mirror of
https://github.com/YouHaveTrouble/PreventStabby.git
synced 2026-05-12 05:16:55 +00:00
combat tracking is working again!
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@@ -100,6 +100,8 @@ public class PlayerManager {
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}
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public void handleDamageCheck(@NotNull DamageCheckResult damageCheckResult) {
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if (damageCheckResult.attackerId() == null) return;
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if (damageCheckResult.victimId() == null) return;
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PluginMessages.sendOutMessages(damageCheckResult);
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PlayerData attacker = getPlayer(damageCheckResult.attackerId());
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PlayerData victim = getPlayer(damageCheckResult.victimId());
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@@ -154,8 +156,8 @@ public class PlayerManager {
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return switch (getForcedPvpState()) {
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case DISABLED -> new DamageCheckResult(false, attackerId, victimId, plugin.getConfigCache().cannotAttackForcedPvpOff, null);
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case ENABLED -> DamageCheckResult.positive();
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default -> DamageCheckResult.positive();
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case ENABLED -> DamageCheckResult.positive(attackerId, victimId);
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default -> DamageCheckResult.positive(attackerId, victimId);
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};
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}
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