mirror of
https://github.com/YouHaveTrouble/PreventStabby.git
synced 2026-05-12 13:26:56 +00:00
removed unused config code
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@@ -64,8 +64,6 @@ public final class TogglePvp extends JavaPlugin {
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}
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public void reloadPluginConfig() {
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saveDefaultConfig();
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reloadConfig();
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configCache = new ConfigCache();
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}
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@@ -0,0 +1,27 @@
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package eu.endermite.togglepvp.listeners.player;
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import eu.endermite.togglepvp.TogglePvp;
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import eu.endermite.togglepvp.players.PlayerData;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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@eu.endermite.togglepvp.util.Listener
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public class PlayerDeathListener implements Listener {
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onPlayerDeath(org.bukkit.event.entity.EntityDeathEvent event) {
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if (!(event.getEntity() instanceof Player))
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return;
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Player player = (Player) event.getEntity();
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PlayerData playerData = TogglePvp.getPlugin().getSmartCache().getPlayerData(player.getUniqueId());
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playerData.setCombattime(0);
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playerData.setLastCombatCheck(false);
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playerData.setInCombat(false);
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}
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}
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+2
-5
@@ -35,18 +35,15 @@ public class PlayerJoinAndLeaveListener implements Listener {
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return;
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SmartCache smartCache = TogglePvp.getPlugin().getSmartCache();
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long now = Instant.now().getEpochSecond();
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long combatTime = smartCache.getPlayerData(player.getUniqueId()).getCombattime();
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PlayerData playerData = smartCache.getPlayerData(player.getUniqueId());
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if (combatTime <= now)
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if (!playerData.isInCombat())
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return;
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player.setHealth(0);
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if (TogglePvp.getPlugin().getConfigCache().isPunish_for_combat_logout_announce())
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PluginMessages.broadcastMessage(player, TogglePvp.getPlugin().getConfigCache().getPunish_for_combat_logout_message());
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PlayerData playerData = TogglePvp.getPlugin().getPlayerManager().getPlayer(player.getUniqueId());
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playerData.setCombattime(now - 1);
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}
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}
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@@ -9,6 +9,7 @@ import lombok.Getter;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitTask;
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import java.time.Instant;
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import java.util.HashMap;
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import java.util.UUID;
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@@ -26,30 +27,28 @@ public class PlayerManager {
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playerList.put(p.getUniqueId(), playerData);
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}
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combatTrackerTask = Bukkit.getScheduler().runTaskTimerAsynchronously(TogglePvp.getPlugin(), () -> {
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playerList.forEach(((uuid, playerData) -> {
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if (!CombatTimer.isInCombat(uuid)) {
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if (playerData.getLastCombatCheck()) {
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Player player = Bukkit.getPlayer(uuid);
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if (player == null)
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combatTrackerTask = Bukkit.getScheduler().runTaskTimerAsynchronously(TogglePvp.getPlugin(), () -> playerList.forEach(((uuid, playerData) -> {
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if (!CombatTimer.isInCombat(uuid)) {
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if (playerData.getLastCombatCheck()) {
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Player player = Bukkit.getPlayer(uuid);
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if (player == null)
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return;
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PlayerLeaveCombatEvent playerLeaveCombatEvent = new PlayerLeaveCombatEvent(player);
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Bukkit.getScheduler().runTask(TogglePvp.getPlugin(), () -> {
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Bukkit.getPluginManager().callEvent(playerLeaveCombatEvent);
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if (playerLeaveCombatEvent.isCancelled()) {
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playerData.refreshCombatTime();
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return;
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PlayerLeaveCombatEvent playerLeaveCombatEvent = new PlayerLeaveCombatEvent(player);
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Bukkit.getScheduler().runTask(TogglePvp.getPlugin(), () -> {
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Bukkit.getPluginManager().callEvent(playerLeaveCombatEvent);
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if (playerLeaveCombatEvent.isCancelled()) {
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playerData.refreshCombatTime();
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return;
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}
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playerData.setLastCombatCheck(false);
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playerData.setInCombat(false);
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PluginMessages.sendActionBar(uuid, TogglePvp.getPlugin().getConfigCache().getLeaving_combat());
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});
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}
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} else {
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playerData.setLastCombatCheck(true);
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}
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playerData.setLastCombatCheck(false);
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playerData.setInCombat(false);
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PluginMessages.sendActionBar(uuid, TogglePvp.getPlugin().getConfigCache().getLeaving_combat());
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});
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}
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}));
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}, 20, 20);
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} else {
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playerData.setLastCombatCheck(true);
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}
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})), 20, 20);
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}
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@@ -62,6 +61,10 @@ public class PlayerManager {
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PlayerData data = playerList.get(uuid);
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if (data == null)
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return;
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Player player = Bukkit.getPlayer(uuid);
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if (player == null || player.isDead())
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return;
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data.refreshCombatTime();
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data.setInCombat(true);
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} catch (Exception ignored) {
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@@ -1,52 +0,0 @@
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settings:
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# Decides if pvp should be enabled or disabled by default
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pvp_enabled_by_default: false
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# Prevents dumping lava and pufferfish bucket, placing wither roses and lighting blocks on fire near players with pvp off
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lava_and_fire_stopper:
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enabled: true
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radius: 2.5
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# Disables channeling (trident enchant) lightning strike
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# You may want to keep it disabled because players with pvp off can use it to attack players with pvp on
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channeling_enchant_disabled: false
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# Makes it so only pet owner can interact with it.
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# Useful if you don't want people renaming other people's pets.
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only_owner_can_interact_with_pet: false
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# Time (in seconds) to keep player in combat
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combat_time: 25
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# Time (in seconds) that player can't be harmed by other player after logging in
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login_protection_time: 0
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# Time (in seconds) that player can't be harmed by other player after teleporting
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teleport_protection_time: 0
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# Kill the player if they log out during combat
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punish_for_combat_logout:
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enabled: true
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announce: true
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message: "&f%player% logged out while in combat. What a loser."
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# Time (in seconds) to keep player data in memory when players goes offline.
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# This is used for checking if offline players pvp state.
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# Adjust only if you know what you're doing. NEVER set to less than 6.
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cache_time: 30
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messages:
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pvp_enabled: "&cYou enabled PvP!"
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pvp_disabled: "&cYou disabled PvP!"
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cannot_attack_victim: "&cYou can't attack players that have PvP turned off!"
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cannot_attack_attacker: "&cYou can't attack players while you have PvP turned off!"
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cannot_attack_pets_victim: "&cYou can't attack pets of players that have PvP turned off"
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cannot_attack_pets_attacker: "&cYou can't attack pets while you have PvP turned off"
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no_permission: "&cYou don't have permission to use that."
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no_such_command: "&cNo such command."
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pvp_enabled_others: "&cYou've enabled %player%'s PvP."
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pvp_disabled_others: "&cYou've disabled %player%'s PvP."
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entering_combat: "&cEntering combat"
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leaving_combat: "&cLeaving combat"
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cant_do_that_during_combat: "&cYou can't do that while in combat!"
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