[suggestion] different damage per dimension #1

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opened 2023-02-01 19:06:53 +00:00 by diznover · 4 comments
diznover commented 2023-02-01 19:06:53 +00:00 (Migrated from github.com)

Can you make it so that you can adjust how much damage elytras take depending on the dimension?

Can you make it so that you can adjust how much damage elytras take depending on the dimension?
YouHaveTrouble commented 2023-02-01 21:21:32 +00:00 (Migrated from github.com)

It's a nice idea. I don't think I can do it without seriously messing with how gamerules are saved though.
There might be a mod that already does this, but I haven't been able to find anything that would be helpful.

It's a nice idea. I don't think I can do it without seriously messing with how gamerules are saved though. There might be a mod that already does this, but I haven't been able to find anything that would be helpful.
diznover commented 2023-02-01 22:14:23 +00:00 (Migrated from github.com)

In theory, it would be easier to divide one game rule into three, for each dimension, like elytraDamagePerSecondInTheEnd, elytraDamagePerSecondInOverworld, elytraDamagePerSecondInTheNether. But I'm not a developer, so I don't know how hard it is, your mod is cool, I want to see it on 1.20, because 1.20 seems to be a good update, I want to have cool mods like your one.

In theory, it would be easier to divide one game rule into three, for each dimension, like elytraDamagePerSecondInTheEnd, elytraDamagePerSecondInOverworld, elytraDamagePerSecondInTheNether. But I'm not a developer, so I don't know how hard it is, your mod is cool, I want to see it on 1.20, because 1.20 seems to be a good update, I want to have cool mods like your one.
YouHaveTrouble commented 2023-02-01 22:29:14 +00:00 (Migrated from github.com)

It will be relatively easy to update the mod, as it just uses vanilla gamerule registry.

As for the 3 gamerules - it's a naive idea. Datapacks and other mods can add new dimensions.

It will be relatively easy to update the mod, as it just uses vanilla gamerule registry. As for the 3 gamerules - it's a naive idea. Datapacks and other mods can add new dimensions.
diznover commented 2023-02-01 23:22:35 +00:00 (Migrated from github.com)

Oh... I didn't think about it, then it's really difficult, here in worldborderfixer command needs to be run being in a certain dimension and the command is written in the same way in each dimension, but the numerical value is assigned to each dimension separately. Maybe you can see how this developer implemented it and it will be easier for you to implement my idea.

Oh... I didn't think about it, then it's really difficult, here in [worldborderfixer](https://github.com/PotatoPresident/worldborderfixer) command needs to be run being in a certain dimension and the command is written in the same way in each dimension, but the numerical value is assigned to each dimension separately. Maybe you can see how this developer implemented it and it will be easier for you to implement my idea.
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