
this.login_protection_time = getDouble(
"settings.login_protection_time",
0,
List.of("Protection time after player logs in in seconds")
);
this.teleport_protection_time = getDouble(
"settings.teleport_protection_time",
0,
List.of("Protection time after player is teleported in seconds")
);
this.allow_fishing_rod_pull = getBoolean(
"settings.allow_fishing_rod_pull",
false,
List.of("Should fishing rod pulling be allowed regardless of players pvp state?")
);
this.bucket_stopper_enabled = getBoolean(
"settings.environmental.bucket_stopper.enabled",
true,
List.of("Should plugin block dumping buckets with dangers near players with pvp off?")
);
this.bucket_stopper_radius = getDouble(
"settings.environmental.bucket_stopper.radius",
2.5,
List.of("Distance from the player where dumping buckets will be disallowed")
);
this.fire_stopper_enabled = getBoolean(
"settings.environmental.fire_stopper.enabled",
true,
List.of("Should plugin block igniting blocks near players with pvp off?")
);
this.fire_stopper_radius = getDouble(
"settings.environmental.fire_stopper.radius",
2.5,
List.of("Distance from the player where igniting blocks will be disallowed")
);
this.block_stopper_enabled = getBoolean(
"settings.environmental.block_stopper.enabled",
true,
List.of("Should plugin block placing dangerous blocks near players with pvp off?")
);
this.block_stopper_radius = getDouble(
"settings.environmental.block_stopper.radius",
2.5,
List.of("Distance from the player where placing dangerous blocks will be disallowed")
);
List<String> rawDangerousBlocks = getList(
"settings.environmental.block_stopper.blocks",
List.of("tnt", "magma_block", "cactus", "campfire"),
List.of("List of dangerous blocks that will be blocked when placed near players with pvp off")
);
for (String block : rawDangerousBlocks) {
Material material = Material.matchMaterial(block);
if (material != null) {
dangerousBlocks.add(material);
} else {
plugin.getLogger().warning("Invalid material: " + block);
}
}
// Messages
this.pvp_enabled = getString("messages.pvp_enabled", "<red>You enabled PvP!");
this.pvp_disabled = getString("messages.pvp_disabled", "<red>You disabled PvP!");
this.cannot_attack_victim = getString("messages.cannot_attack_victim", "<red>You can't attack players that have PvP turned off!");
this.cannot_attack_attacker = getString("messages.cannot_attack_attacker", "<red>You can't attack players while you have PvP turned off!");
this.cannot_attack_pets_victim = getString("messages.cannot_attack_pets_victim", "<red>You can't attack pets while you have PvP turned off");
this.cannot_attack_pets_attacker = getString("messages.cannot_attack_pets_attacker", "<red>You can't attack pets of players that have PvP turned off");
this.cannot_attack_mounts_victim = getString("messages.cannot_attack_mounts_victim", "<red>You can't attack mounts of players that have PvP turned off");
this.cannot_attack_mounts_attacker = getString("messages.cannot_attack_mounts_attacker", "<red>You can't attack mounts while you have PvP turned off");
this.cannot_attack_pvp_force_off = getString("messages.cannot_attack_pvp_force_off", "<red>PvP is forcibly disabled");
this.no_permission = getString("messages.no_permission", "<red>You don't have permission to use that.");
this.no_such_command = getString("messages.no_such_command", "<red>No such command.");
this.pvp_enabled_other = getString("messages.pvp_enabled_others", "<red>You've enabled %player%'s PvP.");
this.pvp_disabled_other = getString("messages.pvp_disabled_others", "<red>You've disabled %player%'s PvP.");
this.entering_combat = getString("messages.entering_combat", "<red>Entering combat");
this.leaving_combat = getString("messages.leaving_combat", "<red>Leaving combat");
this.cant_do_that_during_combat = getString("messages.cant_do_that_during_combat", "<red>You can't do that while in combat!");
this.force_pvp_on = getString("messages.force_pvp_on", "PvP is now force enabled");
this.force_pvp_off = getString("messages.force_pvp_off", "PvP is now force disabled");
this.force_pvp_none = getString("messages.force_pvp_none", "PvP state is not forced now");
this.punish_for_combat_logout_message = getString("messages.punish_for_combat_logout.message", "%player%<reset><white> logged out while in combat. What a loser.");
this.placeholder_combat_time = getString("placeholder.placeholder_combat_time", "Combat time: %time%");
this.placeholder_not_in_combat = getString("placeholder.not_in_combat", "Not in combat");
this.placeholder_pvp_forced_true = getString("placeholder.pvp_forced_true", "PvP is forced on");
this.placeholder_pvp_forced_false = getString("placeholder.pvp_forced_false", "PvP is forced off");
this.placeholder_pvp_forced_none = getString("placeholder.pvp_forced_none", "PvP is not forced");
this.cannot_attack_forced_pvp_off = getString("messages.cannot_attack_pvp_force_off", "<red>PvP is forcibly disabled");
this.cannot_attack_teleport_or_spawn_protection_attacker = getString("messages.cannot_attack_teleport_or_spawn_protection_attacker", "<red>You can't attack players while they have teleport or spawn protection");
this.cannot_attack_pets_teleport_or_spawn_protection_attacker = getString("messages.cannot_attack_pets_teleport_or_spawn_protection_attacker", "<red>You can't attack pets while you have teleport or spawn protection");
this.cannot_attack_mounts_teleport_or_spawn_protection_attacker = getString("messages.cannot_attack_mounts_teleport_or_spawn_protection_attacker", "<red>You can't attack mounts while you have teleport or spawn protection");
this.cannot_attack_teleport_or_spawn_protection_victim = getString("messages.cannot_attack_teleport_or_spawn_protection_victim", "<red>You can't attack players while you have teleport or spawn protection");
try {
config.save(new File(plugin.getDataFolder(), "config.yml"));
} catch (IOException e) {
plugin.getLogger().severe("Failed to save configuration file! - " + e.getLocalizedMessage());
}
}
public Set<String> getCombatBlockedCommands() {
return Collections.unmodifiableSet(combatBlockedCommands);
}
public Set<Material> getDangerousBlocks() {
return Collections.unmodifiableSet(dangerousBlocks);
}
private String getString(String path, @NotNull String def) {
return getString(path, def, null);
}
private String getString(String path, @NotNull String def, @Nullable List<String> comments) {
String value;
if (config.isSet(path)) {
value = config.getString(path, def);
} else {
config.set(path, def);
value = def;
}
if (comments != null) config.setComments(path, comments);
return value;
}
private boolean getBoolean(String path, boolean def, @Nullable List<String> comments) {
boolean value;
if (config.isSet(path)) {
value = config.getBoolean(path, def);
} else {
config.set(path, def);
value = def;
}
if (comments != null) config.setComments(path, comments);
return value;
}
private double getDouble(String path, double def, @Nullable List<String> comments) {
double value;
if (config.isSet(path)) {
value = config.getDouble(path, def);
} else {
config.set(path, def);
value = def;
}
if (comments != null) config.setComments(path, comments);
return value;
}
private long getLong(String path, long def, @Nullable List<String> comments) {
long value;
if (config.isSet(path)) {
value = config.getLong(path, def);
} else {
config.set(path, def);
value = def;
}
if (comments != null) config.setComments(path, comments);
return value;
}
private List<String> getList(String path, List<String> def, @Nullable List<String> comments) {
List<String> value;
if (config.isSet(path)) {
value = config.getStringList(path);
} else {
config.set(path, def);
value = def;
}
if (comments != null) config.setComments(path, comments);
return value;
}
private List<String> getList(String path, List<String> def) {
return getList(path, def, null);
}
private void migrate(String oldPath, String newPath, @Nullable Object defaultValue) {
if (config.isSet(oldPath) && !config.isSet(newPath)) {
Object value = config.get(oldPath);
config.set(newPath, value != null ? value : defaultValue);
config.set(oldPath, null);
}
}
}