Refactor damage source checking and restructure player management

The source of damage detection for PvP interactions has been updated to improve accuracy and flexibility. A 'Target' sub-class has been implemented in the PlayerManager class, removing the need for a separate DamageCheck class. The PlayerManager class was also moved to the 'data' package. Distribution of feedback messages has been simplified using the new DamageCheckResult class.
This commit is contained in:
2024-02-24 19:23:54 +01:00
parent b9e2aefc40
commit 1aeb245666
16 changed files with 266 additions and 167 deletions
+1 -1
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@@ -2,7 +2,7 @@ name: PreventStabby
version: ${project.version}
main: me.youhavetrouble.preventstabby.PreventStabby
authors: [YouHaveTrouble]
api-version: 1.13
api-version: 1.20
description: Stop people from getting stabbed!
soft-depend:
- WorldGuard