Reconfiguration of the PreventStabby plugin involved removal of PlayerDamageListener and the introduction of two new listeners: EnvironmentalListener and PvpListener. This restructuring allows more efficient management of entity damage and environmental interactions. EnvironmentalListener specifically caters for dangerous situations such as bucket spills and block fires. PvpListener effectively manages PvP related activities including damages, splash potion effects, cloud area effects, and fishing events ensuring a more streamlined control and response for better PvP gameplay.
Refactored exception handling in DatabaseSQLite to use logger instead of printStackTrace() for better error tracking. Streamlined player PvP process in PlayerManager with clear conditions and appropriate responses. Enhancements in other classes were also made to ensure smooth execution and maintain code standards.
The source of damage detection for PvP interactions has been updated to improve accuracy and flexibility. A 'Target' sub-class has been implemented in the PlayerManager class, removing the need for a separate DamageCheck class. The PlayerManager class was also moved to the 'data' package. Distribution of feedback messages has been simplified using the new DamageCheckResult class.