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Refactor damage source checking and restructure player management
The source of damage detection for PvP interactions has been updated to improve accuracy and flexibility. A 'Target' sub-class has been implemented in the PlayerManager class, removing the need for a separate DamageCheck class. The PlayerManager class was also moved to the 'data' package. Distribution of feedback messages has been simplified using the new DamageCheckResult class.
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@@ -2,7 +2,7 @@ name: PreventStabby
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version: ${project.version}
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main: me.youhavetrouble.preventstabby.PreventStabby
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authors: [YouHaveTrouble]
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api-version: 1.13
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api-version: 1.20
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description: Stop people from getting stabbed!
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soft-depend:
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- WorldGuard
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