Refactored exception handling in DatabaseSQLite to use logger instead of printStackTrace() for better error tracking. Streamlined player PvP process in PlayerManager with clear conditions and appropriate responses. Enhancements in other classes were also made to ensure smooth execution and maintain code standards.
The source of damage detection for PvP interactions has been updated to improve accuracy and flexibility. A 'Target' sub-class has been implemented in the PlayerManager class, removing the need for a separate DamageCheck class. The PlayerManager class was also moved to the 'data' package. Distribution of feedback messages has been simplified using the new DamageCheckResult class.
The commit includes the deletion of several listeners and utility files. These were mainly related to handling specific game events such as interactions with lava and fireworks, combat commands, and actions related to player pets and mounts. The removal is due to refactoring damage source check system