mirror of
https://github.com/YouHaveTrouble/PreventStabby.git
synced 2026-05-12 13:26:56 +00:00
API stuff
This commit is contained in:
@@ -1,6 +1,7 @@
|
|||||||
package eu.endermite.togglepvp.api;
|
package eu.endermite.togglepvp.api;
|
||||||
|
|
||||||
import eu.endermite.togglepvp.TogglePvp;
|
import eu.endermite.togglepvp.TogglePvp;
|
||||||
|
import eu.endermite.togglepvp.util.CombatTimer;
|
||||||
import org.bukkit.entity.Player;
|
import org.bukkit.entity.Player;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
@@ -8,7 +9,7 @@ public class TogglePvpAPI {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets players PvP state. This will always save to database.
|
* Sets players PvP state. This will always save to database.
|
||||||
* @param player player to set pvp state to
|
* @param player Player to set pvp state to
|
||||||
* @param newState State to set
|
* @param newState State to set
|
||||||
*/
|
*/
|
||||||
public static void setPvpEnabled(Player player, boolean newState) {
|
public static void setPvpEnabled(Player player, boolean newState) {
|
||||||
@@ -17,7 +18,7 @@ public class TogglePvpAPI {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets players PvP state. This will always save to database.
|
* Sets players PvP state. This will always save to database.
|
||||||
* @param uuid uuid of player to set pvp state to
|
* @param uuid UUID of player to set pvp state to
|
||||||
* @param newState State to set
|
* @param newState State to set
|
||||||
*/
|
*/
|
||||||
public static void setPvpEnabled(UUID uuid, boolean newState) {
|
public static void setPvpEnabled(UUID uuid, boolean newState) {
|
||||||
@@ -27,7 +28,7 @@ public class TogglePvpAPI {
|
|||||||
/**
|
/**
|
||||||
* Gets player's PvP state. If player is not cached this will query the database.
|
* Gets player's PvP state. If player is not cached this will query the database.
|
||||||
* @param uuid UUID of the player to get data from.
|
* @param uuid UUID of the player to get data from.
|
||||||
* @return true if enabled, false if disabled
|
* @return True if enabled, false if disabled
|
||||||
*/
|
*/
|
||||||
public static boolean getPvpEnabled(UUID uuid) {
|
public static boolean getPvpEnabled(UUID uuid) {
|
||||||
return TogglePvp.getPlugin().getSmartCache().getPlayerData(uuid).isPvpEnabled();
|
return TogglePvp.getPlugin().getSmartCache().getPlayerData(uuid).isPvpEnabled();
|
||||||
@@ -36,7 +37,7 @@ public class TogglePvpAPI {
|
|||||||
/**
|
/**
|
||||||
* Gets player's PvP state. If player is not cached this will query the database.
|
* Gets player's PvP state. If player is not cached this will query the database.
|
||||||
* @param player Player to get data from.
|
* @param player Player to get data from.
|
||||||
* @return true if enabled, false if disabled
|
* @return True if enabled, false if disabled
|
||||||
*/
|
*/
|
||||||
public static boolean getPvpEnabled(Player player) {
|
public static boolean getPvpEnabled(Player player) {
|
||||||
return TogglePvp.getPlugin().getSmartCache().getPlayerData(player.getUniqueId()).isPvpEnabled();
|
return TogglePvp.getPlugin().getSmartCache().getPlayerData(player.getUniqueId()).isPvpEnabled();
|
||||||
@@ -44,10 +45,10 @@ public class TogglePvpAPI {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if player can be damaged by another. Providing UUID of entity other than player may result in exceptions
|
* Checks if player can be damaged by another. Providing UUID of entity other than player may result in exceptions
|
||||||
* @param attackerUuid attacker's UUID
|
* @param attackerUuid Attacker's UUID
|
||||||
* @param victimUuid victim's UUID
|
* @param victimUuid Victim's UUID
|
||||||
* @param sendDenyMessage true if check should send deny message to attacker
|
* @param sendDenyMessage True if check should send deny message to attacker
|
||||||
* @return true if victim can be attacked by attacker, false if not
|
* @return True if victim can be attacked by attacker, false if not
|
||||||
*/
|
*/
|
||||||
public static boolean canDamage(UUID attackerUuid, UUID victimUuid, boolean sendDenyMessage) {
|
public static boolean canDamage(UUID attackerUuid, UUID victimUuid, boolean sendDenyMessage) {
|
||||||
return TogglePvp.getPlugin().getPlayerManager().canDamage(attackerUuid, victimUuid, sendDenyMessage);
|
return TogglePvp.getPlugin().getPlayerManager().canDamage(attackerUuid, victimUuid, sendDenyMessage);
|
||||||
@@ -55,10 +56,10 @@ public class TogglePvpAPI {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if player can be damaged by another.
|
* Checks if player can be damaged by another.
|
||||||
* @param attacker attacker
|
* @param attacker Attacker
|
||||||
* @param victim victim
|
* @param victim Victim
|
||||||
* @param sendDenyMessage true if check should send deny message to attacker
|
* @param sendDenyMessage True if check should send deny message to attacker
|
||||||
* @return true if victim can be attacked by attacker, false if not
|
* @return True if victim can be attacked by attacker, false if not
|
||||||
*/
|
*/
|
||||||
public static boolean canDamage(Player attacker, Player victim, boolean sendDenyMessage) {
|
public static boolean canDamage(Player attacker, Player victim, boolean sendDenyMessage) {
|
||||||
return TogglePvp.getPlugin().getPlayerManager().canDamage(attacker.getUniqueId(), victim.getUniqueId(), sendDenyMessage);
|
return TogglePvp.getPlugin().getPlayerManager().canDamage(attacker.getUniqueId(), victim.getUniqueId(), sendDenyMessage);
|
||||||
@@ -66,8 +67,8 @@ public class TogglePvpAPI {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if player has login protection.
|
* Checks if player has login protection.
|
||||||
* @param uuid uuid of player to check
|
* @param uuid UUID of player to check
|
||||||
* @return true if player has login protection, false if not
|
* @return True if player has login protection, false if not
|
||||||
*/
|
*/
|
||||||
public static boolean hasLoginProtection(UUID uuid) {
|
public static boolean hasLoginProtection(UUID uuid) {
|
||||||
return TogglePvp.getPlugin().getPlayerManager().hasLoginProtection(uuid);
|
return TogglePvp.getPlugin().getPlayerManager().hasLoginProtection(uuid);
|
||||||
@@ -75,12 +76,30 @@ public class TogglePvpAPI {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if player has login protection.
|
* Checks if player has login protection.
|
||||||
* @param player player to check
|
* @param player Player to check
|
||||||
* @return true if player has login protection, false if not
|
* @return True if player has login protection, false if not
|
||||||
*/
|
*/
|
||||||
public static boolean hasLoginProtection(Player player) {
|
public static boolean hasLoginProtection(Player player) {
|
||||||
return TogglePvp.getPlugin().getPlayerManager().hasLoginProtection(player.getUniqueId());
|
return TogglePvp.getPlugin().getPlayerManager().hasLoginProtection(player.getUniqueId());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if player is in combat.
|
||||||
|
* @param uuid UUID of player to check
|
||||||
|
* @return True if player is in combat, false if they are not or if they are offline
|
||||||
|
*/
|
||||||
|
public static boolean isInCombat(UUID uuid) {
|
||||||
|
return CombatTimer.isInCombat(uuid);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if player is in combat.
|
||||||
|
* @param player Player to check
|
||||||
|
* @return True if player is in combat, false if they are not or if they are offline
|
||||||
|
*/
|
||||||
|
public static boolean isInCombat(Player player) {
|
||||||
|
return CombatTimer.isInCombat(player.getUniqueId());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -24,7 +24,7 @@ public class CombatTimer {
|
|||||||
|
|
||||||
public static boolean isInCombat(UUID uuid) {
|
public static boolean isInCombat(UUID uuid) {
|
||||||
try {
|
try {
|
||||||
long combattimer = TogglePvp.getPlugin().getSmartCache().getPlayerData(uuid).getCombattime();
|
long combattimer = TogglePvp.getPlugin().getPlayerManager().getPlayer(uuid).getCombattime();
|
||||||
long now = Instant.now().getEpochSecond();
|
long now = Instant.now().getEpochSecond();
|
||||||
return combattimer > now;
|
return combattimer > now;
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
|
|||||||
Reference in New Issue
Block a user