mirror of
https://github.com/InoriRus/Kyty.git
synced 2026-08-28 05:06:40 +00:00
5677 lines
212 KiB
C++
5677 lines
212 KiB
C++
#include "Emulator/Graphics/GraphicsRender.h"
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#include "Kyty/Core/Common.h"
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#include "Kyty/Core/DbgAssert.h"
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#include "Kyty/Core/File.h"
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#include "Kyty/Core/Hash.h"
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#include "Kyty/Core/Hashmap.h"
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#include "Kyty/Core/String.h"
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#include "Kyty/Core/Threads.h"
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#include "Kyty/Core/Vector.h"
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#include "Emulator/Config.h"
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#include "Emulator/Graphics/GraphicContext.h"
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#include "Emulator/Graphics/GraphicsRun.h"
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#include "Emulator/Graphics/HardwareContext.h"
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#include "Emulator/Graphics/Objects/DepthStencilBuffer.h"
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#include "Emulator/Graphics/Objects/GpuMemory.h"
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#include "Emulator/Graphics/Objects/IndexBuffer.h"
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#include "Emulator/Graphics/Objects/Label.h"
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#include "Emulator/Graphics/Objects/RenderTexture.h"
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#include "Emulator/Graphics/Objects/StorageBuffer.h"
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#include "Emulator/Graphics/Objects/StorageTexture.h"
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#include "Emulator/Graphics/Objects/Texture.h"
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#include "Emulator/Graphics/Objects/VertexBuffer.h"
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#include "Emulator/Graphics/Shader.h"
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#include "Emulator/Graphics/Tile.h"
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#include "Emulator/Graphics/Utils.h"
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#include "Emulator/Graphics/VideoOut.h"
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#include "Emulator/Graphics/Window.h"
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#include "Emulator/Kernel/EventQueue.h"
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#include "Emulator/Kernel/Pthread.h"
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#include "Emulator/Libs/Errno.h"
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#include "Emulator/Profiler.h"
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#include <atomic>
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// IWYU pragma: no_forward_declare VkImageView_T
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#ifdef KYTY_EMU_ENABLED
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namespace Kyty::Libs::Graphics {
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constexpr int GRAPHICS_EVENT_EOP = 0x40;
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struct Label;
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struct RenderDepthInfo;
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struct VulkanDescriptor
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{
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VkDescriptorSet descriptor_set = nullptr;
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};
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// Pack structs to guarantee the uniquess of object representation
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#pragma pack(push, 1)
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struct PipelineStencilStaticState
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{
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VkStencilOp failOp = VK_STENCIL_OP_KEEP;
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VkStencilOp passOp = VK_STENCIL_OP_KEEP;
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VkStencilOp depthFailOp = VK_STENCIL_OP_KEEP;
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VkCompareOp compareOp = VK_COMPARE_OP_NEVER;
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};
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struct PipelineStencilDynamicState
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{
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uint32_t compareMask = 0;
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uint32_t writeMask = 0;
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uint32_t reference = 0;
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};
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struct PipelineStaticParameters
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{
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float viewport_scale[3] = {};
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float viewport_offset[3] = {};
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int scissor_ltrb[4] = {0};
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VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
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bool with_depth = false;
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bool depth_test_enable = false;
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bool depth_write_enable = false;
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VkCompareOp depth_compare_op = VK_COMPARE_OP_NEVER;
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bool depth_bounds_test_enable = false;
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float depth_min_bounds = 0.0f;
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float depth_max_bounds = 0.0f;
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bool stencil_test_enable = false;
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PipelineStencilStaticState stencil_front;
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PipelineStencilStaticState stencil_back;
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uint32_t color_mask = 0;
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bool cull_front = false;
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bool cull_back = false;
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bool face = false;
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uint8_t color_srcblend = 0;
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uint8_t color_comb_fcn = 0;
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uint8_t color_destblend = 0;
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uint8_t alpha_srcblend = 0;
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uint8_t alpha_comb_fcn = 0;
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uint8_t alpha_destblend = 0;
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bool separate_alpha_blend = false;
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bool blend_enable = false;
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float blend_color_red = 0.0f;
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float blend_color_green = 0.0f;
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float blend_color_blue = 0.0f;
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float blend_color_alpha = 0.0f;
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bool operator==(const PipelineStaticParameters& other) const;
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};
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struct PipelineDynamicParameters
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{
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bool vk_dynamic_state_line_width = false;
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bool vk_dynamic_state_stencil_compare_mask = false;
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bool vk_dynamic_state_stencil_write_mask = false;
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bool vk_dynamic_state_stencil_reference = false;
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bool vk_dynamic_state_color_write_enable_ext = false;
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float line_width = 1.0f;
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bool color_write_enable = true;
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PipelineStencilDynamicState stencil_front;
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PipelineStencilDynamicState stencil_back;
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bool operator==(const PipelineDynamicParameters& other) const;
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};
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#pragma pack(pop)
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struct VulkanPipeline
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{
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VkPipelineLayout pipeline_layout = nullptr;
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VkPipeline pipeline = nullptr;
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const PipelineStaticParameters* static_params = nullptr;
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PipelineDynamicParameters* dynamic_params = nullptr;
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};
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class PipelineCache
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{
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public:
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PipelineCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~PipelineCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(PipelineCache);
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VulkanPipeline* CreatePipeline(VulkanFramebuffer* framebuffer, RenderColorInfo* color, RenderDepthInfo* depth,
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const ShaderVertexInputInfo* vs_input_info, HW::Context* ctx, HW::Shader* sh_ctx,
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const ShaderPixelInputInfo* ps_input_info, VkPrimitiveTopology topology);
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VulkanPipeline* CreatePipeline(const ShaderComputeInputInfo* input_info, const HW::ComputeShaderInfo* cs_regs,
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const HW::ShaderRegisters* sh_regs);
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void DeletePipeline(VulkanPipeline* pipeline);
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void DeletePipelines(VulkanFramebuffer* framebuffer);
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void DeleteAllPipelines();
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private:
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static constexpr uint32_t MAX_PIPELINES = 128;
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struct Pipeline
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{
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uint64_t render_pass_id = 0;
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ShaderId vs_shader_id;
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ShaderId ps_shader_id;
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ShaderId cs_shader_id;
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VulkanPipeline* pipeline = nullptr;
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PipelineStaticParameters* static_params = nullptr;
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PipelineDynamicParameters* dynamic_params = nullptr;
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};
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[[nodiscard]] VulkanPipeline* Find(const Pipeline& p) const;
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void DeletePipelineInternal(uint32_t id);
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void DumpToFile(Core::File* f, const Pipeline& p);
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void DumpPipeline(const char* action, uint32_t id);
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Vector<Pipeline> m_pipelines;
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Core::Mutex m_mutex;
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};
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struct VulkanDescriptorSet
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{
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VkDescriptorSet set = nullptr;
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VkDescriptorSetLayout layout = nullptr;
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int pool_id = -1;
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};
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class DescriptorCache
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{
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public:
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enum class Stage
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{
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Unknown,
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Vertex,
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Pixel,
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Compute
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};
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static constexpr int BUFFERS_MAX = ShaderStorageResources::BUFFERS_MAX;
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static constexpr int TEXTURES_SAMPLED_MAX = ShaderTextureResources::RES_MAX;
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static constexpr int TEXTURES_STORAGE_MAX = ShaderTextureResources::RES_MAX;
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static constexpr int SAMPLERS_MAX = ShaderSamplerResources::RES_MAX;
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static constexpr int PUSH_CONSTANTS_MAX = 16 * 4;
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static constexpr int GDS_BUFFER_MAX = 1;
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DescriptorCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~DescriptorCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(DescriptorCache);
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VkDescriptorSetLayout GetDescriptorSetLayout(Stage stage, const ShaderBindResources& bind);
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VulkanDescriptorSet* Allocate(Stage stage, int storage_buffers_num, int textures2d_sampled_num, int textures2d_storage_num,
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int samplers_num, int gds_buffers_num);
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void Free(VulkanDescriptorSet* set);
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VulkanDescriptorSet* GetDescriptor(Stage stage, VulkanBuffer** storage_buffers, VulkanImage** textures2d_sampled,
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const int* textures2d_sampled_view, VulkanImage** textures2d_storage, uint64_t* samplers,
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VulkanBuffer** gds_buffers, const ShaderBindResources& bind);
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void FreeDescriptor(VulkanBuffer* buffer);
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void FreeDescriptor(VulkanImage* image);
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private:
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struct Set
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{
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VulkanDescriptorSet* set = nullptr;
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int next_free_set = -1;
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uint32_t hash = 0;
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Stage stage = Stage::Unknown;
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int storage_buffers_num = 0;
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uint64_t storage_buffers_id[BUFFERS_MAX] = {};
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int textures2d_sampled_num = 0;
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uint64_t textures2d_sampled_id[TEXTURES_SAMPLED_MAX] = {};
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int textures2d_storage_num = 0;
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uint64_t textures2d_storage_id[TEXTURES_STORAGE_MAX] = {};
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int samplers_num = 0;
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uint64_t samplers_id[SAMPLERS_MAX] = {};
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int gds_buffers_num = 0;
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uint64_t gds_buffers_id[GDS_BUFFER_MAX] = {};
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};
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struct Pool
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{
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VkDescriptorPool pool = nullptr;
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int next_free_pool = -1;
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bool free = true;
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};
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void Init();
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void CreatePool();
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static uint32_t CalcHash(const Set& s);
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VulkanDescriptorSet* FindSet(const Set& s);
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Core::Mutex m_mutex;
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Vector<Pool> m_pools;
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Vector<Set> m_sets;
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int m_first_free_set = -1;
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int m_first_free_pool = -1;
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Core::Hashmap<uint32_t, Vector<int>> m_sets_map;
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VkDescriptorSetLayout m_descriptor_set_layout_vertex[BUFFERS_MAX + 1][TEXTURES_SAMPLED_MAX + 1][TEXTURES_STORAGE_MAX + 1]
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[SAMPLERS_MAX + 1][GDS_BUFFER_MAX + 1] = {};
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VkDescriptorSetLayout m_descriptor_set_layout_pixel[BUFFERS_MAX + 1][TEXTURES_SAMPLED_MAX + 1][TEXTURES_STORAGE_MAX + 1]
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[SAMPLERS_MAX + 1][GDS_BUFFER_MAX + 1] = {};
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VkDescriptorSetLayout m_descriptor_set_layout_compute[BUFFERS_MAX + 1][TEXTURES_SAMPLED_MAX + 1][TEXTURES_STORAGE_MAX + 1]
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[SAMPLERS_MAX + 1][GDS_BUFFER_MAX + 1] = {};
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bool m_initialized = false;
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};
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class SamplerCache
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{
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public:
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SamplerCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~SamplerCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(SamplerCache);
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VkSampler GetSampler(uint64_t id);
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uint64_t GetSamplerId(const ShaderSamplerResource& r);
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private:
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struct Sampler
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{
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ShaderSamplerResource r;
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VkSampler vk = nullptr;
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};
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Core::Mutex m_mutex;
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Vector<Sampler> m_samplers;
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};
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struct VulkanFramebuffer
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{
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VkRenderPass render_pass = nullptr;
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uint64_t render_pass_id = 0;
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VkFramebuffer framebuffer = nullptr;
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};
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class FramebufferCache
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{
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public:
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FramebufferCache() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~FramebufferCache() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(FramebufferCache);
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VulkanFramebuffer* CreateFramebuffer(RenderColorInfo* color, RenderDepthInfo* depth);
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void FreeFramebufferByColor(VulkanImage* image);
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void FreeFramebufferByDepth(DepthStencilVulkanImage* image);
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private:
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VideoOutVulkanImage* CreateDummyBuffer(VkFormat format, uint32_t width, uint32_t height);
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struct Framebuffer
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{
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VulkanFramebuffer* framebuffer = nullptr;
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uint64_t image_id = 0;
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uint64_t depth_id = 0;
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bool depth_clear_enable = false;
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bool stencil_clear_enable = false;
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};
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Core::Mutex m_mutex;
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Vector<Framebuffer> m_framebuffers;
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Vector<VideoOutVulkanImage*> m_dummy_buffers;
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};
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class GdsBuffer
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{
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public:
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GdsBuffer() { EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread()); }
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virtual ~GdsBuffer() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(GdsBuffer);
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void Clear(GraphicContext* ctx, uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value);
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void Read(GraphicContext* ctx, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size);
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VulkanBuffer* GetBuffer(GraphicContext* ctx);
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private:
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static constexpr uint64_t DW_SIZE = 0x3000;
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void Init(GraphicContext* ctx);
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Core::Mutex m_mutex;
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VulkanBuffer* m_buffer = nullptr;
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};
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class RenderContext
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{
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public:
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RenderContext()
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: m_pipeline_cache(new PipelineCache), m_descriptor_cache(new DescriptorCache), m_framebuffer_cache(new FramebufferCache),
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m_sampler_cache(new SamplerCache), m_gds_buffer(new GdsBuffer)
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{
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EXIT_NOT_IMPLEMENTED(!Core::Thread::IsMainThread());
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}
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virtual ~RenderContext() { KYTY_NOT_IMPLEMENTED; }
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KYTY_CLASS_NO_COPY(RenderContext);
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void SetGraphicCtx(GraphicContext* ctx) { m_graphic_ctx = ctx; }
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GraphicContext* GetGraphicCtx() { return m_graphic_ctx; }
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Core::Mutex& GetMutex() { return m_mutex; }
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PipelineCache* GetPipelineCache() { return m_pipeline_cache; }
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DescriptorCache* GetDescriptorCache() { return m_descriptor_cache; }
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FramebufferCache* GetFramebufferCache() { return m_framebuffer_cache; }
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SamplerCache* GetSamplerCache() { return m_sampler_cache; }
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GdsBuffer* GetGdsBuffer() { return m_gds_buffer; }
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void AddEopEq(LibKernel::EventQueue::KernelEqueue eq);
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void DeleteEopEq(LibKernel::EventQueue::KernelEqueue eq);
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void TriggerEopEvent();
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private:
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Core::Mutex m_mutex;
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PipelineCache* m_pipeline_cache = nullptr;
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DescriptorCache* m_descriptor_cache = nullptr;
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FramebufferCache* m_framebuffer_cache = nullptr;
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SamplerCache* m_sampler_cache = nullptr;
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GraphicContext* m_graphic_ctx = nullptr;
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GdsBuffer* m_gds_buffer = nullptr;
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Core::Mutex m_eop_mutex;
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Vector<LibKernel::EventQueue::KernelEqueue> m_eop_eqs;
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};
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struct RenderDepthInfo
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{
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VkFormat format = VK_FORMAT_UNDEFINED;
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uint32_t width = 0;
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uint32_t height = 0;
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bool htile = false;
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bool neo = false;
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uint64_t depth_buffer_size = 0;
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uint64_t depth_buffer_vaddr = 0;
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uint64_t depth_tile_swizzle = 0;
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uint64_t stencil_buffer_size = 0;
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uint64_t stencil_buffer_vaddr = 0;
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uint64_t stencil_tile_swizzle = 0;
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uint64_t htile_buffer_size = 0;
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uint64_t htile_buffer_vaddr = 0;
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uint64_t htile_tile_swizzle = 0;
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bool depth_clear_enable = false;
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float depth_clear_value = 0.0f;
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bool depth_test_enable = false;
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bool depth_write_enable = false;
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VkCompareOp depth_compare_op = VK_COMPARE_OP_NEVER;
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bool depth_bounds_test_enable = false;
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float depth_min_bounds = 0.0f;
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float depth_max_bounds = 0.0f;
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bool stencil_clear_enable = false;
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uint8_t stencil_clear_value = 0;
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bool stencil_test_enable = false;
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PipelineStencilStaticState stencil_static_front;
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PipelineStencilStaticState stencil_static_back;
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PipelineStencilDynamicState stencil_dynamic_front;
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PipelineStencilDynamicState stencil_dynamic_back;
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DepthStencilVulkanImage* vulkan_buffer = nullptr;
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uint64_t vaddr[3] = {};
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uint64_t size[3] = {};
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int vaddr_num = 0;
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};
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enum class RenderColorType
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{
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NoColorOutput,
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DisplayBuffer,
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// OffscreenBuffer,
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RenderTexture,
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};
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struct RenderColorInfo
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{
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RenderColorType type = RenderColorType::NoColorOutput;
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VulkanImage* vulkan_buffer = nullptr;
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uint64_t base_addr = 0;
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uint64_t buffer_size = 0;
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};
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class CommandPool
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{
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public:
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CommandPool() = default;
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~CommandPool() // NOLINT
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{
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// TODO(): check if destructor is called from std::_Exit()
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// DeleteAll();
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}
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KYTY_CLASS_NO_COPY(CommandPool);
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VulkanCommandPool* GetPool(int id)
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{
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if (m_pool[id] == nullptr)
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{
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Create(id);
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}
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return m_pool[id];
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}
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private:
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void Create(int id);
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void DeleteAll();
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VulkanCommandPool* m_pool[GraphicContext::QUEUES_NUM] = {};
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};
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static RenderContext* g_render_ctx = nullptr;
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static thread_local CommandPool g_command_pool;
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static void uc_print(const char* func, const HW::UserConfig& uc)
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{
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printf("%s\n", func);
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const auto& ge_cntl = uc.GetGeControl();
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const auto& user_en = uc.GetGeUserVgprEn();
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printf("\t GetPrimType() = 0x%08" PRIx32 "\n", uc.GetPrimType());
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printf("\t primitive_group_size = 0x%04" PRIx16 "\n", ge_cntl.primitive_group_size);
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printf("\t vertex_group_size = 0x%04" PRIx16 "\n", ge_cntl.vertex_group_size);
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printf("\t en_user_vgpr1 = %s\n", user_en.vgpr1 ? "true" : "false");
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printf("\t en_user_vgpr2 = %s\n", user_en.vgpr2 ? "true" : "false");
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printf("\t en_user_vgpr3 = %s\n", user_en.vgpr3 ? "true" : "false");
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}
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static void uc_check(const HW::UserConfig& uc)
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{
|
|
const auto& ge_cntl = uc.GetGeControl();
|
|
const auto& user_en = uc.GetGeUserVgprEn();
|
|
|
|
EXIT_NOT_IMPLEMENTED(ge_cntl.primitive_group_size != 0x0000 && ge_cntl.primitive_group_size != 0x0040);
|
|
EXIT_NOT_IMPLEMENTED(ge_cntl.vertex_group_size != 0x0000 && ge_cntl.vertex_group_size != 0x0040);
|
|
EXIT_NOT_IMPLEMENTED(user_en.vgpr1 != false);
|
|
EXIT_NOT_IMPLEMENTED(user_en.vgpr2 != false);
|
|
EXIT_NOT_IMPLEMENTED(user_en.vgpr3 != false);
|
|
}
|
|
|
|
static void sh_print(const char* func, const HW::Shader& /*uc*/)
|
|
{
|
|
printf("%s\n", func);
|
|
}
|
|
|
|
static void sh_check(const HW::Shader& /*uc*/) {}
|
|
|
|
static Core::StringList rt_print(const char* func, const HW::RenderTarget& rt)
|
|
{
|
|
Core::StringList dst;
|
|
|
|
dst.Add(String::FromPrintf("%s\n", func));
|
|
|
|
dst.Add(String::FromPrintf("\t base.addr = 0x%016" PRIx64 "\n", rt.base.addr));
|
|
dst.Add(String::FromPrintf("\t pitch.pitch_div8_minus1 = 0x%08" PRIx32 "\n", rt.pitch.pitch_div8_minus1));
|
|
dst.Add(String::FromPrintf("\t pitch.fmask_pitch_div8_minus1 = 0x%08" PRIx32 "\n", rt.pitch.fmask_pitch_div8_minus1));
|
|
dst.Add(String::FromPrintf("\t slice.slice_div64_minus1 = 0x%08" PRIx32 "\n", rt.slice.slice_div64_minus1));
|
|
dst.Add(String::FromPrintf("\t view.base_array_slice_index = 0x%08" PRIx32 "\n", rt.view.base_array_slice_index));
|
|
dst.Add(String::FromPrintf("\t view.last_array_slice_index = 0x%08" PRIx32 "\n", rt.view.last_array_slice_index));
|
|
dst.Add(String::FromPrintf("\t view.current_mip_level = 0x%08" PRIx32 "\n", rt.view.current_mip_level));
|
|
dst.Add(String::FromPrintf("\t info.fmask_compression_enable = %s\n", rt.info.fmask_compression_enable ? "true" : "false"));
|
|
|
|
// dst.Add(String::FromPrintf("\t info.fmask_compression_mode = 0x%08" PRIx32 "\n", rt.info.fmask_compression_mode));
|
|
dst.Add(String::FromPrintf("\t info.fmask_data_compression_disable = %s\n", rt.info.fmask_data_compression_disable ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t info.fmask_one_frag_mode = %s\n", rt.info.fmask_one_frag_mode ? "true" : "false"));
|
|
|
|
dst.Add(String::FromPrintf("\t info.cmask_fast_clear_enable = %s\n", rt.info.cmask_fast_clear_enable ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t info.dcc_compression_enable = %s\n", rt.info.dcc_compression_enable ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t info.neo_mode = %s\n", rt.info.neo_mode ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t info.cmask_tile_mode = 0x%08" PRIx32 "\n", rt.info.cmask_tile_mode));
|
|
dst.Add(String::FromPrintf("\t info.cmask_tile_mode_neo = 0x%08" PRIx32 "\n", rt.info.cmask_tile_mode_neo));
|
|
dst.Add(String::FromPrintf("\t info.format = 0x%08" PRIx32 "\n", rt.info.format));
|
|
dst.Add(String::FromPrintf("\t info.channel_type = 0x%08" PRIx32 "\n", rt.info.channel_type));
|
|
dst.Add(String::FromPrintf("\t info.channel_order = 0x%08" PRIx32 "\n", rt.info.channel_order));
|
|
dst.Add(String::FromPrintf("\t info.blend_bypa = %s\n", rt.info.blend_bypass ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t info.blend_clamp = %s\n", rt.info.blend_clamp ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t info.round_mode = %s\n", rt.info.round_mode ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t attrib.force_dest_alpha_to_one = %s\n", rt.attrib.force_dest_alpha_to_one ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t attrib.tile_mode = 0x%08" PRIx32 "\n", rt.attrib.tile_mode));
|
|
dst.Add(String::FromPrintf("\t attrib.fmask_tile_mode = 0x%08" PRIx32 "\n", rt.attrib.fmask_tile_mode));
|
|
dst.Add(String::FromPrintf("\t attrib.num_samples = 0x%08" PRIx32 "\n", rt.attrib.num_samples));
|
|
dst.Add(String::FromPrintf("\t attrib.num_fragments = 0x%08" PRIx32 "\n", rt.attrib.num_fragments));
|
|
dst.Add(String::FromPrintf("\t attrib2.width = 0x%08" PRIx32 "\n", rt.attrib2.width));
|
|
dst.Add(String::FromPrintf("\t attrib2.height = 0x%08" PRIx32 "\n", rt.attrib2.height));
|
|
dst.Add(String::FromPrintf("\t attrib2.num_mip_levels = 0x%08" PRIx32 "\n", rt.attrib2.num_mip_levels));
|
|
dst.Add(String::FromPrintf("\t attrib3.depth = 0x%08" PRIx32 "\n", rt.attrib3.depth));
|
|
dst.Add(String::FromPrintf("\t attrib3.tile_mode = 0x%08" PRIx32 "\n", rt.attrib3.tile_mode));
|
|
dst.Add(String::FromPrintf("\t attrib3.dimension = 0x%08" PRIx32 "\n", rt.attrib3.dimension));
|
|
dst.Add(String::FromPrintf("\t attrib3.cmask_pipe_aligned = %s\n", rt.attrib3.cmask_pipe_aligned ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t attrib3.dcc_pipe_aligned = %s\n", rt.attrib3.dcc_pipe_aligned ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t dcc.max_uncompressed_block_size = 0x%08" PRIx32 "\n", rt.dcc.max_uncompressed_block_size));
|
|
dst.Add(String::FromPrintf("\t dcc.max_compressed_block_size = 0x%08" PRIx32 "\n", rt.dcc.max_compressed_block_size));
|
|
dst.Add(String::FromPrintf("\t dcc.min_compressed_block_size = 0x%08" PRIx32 "\n", rt.dcc.min_compressed_block_size));
|
|
dst.Add(String::FromPrintf("\t dcc.color_transform = 0x%08" PRIx32 "\n", rt.dcc.color_transform));
|
|
dst.Add(String::FromPrintf("\t dcc.overwrite_combiner_disable = %s\n", rt.dcc.overwrite_combiner_disable ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t dcc.independent_64b_blocks = %s\n", rt.dcc.independent_64b_blocks ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t dcc.independent_128b_blocks = %s\n", rt.dcc.independent_128b_blocks ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t data_write_on_dcc_clear_to_reg = %s\n", rt.dcc.data_write_on_dcc_clear_to_reg ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t dcc.dcc_clear_key_enable = %s\n", rt.dcc.dcc_clear_key_enable ? "true" : "false"));
|
|
dst.Add(String::FromPrintf("\t cmask.addr = 0x%016" PRIx64 "\n", rt.cmask.addr));
|
|
dst.Add(String::FromPrintf("\t cmask_slice.slice_minus1 = 0x%08" PRIx32 "\n", rt.cmask_slice.slice_minus1));
|
|
dst.Add(String::FromPrintf("\t fmask.addr = 0x%016" PRIx64 "\n", rt.fmask.addr));
|
|
dst.Add(String::FromPrintf("\t fmask_slice.slice_minus1 = 0x%08" PRIx32 "\n", rt.fmask_slice.slice_minus1));
|
|
dst.Add(String::FromPrintf("\t clear_word0.word0 = 0x%08" PRIx32 "\n", rt.clear_word0.word0));
|
|
dst.Add(String::FromPrintf("\t clear_word1.word1 = 0x%08" PRIx32 "\n", rt.clear_word1.word1));
|
|
dst.Add(String::FromPrintf("\t dcc_addr.addr = 0x%016" PRIx64 "\n", rt.dcc_addr.addr));
|
|
dst.Add(String::FromPrintf("\t size.width = 0x%08" PRIx32 "\n", rt.size.width));
|
|
dst.Add(String::FromPrintf("\t size.height = 0x%08" PRIx32 "\n", rt.size.height));
|
|
|
|
return dst;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void rt_check(const HW::RenderTarget& rt)
|
|
{
|
|
if (rt.base.addr != 0)
|
|
{
|
|
bool ps5 = Config::IsNextGen();
|
|
// bool render_to_texture = (rt.attrib.tile_mode == 0x0d);
|
|
// EXIT_NOT_IMPLEMENTED(rt.base_addr == 0);
|
|
if (ps5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(rt.pitch.pitch_div8_minus1 != 0);
|
|
EXIT_NOT_IMPLEMENTED(rt.pitch.fmask_pitch_div8_minus1 != 0);
|
|
EXIT_NOT_IMPLEMENTED(rt.slice.slice_div64_minus1 != 0);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED(rt.view.base_array_slice_index != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.view.last_array_slice_index != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.view.current_mip_level != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.fmask_compression_enable != false);
|
|
|
|
// EXIT_NOT_IMPLEMENTED(rt.info.fmask_compression_mode != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.fmask_data_compression_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.fmask_one_frag_mode != false);
|
|
|
|
EXIT_NOT_IMPLEMENTED(rt.info.cmask_fast_clear_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.dcc_compression_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(!(rt.attrib.tile_mode == 0x0d) && rt.info.neo_mode != Config::IsNeo());
|
|
EXIT_NOT_IMPLEMENTED(rt.info.cmask_tile_mode != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.cmask_tile_mode_neo != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.blend_bypass != false);
|
|
// EXIT_NOT_IMPLEMENTED(rt.info.blend_clamp != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.info.round_mode != false);
|
|
// EXIT_NOT_IMPLEMENTED(rt.format != 0x0000000a);
|
|
// EXIT_NOT_IMPLEMENTED(rt.channel_type != 0x00000006);
|
|
// EXIT_NOT_IMPLEMENTED(rt.channel_order != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib.force_dest_alpha_to_one != false);
|
|
// EXIT_NOT_IMPLEMENTED(rt.tile_mode != 0x0000000a);
|
|
// EXIT_NOT_IMPLEMENTED(rt.fmask_tile_mode != 0x0000000a);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib.num_samples != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib.num_fragments != 0x00000000);
|
|
if (ps5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib2.width == 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib2.height == 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib2.num_mip_levels != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.depth != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.tile_mode != 0x0000001b);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.dimension != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.cmask_pipe_aligned != true);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.dcc_pipe_aligned != true);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib2.width != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib2.height != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib2.num_mip_levels != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.depth != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.tile_mode != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.dimension != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.cmask_pipe_aligned != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.attrib3.dcc_pipe_aligned != false);
|
|
}
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc_max_uncompressed_block_size != 0x00000002);
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc.max_compressed_block_size != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc.min_compressed_block_size != 0x00000000);
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc.color_transform != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc.overwrite_combiner_disable != false);
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc.force_independent_blocks != false);
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc.independent_128b_blocks != false);
|
|
// EXIT_NOT_IMPLEMENTED(rt.dcc.data_write_on_dcc_clear_to_reg != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc.dcc_clear_key_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask.addr != 0x0000000000000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.cmask_slice.slice_minus1 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.fmask.addr != 0x0000000000000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.fmask_slice.slice_minus1 != 0x00000000 && rt.fmask_slice.slice_minus1 != rt.slice.slice_div64_minus1);
|
|
EXIT_NOT_IMPLEMENTED(rt.clear_word0.word0 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.clear_word1.word1 != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(rt.dcc_addr.addr != 0x0000000000000000);
|
|
if (ps5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(rt.size.width != 0);
|
|
EXIT_NOT_IMPLEMENTED(rt.size.height != 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void z_print(const char* func, const HW::DepthRenderTarget& z)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t z_info.format = 0x%08" PRIx32 "\n", z.z_info.format);
|
|
printf("\t z_info.tile_mode_index = 0x%08" PRIx32 "\n", z.z_info.tile_mode_index);
|
|
printf("\t z_info.num_samples = 0x%08" PRIx32 "\n", z.z_info.num_samples);
|
|
printf("\t z_info.tile_surface_enable = %s\n", z.z_info.tile_surface_enable ? "true" : "false");
|
|
printf("\t z_info.expclear_enabled = %s\n", z.z_info.expclear_enabled ? "true" : "false");
|
|
printf("\t z_info.zrange_precision = 0x%08" PRIx32 "\n", z.z_info.zrange_precision);
|
|
printf("\t z_info.embedded_sample_locations = %s\n", z.z_info.embedded_sample_locations ? "true" : "false");
|
|
printf("\t z_info.partially_resident = %s\n", z.z_info.partially_resident ? "true" : "false");
|
|
printf("\t z_info.num_mip_levels = 0x%02" PRIx8 "\n", z.z_info.num_mip_levels);
|
|
printf("\t z_info.plane_compression = 0x%02" PRIx8 "\n", z.z_info.plane_compression);
|
|
printf("\t stencil_info.format = 0x%08" PRIx32 "\n", z.stencil_info.format);
|
|
printf("\t stencil_info.tile_stencil_disable = %s\n", z.stencil_info.tile_stencil_disable ? "true" : "false");
|
|
printf("\t stencil_info.expclear_enabled = %s\n", z.stencil_info.expclear_enabled ? "true" : "false");
|
|
printf("\t stencil_info.tile_mode_index = 0x%08" PRIx32 "\n", z.stencil_info.tile_mode_index);
|
|
printf("\t stencil_info.tile_split = 0x%08" PRIx32 "\n", z.stencil_info.tile_split);
|
|
printf("\t stencil_info.texture_compatible_stencil = %s\n", z.stencil_info.texture_compatible_stencil ? "true" : "false");
|
|
printf("\t stencil_info.partially_resident = %s\n", z.stencil_info.partially_resident ? "true" : "false");
|
|
printf("\t depth_info.addr5_swizzle_mask = 0x%08" PRIx32 "\n", z.depth_info.addr5_swizzle_mask);
|
|
printf("\t depth_info.array_mode = 0x%08" PRIx32 "\n", z.depth_info.array_mode);
|
|
printf("\t depth_info.pipe_config = 0x%08" PRIx32 "\n", z.depth_info.pipe_config);
|
|
printf("\t depth_info.bank_width = 0x%08" PRIx32 "\n", z.depth_info.bank_width);
|
|
printf("\t depth_info.bank_height = 0x%08" PRIx32 "\n", z.depth_info.bank_height);
|
|
printf("\t depth_info.macro_tile_aspect = 0x%08" PRIx32 "\n", z.depth_info.macro_tile_aspect);
|
|
printf("\t depth_info.num_banks = 0x%08" PRIx32 "\n", z.depth_info.num_banks);
|
|
printf("\t depth_view.slice_start = 0x%08" PRIx32 "\n", z.depth_view.slice_start);
|
|
printf("\t depth_view.slice_max = 0x%08" PRIx32 "\n", z.depth_view.slice_max);
|
|
printf("\t depth_view.current_mip_level = 0x%02" PRIx8 "\n", z.depth_view.current_mip_level);
|
|
printf("\t depth_view.depth_write_disable = %s\n", z.depth_view.depth_write_disable ? "true" : "false");
|
|
printf("\t depth_view.stencil_write_disable = %s\n", z.depth_view.stencil_write_disable ? "true" : "false");
|
|
printf("\t htile_surface.linear = 0x%08" PRIx32 "\n", z.htile_surface.linear);
|
|
printf("\t htile_surface.full_cache = 0x%08" PRIx32 "\n", z.htile_surface.full_cache);
|
|
printf("\t htile_surface.htile_uses_preload_win = 0x%08" PRIx32 "\n", z.htile_surface.htile_uses_preload_win);
|
|
printf("\t htile_surface.preload = 0x%08" PRIx32 "\n", z.htile_surface.preload);
|
|
printf("\t htile_surface.prefetch_width = 0x%08" PRIx32 "\n", z.htile_surface.prefetch_width);
|
|
printf("\t htile_surface.prefetch_height = 0x%08" PRIx32 "\n", z.htile_surface.prefetch_height);
|
|
printf("\t htile_surface.dst_outside_zero_to_one = 0x%08" PRIx32 "\n", z.htile_surface.dst_outside_zero_to_one);
|
|
printf("\t z_read_base_addr = 0x%016" PRIx64 "\n", z.z_read_base_addr);
|
|
printf("\t stencil_read_base_addr = 0x%016" PRIx64 "\n", z.stencil_read_base_addr);
|
|
printf("\t z_write_base_addr = 0x%016" PRIx64 "\n", z.z_write_base_addr);
|
|
printf("\t stencil_write_base_addr = 0x%016" PRIx64 "\n", z.stencil_write_base_addr);
|
|
printf("\t pitch_div8_minus1 = 0x%08" PRIx32 "\n", z.pitch_div8_minus1);
|
|
printf("\t height_div8_minus1 = 0x%08" PRIx32 "\n", z.height_div8_minus1);
|
|
printf("\t slice_div64_minus1 = 0x%08" PRIx32 "\n", z.slice_div64_minus1);
|
|
printf("\t htile_data_base_addr = 0x%016" PRIx64 "\n", z.htile_data_base_addr);
|
|
printf("\t width = 0x%08" PRIx32 "\n", z.width);
|
|
printf("\t height = 0x%08" PRIx32 "\n", z.height);
|
|
printf("\t size.x_max = 0x%04" PRIx16 "\n", z.size.x_max);
|
|
printf("\t size.y_max = 0x%04" PRIx16 "\n", z.size.y_max);
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void z_check(const HW::DepthRenderTarget& z)
|
|
{
|
|
if (z.z_info.format == 0)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_mode_index != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_surface_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.zrange_precision != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.embedded_sample_locations != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.num_mip_levels != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.plane_compression != 0);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.format != 0x00000003);
|
|
// EXIT_NOT_IMPLEMENTED(z.z_info.tile_mode_index != (Config::IsNeo() ? 0x00000002 : 0));
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.num_samples != 0x00000000);
|
|
// EXIT_NOT_IMPLEMENTED(z.z_info.tile_surface_enable != true);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.expclear_enabled != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.zrange_precision != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.embedded_sample_locations != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.partially_resident != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.num_mip_levels != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.plane_compression != 0);
|
|
}
|
|
|
|
if (z.stencil_info.format == 0)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_stencil_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_mode_index != 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_split != 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.texture_compatible_stencil != true);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
|
} else
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_stencil_disable != true);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.expclear_enabled != false);
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_mode_index != (Config::IsNeo() ? 0x00000002 : 0));
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.tile_split != (Config::IsNeo() ? 0x00000002 : 0));
|
|
// EXIT_NOT_IMPLEMENTED(z.stencil_info.texture_compatible_stencil != true);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.partially_resident != false);
|
|
}
|
|
|
|
if (z.z_info.format != 0 || z.stencil_info.format != 0)
|
|
{
|
|
bool ps5 = Config::IsNextGen();
|
|
|
|
if (ps5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.addr5_swizzle_mask != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.array_mode != 0x00000004);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.pipe_config != (Config::IsNeo() ? 0x00000012 : 0x0c));
|
|
EXIT_NOT_IMPLEMENTED(z.depth_info.bank_width != 0x00000000);
|
|
// EXIT_NOT_IMPLEMENTED(z.depth_info.bank_height != (Config::IsNeo() ? 0x00000001 : 2));
|
|
// EXIT_NOT_IMPLEMENTED(z.depth_info.macro_tile_aspect != (Config::IsNeo() ? 0x00000000 : 2));
|
|
// EXIT_NOT_IMPLEMENTED(z.depth_info.num_banks != (Config::IsNeo() ? 0x00000002 : 3));
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.linear != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.full_cache != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.htile_uses_preload_win != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.preload != 0x00000001);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_width != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.slice_start != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.slice_max != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.current_mip_level != 0x00000000);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.depth_write_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(z.depth_view.stencil_write_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(z.z_read_base_addr != z.z_write_base_addr);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_read_base_addr != z.stencil_write_base_addr);
|
|
EXIT_NOT_IMPLEMENTED(z.z_write_base_addr == 0);
|
|
EXIT_NOT_IMPLEMENTED(z.stencil_info.format != 0 && z.stencil_write_base_addr == 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.pitch_div8_minus1 != 0x000000ff);
|
|
// EXIT_NOT_IMPLEMENTED(z.height_div8_minus1 != 0x0000008f);
|
|
// EXIT_NOT_IMPLEMENTED(z.slice_div64_minus1 != 0x00008fff);
|
|
// EXIT_NOT_IMPLEMENTED(z.htile_data_base_addr == 0);
|
|
// EXIT_NOT_IMPLEMENTED(z.width != 0x00000780);
|
|
// EXIT_NOT_IMPLEMENTED(z.height != 0x00000438);
|
|
if (ps5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(z.width != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.height != 0);
|
|
EXIT_NOT_IMPLEMENTED(z.size.x_max == 0);
|
|
EXIT_NOT_IMPLEMENTED(z.size.y_max == 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void clip_print(const char* func, const HW::ClipControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t user_clip_planes = 0x%02" PRIx8 "\n", c.user_clip_planes);
|
|
printf("\t user_clip_plane_mode = 0x%02" PRIx8 "\n", c.user_clip_plane_mode);
|
|
printf("\t dx_clip_space = %s\n", c.dx_clip_space ? "true" : "false");
|
|
printf("\t vertex_kill_any = %s\n", c.vertex_kill_any ? "true" : "false");
|
|
printf("\t min_z_clip_disable = %s\n", c.min_z_clip_disable ? "true" : "false");
|
|
printf("\t max_z_clip_disable = %s\n", c.max_z_clip_disable ? "true" : "false");
|
|
printf("\t user_clip_plane_negate_y = %s\n", c.user_clip_plane_negate_y ? "true" : "false");
|
|
printf("\t clip_disable = %s\n", c.clip_disable ? "true" : "false");
|
|
printf("\t user_clip_plane_cull_only = %s\n", c.user_clip_plane_cull_only ? "true" : "false");
|
|
printf("\t cull_on_clipping_error_disable = %s\n", c.cull_on_clipping_error_disable ? "true" : "false");
|
|
printf("\t linear_attribute_clip_enable = %s\n", c.linear_attribute_clip_enable ? "true" : "false");
|
|
printf("\t force_viewport_index_from_vs_enable = %s\n", c.force_viewport_index_from_vs_enable ? "true" : "false");
|
|
}
|
|
|
|
static void clip_check(const HW::ClipControl& c)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_planes != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_mode != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.dx_clip_space != false);
|
|
EXIT_NOT_IMPLEMENTED(c.vertex_kill_any != false);
|
|
EXIT_NOT_IMPLEMENTED(c.min_z_clip_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.max_z_clip_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_negate_y != false);
|
|
EXIT_NOT_IMPLEMENTED(c.clip_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.user_clip_plane_cull_only != false);
|
|
EXIT_NOT_IMPLEMENTED(c.cull_on_clipping_error_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.linear_attribute_clip_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.force_viewport_index_from_vs_enable != false);
|
|
}
|
|
|
|
static void rc_print(const char* func, const HW::RenderControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t depth_clear_enable = %s\n", c.depth_clear_enable ? "true" : "false");
|
|
printf("\t stencil_clear_enable = %s\n", c.stencil_clear_enable ? "true" : "false");
|
|
printf("\t resummarize_enable = %s\n", c.resummarize_enable ? "true" : "false");
|
|
printf("\t stencil_compress_disable = %s\n", c.stencil_compress_disable ? "true" : "false");
|
|
printf("\t depth_compress_disable = %s\n", c.depth_compress_disable ? "true" : "false");
|
|
printf("\t copy_centroid = %s\n", c.copy_centroid ? "true" : "false");
|
|
printf("\t copy_sample = %" PRIu8 "\n", c.copy_sample);
|
|
}
|
|
|
|
static void rc_check(const HW::RenderControl& c)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(c.depth_clear_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.stencil_clear_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.resummarize_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.stencil_compress_disable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.depth_compress_disable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.copy_centroid != false);
|
|
EXIT_NOT_IMPLEMENTED(c.copy_sample != 0);
|
|
}
|
|
|
|
static void mc_print(const char* func, const HW::ModeControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t cull_front = %s\n", c.cull_front ? "true" : "false");
|
|
printf("\t cull_back = %s\n", c.cull_back ? "true" : "false");
|
|
printf("\t face = %s\n", c.face ? "true" : "false");
|
|
printf("\t poly_mode = %" PRIu8 "\n", c.poly_mode);
|
|
printf("\t polymode_front_ptype = %" PRIu8 "\n", c.polymode_front_ptype);
|
|
printf("\t polymode_back_ptype = %" PRIu8 "\n", c.polymode_back_ptype);
|
|
printf("\t poly_offset_front_enable = %s\n", c.poly_offset_front_enable ? "true" : "false");
|
|
printf("\t poly_offset_back_enable = %s\n", c.poly_offset_back_enable ? "true" : "false");
|
|
printf("\t vtx_window_offset_enable = %s\n", c.vtx_window_offset_enable ? "true" : "false");
|
|
printf("\t provoking_vtx_last = %s\n", c.provoking_vtx_last ? "true" : "false");
|
|
printf("\t persp_corr_dis = %s\n", c.persp_corr_dis ? "true" : "false");
|
|
}
|
|
|
|
static void mc_check(const HW::ModeControl& c)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(c.cull_front != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.cull_back != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.face != false);
|
|
EXIT_NOT_IMPLEMENTED(c.poly_mode != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.polymode_front_ptype != 0 && c.polymode_front_ptype != 2);
|
|
EXIT_NOT_IMPLEMENTED(c.polymode_back_ptype != 0 && c.polymode_back_ptype != 2);
|
|
EXIT_NOT_IMPLEMENTED(c.poly_offset_front_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.poly_offset_back_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.vtx_window_offset_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.provoking_vtx_last != false);
|
|
EXIT_NOT_IMPLEMENTED(c.persp_corr_dis != false);
|
|
}
|
|
|
|
static void bc_print(const char* func, const HW::BlendControl& c, const HW::BlendColor& color, const HW::ColorControl& cc)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t color_srcblend = %" PRIu8 "\n", c.color_srcblend);
|
|
printf("\t color_comb_fcn = %" PRIu8 "\n", c.color_comb_fcn);
|
|
printf("\t color_destblend = %" PRIu8 "\n", c.color_destblend);
|
|
printf("\t alpha_srcblend = %" PRIu8 "\n", c.alpha_srcblend);
|
|
printf("\t alpha_comb_fcn = %" PRIu8 "\n", c.alpha_comb_fcn);
|
|
printf("\t alpha_destblend = %" PRIu8 "\n", c.alpha_destblend);
|
|
printf("\t separate_alpha_blend = %s\n", c.separate_alpha_blend ? "true" : "false");
|
|
printf("\t enable = %s\n", c.enable ? "true" : "false");
|
|
printf("\t red = %f\n", color.red);
|
|
printf("\t green = %f\n", color.green);
|
|
printf("\t blue = %f\n", color.blue);
|
|
printf("\t alpha = %f\n", color.alpha);
|
|
printf("\t cc.mode = %" PRIu8 "\n", cc.mode);
|
|
printf("\t cc.op = %" PRIu8 "\n", cc.op);
|
|
}
|
|
|
|
static void bc_check(const HW::BlendControl& /*c*/, const HW::BlendColor& color, const HW::ColorControl& cc)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(c.color_srcblend != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.color_comb_fcn != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.color_destblend != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.alpha_srcblend != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.alpha_comb_fcn != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.alpha_destblend != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.separate_alpha_blend != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.enable != false);
|
|
EXIT_NOT_IMPLEMENTED(color.red != 0.0f);
|
|
EXIT_NOT_IMPLEMENTED(color.green != 0.0f);
|
|
EXIT_NOT_IMPLEMENTED(color.blue != 0.0f);
|
|
EXIT_NOT_IMPLEMENTED(color.alpha != 0.0f);
|
|
EXIT_NOT_IMPLEMENTED(cc.mode != 1 && cc.mode != 0);
|
|
EXIT_NOT_IMPLEMENTED(cc.op != 0xCC);
|
|
}
|
|
|
|
static void d_print(const char* func, const HW::DepthControl& c, const HW::StencilControl& s, const HW::StencilMask& sm)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t stencil_enable = %s\n", c.stencil_enable ? "true" : "false");
|
|
printf("\t z_enable = %s\n", c.z_enable ? "true" : "false");
|
|
printf("\t z_write_enable = %s\n", c.z_write_enable ? "true" : "false");
|
|
printf("\t depth_bounds_enable = %s\n", c.depth_bounds_enable ? "true" : "false");
|
|
printf("\t zfunc = %" PRIu8 "\n", c.zfunc);
|
|
printf("\t backface_enable = %s\n", c.backface_enable ? "true" : "false");
|
|
printf("\t stencilfunc = %" PRIu8 "\n", c.stencilfunc);
|
|
printf("\t stencilfunc_bf = %" PRIu8 "\n", c.stencilfunc_bf);
|
|
printf("\t color_writes_on_depth_fail_enable = %s\n", c.color_writes_on_depth_fail_enable ? "true" : "false");
|
|
printf("\t color_writes_on_depth_pass_disable = %s\n", c.color_writes_on_depth_pass_disable ? "true" : "false");
|
|
printf("\t stencil_fail = %" PRIu8 "\n", s.stencil_fail);
|
|
printf("\t stencil_zpass = %" PRIu8 "\n", s.stencil_zpass);
|
|
printf("\t stencil_zfail = %" PRIu8 "\n", s.stencil_zfail);
|
|
printf("\t stencil_fail_bf = %" PRIu8 "\n", s.stencil_fail_bf);
|
|
printf("\t stencil_zpass_bf = %" PRIu8 "\n", s.stencil_zpass_bf);
|
|
printf("\t stencil_zfail_bf = %" PRIu8 "\n", s.stencil_zfail_bf);
|
|
printf("\t stencil_testval = %" PRIu8 "\n", sm.stencil_testval);
|
|
printf("\t stencil_mask = %" PRIu8 "\n", sm.stencil_mask);
|
|
printf("\t stencil_writemask = %" PRIu8 "\n", sm.stencil_writemask);
|
|
printf("\t stencil_opval = %" PRIu8 "\n", sm.stencil_opval);
|
|
printf("\t stencil_testval_bf = %" PRIu8 "\n", sm.stencil_testval_bf);
|
|
printf("\t stencil_mask_bf = %" PRIu8 "\n", sm.stencil_mask_bf);
|
|
printf("\t stencil_writemask_bf = %" PRIu8 "\n", sm.stencil_writemask_bf);
|
|
printf("\t stencil_opval_bf = %" PRIu8 "\n", sm.stencil_opval_bf);
|
|
}
|
|
|
|
static void d_check(const HW::DepthControl& c, const HW::StencilControl& s, const HW::StencilMask& /*sm*/)
|
|
{
|
|
// EXIT_NOT_IMPLEMENTED(c.stencil_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.z_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.z_write_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.depth_bounds_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.zfunc != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.backface_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.stencilfunc != 0);
|
|
// EXIT_NOT_IMPLEMENTED(c.stencilfunc_bf != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_fail_enable != false);
|
|
EXIT_NOT_IMPLEMENTED(c.color_writes_on_depth_pass_disable != false);
|
|
// EXIT_NOT_IMPLEMENTED(s.stencil_fail != 0);
|
|
// EXIT_NOT_IMPLEMENTED(s.stencil_zpass != 0);
|
|
// EXIT_NOT_IMPLEMENTED(s.stencil_zfail != 0);
|
|
EXIT_NOT_IMPLEMENTED(s.stencil_fail_bf != 0);
|
|
EXIT_NOT_IMPLEMENTED(s.stencil_zpass_bf != 0);
|
|
EXIT_NOT_IMPLEMENTED(s.stencil_zfail_bf != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_testval != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_mask != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_writemask != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_opval != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_testval_bf != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_mask_bf != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_writemask_bf != 0);
|
|
// EXIT_NOT_IMPLEMENTED(sm.stencil_opval_bf != 0);
|
|
}
|
|
|
|
static void eqaa_print(const char* func, const HW::EqaaControl& c)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t max_anchor_samples = %" PRIu8 "\n", c.max_anchor_samples);
|
|
printf("\t ps_iter_samples = %" PRIu8 "\n", c.ps_iter_samples);
|
|
printf("\t mask_export_num_samples = %" PRIu8 "\n", c.mask_export_num_samples);
|
|
printf("\t alpha_to_mask_num_samples = %" PRIu8 "\n", c.alpha_to_mask_num_samples);
|
|
printf("\t high_quality_intersections = %s\n", c.high_quality_intersections ? "true" : "false");
|
|
printf("\t incoherent_eqaa_reads = %s\n", c.incoherent_eqaa_reads ? "true" : "false");
|
|
printf("\t interpolate_comp_z = %s\n", c.interpolate_comp_z ? "true" : "false");
|
|
printf("\t static_anchor_associations = %s\n", c.static_anchor_associations ? "true" : "false");
|
|
}
|
|
|
|
static void eqaa_check(const HW::EqaaControl& c)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(c.max_anchor_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.ps_iter_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.mask_export_num_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.alpha_to_mask_num_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(c.high_quality_intersections != false);
|
|
EXIT_NOT_IMPLEMENTED(c.incoherent_eqaa_reads != false);
|
|
EXIT_NOT_IMPLEMENTED(c.interpolate_comp_z != false);
|
|
// EXIT_NOT_IMPLEMENTED(c.static_anchor_associations != false);
|
|
}
|
|
|
|
static void aa_print(const char* func, const HW::AaSampleControl& c, const HW::AaConfig& cf)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t centroid_priority = %016" PRIx64 "\n", c.centroid_priority);
|
|
for (int i = 0; i < 16; i++)
|
|
{
|
|
printf("\t locations[%d] = %08" PRIx32 "\n", i, c.locations[i]);
|
|
}
|
|
printf("\t msaa_num_samples = %" PRIu8 "\n", cf.msaa_num_samples);
|
|
printf("\t aa_mask_centroid_dtmn = %s\n", cf.aa_mask_centroid_dtmn ? "true" : "false");
|
|
printf("\t max_sample_dist = %" PRIu8 "\n", cf.max_sample_dist);
|
|
printf("\t msaa_exposed_samples = %" PRIu8 "\n", cf.msaa_exposed_samples);
|
|
}
|
|
|
|
static void aa_check(const HW::AaSampleControl& c, const HW::AaConfig& cf)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(c.centroid_priority != 0);
|
|
for (uint32_t l: c.locations)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(l != 0);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED(cf.msaa_num_samples != 0);
|
|
EXIT_NOT_IMPLEMENTED(cf.aa_mask_centroid_dtmn != false);
|
|
EXIT_NOT_IMPLEMENTED(cf.max_sample_dist != 0);
|
|
EXIT_NOT_IMPLEMENTED(cf.msaa_exposed_samples != 0);
|
|
}
|
|
|
|
static void vp_print(const char* func, const HW::ScreenViewport& vp, const HW::ScanModeControl& smc)
|
|
{
|
|
printf("%s\n", func);
|
|
|
|
printf("\t msaa_enable = %s\n", smc.msaa_enable ? "true" : "false");
|
|
printf("\t vport_scissor_enable = %s\n", smc.vport_scissor_enable ? "true" : "false");
|
|
printf("\t line_stipple_enable = %s\n", smc.line_stipple_enable ? "true" : "false");
|
|
printf("\t vp[0].zmin = %f\n", vp.viewports[0].zmin);
|
|
printf("\t vp[0].zmax = %f\n", vp.viewports[0].zmax);
|
|
printf("\t vp[0].xscale = %f\n", vp.viewports[0].xscale);
|
|
printf("\t vp[0].xoffset = %f\n", vp.viewports[0].xoffset);
|
|
printf("\t vp[0].yscale = %f\n", vp.viewports[0].yscale);
|
|
printf("\t vp[0].yoffset = %f\n", vp.viewports[0].yoffset);
|
|
printf("\t vp[0].zscale = %f\n", vp.viewports[0].zscale);
|
|
printf("\t vp[0].zoffset = %f\n", vp.viewports[0].zoffset);
|
|
printf("\t vp[0].viewport_scissor_left = %d\n", vp.viewports[0].viewport_scissor_left);
|
|
printf("\t vp[0].viewport_scissor_top = %d\n", vp.viewports[0].viewport_scissor_top);
|
|
printf("\t vp[0].viewport_scissor_right = %d\n", vp.viewports[0].viewport_scissor_right);
|
|
printf("\t vp[0].viewport_scissor_bottom = %d\n", vp.viewports[0].viewport_scissor_bottom);
|
|
printf("\t transform_control = 0x%08" PRIx32 "\n", vp.transform_control);
|
|
printf("\t screen_scissor_left = %d\n", vp.screen_scissor_left);
|
|
printf("\t screen_scissor_top = %d\n", vp.screen_scissor_top);
|
|
printf("\t screen_scissor_right = %d\n", vp.screen_scissor_right);
|
|
printf("\t screen_scissor_bottom = %d\n", vp.screen_scissor_bottom);
|
|
printf("\t generic_scissor_left = %d\n", vp.generic_scissor_left);
|
|
printf("\t generic_scissor_top = %d\n", vp.generic_scissor_top);
|
|
printf("\t generic_scissor_right = %d\n", vp.generic_scissor_right);
|
|
printf("\t generic_scissor_bottom = %d\n", vp.generic_scissor_bottom);
|
|
printf("\t hw_offset_x = %u\n", vp.hw_offset_x);
|
|
printf("\t hw_offset_y = %u\n", vp.hw_offset_y);
|
|
printf("\t guard_band_horz_clip = %f\n", vp.guard_band_horz_clip);
|
|
printf("\t guard_band_vert_clip = %f\n", vp.guard_band_vert_clip);
|
|
printf("\t guard_band_horz_discard = %f\n", vp.guard_band_horz_discard);
|
|
printf("\t guard_band_vert_discard = %f\n", vp.guard_band_vert_discard);
|
|
printf("\t generic_scissor_window_offset_enable = %s\n", vp.generic_scissor_window_offset_enable ? "true" : "false");
|
|
printf("\t viewports[0].viewport_scissor_window_offset_enable = %s\n",
|
|
vp.viewports[0].viewport_scissor_window_offset_enable ? "true" : "false");
|
|
}
|
|
|
|
static void vp_check(const HW::ScreenViewport& vp, const HW::ScanModeControl& smc)
|
|
{
|
|
bool ps5 = Config::IsNextGen();
|
|
|
|
EXIT_NOT_IMPLEMENTED(smc.msaa_enable);
|
|
// EXIT_NOT_IMPLEMENTED(smc.vport_scissor_enable);
|
|
EXIT_NOT_IMPLEMENTED(smc.line_stipple_enable);
|
|
|
|
bool generic_scissor =
|
|
(vp.generic_scissor_left != 0 || vp.generic_scissor_top != 0 || vp.generic_scissor_right != 0 || vp.generic_scissor_bottom != 0);
|
|
bool screen_scissor =
|
|
(vp.screen_scissor_left != 0 || vp.screen_scissor_top != 0 || vp.screen_scissor_right != 0 || vp.screen_scissor_bottom != 0);
|
|
bool viewport_scissor = (vp.viewports[0].viewport_scissor_left != 0 || vp.viewports[0].viewport_scissor_top != 0 ||
|
|
vp.viewports[0].viewport_scissor_right != 0 || vp.viewports[0].viewport_scissor_bottom != 0);
|
|
|
|
EXIT_NOT_IMPLEMENTED(viewport_scissor && (generic_scissor || screen_scissor));
|
|
EXIT_NOT_IMPLEMENTED(viewport_scissor && (!smc.vport_scissor_enable));
|
|
|
|
EXIT_NOT_IMPLEMENTED(vp.viewports[0].zmin > 0.000000);
|
|
EXIT_NOT_IMPLEMENTED(vp.viewports[0].zmax != 1.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xscale != 960.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].xoffset != 960.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].yscale != -540.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].yoffset != 540.000000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].zscale != 0.500000);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].zoffset != 0.500000);
|
|
EXIT_NOT_IMPLEMENTED(vp.transform_control != 1087);
|
|
EXIT_NOT_IMPLEMENTED(generic_scissor && !(vp.screen_scissor_left <= vp.generic_scissor_left));
|
|
EXIT_NOT_IMPLEMENTED(generic_scissor && !(vp.screen_scissor_top <= vp.generic_scissor_top));
|
|
EXIT_NOT_IMPLEMENTED(generic_scissor && !(vp.screen_scissor_right >= vp.generic_scissor_right));
|
|
EXIT_NOT_IMPLEMENTED(generic_scissor && !(vp.screen_scissor_bottom >= vp.generic_scissor_bottom));
|
|
// EXIT_NOT_IMPLEMENTED(vp.hw_offset_x != 60);
|
|
// EXIT_NOT_IMPLEMENTED(vp.hw_offset_y != 32);
|
|
// EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_horz_clip - 33.133327f) > 0.001f);
|
|
// EXIT_NOT_IMPLEMENTED(fabsf(vp.guard_band_vert_clip - 59.629623f) > 0.001f);
|
|
if (ps5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(vp.guard_band_horz_discard != 0.0f);
|
|
EXIT_NOT_IMPLEMENTED(vp.guard_band_vert_discard != 0.0f);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(vp.guard_band_horz_discard != 1.000000);
|
|
EXIT_NOT_IMPLEMENTED(vp.guard_band_vert_discard != 1.000000);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED(vp.generic_scissor_window_offset_enable != false);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].viewport_scissor_left != 0);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].viewport_scissor_top != 0);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].viewport_scissor_right != 0);
|
|
// EXIT_NOT_IMPLEMENTED(vp.viewports[0].viewport_scissor_bottom != 0);
|
|
EXIT_NOT_IMPLEMENTED(viewport_scissor && vp.viewports[0].viewport_scissor_window_offset_enable != true);
|
|
}
|
|
|
|
static void hw_check(const HW::Context& hw)
|
|
{
|
|
const auto& rt = hw.GetRenderTarget(0);
|
|
const auto& bc = hw.GetBlendControl(0);
|
|
const auto& bclr = hw.GetBlendColor();
|
|
const auto& vp = hw.GetScreenViewport();
|
|
const auto& z = hw.GetDepthRenderTarget();
|
|
const auto& c = hw.GetClipControl();
|
|
const auto& rc = hw.GetRenderControl();
|
|
const auto& d = hw.GetDepthControl();
|
|
const auto& s = hw.GetStencilControl();
|
|
const auto& sm = hw.GetStencilMask();
|
|
const auto& mc = hw.GetModeControl();
|
|
const auto& eqaa = hw.GetEqaaControl();
|
|
const auto& cc = hw.GetColorControl();
|
|
const auto& smc = hw.GetScanModeControl();
|
|
const auto& aa = hw.GetAaSampleControl();
|
|
const auto& ac = hw.GetAaConfig();
|
|
|
|
rt_check(rt);
|
|
vp_check(vp, smc);
|
|
z_check(z);
|
|
clip_check(c);
|
|
rc_check(rc);
|
|
d_check(d, s, sm);
|
|
mc_check(mc);
|
|
bc_check(bc, bclr, cc);
|
|
eqaa_check(eqaa);
|
|
aa_check(aa, ac);
|
|
|
|
EXIT_NOT_IMPLEMENTED(hw.GetRenderTargetMask() != 0xF && hw.GetRenderTargetMask() != 0x0);
|
|
EXIT_NOT_IMPLEMENTED(hw.GetDepthClearValue() != 0.0f && hw.GetDepthClearValue() != 1.0f);
|
|
// EXIT_NOT_IMPLEMENTED(hw.GetStencilClearValue() != 0);
|
|
}
|
|
|
|
static void hw_print(const HW::Context& hw)
|
|
{
|
|
const auto& rt = hw.GetRenderTarget(0);
|
|
const auto& bc = hw.GetBlendControl(0);
|
|
const auto& bclr = hw.GetBlendColor();
|
|
const auto& vp = hw.GetScreenViewport();
|
|
const auto& z = hw.GetDepthRenderTarget();
|
|
const auto& c = hw.GetClipControl();
|
|
const auto& rc = hw.GetRenderControl();
|
|
const auto& d = hw.GetDepthControl();
|
|
const auto& s = hw.GetStencilControl();
|
|
const auto& sm = hw.GetStencilMask();
|
|
const auto& mc = hw.GetModeControl();
|
|
const auto& eqaa = hw.GetEqaaControl();
|
|
const auto& cc = hw.GetColorControl();
|
|
const auto& smc = hw.GetScanModeControl();
|
|
const auto& aa = hw.GetAaSampleControl();
|
|
const auto& ac = hw.GetAaConfig();
|
|
|
|
if (Kyty::Log::GetDirection() != Kyty::Log::Direction::Silent)
|
|
{
|
|
printf("Context\n");
|
|
printf("\t GetRenderTargetMask() = 0x%08" PRIx32 "\n", hw.GetRenderTargetMask());
|
|
printf("\t GetDepthClearValue() = %f\n", hw.GetDepthClearValue());
|
|
printf("\t GetStencilClearValue() = %" PRIu8 "\n", hw.GetStencilClearValue());
|
|
printf("\t GetLineWidth() = %f\n", hw.GetLineWidth());
|
|
|
|
printf("%s", rt_print("RenderTraget:", rt).Concat(U"").C_Str());
|
|
|
|
z_print("DepthRenderTraget:", z);
|
|
vp_print("ScreenViewport:", vp, smc);
|
|
clip_print("ClipControl:", c);
|
|
rc_print("RenderControl:", rc);
|
|
d_print("DepthStencilControlMask:", d, s, sm);
|
|
mc_print("ModeControl:", mc);
|
|
bc_print("BlendColorControl:", bc, bclr, cc);
|
|
eqaa_print("EqaaControl:", eqaa);
|
|
aa_print("AaSampleControl:", aa, ac);
|
|
}
|
|
}
|
|
|
|
void GraphicsRenderInit()
|
|
{
|
|
EXIT_IF(g_render_ctx != nullptr);
|
|
|
|
g_render_ctx = new RenderContext;
|
|
}
|
|
|
|
void GraphicsRenderCreateContext()
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
g_render_ctx->SetGraphicCtx(WindowGetGraphicContext());
|
|
}
|
|
|
|
void RenderContext::AddEopEq(LibKernel::EventQueue::KernelEqueue eq)
|
|
{
|
|
Core::LockGuard lock(m_eop_mutex);
|
|
|
|
EXIT_NOT_IMPLEMENTED(m_eop_eqs.Contains(eq));
|
|
|
|
m_eop_eqs.Add(eq);
|
|
}
|
|
|
|
void RenderContext::DeleteEopEq(LibKernel::EventQueue::KernelEqueue eq)
|
|
{
|
|
Core::LockGuard lock(m_eop_mutex);
|
|
|
|
auto index = m_eop_eqs.Find(eq);
|
|
EXIT_NOT_IMPLEMENTED(!m_eop_eqs.IndexValid(index));
|
|
m_eop_eqs[index] = nullptr;
|
|
}
|
|
|
|
void RenderContext::TriggerEopEvent()
|
|
{
|
|
Core::LockGuard lock(m_eop_mutex);
|
|
|
|
for (auto& eop_eq: m_eop_eqs)
|
|
{
|
|
if (eop_eq != nullptr)
|
|
{
|
|
auto result =
|
|
LibKernel::EventQueue::KernelTriggerEvent(eop_eq, GRAPHICS_EVENT_EOP, LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS,
|
|
reinterpret_cast<void*>(LibKernel::KernelReadTsc()));
|
|
EXIT_NOT_IMPLEMENTED(result != OK);
|
|
}
|
|
}
|
|
}
|
|
|
|
void GdsBuffer::Init(GraphicContext* ctx)
|
|
{
|
|
if (m_buffer == nullptr)
|
|
{
|
|
m_buffer = new VulkanBuffer;
|
|
|
|
m_buffer->usage = VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
|
|
m_buffer->memory.property = static_cast<uint32_t>(VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT |
|
|
VK_MEMORY_PROPERTY_HOST_CACHED_BIT;
|
|
m_buffer->buffer = nullptr;
|
|
|
|
VulkanCreateBuffer(ctx, DW_SIZE * 4, m_buffer);
|
|
EXIT_NOT_IMPLEMENTED(m_buffer->buffer == nullptr);
|
|
}
|
|
}
|
|
|
|
void GdsBuffer::Clear(GraphicContext* ctx, uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value)
|
|
{
|
|
EXIT_IF(ctx == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
Init(ctx);
|
|
|
|
EXIT_NOT_IMPLEMENTED(dw_offset >= DW_SIZE);
|
|
EXIT_NOT_IMPLEMENTED(dw_offset + dw_num > DW_SIZE);
|
|
|
|
EXIT_IF(m_buffer == nullptr);
|
|
|
|
void* data = nullptr;
|
|
VulkanMapMemory(ctx, &m_buffer->memory, &data);
|
|
|
|
EXIT_IF(data == nullptr);
|
|
|
|
for (uint32_t i = 0; i < dw_num; i++)
|
|
{
|
|
static_cast<uint32_t*>(data)[dw_offset + i] = clear_value;
|
|
}
|
|
|
|
VulkanUnmapMemory(ctx, &m_buffer->memory);
|
|
}
|
|
|
|
void GdsBuffer::Read(GraphicContext* ctx, uint32_t* dst, uint32_t dw_offset, uint32_t dw_size)
|
|
{
|
|
EXIT_IF(dst == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
Init(ctx);
|
|
|
|
EXIT_NOT_IMPLEMENTED(dw_offset >= DW_SIZE);
|
|
EXIT_NOT_IMPLEMENTED(dw_offset + dw_size > DW_SIZE);
|
|
|
|
EXIT_IF(m_buffer == nullptr);
|
|
|
|
void* data = nullptr;
|
|
VulkanMapMemory(ctx, &m_buffer->memory, &data);
|
|
|
|
EXIT_IF(data == nullptr);
|
|
|
|
for (uint32_t i = 0; i < dw_size; i++)
|
|
{
|
|
dst[i] = static_cast<uint32_t*>(data)[dw_offset + i];
|
|
}
|
|
|
|
VulkanUnmapMemory(ctx, &m_buffer->memory);
|
|
}
|
|
|
|
VulkanBuffer* GdsBuffer::GetBuffer(GraphicContext* ctx)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
Init(ctx);
|
|
|
|
return m_buffer;
|
|
}
|
|
|
|
void CommandPool::Create(int id)
|
|
{
|
|
auto* ctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(id < 0 || id >= GraphicContext::QUEUES_NUM);
|
|
EXIT_IF(m_pool[id] != nullptr);
|
|
|
|
m_pool[id] = new VulkanCommandPool;
|
|
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ctx->device == nullptr);
|
|
EXIT_IF(ctx->queues[id].family == static_cast<uint32_t>(-1));
|
|
EXIT_IF(m_pool[id]->pool != nullptr);
|
|
EXIT_IF(m_pool[id]->buffers != nullptr);
|
|
EXIT_IF(m_pool[id]->fences != nullptr);
|
|
EXIT_IF(m_pool[id]->semaphores != nullptr);
|
|
EXIT_IF(m_pool[id]->buffers_count != 0);
|
|
|
|
VkCommandPoolCreateInfo pool_info {};
|
|
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
|
pool_info.pNext = nullptr;
|
|
pool_info.queueFamilyIndex = ctx->queues[id].family;
|
|
pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
|
|
|
vkCreateCommandPool(ctx->device, &pool_info, nullptr, &m_pool[id]->pool);
|
|
|
|
EXIT_NOT_IMPLEMENTED(m_pool[id]->pool == nullptr);
|
|
|
|
m_pool[id]->buffers_count = 4;
|
|
m_pool[id]->buffers = new VkCommandBuffer[m_pool[id]->buffers_count];
|
|
m_pool[id]->fences = new VkFence[m_pool[id]->buffers_count];
|
|
m_pool[id]->semaphores = new VkSemaphore[m_pool[id]->buffers_count];
|
|
m_pool[id]->busy = new bool[m_pool[id]->buffers_count];
|
|
|
|
VkCommandBufferAllocateInfo alloc_info {};
|
|
alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
|
alloc_info.commandPool = m_pool[id]->pool;
|
|
alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
|
alloc_info.commandBufferCount = m_pool[id]->buffers_count;
|
|
|
|
if (vkAllocateCommandBuffers(ctx->device, &alloc_info, m_pool[id]->buffers) != VK_SUCCESS)
|
|
{
|
|
EXIT("Can't allocate command buffers");
|
|
}
|
|
|
|
for (uint32_t i = 0; i < m_pool[id]->buffers_count; i++)
|
|
{
|
|
m_pool[id]->busy[i] = false;
|
|
|
|
VkFenceCreateInfo fence_info {};
|
|
fence_info.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
|
|
fence_info.pNext = nullptr;
|
|
fence_info.flags = 0;
|
|
|
|
if (vkCreateFence(ctx->device, &fence_info, nullptr, &m_pool[id]->fences[i]) != VK_SUCCESS)
|
|
{
|
|
EXIT("Can't create fence");
|
|
}
|
|
|
|
VkSemaphoreCreateInfo semaphore_info {};
|
|
semaphore_info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
|
semaphore_info.pNext = nullptr;
|
|
semaphore_info.flags = 0;
|
|
|
|
if (vkCreateSemaphore(ctx->device, &semaphore_info, nullptr, &m_pool[id]->semaphores[i]) != VK_SUCCESS)
|
|
{
|
|
EXIT("Can't create semaphore");
|
|
}
|
|
|
|
EXIT_IF(m_pool[id]->buffers[i] == nullptr);
|
|
EXIT_IF(m_pool[id]->fences[i] == nullptr);
|
|
EXIT_IF(m_pool[id]->semaphores[i] == nullptr);
|
|
}
|
|
}
|
|
|
|
void CommandPool::DeleteAll()
|
|
{
|
|
auto* ctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
for (auto& pool: m_pool)
|
|
{
|
|
if (pool != nullptr)
|
|
{
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ctx->device == nullptr);
|
|
|
|
for (uint32_t i = 0; i < pool->buffers_count; i++)
|
|
{
|
|
vkDestroySemaphore(ctx->device, pool->semaphores[i], nullptr);
|
|
vkDestroyFence(ctx->device, pool->fences[i], nullptr);
|
|
}
|
|
|
|
vkFreeCommandBuffers(ctx->device, pool->pool, pool->buffers_count, pool->buffers);
|
|
|
|
vkDestroyCommandPool(ctx->device, pool->pool, nullptr);
|
|
|
|
delete[] pool->semaphores;
|
|
delete[] pool->fences;
|
|
delete[] pool->buffers;
|
|
delete[] pool->busy;
|
|
|
|
delete pool;
|
|
pool = nullptr;
|
|
}
|
|
}
|
|
}
|
|
|
|
VulkanFramebuffer* FramebufferCache::CreateFramebuffer(RenderColorInfo* color, RenderDepthInfo* depth)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
static std::atomic<uint64_t> seq = 0;
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
EXIT_IF(color == nullptr);
|
|
EXIT_IF(depth == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
bool with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr);
|
|
bool with_color = (color->vulkan_buffer != nullptr);
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer != nullptr && f.image_id == (with_color ? color->vulkan_buffer->memory.unique_id : 0) &&
|
|
f.depth_id == (with_depth ? depth->vulkan_buffer->memory.unique_id : 0) && f.depth_clear_enable == depth->depth_clear_enable &&
|
|
f.stencil_clear_enable == depth->stencil_clear_enable)
|
|
{
|
|
return f.framebuffer;
|
|
}
|
|
}
|
|
|
|
auto* framebuffer = new VulkanFramebuffer;
|
|
framebuffer->render_pass = nullptr;
|
|
framebuffer->framebuffer = nullptr;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!with_depth && !with_color);
|
|
EXIT_NOT_IMPLEMENTED(with_depth && with_color &&
|
|
(color->vulkan_buffer->extent.width != depth->vulkan_buffer->extent.width ||
|
|
color->vulkan_buffer->extent.height != depth->vulkan_buffer->extent.height));
|
|
|
|
VulkanImage* vulkan_buffer =
|
|
(with_color ? color->vulkan_buffer
|
|
: CreateDummyBuffer(VK_FORMAT_B8G8R8A8_SRGB, depth->vulkan_buffer->extent.width, depth->vulkan_buffer->extent.height));
|
|
|
|
VkAttachmentDescription attachments[2];
|
|
attachments[0].flags = 0;
|
|
attachments[0].format = vulkan_buffer->format;
|
|
attachments[0].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachments[0].loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
|
|
attachments[0].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[0].stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
|
attachments[0].stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
|
attachments[0].initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
attachments[0].finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
attachments[1].flags = 0;
|
|
attachments[1].format = depth->format;
|
|
attachments[1].samples = VK_SAMPLE_COUNT_1_BIT;
|
|
attachments[1].loadOp = (depth->depth_clear_enable ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD);
|
|
attachments[1].storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[1].stencilLoadOp = (depth->stencil_clear_enable ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD);
|
|
attachments[1].stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
|
|
attachments[1].initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
attachments[1].finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
VkAttachmentReference color_attachment_ref {};
|
|
color_attachment_ref.attachment = (with_color ? 0 : VK_ATTACHMENT_UNUSED);
|
|
color_attachment_ref.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
|
|
VkAttachmentReference depth_attachment_ref {};
|
|
depth_attachment_ref.attachment = 1;
|
|
depth_attachment_ref.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
|
|
VkSubpassDescription subpass {};
|
|
subpass.flags = 0;
|
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
|
subpass.inputAttachmentCount = 0;
|
|
subpass.pInputAttachments = nullptr;
|
|
subpass.colorAttachmentCount = 1;
|
|
subpass.pColorAttachments = &color_attachment_ref;
|
|
subpass.pResolveAttachments = nullptr;
|
|
subpass.pDepthStencilAttachment = (with_depth ? &depth_attachment_ref : nullptr);
|
|
subpass.preserveAttachmentCount = 0;
|
|
subpass.pPreserveAttachments = nullptr;
|
|
|
|
VkRenderPassCreateInfo render_pass_info {};
|
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
|
render_pass_info.pNext = nullptr;
|
|
render_pass_info.flags = 0;
|
|
render_pass_info.attachmentCount = (with_depth ? 2 : 1);
|
|
render_pass_info.pAttachments = attachments;
|
|
render_pass_info.subpassCount = 1;
|
|
render_pass_info.pSubpasses = &subpass;
|
|
render_pass_info.dependencyCount = 0;
|
|
render_pass_info.pDependencies = nullptr;
|
|
|
|
vkCreateRenderPass(gctx->device, &render_pass_info, nullptr, &framebuffer->render_pass);
|
|
|
|
framebuffer->render_pass_id = ++seq;
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr);
|
|
|
|
VkImageView views[] = {vulkan_buffer->image_view[VulkanImage::VIEW_DEFAULT],
|
|
(with_depth ? depth->vulkan_buffer->image_view[VulkanImage::VIEW_DEFAULT] : nullptr)};
|
|
|
|
VkFramebufferCreateInfo framebuffer_info {};
|
|
framebuffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
|
framebuffer_info.pNext = nullptr;
|
|
framebuffer_info.flags = 0;
|
|
framebuffer_info.renderPass = framebuffer->render_pass;
|
|
framebuffer_info.attachmentCount = with_depth ? 2 : 1;
|
|
framebuffer_info.pAttachments = views;
|
|
framebuffer_info.width = vulkan_buffer->extent.width;
|
|
framebuffer_info.height = vulkan_buffer->extent.height;
|
|
framebuffer_info.layers = 1;
|
|
|
|
vkCreateFramebuffer(gctx->device, &framebuffer_info, nullptr, &framebuffer->framebuffer);
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->framebuffer == nullptr);
|
|
|
|
Framebuffer fnew;
|
|
fnew.framebuffer = framebuffer;
|
|
fnew.image_id = (with_color ? color->vulkan_buffer->memory.unique_id : 0);
|
|
fnew.depth_id = (with_depth ? depth->vulkan_buffer->memory.unique_id : 0);
|
|
fnew.depth_clear_enable = depth->depth_clear_enable;
|
|
fnew.stencil_clear_enable = depth->stencil_clear_enable;
|
|
|
|
bool updated = false;
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer == nullptr)
|
|
{
|
|
f = fnew;
|
|
updated = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!updated)
|
|
{
|
|
m_framebuffers.Add(fnew);
|
|
}
|
|
|
|
return framebuffer;
|
|
}
|
|
|
|
void FramebufferCache::FreeFramebufferByColor(VulkanImage* image)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(image == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer != nullptr && f.image_id == image->memory.unique_id)
|
|
{
|
|
g_render_ctx->GetPipelineCache()->DeletePipelines(f.framebuffer);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkDestroyFramebuffer(gctx->device, f.framebuffer->framebuffer, nullptr);
|
|
|
|
vkDestroyRenderPass(gctx->device, f.framebuffer->render_pass, nullptr);
|
|
|
|
delete f.framebuffer;
|
|
|
|
f.framebuffer = nullptr;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void FramebufferCache::FreeFramebufferByDepth(DepthStencilVulkanImage* image)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(image == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (auto& f: m_framebuffers)
|
|
{
|
|
if (f.framebuffer != nullptr && f.depth_id == image->memory.unique_id)
|
|
{
|
|
g_render_ctx->GetPipelineCache()->DeletePipelines(f.framebuffer);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkDestroyFramebuffer(gctx->device, f.framebuffer->framebuffer, nullptr);
|
|
|
|
vkDestroyRenderPass(gctx->device, f.framebuffer->render_pass, nullptr);
|
|
|
|
delete f.framebuffer;
|
|
|
|
f.framebuffer = nullptr;
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
VideoOutVulkanImage* FramebufferCache::CreateDummyBuffer(VkFormat format, uint32_t width, uint32_t height)
|
|
{
|
|
for (auto* b: m_dummy_buffers)
|
|
{
|
|
if (b->extent.width == width && b->extent.height == height && b->format == format)
|
|
{
|
|
return b;
|
|
}
|
|
}
|
|
|
|
auto* ctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(ctx == nullptr);
|
|
|
|
auto* vk_obj = new VideoOutVulkanImage;
|
|
|
|
vk_obj->extent.width = width;
|
|
vk_obj->extent.height = height;
|
|
vk_obj->format = format;
|
|
vk_obj->image = nullptr;
|
|
vk_obj->layout = VK_IMAGE_LAYOUT_UNDEFINED;
|
|
|
|
for (auto& view: vk_obj->image_view)
|
|
{
|
|
view = nullptr;
|
|
}
|
|
|
|
VkImageCreateInfo image_info {};
|
|
image_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
|
image_info.pNext = nullptr;
|
|
image_info.flags = 0;
|
|
image_info.imageType = VK_IMAGE_TYPE_2D;
|
|
image_info.extent.width = vk_obj->extent.width;
|
|
image_info.extent.height = vk_obj->extent.height;
|
|
image_info.extent.depth = 1;
|
|
image_info.mipLevels = 1;
|
|
image_info.arrayLayers = 1;
|
|
image_info.format = vk_obj->format;
|
|
image_info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
|
image_info.initialLayout = vk_obj->layout;
|
|
image_info.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
|
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
|
image_info.samples = VK_SAMPLE_COUNT_1_BIT;
|
|
|
|
vkCreateImage(ctx->device, &image_info, nullptr, &vk_obj->image);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vk_obj->image == nullptr);
|
|
|
|
VulkanMemory mem;
|
|
|
|
vkGetImageMemoryRequirements(ctx->device, vk_obj->image, &mem.requirements);
|
|
|
|
mem.property = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
|
|
|
|
bool allocated = VulkanAllocate(ctx, &mem);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!allocated);
|
|
|
|
VulkanBindImageMemory(ctx, vk_obj, &mem);
|
|
|
|
vk_obj->memory = mem;
|
|
|
|
VkImageViewCreateInfo create_info {};
|
|
create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
|
create_info.pNext = nullptr;
|
|
create_info.flags = 0;
|
|
create_info.image = vk_obj->image;
|
|
create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
|
create_info.format = vk_obj->format;
|
|
create_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
create_info.subresourceRange.baseArrayLayer = 0;
|
|
create_info.subresourceRange.baseMipLevel = 0;
|
|
create_info.subresourceRange.layerCount = 1;
|
|
create_info.subresourceRange.levelCount = 1;
|
|
|
|
vkCreateImageView(ctx->device, &create_info, nullptr, &vk_obj->image_view[VulkanImage::VIEW_DEFAULT]);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vk_obj->image_view[VulkanImage::VIEW_DEFAULT] == nullptr);
|
|
|
|
UtilSetImageLayoutOptimal(vk_obj);
|
|
|
|
m_dummy_buffers.Add(vk_obj);
|
|
|
|
return vk_obj;
|
|
}
|
|
|
|
VkSampler SamplerCache::GetSampler(uint64_t id)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
if (id < m_samplers.Size())
|
|
{
|
|
return m_samplers.At(id).vk;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
uint64_t SamplerCache::GetSamplerId(const ShaderSamplerResource& r)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
uint32_t m_samplers_size = m_samplers.Size();
|
|
for (uint32_t i = 0; i < m_samplers_size; i++)
|
|
{
|
|
const auto& s = m_samplers.At(i);
|
|
if (s.r.fields[0] == r.fields[0] && s.r.fields[1] == r.fields[1] && s.r.fields[2] == r.fields[2] && s.r.fields[3] == r.fields[3])
|
|
{
|
|
return i;
|
|
}
|
|
}
|
|
Sampler s;
|
|
s.r = r;
|
|
s.vk = nullptr;
|
|
|
|
bool aniso = false;
|
|
float aniso_ratio = 1.0f;
|
|
auto mag_filter = r.XyMagFilter();
|
|
auto min_filter = r.XyMinFilter();
|
|
|
|
if (mag_filter == 2 || mag_filter == 3 || min_filter == 2 || min_filter == 3)
|
|
{
|
|
aniso = true;
|
|
switch (r.MaxAnisoRatio())
|
|
{
|
|
case 0: aniso_ratio = 1.0f; break;
|
|
case 1: aniso_ratio = 2.0f; break;
|
|
case 2: aniso_ratio = 4.0f; break;
|
|
case 3: aniso_ratio = 8.0f; break;
|
|
case 4: aniso_ratio = 16.0f; break;
|
|
default: EXIT("unknown ratio: %d\n", static_cast<int>(r.MaxAnisoRatio()));
|
|
}
|
|
}
|
|
|
|
auto mip_filter = r.MipFilter();
|
|
float min_lod = 0.0f;
|
|
float max_lod = 0.0f;
|
|
if (mip_filter != 0)
|
|
{
|
|
min_lod = static_cast<float>(r.MinLod()) / 256.0f;
|
|
max_lod = static_cast<float>(r.MaxLod()) / 256.0f;
|
|
}
|
|
|
|
VkSamplerCreateInfo sampler_info {};
|
|
|
|
auto get_warp = [](uint8_t clamp)
|
|
{
|
|
switch (clamp)
|
|
{
|
|
case 0: return VK_SAMPLER_ADDRESS_MODE_REPEAT; break;
|
|
case 1: return VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT; break;
|
|
case 2: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE; break;
|
|
case 6: return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER; break;
|
|
default: EXIT("unknown clamp: %u\n", clamp);
|
|
}
|
|
return VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER;
|
|
};
|
|
|
|
VkBorderColor border = VK_BORDER_COLOR_INT_TRANSPARENT_BLACK;
|
|
switch (r.BorderColorType())
|
|
{
|
|
case 0: border = VK_BORDER_COLOR_INT_TRANSPARENT_BLACK; break;
|
|
case 1: border = VK_BORDER_COLOR_INT_OPAQUE_BLACK; break;
|
|
case 2: border = VK_BORDER_COLOR_INT_OPAQUE_WHITE; break;
|
|
default: EXIT("unknown border color: %d", static_cast<int>(r.BorderColorType()));
|
|
}
|
|
|
|
sampler_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
|
|
sampler_info.pNext = nullptr;
|
|
sampler_info.flags = 0;
|
|
sampler_info.magFilter = (mag_filter == 0 || mag_filter == 2 ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
|
|
sampler_info.minFilter = (min_filter == 0 || min_filter == 2 ? VK_FILTER_NEAREST : VK_FILTER_LINEAR);
|
|
sampler_info.mipmapMode = (mip_filter == 2 ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST);
|
|
sampler_info.addressModeU = get_warp(r.ClampX());
|
|
sampler_info.addressModeV = get_warp(r.ClampY());
|
|
sampler_info.addressModeW = get_warp(r.ClampZ());
|
|
sampler_info.mipLodBias = static_cast<float>(static_cast<int16_t>((r.LodBias() ^ 0x2000u) - 0x2000u)) / 256.0f;
|
|
sampler_info.anisotropyEnable = (aniso ? VK_TRUE : VK_FALSE);
|
|
sampler_info.maxAnisotropy = aniso_ratio;
|
|
sampler_info.compareEnable = VK_TRUE;
|
|
sampler_info.compareOp = static_cast<VkCompareOp>(r.DepthCompareFunc());
|
|
sampler_info.minLod = min_lod;
|
|
sampler_info.maxLod = max_lod;
|
|
sampler_info.borderColor = border;
|
|
sampler_info.unnormalizedCoordinates = (r.ForceUnormCoords() ? VK_TRUE : VK_FALSE);
|
|
|
|
vkCreateSampler(g_render_ctx->GetGraphicCtx()->device, &sampler_info, nullptr, &s.vk);
|
|
EXIT_NOT_IMPLEMENTED(s.vk == nullptr);
|
|
|
|
m_samplers.Add(s);
|
|
return m_samplers_size;
|
|
}
|
|
|
|
static void get_input_format(const ShaderBufferResource& res, VkFormat* format, uint32_t* size, bool ps5)
|
|
{
|
|
EXIT_IF(format == nullptr);
|
|
EXIT_IF(size == nullptr);
|
|
if (ps5)
|
|
{
|
|
auto fmt = res.Format();
|
|
if (fmt == 74)
|
|
{
|
|
*format = VK_FORMAT_R32G32B32_SFLOAT;
|
|
*size = 3;
|
|
} else if (fmt == 64)
|
|
{
|
|
*format = VK_FORMAT_R32G32_SFLOAT;
|
|
*size = 2;
|
|
} else
|
|
{
|
|
EXIT("unknown format: fmt = %u\n", fmt);
|
|
*format = VK_FORMAT_UNDEFINED;
|
|
*size = 4;
|
|
}
|
|
} else
|
|
{
|
|
auto nfmt = res.Nfmt();
|
|
auto dfmt = res.Dfmt();
|
|
if (nfmt == 7 && dfmt == 14)
|
|
{
|
|
*format = VK_FORMAT_R32G32B32A32_SFLOAT;
|
|
*size = 4;
|
|
} else if (nfmt == 7 && dfmt == 13)
|
|
{
|
|
*format = VK_FORMAT_R32G32B32_SFLOAT;
|
|
*size = 3;
|
|
} else if (nfmt == 7 && dfmt == 11)
|
|
{
|
|
*format = VK_FORMAT_R32G32_SFLOAT;
|
|
*size = 2;
|
|
} else if (nfmt == 0 && dfmt == 10)
|
|
{
|
|
*format = VK_FORMAT_R8G8B8A8_UNORM;
|
|
*size = 4;
|
|
} else
|
|
{
|
|
EXIT("unknown format: nfmt = %u, dfmt = %u\n", nfmt, dfmt);
|
|
*format = VK_FORMAT_UNDEFINED;
|
|
*size = 4;
|
|
}
|
|
}
|
|
}
|
|
|
|
static VkBlendFactor get_blend_factor(uint32_t factor)
|
|
{
|
|
switch (factor)
|
|
{
|
|
case /* Zero */ 0x00000000: return VK_BLEND_FACTOR_ZERO;
|
|
case /* One */ 0x00000001: return VK_BLEND_FACTOR_ONE;
|
|
case /* SrcColor */ 0x00000002: return VK_BLEND_FACTOR_SRC_COLOR;
|
|
case /* OneMinusSrcColor */ 0x00000003: return VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
|
|
case /* SrcAlpha */ 0x00000004: return VK_BLEND_FACTOR_SRC_ALPHA;
|
|
case /* OneMinusSrcAlpha */ 0x00000005: return VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA;
|
|
case /* DestAlpha */ 0x00000006: return VK_BLEND_FACTOR_DST_ALPHA;
|
|
case /* OneMinusDestAlpha */ 0x00000007: return VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA;
|
|
case /* DestColor */ 0x00000008: return VK_BLEND_FACTOR_DST_COLOR;
|
|
case /* OneMinusDestColor */ 0x00000009: return VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR;
|
|
case /* SrcAlphaSaturate */ 0x0000000a: return VK_BLEND_FACTOR_SRC_ALPHA_SATURATE;
|
|
case /* ConstantColor */ 0x0000000d: return VK_BLEND_FACTOR_CONSTANT_COLOR;
|
|
case /* OneMinusConstantColor */ 0x0000000e: return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR;
|
|
case /* Src1Color */ 0x0000000f: return VK_BLEND_FACTOR_SRC1_COLOR;
|
|
case /* InverseSrc1Color */ 0x00000010: return VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR;
|
|
case /* Src1Alpha */ 0x00000011: return VK_BLEND_FACTOR_SRC1_ALPHA;
|
|
case /* InverseSrc1Alpha */ 0x00000012: return VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA;
|
|
case /* ConstantAlpha */ 0x00000013: return VK_BLEND_FACTOR_CONSTANT_ALPHA;
|
|
case /* OneMinusConstantAlpha */ 0x00000014: return VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA;
|
|
default: EXIT("unknown factor: %u\n", factor);
|
|
}
|
|
return VK_BLEND_FACTOR_ZERO;
|
|
}
|
|
|
|
static VkBlendOp get_blend_op(uint32_t op)
|
|
{
|
|
switch (op)
|
|
{
|
|
case /* Add */ 0x00000000: return VK_BLEND_OP_ADD;
|
|
case /* Subtract */ 0x00000001: return VK_BLEND_OP_SUBTRACT;
|
|
case /* Min */ 0x00000002: return VK_BLEND_OP_MIN;
|
|
case /* Max */ 0x00000003: return VK_BLEND_OP_MAX;
|
|
case /* ReverseSubtract */ 0x00000004: return VK_BLEND_OP_REVERSE_SUBTRACT;
|
|
default: EXIT("unknown op: %u\n", op);
|
|
}
|
|
return VK_BLEND_OP_ADD;
|
|
}
|
|
|
|
static void CreateLayout(VkDescriptorSetLayout* set_layouts, uint32_t* set_layouts_num, VkPushConstantRange* push_constant_info,
|
|
uint32_t* push_constant_info_num, const ShaderBindResources& bind, VkShaderStageFlags vk_stage,
|
|
DescriptorCache::Stage stage)
|
|
{
|
|
EXIT_IF(set_layouts == nullptr);
|
|
EXIT_IF(set_layouts_num == nullptr);
|
|
EXIT_IF(push_constant_info == nullptr);
|
|
EXIT_IF(push_constant_info_num == nullptr);
|
|
|
|
bool need_descriptor = (bind.storage_buffers.buffers_num > 0 || bind.textures2D.textures_num > 0 || bind.samplers.samplers_num > 0 ||
|
|
bind.gds_pointers.pointers_num > 0);
|
|
|
|
EXIT_IF(need_descriptor && bind.push_constant_size == 0);
|
|
|
|
if (bind.push_constant_size != 0)
|
|
{
|
|
auto index = *push_constant_info_num;
|
|
|
|
push_constant_info[index].stageFlags = vk_stage;
|
|
push_constant_info[index].offset = bind.push_constant_offset;
|
|
push_constant_info[index].size = bind.push_constant_size;
|
|
(*push_constant_info_num)++;
|
|
}
|
|
|
|
if (need_descriptor)
|
|
{
|
|
EXIT_IF(bind.descriptor_set_slot != *set_layouts_num);
|
|
|
|
set_layouts[*set_layouts_num] = g_render_ctx->GetDescriptorCache()->GetDescriptorSetLayout(stage, bind /*, bind_params*/);
|
|
(*set_layouts_num)++;
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static VulkanPipeline* CreatePipelineInternal(VkRenderPass render_pass, const ShaderVertexInputInfo* vs_input_info,
|
|
const Vector<uint32_t>& vs_shader, const ShaderPixelInputInfo* ps_input_info,
|
|
const Vector<uint32_t>& ps_shader, const PipelineStaticParameters* static_params,
|
|
PipelineDynamicParameters* dynamic_params)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(render_pass == nullptr);
|
|
EXIT_IF(static_params == nullptr);
|
|
EXIT_IF(dynamic_params == nullptr);
|
|
|
|
auto* pipeline = new VulkanPipeline;
|
|
pipeline->static_params = static_params;
|
|
pipeline->dynamic_params = dynamic_params;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
VkShaderModule vert_shader_module = nullptr;
|
|
VkShaderModule frag_shader_module = nullptr;
|
|
|
|
VkShaderModuleCreateInfo create_info {};
|
|
|
|
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
create_info.pNext = nullptr;
|
|
create_info.flags = 0;
|
|
|
|
create_info.codeSize = static_cast<size_t>(vs_shader.Size()) * 4;
|
|
create_info.pCode = vs_shader.GetDataConst();
|
|
vkCreateShaderModule(gctx->device, &create_info, nullptr, &vert_shader_module);
|
|
|
|
create_info.codeSize = static_cast<size_t>(ps_shader.Size()) * 4;
|
|
create_info.pCode = ps_shader.GetDataConst();
|
|
vkCreateShaderModule(gctx->device, &create_info, nullptr, &frag_shader_module);
|
|
|
|
EXIT_NOT_IMPLEMENTED(vert_shader_module == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(frag_shader_module == nullptr);
|
|
|
|
VkPipelineShaderStageCreateInfo vert_shader_stage_info {};
|
|
vert_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
vert_shader_stage_info.pNext = nullptr;
|
|
vert_shader_stage_info.flags = 0;
|
|
vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
|
vert_shader_stage_info.module = vert_shader_module;
|
|
vert_shader_stage_info.pName = "main";
|
|
vert_shader_stage_info.pSpecializationInfo = nullptr;
|
|
|
|
VkPipelineShaderStageCreateInfo frag_shader_stage_info {};
|
|
frag_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
frag_shader_stage_info.pNext = nullptr;
|
|
frag_shader_stage_info.flags = 0;
|
|
frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
|
frag_shader_stage_info.module = frag_shader_module;
|
|
frag_shader_stage_info.pName = "main";
|
|
frag_shader_stage_info.pSpecializationInfo = nullptr;
|
|
|
|
VkPipelineShaderStageCreateInfo shader_stages[] = {vert_shader_stage_info, frag_shader_stage_info};
|
|
|
|
VkVertexInputAttributeDescription input_attr[ShaderVertexInputInfo::RES_MAX];
|
|
VkVertexInputBindingDescription input_desc[ShaderVertexInputInfo::RES_MAX];
|
|
|
|
bool gen5 = Config::IsNextGen();
|
|
|
|
for (int bi = 0; bi < vs_input_info->buffers_num; bi++)
|
|
{
|
|
const auto& b = vs_input_info->buffers[bi];
|
|
input_desc[bi].binding = bi;
|
|
input_desc[bi].stride = b.stride;
|
|
input_desc[bi].inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
|
|
|
|
for (int ai = 0; ai < b.attr_num; ai++)
|
|
{
|
|
auto index = b.attr_indices[ai];
|
|
input_attr[index].binding = bi;
|
|
input_attr[index].location = index;
|
|
input_attr[index].offset = b.attr_offsets[ai];
|
|
|
|
uint32_t attr_size = 4;
|
|
get_input_format(vs_input_info->resources[index], &input_attr[index].format, &attr_size, gen5);
|
|
|
|
auto registers_num = vs_input_info->resources_dst[index].registers_num;
|
|
|
|
if (gen5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info->resources[index].OutOfBounds() != 0);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info->resources[index].AddTid());
|
|
EXIT_NOT_IMPLEMENTED(vs_input_info->resources[index].SwizzleEnabled());
|
|
|
|
switch (registers_num)
|
|
{
|
|
case 1:
|
|
{
|
|
auto swizzle = vs_input_info->resources[index].DstSelX();
|
|
EXIT_NOT_IMPLEMENTED(swizzle != DstSel(4));
|
|
break;
|
|
}
|
|
case 2:
|
|
{
|
|
auto swizzle = vs_input_info->resources[index].DstSelXY();
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 1 && swizzle != DstSel(4, 0));
|
|
EXIT_NOT_IMPLEMENTED(attr_size >= 2 && swizzle != DstSel(4, 5));
|
|
break;
|
|
}
|
|
case 3:
|
|
{
|
|
auto swizzle = vs_input_info->resources[index].DstSelXYZ();
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 1 && swizzle != DstSel(4, 0, 0));
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 2 && swizzle != DstSel(4, 5, 0));
|
|
EXIT_NOT_IMPLEMENTED(attr_size >= 3 && swizzle != DstSel(4, 5, 6));
|
|
break;
|
|
}
|
|
case 4:
|
|
{
|
|
auto swizzle = vs_input_info->resources[index].DstSelXYZW();
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 1 && swizzle != DstSel(4, 0, 0, 1));
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 2 && swizzle != DstSel(4, 5, 0, 1));
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 3 && swizzle != DstSel(4, 5, 6, 1));
|
|
EXIT_NOT_IMPLEMENTED(attr_size == 4 && swizzle != DstSel(4, 5, 6, 7));
|
|
break;
|
|
}
|
|
default: EXIT("invalid registers_num");
|
|
}
|
|
}
|
|
}
|
|
|
|
VkPipelineVertexInputStateCreateInfo vertex_input_info {};
|
|
vertex_input_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
|
vertex_input_info.pNext = nullptr;
|
|
vertex_input_info.flags = 0;
|
|
vertex_input_info.vertexBindingDescriptionCount = vs_input_info->buffers_num;
|
|
vertex_input_info.pVertexBindingDescriptions = input_desc;
|
|
vertex_input_info.vertexAttributeDescriptionCount = vs_input_info->resources_num;
|
|
vertex_input_info.pVertexAttributeDescriptions = input_attr;
|
|
|
|
VkPipelineInputAssemblyStateCreateInfo input_assembly {};
|
|
input_assembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
|
input_assembly.pNext = nullptr;
|
|
input_assembly.flags = 0;
|
|
input_assembly.topology = static_params->topology;
|
|
input_assembly.primitiveRestartEnable = VK_FALSE;
|
|
|
|
VkViewport viewport {};
|
|
viewport.x = static_params->viewport_offset[0] - static_params->viewport_scale[0];
|
|
viewport.y = static_params->viewport_offset[1] - static_params->viewport_scale[1];
|
|
viewport.width = static_params->viewport_scale[0] * 2.0f;
|
|
viewport.height = static_params->viewport_scale[1] * 2.0f;
|
|
viewport.minDepth = static_params->viewport_offset[2];
|
|
viewport.maxDepth = static_params->viewport_scale[2] + static_params->viewport_offset[2];
|
|
|
|
VkRect2D scissor {};
|
|
scissor.offset = {static_params->scissor_ltrb[0], static_params->scissor_ltrb[1]};
|
|
scissor.extent = {static_cast<uint32_t>(static_params->scissor_ltrb[2] - static_params->scissor_ltrb[0]),
|
|
static_cast<uint32_t>(static_params->scissor_ltrb[3] - static_params->scissor_ltrb[1])};
|
|
|
|
VkPipelineViewportStateCreateInfo viewport_state {};
|
|
viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
|
viewport_state.pNext = nullptr;
|
|
viewport_state.flags = 0;
|
|
viewport_state.viewportCount = 1;
|
|
viewport_state.pViewports = &viewport;
|
|
viewport_state.scissorCount = 1;
|
|
viewport_state.pScissors = &scissor;
|
|
|
|
VkCullModeFlags cull_mode = VK_CULL_MODE_NONE;
|
|
cull_mode |= (static_params->cull_back ? VK_CULL_MODE_BACK_BIT : 0u);
|
|
cull_mode |= (static_params->cull_front ? VK_CULL_MODE_FRONT_BIT : 0u);
|
|
|
|
VkFrontFace front_face = (static_params->face ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
|
|
|
|
VkPipelineRasterizationDepthClipStateCreateInfoEXT clip_ext {};
|
|
clip_ext.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT;
|
|
clip_ext.pNext = nullptr;
|
|
clip_ext.flags = 0;
|
|
clip_ext.depthClipEnable = VK_FALSE;
|
|
|
|
VkPipelineRasterizationStateCreateInfo rasterizer {};
|
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
|
rasterizer.pNext = &clip_ext;
|
|
rasterizer.flags = 0;
|
|
rasterizer.depthClampEnable = VK_FALSE;
|
|
rasterizer.rasterizerDiscardEnable = VK_FALSE;
|
|
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
|
|
rasterizer.cullMode = cull_mode;
|
|
rasterizer.frontFace = front_face;
|
|
rasterizer.depthBiasEnable = VK_FALSE;
|
|
rasterizer.depthBiasConstantFactor = 0.0f;
|
|
rasterizer.depthBiasClamp = 0.0f;
|
|
rasterizer.depthBiasSlopeFactor = 0.0f;
|
|
rasterizer.lineWidth = dynamic_params->line_width;
|
|
|
|
VkPipelineMultisampleStateCreateInfo multisampling {};
|
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
|
multisampling.pNext = nullptr;
|
|
multisampling.flags = 0;
|
|
multisampling.sampleShadingEnable = VK_FALSE;
|
|
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
|
|
multisampling.minSampleShading = 1.0f;
|
|
multisampling.pSampleMask = nullptr;
|
|
multisampling.alphaToCoverageEnable = VK_FALSE;
|
|
multisampling.alphaToOneEnable = VK_FALSE;
|
|
|
|
VkColorComponentFlags color_write_mask = 0;
|
|
|
|
if (static_params->color_mask == 0xF)
|
|
{
|
|
color_write_mask =
|
|
static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_R_BIT) | static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_G_BIT) |
|
|
static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_B_BIT) | static_cast<VkColorComponentFlags>(VK_COLOR_COMPONENT_A_BIT);
|
|
} else if (static_params->color_mask == 0x0)
|
|
{
|
|
color_write_mask = 0;
|
|
} else
|
|
{
|
|
EXIT("unknown mask: %u\n", static_params->color_mask);
|
|
}
|
|
|
|
VkPipelineColorBlendAttachmentState color_blend_attachment {};
|
|
color_blend_attachment.colorWriteMask = color_write_mask;
|
|
color_blend_attachment.blendEnable = static_params->blend_enable ? VK_TRUE : VK_FALSE;
|
|
color_blend_attachment.srcColorBlendFactor = get_blend_factor(static_params->color_srcblend);
|
|
color_blend_attachment.dstColorBlendFactor = get_blend_factor(static_params->color_destblend);
|
|
color_blend_attachment.colorBlendOp = get_blend_op(static_params->color_comb_fcn);
|
|
color_blend_attachment.srcAlphaBlendFactor = (static_params->separate_alpha_blend ? get_blend_factor(static_params->alpha_srcblend)
|
|
: color_blend_attachment.srcColorBlendFactor);
|
|
color_blend_attachment.dstAlphaBlendFactor = (static_params->separate_alpha_blend ? get_blend_factor(static_params->alpha_destblend)
|
|
: color_blend_attachment.dstColorBlendFactor);
|
|
color_blend_attachment.alphaBlendOp =
|
|
(static_params->separate_alpha_blend ? get_blend_op(static_params->alpha_comb_fcn) : color_blend_attachment.colorBlendOp);
|
|
|
|
VkBool32 color_write_enable = (pipeline->dynamic_params->color_write_enable ? VK_TRUE : VK_FALSE);
|
|
|
|
VkPipelineColorWriteCreateInfoEXT color_write {};
|
|
color_write.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_WRITE_CREATE_INFO_EXT;
|
|
color_write.pNext = nullptr;
|
|
color_write.attachmentCount = 1;
|
|
color_write.pColorWriteEnables = &color_write_enable;
|
|
|
|
VkPipelineColorBlendStateCreateInfo color_blending {};
|
|
color_blending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
|
color_blending.pNext = &color_write;
|
|
color_blending.flags = 0;
|
|
color_blending.logicOpEnable = VK_FALSE;
|
|
color_blending.logicOp = VK_LOGIC_OP_COPY;
|
|
color_blending.attachmentCount = 1;
|
|
color_blending.pAttachments = &color_blend_attachment;
|
|
color_blending.blendConstants[0] = static_params->blend_color_red;
|
|
color_blending.blendConstants[1] = static_params->blend_color_green;
|
|
color_blending.blendConstants[2] = static_params->blend_color_blue;
|
|
color_blending.blendConstants[3] = static_params->blend_color_alpha;
|
|
|
|
VkDescriptorSetLayout set_layouts[2] = {};
|
|
uint32_t set_layouts_num = 0;
|
|
|
|
VkPushConstantRange push_constant_info[2];
|
|
uint32_t push_constant_info_num = 0;
|
|
|
|
CreateLayout(set_layouts, &set_layouts_num, push_constant_info, &push_constant_info_num, vs_input_info->bind,
|
|
/*additional_params->vs_bind,*/ VK_SHADER_STAGE_VERTEX_BIT, DescriptorCache::Stage::Vertex);
|
|
CreateLayout(set_layouts, &set_layouts_num, push_constant_info, &push_constant_info_num, ps_input_info->bind,
|
|
/*additional_params->ps_bind,*/ VK_SHADER_STAGE_FRAGMENT_BIT, DescriptorCache::Stage::Pixel);
|
|
|
|
VkPipelineLayoutCreateInfo pipeline_layout_info {};
|
|
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipeline_layout_info.pNext = nullptr;
|
|
pipeline_layout_info.flags = 0;
|
|
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
|
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
|
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
|
pipeline_layout_info.pPushConstantRanges = push_constant_info_num > 0 ? push_constant_info : nullptr;
|
|
|
|
EXIT_IF(pipeline->pipeline_layout != nullptr);
|
|
|
|
vkCreatePipelineLayout(gctx->device, &pipeline_layout_info, nullptr, &pipeline->pipeline_layout);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline_layout == nullptr);
|
|
|
|
VkPipelineDepthStencilStateCreateInfo depth_stencil_info {};
|
|
depth_stencil_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
|
|
depth_stencil_info.pNext = nullptr;
|
|
depth_stencil_info.flags = 0;
|
|
depth_stencil_info.depthTestEnable = (static_params->depth_test_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.depthWriteEnable = (static_params->depth_write_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.depthCompareOp = static_params->depth_compare_op;
|
|
depth_stencil_info.depthBoundsTestEnable = (static_params->depth_bounds_test_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.stencilTestEnable = (static_params->stencil_test_enable ? VK_TRUE : VK_FALSE);
|
|
depth_stencil_info.front.failOp = static_params->stencil_front.failOp;
|
|
depth_stencil_info.front.passOp = static_params->stencil_front.passOp;
|
|
depth_stencil_info.front.depthFailOp = static_params->stencil_front.depthFailOp;
|
|
depth_stencil_info.front.compareOp = static_params->stencil_front.compareOp;
|
|
depth_stencil_info.front.compareMask = dynamic_params->stencil_front.compareMask;
|
|
depth_stencil_info.front.writeMask = dynamic_params->stencil_front.writeMask;
|
|
depth_stencil_info.front.reference = dynamic_params->stencil_front.reference;
|
|
depth_stencil_info.back.failOp = static_params->stencil_back.failOp;
|
|
depth_stencil_info.back.passOp = static_params->stencil_back.passOp;
|
|
depth_stencil_info.back.depthFailOp = static_params->stencil_back.depthFailOp;
|
|
depth_stencil_info.back.compareOp = static_params->stencil_back.compareOp;
|
|
depth_stencil_info.back.compareMask = dynamic_params->stencil_back.compareMask;
|
|
depth_stencil_info.back.writeMask = dynamic_params->stencil_back.writeMask;
|
|
depth_stencil_info.back.reference = dynamic_params->stencil_back.reference;
|
|
depth_stencil_info.minDepthBounds = static_params->depth_min_bounds;
|
|
depth_stencil_info.maxDepthBounds = static_params->depth_max_bounds;
|
|
|
|
VkDynamicState dynamic_states[8] = {};
|
|
uint32_t dynamic_states_count = 0;
|
|
if (dynamic_params->vk_dynamic_state_line_width)
|
|
{
|
|
dynamic_states[dynamic_states_count++] = VK_DYNAMIC_STATE_LINE_WIDTH;
|
|
}
|
|
if (dynamic_params->vk_dynamic_state_stencil_compare_mask)
|
|
{
|
|
dynamic_states[dynamic_states_count++] = VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK;
|
|
}
|
|
if (dynamic_params->vk_dynamic_state_stencil_reference)
|
|
{
|
|
dynamic_states[dynamic_states_count++] = VK_DYNAMIC_STATE_STENCIL_REFERENCE;
|
|
}
|
|
if (dynamic_params->vk_dynamic_state_stencil_write_mask)
|
|
{
|
|
dynamic_states[dynamic_states_count++] = VK_DYNAMIC_STATE_STENCIL_WRITE_MASK;
|
|
}
|
|
if (dynamic_params->vk_dynamic_state_color_write_enable_ext)
|
|
{
|
|
dynamic_states[dynamic_states_count++] = VK_DYNAMIC_STATE_COLOR_WRITE_ENABLE_EXT;
|
|
}
|
|
|
|
VkPipelineDynamicStateCreateInfo dynamic_state {};
|
|
dynamic_state.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
|
|
dynamic_state.pNext = nullptr;
|
|
dynamic_state.flags = 0;
|
|
dynamic_state.dynamicStateCount = dynamic_states_count;
|
|
dynamic_state.pDynamicStates = dynamic_states;
|
|
|
|
VkGraphicsPipelineCreateInfo pipeline_info {};
|
|
pipeline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
|
pipeline_info.pNext = nullptr;
|
|
pipeline_info.flags = 0;
|
|
pipeline_info.stageCount = 2;
|
|
pipeline_info.pStages = shader_stages;
|
|
pipeline_info.pVertexInputState = &vertex_input_info;
|
|
pipeline_info.pInputAssemblyState = &input_assembly;
|
|
pipeline_info.pTessellationState = nullptr;
|
|
pipeline_info.pViewportState = &viewport_state;
|
|
pipeline_info.pRasterizationState = &rasterizer;
|
|
pipeline_info.pMultisampleState = &multisampling;
|
|
pipeline_info.pDepthStencilState = (static_params->with_depth ? &depth_stencil_info : nullptr);
|
|
pipeline_info.pColorBlendState = &color_blending;
|
|
pipeline_info.pDynamicState = &dynamic_state;
|
|
pipeline_info.layout = pipeline->pipeline_layout;
|
|
pipeline_info.renderPass = render_pass;
|
|
pipeline_info.subpass = 0;
|
|
pipeline_info.basePipelineHandle = nullptr;
|
|
pipeline_info.basePipelineIndex = -1;
|
|
|
|
EXIT_IF(pipeline->pipeline != nullptr);
|
|
|
|
vkCreateGraphicsPipelines(gctx->device, nullptr, 1, &pipeline_info, nullptr, &pipeline->pipeline);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline == nullptr);
|
|
|
|
vkDestroyShaderModule(gctx->device, frag_shader_module, nullptr);
|
|
vkDestroyShaderModule(gctx->device, vert_shader_module, nullptr);
|
|
|
|
return pipeline;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static VulkanPipeline* CreatePipelineInternal(const ShaderComputeInputInfo* input_info, const Vector<uint32_t>& cs_shader,
|
|
const PipelineStaticParameters* static_params, PipelineDynamicParameters* dynamic_params)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(static_params == nullptr);
|
|
EXIT_IF(dynamic_params == nullptr);
|
|
|
|
auto* pipeline = new VulkanPipeline;
|
|
pipeline->static_params = static_params;
|
|
pipeline->dynamic_params = dynamic_params;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
VkShaderModule comp_shader_module = nullptr;
|
|
|
|
VkShaderModuleCreateInfo create_info {};
|
|
|
|
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
|
create_info.pNext = nullptr;
|
|
create_info.flags = 0;
|
|
create_info.codeSize = static_cast<size_t>(cs_shader.Size()) * 4;
|
|
create_info.pCode = cs_shader.GetDataConst();
|
|
vkCreateShaderModule(gctx->device, &create_info, nullptr, &comp_shader_module);
|
|
|
|
EXIT_NOT_IMPLEMENTED(comp_shader_module == nullptr);
|
|
|
|
VkPipelineShaderStageCreateInfo comp_shader_stage_info {};
|
|
comp_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
|
comp_shader_stage_info.pNext = nullptr;
|
|
comp_shader_stage_info.flags = 0;
|
|
comp_shader_stage_info.stage = VK_SHADER_STAGE_COMPUTE_BIT;
|
|
comp_shader_stage_info.module = comp_shader_module;
|
|
comp_shader_stage_info.pName = "main";
|
|
comp_shader_stage_info.pSpecializationInfo = nullptr;
|
|
|
|
VkDescriptorSetLayout set_layouts[1] = {};
|
|
uint32_t set_layouts_num = 0;
|
|
|
|
VkPushConstantRange push_constant_info[1];
|
|
uint32_t push_constant_info_num = 0;
|
|
|
|
CreateLayout(set_layouts, &set_layouts_num, push_constant_info, &push_constant_info_num,
|
|
input_info->bind, /*additional_params->cs_bind,*/
|
|
VK_SHADER_STAGE_COMPUTE_BIT, DescriptorCache::Stage::Compute);
|
|
|
|
VkPipelineLayoutCreateInfo pipeline_layout_info {};
|
|
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
|
pipeline_layout_info.pNext = nullptr;
|
|
pipeline_layout_info.flags = 0;
|
|
pipeline_layout_info.setLayoutCount = set_layouts_num;
|
|
pipeline_layout_info.pSetLayouts = (set_layouts_num > 0 ? set_layouts : nullptr);
|
|
pipeline_layout_info.pushConstantRangeCount = push_constant_info_num;
|
|
pipeline_layout_info.pPushConstantRanges = push_constant_info_num > 0 ? push_constant_info : nullptr;
|
|
|
|
EXIT_IF(pipeline->pipeline_layout != nullptr);
|
|
|
|
vkCreatePipelineLayout(gctx->device, &pipeline_layout_info, nullptr, &pipeline->pipeline_layout);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline_layout == nullptr);
|
|
|
|
VkComputePipelineCreateInfo info {};
|
|
info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
|
|
info.pNext = nullptr;
|
|
info.flags = 0;
|
|
info.stage = comp_shader_stage_info;
|
|
info.layout = pipeline->pipeline_layout;
|
|
info.basePipelineHandle = nullptr;
|
|
info.basePipelineIndex = -1;
|
|
|
|
EXIT_IF(pipeline->pipeline != nullptr);
|
|
|
|
vkCreateComputePipelines(gctx->device, nullptr, 1, &info, nullptr, &pipeline->pipeline);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pipeline->pipeline == nullptr);
|
|
|
|
vkDestroyShaderModule(gctx->device, comp_shader_module, nullptr);
|
|
|
|
return pipeline;
|
|
}
|
|
|
|
bool PipelineStaticParameters::operator==(const PipelineStaticParameters& other) const
|
|
{
|
|
// NOLINTNEXTLINE(bugprone-suspicious-memory-comparison,cert-exp42-c,cert-flp37-c)
|
|
return (0 == memcmp(this, &other, sizeof(struct PipelineStaticParameters)));
|
|
}
|
|
|
|
bool PipelineDynamicParameters::operator==(const PipelineDynamicParameters& other) const
|
|
{
|
|
EXIT_IF(vk_dynamic_state_line_width != other.vk_dynamic_state_line_width ||
|
|
vk_dynamic_state_stencil_compare_mask != other.vk_dynamic_state_stencil_compare_mask ||
|
|
vk_dynamic_state_stencil_write_mask != other.vk_dynamic_state_stencil_write_mask ||
|
|
vk_dynamic_state_stencil_reference != other.vk_dynamic_state_stencil_reference ||
|
|
vk_dynamic_state_color_write_enable_ext != other.vk_dynamic_state_color_write_enable_ext);
|
|
|
|
if (!vk_dynamic_state_line_width)
|
|
{
|
|
if (line_width != other.line_width)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
if (!vk_dynamic_state_stencil_compare_mask)
|
|
{
|
|
if (stencil_front.compareMask != other.stencil_front.compareMask || stencil_back.compareMask != other.stencil_back.compareMask)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
if (!vk_dynamic_state_stencil_write_mask)
|
|
{
|
|
if (stencil_front.writeMask != other.stencil_front.writeMask || stencil_back.writeMask != other.stencil_back.writeMask)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
if (!vk_dynamic_state_stencil_reference)
|
|
{
|
|
if (stencil_front.reference != other.stencil_front.reference || stencil_back.reference != other.stencil_back.reference)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
if (!vk_dynamic_state_color_write_enable_ext)
|
|
{
|
|
if (color_write_enable != other.color_write_enable)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void PipelineCache::DeletePipelineInternal(uint32_t id)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(!m_pipelines.IndexValid(id));
|
|
|
|
Pipeline& p = m_pipelines[id];
|
|
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(p.pipeline == nullptr);
|
|
EXIT_IF(p.pipeline->pipeline == nullptr);
|
|
EXIT_IF(p.pipeline->pipeline_layout == nullptr);
|
|
EXIT_IF(p.static_params == nullptr);
|
|
EXIT_IF(p.dynamic_params == nullptr);
|
|
|
|
EXIT_IF(p.pipeline->static_params != p.static_params);
|
|
EXIT_IF(p.pipeline->dynamic_params != p.dynamic_params);
|
|
|
|
DumpPipeline("delete", id);
|
|
|
|
delete p.static_params;
|
|
delete p.dynamic_params;
|
|
|
|
p.static_params = nullptr;
|
|
p.dynamic_params = nullptr;
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
vkDestroyPipeline(gctx->device, p.pipeline->pipeline, nullptr);
|
|
vkDestroyPipelineLayout(gctx->device, p.pipeline->pipeline_layout, nullptr);
|
|
|
|
delete p.pipeline;
|
|
|
|
p.pipeline = nullptr;
|
|
}
|
|
|
|
VulkanPipeline* PipelineCache::Find(const Pipeline& p) const
|
|
{
|
|
for (const auto& pn: m_pipelines)
|
|
{
|
|
if (pn.pipeline != nullptr && p.render_pass_id == pn.render_pass_id && p.vs_shader_id == pn.vs_shader_id &&
|
|
p.ps_shader_id == pn.ps_shader_id && p.cs_shader_id == pn.cs_shader_id && *p.static_params == *pn.static_params &&
|
|
*p.dynamic_params == *pn.dynamic_params)
|
|
{
|
|
return pn.pipeline;
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
VulkanPipeline* PipelineCache::CreatePipeline(VulkanFramebuffer* framebuffer, RenderColorInfo* color, RenderDepthInfo* depth,
|
|
const ShaderVertexInputInfo* vs_input_info, HW::Context* ctx, HW::Shader* sh_ctx,
|
|
const ShaderPixelInputInfo* ps_input_info, VkPrimitiveTopology topology)
|
|
{
|
|
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Gfx)", profiler::colors::DeepOrangeA200);
|
|
|
|
EXIT_IF(framebuffer == nullptr);
|
|
EXIT_IF(depth == nullptr);
|
|
EXIT_IF(color == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
const auto& vs_regs = sh_ctx->GetVs();
|
|
const auto& ps_regs = sh_ctx->GetPs();
|
|
const auto& sh_regs = ctx->GetShaderRegisters();
|
|
const HW::BlendColor& bclr = ctx->GetBlendColor();
|
|
const HW::ScreenViewport& vp = ctx->GetScreenViewport();
|
|
const auto& bc = ctx->GetBlendControl(0);
|
|
uint32_t color_mask = ctx->GetRenderTargetMask();
|
|
const HW::ModeControl& mc = ctx->GetModeControl();
|
|
const auto& cc = ctx->GetColorControl();
|
|
|
|
if (Config::GetPrintfDirection() != Log::Direction::Silent)
|
|
{
|
|
ShaderDbgDumpInputInfo(vs_input_info);
|
|
ShaderDbgDumpInputInfo(ps_input_info);
|
|
}
|
|
|
|
auto vs_id = ShaderGetIdVS(&vs_regs, vs_input_info);
|
|
auto ps_id = ShaderGetIdPS(&ps_regs, ps_input_info);
|
|
|
|
Pipeline p {};
|
|
p.render_pass_id = framebuffer->render_pass_id;
|
|
p.ps_shader_id = ps_id;
|
|
p.vs_shader_id = vs_id;
|
|
p.static_params = new PipelineStaticParameters;
|
|
p.dynamic_params = new PipelineDynamicParameters;
|
|
|
|
p.dynamic_params->vk_dynamic_state_line_width = true;
|
|
p.dynamic_params->vk_dynamic_state_stencil_compare_mask = true;
|
|
p.dynamic_params->vk_dynamic_state_stencil_reference = true;
|
|
p.dynamic_params->vk_dynamic_state_stencil_write_mask = true;
|
|
p.dynamic_params->color_write_enable = true;
|
|
|
|
EXIT_NOT_IMPLEMENTED(depth->depth_test_enable && ps_input_info->ps_execute_on_noop);
|
|
|
|
bool generic_scissor =
|
|
(vp.generic_scissor_left != 0 || vp.generic_scissor_top != 0 || vp.generic_scissor_right != 0 || vp.generic_scissor_bottom != 0);
|
|
bool viewport_scissor = (vp.viewports[0].viewport_scissor_left != 0 || vp.viewports[0].viewport_scissor_top != 0 ||
|
|
vp.viewports[0].viewport_scissor_right != 0 || vp.viewports[0].viewport_scissor_bottom != 0);
|
|
|
|
p.static_params->viewport_scale[0] = vp.viewports[0].xscale;
|
|
p.static_params->viewport_scale[1] = vp.viewports[0].yscale;
|
|
p.static_params->viewport_scale[2] = vp.viewports[0].zscale;
|
|
p.static_params->viewport_offset[0] = vp.viewports[0].xoffset;
|
|
p.static_params->viewport_offset[1] = vp.viewports[0].yoffset;
|
|
p.static_params->viewport_offset[2] = vp.viewports[0].zoffset;
|
|
p.static_params->scissor_ltrb[0] =
|
|
(viewport_scissor ? vp.viewports[0].viewport_scissor_left : (generic_scissor ? vp.generic_scissor_left : vp.screen_scissor_left));
|
|
p.static_params->scissor_ltrb[1] =
|
|
(viewport_scissor ? vp.viewports[0].viewport_scissor_top : (generic_scissor ? vp.generic_scissor_top : vp.screen_scissor_top));
|
|
p.static_params->scissor_ltrb[2] = (viewport_scissor ? vp.viewports[0].viewport_scissor_right
|
|
: (generic_scissor ? vp.generic_scissor_right : vp.screen_scissor_right));
|
|
p.static_params->scissor_ltrb[3] = (viewport_scissor ? vp.viewports[0].viewport_scissor_bottom
|
|
: (generic_scissor ? vp.generic_scissor_bottom : vp.screen_scissor_bottom));
|
|
p.static_params->topology = topology;
|
|
p.static_params->with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr);
|
|
p.static_params->depth_test_enable = depth->depth_test_enable;
|
|
p.static_params->depth_write_enable = (depth->depth_write_enable && !depth->depth_clear_enable);
|
|
p.static_params->depth_compare_op = depth->depth_compare_op;
|
|
p.static_params->depth_bounds_test_enable = depth->depth_bounds_test_enable;
|
|
p.static_params->depth_min_bounds = depth->depth_min_bounds;
|
|
p.static_params->depth_max_bounds = depth->depth_max_bounds;
|
|
p.static_params->stencil_test_enable = depth->stencil_test_enable;
|
|
p.static_params->stencil_front = depth->stencil_static_front;
|
|
p.static_params->stencil_back = depth->stencil_static_back;
|
|
p.static_params->color_mask = color_mask;
|
|
p.static_params->cull_back = mc.cull_back;
|
|
p.static_params->cull_front = mc.cull_front;
|
|
p.static_params->face = mc.face;
|
|
p.static_params->color_srcblend = bc.color_srcblend;
|
|
p.static_params->color_comb_fcn = bc.color_comb_fcn;
|
|
p.static_params->color_destblend = bc.color_destblend;
|
|
p.static_params->alpha_srcblend = bc.alpha_srcblend;
|
|
p.static_params->alpha_comb_fcn = bc.alpha_comb_fcn;
|
|
p.static_params->alpha_destblend = bc.alpha_destblend;
|
|
p.static_params->separate_alpha_blend = bc.separate_alpha_blend;
|
|
p.static_params->blend_enable = bc.enable;
|
|
p.static_params->blend_color_red = bclr.red;
|
|
p.static_params->blend_color_green = bclr.green;
|
|
p.static_params->blend_color_blue = bclr.blue;
|
|
p.static_params->blend_color_alpha = bclr.alpha;
|
|
|
|
p.dynamic_params->line_width = ctx->GetLineWidth();
|
|
p.dynamic_params->stencil_front = depth->stencil_dynamic_front;
|
|
p.dynamic_params->stencil_back = depth->stencil_dynamic_back;
|
|
p.dynamic_params->color_write_enable = (cc.mode == 1);
|
|
|
|
auto* found = Find(p);
|
|
|
|
if (found != nullptr)
|
|
{
|
|
*found->dynamic_params = *p.dynamic_params;
|
|
delete p.static_params;
|
|
delete p.dynamic_params;
|
|
return found;
|
|
}
|
|
|
|
auto vs_code = ShaderParseVS(&vs_regs, &sh_regs);
|
|
auto ps_code = ShaderParsePS(&ps_regs, &sh_regs);
|
|
|
|
auto vs_shader = ShaderRecompileVS(vs_code, vs_input_info);
|
|
auto ps_shader = ShaderRecompilePS(ps_code, ps_input_info);
|
|
|
|
EXIT_IF(vs_shader.IsEmpty());
|
|
EXIT_IF(ps_shader.IsEmpty());
|
|
|
|
p.pipeline = CreatePipelineInternal(framebuffer->render_pass, vs_input_info, vs_shader, ps_input_info, ps_shader, p.static_params,
|
|
p.dynamic_params);
|
|
|
|
EXIT_NOT_IMPLEMENTED(p.pipeline == nullptr);
|
|
|
|
bool updated = false;
|
|
int index = 0;
|
|
for (auto& pn: m_pipelines)
|
|
{
|
|
if (pn.pipeline == nullptr)
|
|
{
|
|
pn = p;
|
|
updated = true;
|
|
|
|
DumpPipeline("create", index);
|
|
|
|
break;
|
|
}
|
|
index++;
|
|
}
|
|
|
|
if (!updated)
|
|
{
|
|
if (m_pipelines.Size() >= PipelineCache::MAX_PIPELINES)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(m_pipelines.Size() >= PipelineCache::MAX_PIPELINES);
|
|
// auto index = Math::Rand::UintInclusiveRange(0, m_pipelines.Size() - 1);
|
|
// auto& pn = m_pipelines[index];
|
|
// DeletePipelineInternal(index);
|
|
// pn = p;
|
|
} else
|
|
{
|
|
EXIT_IF(m_pipelines.Size() != index);
|
|
|
|
m_pipelines.Add(p);
|
|
|
|
DumpPipeline("create", index);
|
|
}
|
|
}
|
|
|
|
return p.pipeline;
|
|
}
|
|
|
|
VulkanPipeline* PipelineCache::CreatePipeline(const ShaderComputeInputInfo* input_info, const HW::ComputeShaderInfo* cs_regs,
|
|
const HW::ShaderRegisters* sh_regs)
|
|
{
|
|
KYTY_PROFILER_BLOCK("PipelineCache::CreatePipeline(Compute)", profiler::colors::RedA100);
|
|
|
|
EXIT_IF(cs_regs == nullptr);
|
|
EXIT_IF(sh_regs == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
ShaderDbgDumpInputInfo(input_info);
|
|
|
|
auto cs_id = ShaderGetIdCS(cs_regs, input_info);
|
|
|
|
Pipeline p {};
|
|
p.cs_shader_id = cs_id;
|
|
p.static_params = new PipelineStaticParameters;
|
|
p.dynamic_params = new PipelineDynamicParameters;
|
|
|
|
p.dynamic_params->vk_dynamic_state_line_width = true;
|
|
p.dynamic_params->vk_dynamic_state_stencil_compare_mask = true;
|
|
p.dynamic_params->vk_dynamic_state_stencil_reference = true;
|
|
p.dynamic_params->vk_dynamic_state_stencil_write_mask = true;
|
|
p.dynamic_params->color_write_enable = true;
|
|
|
|
auto* found = Find(p);
|
|
|
|
if (found != nullptr)
|
|
{
|
|
*found->dynamic_params = *p.dynamic_params;
|
|
delete p.static_params;
|
|
delete p.dynamic_params;
|
|
return found;
|
|
}
|
|
|
|
auto cs_code = ShaderParseCS(cs_regs, sh_regs);
|
|
|
|
auto cs_shader = ShaderRecompileCS(cs_code, input_info);
|
|
EXIT_IF(cs_shader.IsEmpty());
|
|
|
|
p.pipeline = CreatePipelineInternal(input_info, cs_shader, p.static_params, p.dynamic_params /*, params2*/);
|
|
|
|
EXIT_NOT_IMPLEMENTED(p.pipeline == nullptr);
|
|
|
|
bool updated = false;
|
|
for (auto& pn: m_pipelines)
|
|
{
|
|
if (pn.pipeline == nullptr)
|
|
{
|
|
pn = p;
|
|
updated = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!updated)
|
|
{
|
|
if (m_pipelines.Size() >= PipelineCache::MAX_PIPELINES)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(m_pipelines.Size() >= PipelineCache::MAX_PIPELINES);
|
|
// auto index = Math::Rand::UintInclusiveRange(0, m_pipelines.Size() - 1);
|
|
// auto& pn = m_pipelines[index];
|
|
// DeletePipelineInternal(index);
|
|
// pn = p;
|
|
} else
|
|
{
|
|
m_pipelines.Add(p);
|
|
}
|
|
}
|
|
|
|
return p.pipeline;
|
|
}
|
|
|
|
void PipelineCache::DeletePipeline(VulkanPipeline* pipeline)
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto index = m_pipelines.Find(pipeline, [](auto r, auto p) { return p == r.pipeline; });
|
|
|
|
EXIT_IF(!m_pipelines.IndexValid(index));
|
|
|
|
if (m_pipelines.IndexValid(index))
|
|
{
|
|
DeletePipelineInternal(index);
|
|
}
|
|
}
|
|
|
|
void PipelineCache::DeletePipelines(VulkanFramebuffer* framebuffer)
|
|
{
|
|
EXIT_IF(framebuffer == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
int index = 0;
|
|
for (auto& p: m_pipelines)
|
|
{
|
|
if (p.pipeline != nullptr && p.render_pass_id == framebuffer->render_pass_id)
|
|
{
|
|
DeletePipelineInternal(index);
|
|
}
|
|
index++;
|
|
}
|
|
}
|
|
|
|
void PipelineCache::DeleteAllPipelines()
|
|
{
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
for (uint32_t index = 0; index < m_pipelines.Size(); index++)
|
|
{
|
|
DeletePipelineInternal(index);
|
|
}
|
|
}
|
|
|
|
void PipelineCache::DumpToFile(Core::File* f, const Pipeline& p) {}
|
|
|
|
void PipelineCache::DumpPipeline(const char* action, uint32_t id)
|
|
{
|
|
EXIT_IF(!m_pipelines.IndexValid(id));
|
|
EXIT_IF(action == nullptr);
|
|
|
|
static std::atomic_int dump_id = 0;
|
|
|
|
if (Config::PipelineDumpEnabled())
|
|
{
|
|
Core::File f;
|
|
String file_name = Config::GetPipelineDumpFolder().FixDirectorySlash() +
|
|
String::FromPrintf("%04d_%04d_pipeline_%u_%s.log", GraphicsRunGetFrameNum(), dump_id++, id, action);
|
|
Core::File::CreateDirectories(file_name.DirectoryWithoutFilename());
|
|
f.Create(file_name);
|
|
if (f.IsInvalid())
|
|
{
|
|
printf(FG_BRIGHT_RED "Can't create file: %s\n" FG_DEFAULT, file_name.C_Str());
|
|
return;
|
|
}
|
|
Pipeline& p = m_pipelines[id];
|
|
DumpToFile(&f, p);
|
|
f.Close();
|
|
}
|
|
}
|
|
|
|
static void create_layout(GraphicContext* gctx, int storage_buffers_num, int textures2d_sampled_num, int textures2d_storage_num,
|
|
int samplers_num, int gds_buffers_num, VkShaderStageFlags stage, VkDescriptorSetLayout* dst)
|
|
{
|
|
uint32_t binding_num = 0;
|
|
|
|
ShaderBindResources tmp {};
|
|
tmp.storage_buffers.buffers_num = storage_buffers_num;
|
|
tmp.textures2D.textures_num = textures2d_sampled_num + textures2d_storage_num;
|
|
tmp.samplers.samplers_num = samplers_num;
|
|
tmp.gds_pointers.pointers_num = gds_buffers_num;
|
|
|
|
ShaderCalcBindingIndices(&tmp);
|
|
|
|
constexpr uint32_t B_MAX = 5;
|
|
|
|
VkDescriptorSetLayoutBinding ubo_layout_binding[B_MAX] = {};
|
|
|
|
if (storage_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
ubo_layout_binding[binding_num].binding = tmp.storage_buffers.binding_index;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
ubo_layout_binding[binding_num].descriptorCount = storage_buffers_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (textures2d_sampled_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
ubo_layout_binding[binding_num].binding = tmp.textures2D.binding_sampled_index;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
ubo_layout_binding[binding_num].descriptorCount = textures2d_sampled_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (textures2d_storage_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
ubo_layout_binding[binding_num].binding = tmp.textures2D.binding_storage_index;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
ubo_layout_binding[binding_num].descriptorCount = textures2d_storage_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (samplers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
ubo_layout_binding[binding_num].binding = tmp.samplers.binding_index;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
ubo_layout_binding[binding_num].descriptorCount = samplers_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (gds_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
ubo_layout_binding[binding_num].binding = tmp.gds_pointers.binding_index;
|
|
ubo_layout_binding[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
ubo_layout_binding[binding_num].descriptorCount = gds_buffers_num;
|
|
ubo_layout_binding[binding_num].stageFlags = stage;
|
|
ubo_layout_binding[binding_num].pImmutableSamplers = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (binding_num > 0)
|
|
{
|
|
VkDescriptorSetLayoutCreateInfo layout_info {};
|
|
layout_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
|
|
layout_info.pNext = nullptr;
|
|
layout_info.flags = 0;
|
|
layout_info.bindingCount = binding_num;
|
|
layout_info.pBindings = ubo_layout_binding;
|
|
|
|
EXIT_IF(*dst != nullptr);
|
|
|
|
vkCreateDescriptorSetLayout(gctx->device, &layout_info, nullptr, dst);
|
|
|
|
EXIT_NOT_IMPLEMENTED(*dst == nullptr);
|
|
} else
|
|
{
|
|
*dst = nullptr;
|
|
}
|
|
};
|
|
|
|
void DescriptorCache::Init()
|
|
{
|
|
if (m_initialized)
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
EXIT_IF(m_descriptor_set_layout_vertex[0][0][0][0][0] != nullptr);
|
|
EXIT_IF(m_descriptor_set_layout_pixel[0][0][0][0][0] != nullptr);
|
|
EXIT_IF(m_descriptor_set_layout_compute[0][0][0][0][0] != nullptr);
|
|
|
|
for (int buffers_num_i = 0; buffers_num_i <= BUFFERS_MAX; buffers_num_i++)
|
|
{
|
|
for (int buffers_num_j = 0; buffers_num_j <= TEXTURES_SAMPLED_MAX; buffers_num_j++)
|
|
{
|
|
for (int buffers_num_j2 = 0; buffers_num_j2 <= TEXTURES_STORAGE_MAX; buffers_num_j2++)
|
|
{
|
|
for (int buffers_num_k = 0; buffers_num_k <= SAMPLERS_MAX; buffers_num_k++)
|
|
{
|
|
for (int buffers_num_l = 0; buffers_num_l <= GDS_BUFFER_MAX; buffers_num_l++)
|
|
{
|
|
create_layout(
|
|
gctx, buffers_num_i, buffers_num_j, buffers_num_j2, buffers_num_k, buffers_num_l, VK_SHADER_STAGE_FRAGMENT_BIT,
|
|
&m_descriptor_set_layout_pixel[buffers_num_i][buffers_num_j][buffers_num_j2][buffers_num_k][buffers_num_l]);
|
|
create_layout(
|
|
gctx, buffers_num_i, buffers_num_j, buffers_num_j2, buffers_num_k, buffers_num_l, VK_SHADER_STAGE_VERTEX_BIT,
|
|
&m_descriptor_set_layout_vertex[buffers_num_i][buffers_num_j][buffers_num_j2][buffers_num_k][buffers_num_l]);
|
|
create_layout(
|
|
gctx, buffers_num_i, buffers_num_j, buffers_num_j2, buffers_num_k, buffers_num_l, VK_SHADER_STAGE_COMPUTE_BIT,
|
|
&m_descriptor_set_layout_compute[buffers_num_i][buffers_num_j][buffers_num_j2][buffers_num_k][buffers_num_l]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
m_initialized = true;
|
|
}
|
|
|
|
void DescriptorCache::CreatePool()
|
|
{
|
|
KYTY_PROFILER_BLOCK("DescriptorCache::CreatePool");
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
static const uint32_t max_sets = 512;
|
|
|
|
VkDescriptorPoolSize pool_size[4];
|
|
pool_size[0].type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
pool_size[0].descriptorCount = max_sets * (BUFFERS_MAX + GDS_BUFFER_MAX);
|
|
pool_size[1].type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
pool_size[1].descriptorCount = max_sets * TEXTURES_SAMPLED_MAX;
|
|
pool_size[2].type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
pool_size[2].descriptorCount = max_sets * TEXTURES_STORAGE_MAX;
|
|
pool_size[3].type = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
pool_size[3].descriptorCount = max_sets * SAMPLERS_MAX;
|
|
|
|
VkDescriptorPoolCreateInfo pool_info {};
|
|
pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
|
|
pool_info.pNext = nullptr;
|
|
pool_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
|
|
pool_info.poolSizeCount = 4;
|
|
pool_info.pPoolSizes = pool_size;
|
|
pool_info.maxSets = max_sets;
|
|
|
|
Pool pool {};
|
|
|
|
vkCreateDescriptorPool(gctx->device, &pool_info, nullptr, &pool.pool);
|
|
|
|
EXIT_NOT_IMPLEMENTED(pool.pool == nullptr);
|
|
|
|
pool.free = true;
|
|
pool.next_free_pool = m_first_free_pool;
|
|
m_first_free_pool = static_cast<int>(m_pools.Size());
|
|
|
|
m_pools.Add(pool);
|
|
}
|
|
|
|
VulkanDescriptorSet* DescriptorCache::Allocate(Stage stage, int storage_buffers_num, int textures2d_sampled_num, int textures2d_storage_num,
|
|
int samplers_num, int gds_buffers_num)
|
|
{
|
|
KYTY_PROFILER_BLOCK("DescriptorCache::Allocate");
|
|
|
|
EXIT_IF(storage_buffers_num < 0 || storage_buffers_num > BUFFERS_MAX);
|
|
EXIT_IF(textures2d_sampled_num < 0 || textures2d_sampled_num > TEXTURES_SAMPLED_MAX);
|
|
EXIT_IF(textures2d_storage_num < 0 || textures2d_storage_num > TEXTURES_STORAGE_MAX);
|
|
EXIT_IF(samplers_num < 0 || samplers_num > SAMPLERS_MAX);
|
|
EXIT_IF(gds_buffers_num < 0 || gds_buffers_num > GDS_BUFFER_MAX);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
Init();
|
|
|
|
auto* ret = new VulkanDescriptorSet;
|
|
|
|
ret->set = nullptr;
|
|
|
|
for (int try_num = 0; try_num < 2; try_num++)
|
|
{
|
|
int pool_id = m_first_free_pool;
|
|
while (pool_id != -1)
|
|
{
|
|
auto& pool = m_pools[pool_id];
|
|
|
|
VkDescriptorSetAllocateInfo alloc_info {};
|
|
alloc_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
|
alloc_info.pNext = nullptr;
|
|
alloc_info.descriptorPool = pool.pool;
|
|
alloc_info.descriptorSetCount = 1;
|
|
|
|
switch (stage)
|
|
{
|
|
case Stage::Vertex:
|
|
alloc_info.pSetLayouts = &m_descriptor_set_layout_vertex[storage_buffers_num][textures2d_sampled_num]
|
|
[textures2d_storage_num][samplers_num][gds_buffers_num];
|
|
break;
|
|
case Stage::Pixel:
|
|
alloc_info.pSetLayouts = &m_descriptor_set_layout_pixel[storage_buffers_num][textures2d_sampled_num]
|
|
[textures2d_storage_num][samplers_num][gds_buffers_num];
|
|
break;
|
|
case Stage::Compute:
|
|
alloc_info.pSetLayouts = &m_descriptor_set_layout_compute[storage_buffers_num][textures2d_sampled_num]
|
|
[textures2d_storage_num][samplers_num][gds_buffers_num];
|
|
break;
|
|
default: EXIT("unknown stage\n");
|
|
}
|
|
|
|
ret->pool_id = pool_id;
|
|
ret->layout = *alloc_info.pSetLayouts;
|
|
|
|
EXIT_IF(!pool.free);
|
|
|
|
{
|
|
KYTY_PROFILER_BLOCK("vkAllocateDescriptorSets");
|
|
|
|
auto result = vkAllocateDescriptorSets(gctx->device, &alloc_info, &ret->set);
|
|
|
|
if (result == VK_SUCCESS)
|
|
{
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
pool.free = false;
|
|
m_first_free_pool = pool.next_free_pool;
|
|
pool_id = pool.next_free_pool;
|
|
}
|
|
|
|
CreatePool();
|
|
}
|
|
|
|
delete ret;
|
|
return nullptr;
|
|
}
|
|
|
|
void DescriptorCache::Free(VulkanDescriptorSet* set)
|
|
{
|
|
EXIT_IF(set == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
EXIT_IF(!m_pools.IndexValid(set->pool_id));
|
|
|
|
auto& pool = m_pools[set->pool_id];
|
|
|
|
vkFreeDescriptorSets(gctx->device, pool.pool, 1, &set->set);
|
|
|
|
if (!pool.free)
|
|
{
|
|
pool.free = true;
|
|
pool.next_free_pool = m_first_free_pool;
|
|
m_first_free_pool = set->pool_id;
|
|
}
|
|
|
|
delete set;
|
|
}
|
|
|
|
uint32_t DescriptorCache::CalcHash(const Set& s)
|
|
{
|
|
uint32_t hash = 0;
|
|
hash += Core::hash8(static_cast<uint8_t>(s.stage));
|
|
hash ^= Core::hash8(static_cast<uint8_t>(s.storage_buffers_num));
|
|
hash += Core::hash8(static_cast<uint8_t>(s.textures2d_sampled_num));
|
|
hash ^= Core::hash8(static_cast<uint8_t>(s.textures2d_storage_num));
|
|
hash += Core::hash8(static_cast<uint8_t>(s.samplers_num));
|
|
hash ^= Core::hash8(static_cast<uint8_t>(s.gds_buffers_num));
|
|
for (int i = 0; i < s.storage_buffers_num; i++)
|
|
{
|
|
hash += Core::hash64(s.storage_buffers_id[i]);
|
|
}
|
|
for (int i = 0; i < s.textures2d_sampled_num; i++)
|
|
{
|
|
hash ^= Core::hash64(s.textures2d_sampled_id[i]);
|
|
}
|
|
for (int i = 0; i < s.textures2d_storage_num; i++)
|
|
{
|
|
hash += Core::hash64(s.textures2d_storage_id[i]);
|
|
}
|
|
for (int i = 0; i < s.samplers_num; i++)
|
|
{
|
|
hash ^= Core::hash64(s.samplers_id[i]);
|
|
}
|
|
for (int i = 0; i < s.gds_buffers_num; i++)
|
|
{
|
|
hash += Core::hash64(s.gds_buffers_id[i]);
|
|
}
|
|
return hash;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
VulkanDescriptorSet* DescriptorCache::FindSet(const Set& s)
|
|
{
|
|
const auto* list = m_sets_map.Find(s.hash);
|
|
if (list != nullptr)
|
|
{
|
|
for (int index: *list)
|
|
{
|
|
auto& set = m_sets[index];
|
|
|
|
if (set.set != nullptr && set.stage == s.stage && set.storage_buffers_num == s.storage_buffers_num &&
|
|
set.textures2d_sampled_num == s.textures2d_sampled_num && set.textures2d_storage_num == s.textures2d_storage_num &&
|
|
set.samplers_num == s.samplers_num && set.gds_buffers_num == s.gds_buffers_num)
|
|
{
|
|
bool match = true;
|
|
for (int i = 0; i < s.storage_buffers_num; i++)
|
|
{
|
|
if (match && s.storage_buffers_id[i] != set.storage_buffers_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < s.textures2d_sampled_num; i++)
|
|
{
|
|
if (s.textures2d_sampled_id[i] != set.textures2d_sampled_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < s.textures2d_storage_num; i++)
|
|
{
|
|
if (s.textures2d_storage_id[i] != set.textures2d_storage_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < s.samplers_num; i++)
|
|
{
|
|
if (s.samplers_id[i] != set.samplers_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
for (int i = 0; i < s.gds_buffers_num; i++)
|
|
{
|
|
if (s.gds_buffers_id[i] != set.gds_buffers_id[i])
|
|
{
|
|
match = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if (match)
|
|
{
|
|
return set.set;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
VulkanDescriptorSet* DescriptorCache::GetDescriptor(Stage stage, VulkanBuffer** storage_buffers, VulkanImage** textures2d_sampled,
|
|
const int* textures2d_sampled_view, VulkanImage** textures2d_storage,
|
|
uint64_t* samplers, VulkanBuffer** gds_buffers, const ShaderBindResources& bind)
|
|
{
|
|
KYTY_PROFILER_BLOCK("DescriptorCache::GetDescriptor::search");
|
|
|
|
int storage_buffers_num = bind.storage_buffers.buffers_num;
|
|
int textures2d_sampled_num = bind.textures2D.textures2d_sampled_num;
|
|
int textures2d_storage_num = bind.textures2D.textures2d_storage_num;
|
|
int samplers_num = bind.samplers.samplers_num;
|
|
int gds_buffers_num = bind.gds_pointers.pointers_num;
|
|
|
|
EXIT_IF(storage_buffers_num < 0 || storage_buffers_num > BUFFERS_MAX);
|
|
EXIT_IF(textures2d_sampled_num < 0 || textures2d_sampled_num > TEXTURES_SAMPLED_MAX);
|
|
EXIT_IF(textures2d_storage_num < 0 || textures2d_storage_num > TEXTURES_STORAGE_MAX);
|
|
EXIT_IF(samplers_num < 0 || samplers_num > SAMPLERS_MAX);
|
|
EXIT_IF(storage_buffers == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
auto* gctx = g_render_ctx->GetGraphicCtx();
|
|
EXIT_IF(gctx == nullptr);
|
|
|
|
Set nset;
|
|
nset.set = nullptr;
|
|
nset.storage_buffers_num = storage_buffers_num;
|
|
nset.textures2d_sampled_num = textures2d_sampled_num;
|
|
nset.textures2d_storage_num = textures2d_storage_num;
|
|
nset.samplers_num = samplers_num;
|
|
nset.gds_buffers_num = gds_buffers_num;
|
|
nset.stage = stage;
|
|
for (int i = 0; i < storage_buffers_num; i++)
|
|
{
|
|
nset.storage_buffers_id[i] = storage_buffers[i]->memory.unique_id;
|
|
}
|
|
for (int i = 0; i < textures2d_sampled_num; i++)
|
|
{
|
|
nset.textures2d_sampled_id[i] = textures2d_sampled[i]->memory.unique_id;
|
|
}
|
|
for (int i = 0; i < textures2d_storage_num; i++)
|
|
{
|
|
nset.textures2d_storage_id[i] = textures2d_storage[i]->memory.unique_id;
|
|
}
|
|
for (int i = 0; i < samplers_num; i++)
|
|
{
|
|
nset.samplers_id[i] = samplers[i];
|
|
}
|
|
for (int i = 0; i < gds_buffers_num; i++)
|
|
{
|
|
nset.gds_buffers_id[i] = gds_buffers[i]->memory.unique_id;
|
|
}
|
|
nset.hash = CalcHash(nset);
|
|
|
|
if (auto* f = FindSet(nset); f != nullptr)
|
|
{
|
|
return f;
|
|
}
|
|
|
|
KYTY_PROFILER_END_BLOCK;
|
|
|
|
KYTY_PROFILER_BLOCK("DescriptorCache::GetDescriptor::create");
|
|
|
|
auto* new_set = Allocate(stage, storage_buffers_num, textures2d_sampled_num, textures2d_storage_num, samplers_num, gds_buffers_num);
|
|
EXIT_NOT_IMPLEMENTED(new_set == nullptr);
|
|
|
|
VkDescriptorBufferInfo buffer_info[BUFFERS_MAX] {};
|
|
for (int i = 0; i < storage_buffers_num; i++)
|
|
{
|
|
buffer_info[i].buffer = storage_buffers[i]->buffer;
|
|
buffer_info[i].offset = 0;
|
|
buffer_info[i].range = VK_WHOLE_SIZE;
|
|
}
|
|
|
|
VkDescriptorImageInfo texture2d_sampled_info[TEXTURES_SAMPLED_MAX] {};
|
|
for (int i = 0; i < textures2d_sampled_num; i++)
|
|
{
|
|
texture2d_sampled_info[i].sampler = nullptr;
|
|
texture2d_sampled_info[i].imageView = textures2d_sampled[i]->image_view[textures2d_sampled_view[i]];
|
|
texture2d_sampled_info[i].imageLayout =
|
|
(textures2d_sampled[i]->type == VulkanImageType::DepthStencil ? VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL
|
|
: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
|
|
}
|
|
|
|
VkDescriptorImageInfo texture2d_storage_info[TEXTURES_STORAGE_MAX] {};
|
|
for (int i = 0; i < textures2d_storage_num; i++)
|
|
{
|
|
texture2d_storage_info[i].sampler = nullptr;
|
|
texture2d_storage_info[i].imageView = textures2d_storage[i]->image_view[VulkanImage::VIEW_DEFAULT];
|
|
texture2d_storage_info[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
|
|
}
|
|
|
|
VkDescriptorImageInfo sampler_info[SAMPLERS_MAX] {};
|
|
for (int i = 0; i < samplers_num; i++)
|
|
{
|
|
sampler_info[i].sampler = g_render_ctx->GetSamplerCache()->GetSampler(samplers[i]);
|
|
sampler_info[i].imageView = nullptr;
|
|
sampler_info[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
}
|
|
|
|
VkDescriptorBufferInfo gds_buffer_info[GDS_BUFFER_MAX] {};
|
|
for (int i = 0; i < gds_buffers_num; i++)
|
|
{
|
|
gds_buffer_info[i].buffer = gds_buffers[i]->buffer;
|
|
gds_buffer_info[i].offset = 0;
|
|
gds_buffer_info[i].range = VK_WHOLE_SIZE;
|
|
}
|
|
|
|
uint32_t binding_num = 0;
|
|
|
|
constexpr uint32_t B_MAX = 5;
|
|
|
|
VkWriteDescriptorSet descriptor_write[B_MAX] = {};
|
|
|
|
if (storage_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = bind.storage_buffers.binding_index;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
descriptor_write[binding_num].descriptorCount = storage_buffers_num;
|
|
descriptor_write[binding_num].pBufferInfo = buffer_info;
|
|
descriptor_write[binding_num].pImageInfo = nullptr;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (textures2d_sampled_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = bind.textures2D.binding_sampled_index;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
|
descriptor_write[binding_num].descriptorCount = textures2d_sampled_num;
|
|
descriptor_write[binding_num].pBufferInfo = nullptr;
|
|
descriptor_write[binding_num].pImageInfo = texture2d_sampled_info;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (textures2d_storage_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = bind.textures2D.binding_storage_index;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
|
|
descriptor_write[binding_num].descriptorCount = textures2d_storage_num;
|
|
descriptor_write[binding_num].pBufferInfo = nullptr;
|
|
descriptor_write[binding_num].pImageInfo = texture2d_storage_info;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (samplers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = bind.samplers.binding_index;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
|
descriptor_write[binding_num].descriptorCount = samplers_num;
|
|
descriptor_write[binding_num].pBufferInfo = nullptr;
|
|
descriptor_write[binding_num].pImageInfo = sampler_info;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
if (gds_buffers_num > 0)
|
|
{
|
|
EXIT_IF(binding_num >= B_MAX);
|
|
descriptor_write[binding_num].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
|
descriptor_write[binding_num].pNext = nullptr;
|
|
descriptor_write[binding_num].dstSet = new_set->set;
|
|
descriptor_write[binding_num].dstBinding = bind.gds_pointers.binding_index;
|
|
descriptor_write[binding_num].dstArrayElement = 0;
|
|
descriptor_write[binding_num].descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
|
descriptor_write[binding_num].descriptorCount = gds_buffers_num;
|
|
descriptor_write[binding_num].pBufferInfo = gds_buffer_info;
|
|
descriptor_write[binding_num].pImageInfo = nullptr;
|
|
descriptor_write[binding_num].pTexelBufferView = nullptr;
|
|
binding_num++;
|
|
}
|
|
|
|
vkUpdateDescriptorSets(gctx->device, binding_num, descriptor_write, 0, nullptr);
|
|
|
|
nset.set = new_set;
|
|
|
|
int index = 0;
|
|
|
|
if (m_first_free_set != -1)
|
|
{
|
|
index = m_first_free_set;
|
|
auto& set = m_sets[m_first_free_set];
|
|
m_first_free_set = set.next_free_set;
|
|
set = nset;
|
|
} else
|
|
{
|
|
index = static_cast<int>(m_sets.Size());
|
|
m_sets.Add(nset);
|
|
}
|
|
|
|
auto& ids = m_sets_map[nset.hash];
|
|
if (!ids.Contains(index))
|
|
{
|
|
ids.Add(index);
|
|
}
|
|
|
|
return new_set;
|
|
}
|
|
|
|
void DescriptorCache::FreeDescriptor(VulkanBuffer* buffer)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(buffer == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
int index = 0;
|
|
for (auto& set: m_sets)
|
|
{
|
|
if (set.set != nullptr)
|
|
{
|
|
for (int i = 0; i < set.storage_buffers_num; i++)
|
|
{
|
|
if (set.storage_buffers_id[i] == buffer->memory.unique_id)
|
|
{
|
|
Free(set.set);
|
|
set.set = nullptr;
|
|
set.next_free_set = m_first_free_set;
|
|
m_first_free_set = index;
|
|
auto& ids = m_sets_map[set.hash];
|
|
ids.Remove(index);
|
|
if (ids.IsEmpty())
|
|
{
|
|
m_sets_map.Remove(set.hash);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
index++;
|
|
}
|
|
}
|
|
|
|
void DescriptorCache::FreeDescriptor(VulkanImage* image)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(image == nullptr);
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
|
|
int index = 0;
|
|
for (auto& set: m_sets)
|
|
{
|
|
if (set.set != nullptr)
|
|
{
|
|
for (int i = 0; i < set.textures2d_sampled_num; i++)
|
|
{
|
|
if (set.textures2d_sampled_id[i] == image->memory.unique_id)
|
|
{
|
|
Free(set.set);
|
|
set.set = nullptr;
|
|
set.next_free_set = m_first_free_set;
|
|
m_first_free_set = index;
|
|
auto& ids = m_sets_map[set.hash];
|
|
ids.Remove(index);
|
|
if (ids.IsEmpty())
|
|
{
|
|
m_sets_map.Remove(set.hash);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
index++;
|
|
}
|
|
}
|
|
|
|
VkDescriptorSetLayout DescriptorCache::GetDescriptorSetLayout(Stage stage, const ShaderBindResources& bind)
|
|
{
|
|
int storage_buffers_num = bind.storage_buffers.buffers_num;
|
|
int textures2d_sampled_num = bind.textures2D.textures2d_sampled_num;
|
|
int textures2d_storage_num = bind.textures2D.textures2d_storage_num;
|
|
int samplers_num = bind.samplers.samplers_num;
|
|
int gds_buffers_num = bind.gds_pointers.pointers_num;
|
|
|
|
EXIT_IF(storage_buffers_num < 0 || storage_buffers_num > BUFFERS_MAX);
|
|
EXIT_IF(textures2d_sampled_num < 0 || textures2d_sampled_num > TEXTURES_SAMPLED_MAX);
|
|
EXIT_IF(textures2d_storage_num < 0 || textures2d_storage_num > TEXTURES_STORAGE_MAX);
|
|
EXIT_IF(samplers_num < 0 || samplers_num > SAMPLERS_MAX);
|
|
EXIT_IF(gds_buffers_num < 0 || gds_buffers_num > GDS_BUFFER_MAX);
|
|
|
|
EXIT_NOT_IMPLEMENTED(stage != Stage::Pixel && stage != Stage::Compute &&
|
|
(textures2d_sampled_num > 0 || textures2d_storage_num > 0 || samplers_num > 0));
|
|
|
|
Core::LockGuard lock(m_mutex);
|
|
Init();
|
|
switch (stage)
|
|
{
|
|
case Stage::Vertex:
|
|
return m_descriptor_set_layout_vertex[storage_buffers_num][textures2d_sampled_num][textures2d_storage_num][samplers_num]
|
|
[gds_buffers_num];
|
|
case Stage::Pixel:
|
|
return m_descriptor_set_layout_pixel[storage_buffers_num][textures2d_sampled_num][textures2d_storage_num][samplers_num]
|
|
[gds_buffers_num];
|
|
case Stage::Compute:
|
|
return m_descriptor_set_layout_compute[storage_buffers_num][textures2d_sampled_num][textures2d_storage_num][samplers_num]
|
|
[gds_buffers_num];
|
|
default: EXIT("unknown stage\n");
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
void DeleteFramebuffer(VideoOutVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetFramebufferCache()->FreeFramebufferByColor(image);
|
|
}
|
|
|
|
void DeleteFramebuffer(RenderTextureVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetFramebufferCache()->FreeFramebufferByColor(image);
|
|
}
|
|
|
|
void DeleteFramebuffer(DepthStencilVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetFramebufferCache()->FreeFramebufferByDepth(image);
|
|
}
|
|
|
|
void DeleteDescriptor(VulkanBuffer* buffer)
|
|
{
|
|
g_render_ctx->GetDescriptorCache()->FreeDescriptor(buffer);
|
|
}
|
|
|
|
void DeleteDescriptor(TextureVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetDescriptorCache()->FreeDescriptor(image);
|
|
}
|
|
|
|
void DeleteDescriptor(StorageTextureVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetDescriptorCache()->FreeDescriptor(image);
|
|
}
|
|
|
|
void DeleteDescriptor(RenderTextureVulkanImage* image)
|
|
{
|
|
g_render_ctx->GetDescriptorCache()->FreeDescriptor(image);
|
|
}
|
|
|
|
static bool get_stencil_op(VkStencilOp* f, uint32_t* ref, uint8_t op, uint8_t testval, uint8_t opval)
|
|
{
|
|
VkStencilOp vk = VK_STENCIL_OP_KEEP;
|
|
uint32_t r = opval;
|
|
bool use_ref = true;
|
|
|
|
switch (op)
|
|
{
|
|
case 0x00:
|
|
vk = VK_STENCIL_OP_KEEP;
|
|
use_ref = false;
|
|
break; /* Keep */
|
|
case 0x01:
|
|
vk = VK_STENCIL_OP_ZERO;
|
|
use_ref = false;
|
|
break; /* Zero */
|
|
case 0x02:
|
|
vk = VK_STENCIL_OP_REPLACE;
|
|
r = 0xFF;
|
|
break; /* Ones */
|
|
case 0x03:
|
|
vk = VK_STENCIL_OP_REPLACE;
|
|
r = testval;
|
|
break; /* ReplaceTest */
|
|
case 0x04: vk = VK_STENCIL_OP_REPLACE; break; /* ReplaceOp */
|
|
case 0x05: vk = VK_STENCIL_OP_INCREMENT_AND_CLAMP; break; /* AddClamp */
|
|
case 0x06: vk = VK_STENCIL_OP_DECREMENT_AND_CLAMP; break; /* SubClamp */
|
|
case 0x07: vk = VK_STENCIL_OP_INVERT; break; /* Invert */
|
|
case 0x08: vk = VK_STENCIL_OP_INCREMENT_AND_WRAP; break; /* AddWrap */
|
|
case 0x09: vk = VK_STENCIL_OP_DECREMENT_AND_WRAP; break; /* SubWrap */
|
|
case 0x0a: /* And */
|
|
case 0x0b: /* Or */
|
|
case 0x0c: /* Xor */
|
|
case 0x0d: /* Nand */
|
|
case 0x0e: /* Nor */
|
|
case 0x0f: /* Xnor */
|
|
default: EXIT("invalid op");
|
|
}
|
|
*f = vk;
|
|
*ref = r;
|
|
return use_ref;
|
|
}
|
|
|
|
static void get_stencil_state(PipelineStencilStaticState* s, PipelineStencilDynamicState* d, uint8_t func, uint8_t fail, uint8_t zpass,
|
|
uint8_t zfail, uint8_t testval, uint8_t mask, uint8_t writemask, uint8_t opval)
|
|
{
|
|
EXIT_IF(s == nullptr || d == nullptr);
|
|
|
|
uint32_t ref[3] = {};
|
|
bool use_ref[3] = {};
|
|
|
|
use_ref[0] = get_stencil_op(&s->failOp, ref + 0, fail, testval, opval);
|
|
use_ref[1] = get_stencil_op(&s->passOp, ref + 1, zpass, testval, opval);
|
|
use_ref[2] = get_stencil_op(&s->depthFailOp, ref + 2, zfail, testval, opval);
|
|
s->compareOp = static_cast<VkCompareOp>(func);
|
|
d->compareMask = mask;
|
|
d->writeMask = writemask;
|
|
|
|
if (use_ref[0])
|
|
{
|
|
EXIT_NOT_IMPLEMENTED((ref[0] != ref[1] && use_ref[1]) || (ref[0] != ref[2] && use_ref[2]));
|
|
d->reference = ref[0];
|
|
} else if (use_ref[1])
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(ref[1] != ref[2] && use_ref[2]);
|
|
d->reference = ref[1];
|
|
} else if (use_ref[2])
|
|
{
|
|
d->reference = ref[2];
|
|
} else
|
|
{
|
|
d->reference = 0;
|
|
}
|
|
}
|
|
|
|
static Vector<RenderTextureVulkanImage*> FindRenderTexture(uint64_t vaddr, uint64_t size, bool exact)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
Vector<RenderTextureVulkanImage*> ret;
|
|
|
|
auto objects = GpuMemoryFindObjects(vaddr, size, GpuMemoryObjectType::RenderTexture, exact, false);
|
|
|
|
for (const auto& obj: objects)
|
|
{
|
|
if (obj.type == GpuMemoryObjectType::RenderTexture)
|
|
{
|
|
ret.Add(static_cast<RenderTextureVulkanImage*>(obj.obj));
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
static Vector<DepthStencilVulkanImage*> FindDepthStencil(uint64_t vaddr, uint64_t size, bool exact)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
Vector<DepthStencilVulkanImage*> ret;
|
|
|
|
auto objects = GpuMemoryFindObjects(vaddr, size, GpuMemoryObjectType::DepthStencilBuffer, exact, true);
|
|
|
|
for (const auto& obj: objects)
|
|
{
|
|
if (obj.type == GpuMemoryObjectType::DepthStencilBuffer)
|
|
{
|
|
ret.Add(static_cast<DepthStencilVulkanImage*>(obj.obj));
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
void GraphicsRenderMemoryBarrier(CommandBuffer* buffer)
|
|
{
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
VkMemoryBarrier mem_barrier {};
|
|
mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
|
|
mem_barrier.pNext = nullptr;
|
|
mem_barrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
mem_barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
|
|
vkCmdPipelineBarrier(vk_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 1, &mem_barrier, 0, nullptr, 0,
|
|
nullptr);
|
|
}
|
|
|
|
static void GraphicsRenderRenderTextureBarrier(VkCommandBuffer vk_buffer, VulkanImage* image)
|
|
{
|
|
EXIT_IF(image == nullptr);
|
|
|
|
if (image->layout == VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier {};
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = nullptr;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
image_memory_barrier.oldLayout = image->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = image->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(vk_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1,
|
|
&image_memory_barrier);
|
|
|
|
image->layout = image_memory_barrier.newLayout;
|
|
}
|
|
}
|
|
|
|
static void GraphicsRenderDepthStencilBarrier(VkCommandBuffer vk_buffer, VulkanImage* image)
|
|
{
|
|
EXIT_IF(image == nullptr);
|
|
|
|
if (image->layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier {};
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = nullptr;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
image_memory_barrier.oldLayout = image->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = image->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(vk_buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1,
|
|
&image_memory_barrier);
|
|
|
|
image->layout = image_memory_barrier.newLayout;
|
|
}
|
|
}
|
|
|
|
void GraphicsRenderRenderTextureBarrier(CommandBuffer* buffer, uint64_t vaddr, uint64_t size)
|
|
{
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
auto images = FindRenderTexture(vaddr, size, false);
|
|
|
|
for (auto* image: images)
|
|
{
|
|
GraphicsRenderRenderTextureBarrier(vk_buffer, image);
|
|
}
|
|
}
|
|
|
|
void GraphicsRenderDepthStencilBarrier(CommandBuffer* buffer, uint64_t vaddr, uint64_t size)
|
|
{
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
auto images = FindDepthStencil(vaddr, size, false);
|
|
|
|
for (auto* image: images)
|
|
{
|
|
GraphicsRenderDepthStencilBarrier(vk_buffer, image);
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void FindRenderDepthInfo(uint64_t submit_id, CommandBuffer* /*buffer*/, const HW::Context& hw, RenderDepthInfo* r)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(r == nullptr);
|
|
|
|
const auto& z = hw.GetDepthRenderTarget();
|
|
const auto& rc = hw.GetRenderControl();
|
|
const auto& dc = hw.GetDepthControl();
|
|
const auto& sc = hw.GetStencilControl();
|
|
const auto& sm = hw.GetStencilMask();
|
|
const auto& cc = hw.GetColorControl();
|
|
|
|
TileSizeAlign stencil_size {};
|
|
TileSizeAlign htile_size {};
|
|
TileSizeAlign depth_size {};
|
|
|
|
bool neo = Config::IsNeo();
|
|
bool ps5 = Config::IsNextGen();
|
|
bool htile = z.z_info.tile_surface_enable;
|
|
bool decompress = htile && (rc.depth_compress_disable || rc.stencil_compress_disable);
|
|
|
|
if (dc.z_enable || dc.z_write_enable || dc.stencil_enable || decompress)
|
|
{
|
|
switch (z.z_info.format * 2 + z.stencil_info.format)
|
|
{
|
|
case 0: r->format = VK_FORMAT_UNDEFINED; break;
|
|
case 1: /*r->format = VK_FORMAT_S8_UINT*/ EXIT("Unsupported format: VK_FORMAT_S8_UINT\n"); break;
|
|
case 2: r->format = VK_FORMAT_D16_UNORM; break;
|
|
case 3: r->format = VK_FORMAT_D24_UNORM_S8_UINT; break;
|
|
case 6: r->format = VK_FORMAT_D32_SFLOAT; break;
|
|
case 7: r->format = VK_FORMAT_D32_SFLOAT_S8_UINT; break;
|
|
default: EXIT("unknown z and stencil format: %u, %u\n", z.z_info.format, z.stencil_info.format);
|
|
}
|
|
}
|
|
|
|
if (r->format != VK_FORMAT_UNDEFINED)
|
|
{
|
|
if (ps5)
|
|
{
|
|
bool size_found = TileGetDepthSize(z.size.x_max + 1, z.size.y_max + 1, 0, z.z_info.format, z.stencil_info.format, htile, true,
|
|
true, &stencil_size, &htile_size, &depth_size);
|
|
EXIT_NOT_IMPLEMENTED(!size_found);
|
|
} else
|
|
{
|
|
uint32_t size = 0;
|
|
uint32_t pitch = (z.pitch_div8_minus1 + 1) * 8;
|
|
|
|
if (z.z_info.format == 3)
|
|
{
|
|
size = (z.slice_div64_minus1 + 1) * 64 * 4;
|
|
} else if (z.z_info.format == 1)
|
|
{
|
|
size = (z.slice_div64_minus1 + 1) * 64 * 2;
|
|
}
|
|
|
|
if (!TileGetDepthSize(z.width, z.height, pitch, z.z_info.format, z.stencil_info.format, htile, neo, false, &stencil_size,
|
|
&htile_size, &depth_size))
|
|
{
|
|
depth_size.size = size;
|
|
depth_size.align = neo ? 65536 : 32768;
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(depth_size.size != size);
|
|
}
|
|
}
|
|
}
|
|
|
|
auto stencil_addr_mask = static_cast<uint64_t>(stencil_size.align) - 1;
|
|
auto depth_addr_mask = static_cast<uint64_t>(depth_size.align) - 1;
|
|
auto htile_addr_mask = static_cast<uint64_t>(htile_size.align) - 1;
|
|
|
|
r->htile = htile;
|
|
r->neo = neo;
|
|
r->depth_buffer_size = depth_size.size;
|
|
r->depth_buffer_vaddr = z.z_read_base_addr & ~depth_addr_mask;
|
|
r->depth_tile_swizzle = z.z_read_base_addr & depth_addr_mask;
|
|
r->stencil_buffer_size = stencil_size.size;
|
|
r->stencil_buffer_vaddr = z.stencil_read_base_addr & ~stencil_addr_mask;
|
|
r->stencil_tile_swizzle = z.stencil_read_base_addr & stencil_addr_mask;
|
|
r->htile_buffer_size = htile_size.size;
|
|
r->htile_buffer_vaddr = z.htile_data_base_addr & ~htile_addr_mask;
|
|
r->htile_tile_swizzle = z.htile_data_base_addr & htile_addr_mask;
|
|
r->width = (ps5 ? z.size.x_max + 1 : z.width);
|
|
r->height = (ps5 ? z.size.y_max + 1 : z.height);
|
|
r->depth_clear_enable = rc.depth_clear_enable;
|
|
r->depth_clear_value = hw.GetDepthClearValue();
|
|
r->depth_test_enable = dc.z_enable;
|
|
r->depth_write_enable = dc.z_write_enable;
|
|
r->depth_compare_op = static_cast<VkCompareOp>(dc.zfunc);
|
|
|
|
r->depth_bounds_test_enable = dc.depth_bounds_enable;
|
|
r->depth_min_bounds = 0.0f;
|
|
r->depth_max_bounds = 0.0f;
|
|
EXIT_NOT_IMPLEMENTED(r->depth_bounds_test_enable);
|
|
|
|
r->stencil_clear_enable = rc.stencil_clear_enable;
|
|
r->stencil_clear_value = hw.GetStencilClearValue();
|
|
// EXIT_NOT_IMPLEMENTED(r->stencil_clear_enable);
|
|
|
|
r->stencil_test_enable = dc.stencil_enable;
|
|
if (r->stencil_test_enable)
|
|
{
|
|
get_stencil_state(&r->stencil_static_front, &r->stencil_dynamic_front, dc.stencilfunc, sc.stencil_fail, sc.stencil_zpass,
|
|
sc.stencil_zfail, sm.stencil_testval, sm.stencil_mask, sm.stencil_writemask, sm.stencil_opval);
|
|
if (dc.backface_enable)
|
|
{
|
|
get_stencil_state(&r->stencil_static_back, &r->stencil_dynamic_back, dc.stencilfunc_bf, sc.stencil_fail_bf, sc.stencil_zpass_bf,
|
|
sc.stencil_zfail_bf, sm.stencil_testval_bf, sm.stencil_mask_bf, sm.stencil_writemask_bf, sm.stencil_opval_bf);
|
|
} else
|
|
{
|
|
r->stencil_static_back = r->stencil_static_front;
|
|
r->stencil_dynamic_back = r->stencil_dynamic_front;
|
|
}
|
|
} else
|
|
{
|
|
r->stencil_static_front = {};
|
|
r->stencil_static_back = {};
|
|
r->stencil_dynamic_front = {};
|
|
r->stencil_dynamic_back = {};
|
|
}
|
|
// EXIT_NOT_IMPLEMENTED(r->stencil_test_enable);
|
|
EXIT_NOT_IMPLEMENTED(dc.backface_enable);
|
|
|
|
r->vulkan_buffer = nullptr;
|
|
|
|
if (r->format != VK_FORMAT_UNDEFINED)
|
|
{
|
|
bool sampled = ((z.stencil_info.format == 0 && z.z_info.tile_mode_index != 0) || z.stencil_info.texture_compatible_stencil);
|
|
|
|
DepthStencilBufferObject vulkan_buffer_info(r->format, r->width, r->height, htile, neo, sampled);
|
|
|
|
EXIT_NOT_IMPLEMENTED(z.z_info.tile_mode_index != 0 && r->depth_tile_swizzle != 0);
|
|
EXIT_NOT_IMPLEMENTED(r->stencil_tile_swizzle != 0);
|
|
EXIT_NOT_IMPLEMENTED(r->htile_tile_swizzle != 0);
|
|
|
|
r->vaddr_num = 0;
|
|
|
|
if (r->depth_buffer_size > 0)
|
|
{
|
|
r->vaddr[r->vaddr_num] = r->depth_buffer_vaddr;
|
|
r->size[r->vaddr_num] = r->depth_buffer_size;
|
|
r->vaddr_num++;
|
|
}
|
|
|
|
if (r->stencil_buffer_size > 0)
|
|
{
|
|
r->vaddr[r->vaddr_num] = r->stencil_buffer_vaddr;
|
|
r->size[r->vaddr_num] = r->stencil_buffer_size;
|
|
r->vaddr_num++;
|
|
}
|
|
|
|
if (r->htile_buffer_size > 0)
|
|
{
|
|
r->vaddr[r->vaddr_num] = r->htile_buffer_vaddr;
|
|
r->size[r->vaddr_num] = r->htile_buffer_size;
|
|
r->vaddr_num++;
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(r->vaddr_num == 0);
|
|
|
|
r->vulkan_buffer = static_cast<DepthStencilVulkanImage*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, r->vaddr, r->size, r->vaddr_num, vulkan_buffer_info));
|
|
|
|
EXIT_NOT_IMPLEMENTED(r->vulkan_buffer == nullptr);
|
|
|
|
if ((cc.mode == 0 && cc.op == 0xCC) || (dc.z_enable || dc.z_write_enable))
|
|
{
|
|
r->vulkan_buffer->compressed = htile && !decompress;
|
|
}
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void FindRenderColorInfo(uint64_t submit_id, CommandBuffer* buffer, const HW::Context& hw, RenderColorInfo* r)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(r == nullptr);
|
|
|
|
const auto& rt = hw.GetRenderTarget(0);
|
|
auto mask = hw.GetRenderTargetMask();
|
|
|
|
if (rt.base.addr == 0 || mask == 0)
|
|
{
|
|
// No color output
|
|
r->type = RenderColorType::NoColorOutput;
|
|
r->base_addr = 0;
|
|
r->vulkan_buffer = nullptr;
|
|
r->buffer_size = 0;
|
|
return;
|
|
}
|
|
|
|
bool ps5 = Config::IsNextGen();
|
|
|
|
uint32_t width = 0;
|
|
uint32_t height = 0;
|
|
uint32_t pitch = 0;
|
|
uint32_t size = 0;
|
|
bool tile = false;
|
|
bool write_back = false;
|
|
|
|
if (ps5)
|
|
{
|
|
switch (rt.attrib3.tile_mode)
|
|
{
|
|
case 0x1b:
|
|
tile = true;
|
|
write_back = false;
|
|
break;
|
|
default: EXIT("unknown tile mode: %u\n", rt.attrib3.tile_mode);
|
|
}
|
|
|
|
width = rt.attrib2.width + 1;
|
|
height = rt.attrib2.height + 1;
|
|
pitch = width;
|
|
|
|
Graphics::TileSizeAlign size32 {};
|
|
Graphics::TileGetVideoOutSize(width, height, pitch, tile, true, &size32);
|
|
|
|
size = size32.size;
|
|
|
|
EXIT_NOT_IMPLEMENTED(size == 0);
|
|
} else
|
|
{
|
|
switch (rt.attrib.tile_mode)
|
|
{
|
|
case 0x8:
|
|
tile = false;
|
|
write_back = false;
|
|
break;
|
|
|
|
case 0x1f:
|
|
tile = false;
|
|
write_back = true;
|
|
break;
|
|
|
|
case 0xa:
|
|
case 0xd:
|
|
case 0xe:
|
|
tile = true;
|
|
write_back = false;
|
|
break;
|
|
|
|
default: EXIT("unknown tile mode: %u\n", rt.attrib.tile_mode);
|
|
}
|
|
|
|
width = rt.size.width;
|
|
height = rt.size.height;
|
|
pitch = (rt.pitch.pitch_div8_minus1 + 1) * 8;
|
|
size = (rt.slice.slice_div64_minus1 + 1) * 64 * 4;
|
|
}
|
|
|
|
auto video_image = VideoOut::VideoOutGetImage(rt.base.addr);
|
|
bool render_to_texture = (video_image.image == nullptr);
|
|
|
|
if (render_to_texture)
|
|
{
|
|
RenderTextureFormat rt_format = RenderTextureFormat::Unknown;
|
|
|
|
if (rt.info.format == 0xa && rt.info.channel_type == 0x0 && rt.info.channel_order == 0x0)
|
|
{
|
|
rt_format = RenderTextureFormat::R8G8B8A8Unorm;
|
|
} else if (rt.info.format == 0xa && rt.info.channel_type == 0x6 && rt.info.channel_order == 0x0)
|
|
{
|
|
rt_format = RenderTextureFormat::R8G8B8A8Srgb;
|
|
} else if (rt.info.format == 0xa && rt.info.channel_type == 0x0 && rt.info.channel_order == 0x1)
|
|
{
|
|
rt_format = RenderTextureFormat::B8G8R8A8Unorm;
|
|
} else if (rt.info.format == 0xa && rt.info.channel_type == 0x6 && rt.info.channel_order == 0x1)
|
|
{
|
|
rt_format = RenderTextureFormat::B8G8R8A8Srgb;
|
|
} else if (rt.info.format == 0x1 && rt.info.channel_type == 0x0 && rt.info.channel_order == 0x0)
|
|
{
|
|
rt_format = RenderTextureFormat::R8Unorm;
|
|
} else
|
|
{
|
|
EXIT("%s\n unknown format\n", rt_print("RenderTarget", rt).Concat(U"").C_Str());
|
|
}
|
|
|
|
// Render to texture
|
|
RenderTextureObject vulkan_buffer_info(rt_format, width, height, tile, rt.info.neo_mode, pitch, write_back);
|
|
auto* buffer_vulkan = static_cast<Graphics::RenderTextureVulkanImage*>(
|
|
Graphics::GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), buffer, rt.base.addr, size, vulkan_buffer_info));
|
|
EXIT_NOT_IMPLEMENTED(buffer_vulkan == nullptr);
|
|
r->type = RenderColorType::RenderTexture;
|
|
r->base_addr = rt.base.addr;
|
|
r->vulkan_buffer = buffer_vulkan;
|
|
r->buffer_size = size;
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(!(rt.info.format == 0xa && (rt.info.channel_type == 0x6 || rt.info.channel_type == 0x0) &&
|
|
(rt.info.channel_order == 0x0 || rt.info.channel_order == 0x1)));
|
|
|
|
// Display buffer
|
|
EXIT_NOT_IMPLEMENTED(video_image.buffer_size != size);
|
|
EXIT_NOT_IMPLEMENTED(video_image.buffer_pitch != pitch);
|
|
r->type = RenderColorType::DisplayBuffer;
|
|
r->base_addr = rt.base.addr;
|
|
r->vulkan_buffer = video_image.image;
|
|
r->buffer_size = video_image.buffer_size;
|
|
}
|
|
}
|
|
|
|
static void InvalidateMemoryObject(const RenderColorInfo& r)
|
|
{
|
|
bool with_color = (r.vulkan_buffer != nullptr);
|
|
|
|
if (with_color)
|
|
{
|
|
if (r.type == RenderColorType::RenderTexture)
|
|
{
|
|
GpuMemoryResetHash(&r.base_addr, &r.buffer_size, 1, GpuMemoryObjectType::RenderTexture);
|
|
} else if (r.type == RenderColorType::DisplayBuffer /*|| r.type == RenderColorType::OffscreenBuffer*/)
|
|
{
|
|
GpuMemoryResetHash(&r.base_addr, &r.buffer_size, 1, GpuMemoryObjectType::VideoOutBuffer);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void InvalidateMemoryObject(const RenderDepthInfo& r)
|
|
{
|
|
bool with_depth = (r.format != VK_FORMAT_UNDEFINED && r.vulkan_buffer != nullptr);
|
|
|
|
if (with_depth)
|
|
{
|
|
GpuMemoryResetHash(r.vaddr, r.size, r.vaddr_num, GpuMemoryObjectType::DepthStencilBuffer);
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void PrepareStorageBuffers(uint64_t submit_id, CommandBuffer* buffer, const ShaderStorageResources& storage_buffers,
|
|
VulkanBuffer** buffers, uint32_t** sgprs)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(buffers == nullptr);
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
bool gen5 = Config::IsNextGen();
|
|
|
|
for (int i = 0; i < storage_buffers.buffers_num; i++)
|
|
{
|
|
auto r = storage_buffers.buffers[i];
|
|
|
|
EXIT_NOT_IMPLEMENTED(r.AddTid());
|
|
EXIT_NOT_IMPLEMENTED(r.SwizzleEnabled());
|
|
|
|
if (gen5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(r.OutOfBounds() != 0);
|
|
EXIT_NOT_IMPLEMENTED(!((r.Stride() == 16 && r.DstSelXYZW() == DstSel(4, 5, 6, 7) && r.Format() == 77)));
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(!((r.Stride() == 4 && r.DstSelXYZW() == DstSel(4, 0, 0, 0) && r.Dfmt() == 4 && r.Nfmt() == 4) ||
|
|
(r.Stride() == 4 && r.DstSelXYZW() == DstSel(4, 0, 0, 1) && r.Dfmt() == 4 && r.Nfmt() == 7) ||
|
|
(r.Stride() == 8 && r.DstSelXYZW() == DstSel(4, 5, 0, 0) && r.Dfmt() == 11 && r.Nfmt() == 4) ||
|
|
(r.Stride() == 16 && r.DstSelXYZW() == DstSel(4, 5, 6, 7) && r.Dfmt() == 14 && r.Nfmt() == 7)));
|
|
EXIT_NOT_IMPLEMENTED(!(r.MemoryType() == 0x00 || r.MemoryType() == 0x10 || r.MemoryType() == 0x6d));
|
|
}
|
|
|
|
auto addr = (gen5 ? r.Base48() : r.Base44());
|
|
auto stride = r.Stride();
|
|
auto num_records = r.NumRecords();
|
|
auto size = stride * num_records;
|
|
EXIT_NOT_IMPLEMENTED(size == 0);
|
|
EXIT_NOT_IMPLEMENTED((size & 0x3u) != 0);
|
|
|
|
bool read_only = (gen5 ? false : (r.MemoryType() == 0x10));
|
|
|
|
EXIT_NOT_IMPLEMENTED(read_only && !(storage_buffers.usages[i] == ShaderStorageUsage::ReadOnly ||
|
|
storage_buffers.usages[i] == ShaderStorageUsage::Constant));
|
|
|
|
StorageBufferGpuObject buf_info(stride, num_records, read_only);
|
|
|
|
auto* buf = static_cast<StorageVulkanBuffer*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, addr, size, buf_info));
|
|
|
|
EXIT_NOT_IMPLEMENTED(buf == nullptr);
|
|
|
|
StorageBufferSet(buffer, buf);
|
|
|
|
buffers[i] = buf;
|
|
|
|
if (gen5)
|
|
{
|
|
r.UpdateAddress48(i);
|
|
} else
|
|
{
|
|
r.UpdateAddress44(i);
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(((gen5 ? r.Base48() : r.Base44()) >> 32u) != 0);
|
|
|
|
(*sgprs)[0] = r.fields[0];
|
|
(*sgprs)[1] = r.fields[1];
|
|
(*sgprs)[2] = r.fields[2];
|
|
(*sgprs)[3] = r.fields[3];
|
|
|
|
(*sgprs) += 4;
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void PrepareTextures(uint64_t submit_id, CommandBuffer* buffer, const ShaderTextureResources& textures, VulkanImage** images_sampled,
|
|
VulkanImage** images_storage, int* images_sampled_view, uint32_t** sgprs)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(images_sampled == nullptr);
|
|
EXIT_IF(images_storage == nullptr);
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
int index_sampled = 0;
|
|
int index_storage = 0;
|
|
|
|
bool gen5 = Config::IsNextGen();
|
|
|
|
for (int i = 0; i < textures.textures_num; i++)
|
|
{
|
|
auto r = textures.desc[i].texture;
|
|
|
|
if (gen5)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(!(r.TileMode() == 0));
|
|
EXIT_NOT_IMPLEMENTED(r.Format() != 56);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfMod5() != 7 && r.PerfMod5() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.BCSwizzle() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.BaseArray5() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.ArrayPitch() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MaxMip() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MinLodWarn5() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MipStatsCntId() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MipStatsCntEn() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.CornerSample() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.PrtDefColor() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.MsaaDepth() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.MaxUncompBlkSize() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MaxCompBlkSize() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MetaPipeAligned() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.WriteCompress() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.MetaCompress() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.DccAlphaPos() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.DccColorTransf() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.MetaAddr() != 0);
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(r.Dfmt() != 1 && r.Dfmt() != 10 && r.Dfmt() != 37 && r.Dfmt() != 4 && r.Dfmt() != 35 && r.Dfmt() != 3 &&
|
|
r.Dfmt() != 36);
|
|
EXIT_NOT_IMPLEMENTED(r.Nfmt() != 9 && r.Nfmt() != 0 && r.Nfmt() != 7);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfMod() != 7 && r.PerfMod() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.Interlaced() != false);
|
|
EXIT_NOT_IMPLEMENTED(!(r.TileMode() == 8 || r.TileMode() == 13 || r.TileMode() == 14 || r.TileMode() == 2 ||
|
|
r.TileMode() == 10 || r.TileMode() == 31));
|
|
EXIT_NOT_IMPLEMENTED(r.BaseArray() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LastArray() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MinLodWarn() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.CounterBankId() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LodHdwCntEn() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.MemoryType() != 0x10 && r.MemoryType() != 0x6d);
|
|
}
|
|
EXIT_NOT_IMPLEMENTED((gen5 ? r.Base40() : r.Base38()) == 0);
|
|
EXIT_NOT_IMPLEMENTED(r.MinLod() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.Type() != 9);
|
|
EXIT_NOT_IMPLEMENTED(r.Depth() != 0);
|
|
|
|
bool read_only = (gen5 ? false : (r.MemoryType() == 0x10));
|
|
|
|
EXIT_NOT_IMPLEMENTED(read_only && !(textures.desc[i].usage == ShaderTextureUsage::ReadOnly));
|
|
|
|
TileSizeAlign size {};
|
|
auto addr = (gen5 ? r.Base40() : r.Base38());
|
|
bool neo = Config::IsNeo();
|
|
auto width = (gen5 ? r.Width5() : r.Width4()) + 1;
|
|
auto height = (gen5 ? r.Height5() : r.Height4()) + 1;
|
|
auto pitch = (gen5 ? width : r.Pitch() + 1);
|
|
auto base_level = r.BaseLevel();
|
|
auto levels = r.LastLevel() + 1;
|
|
auto tile = r.TileMode();
|
|
auto dfmt = (gen5 ? 0 : r.Dfmt());
|
|
auto nfmt = (gen5 ? 0 : r.Nfmt());
|
|
auto fmt = (gen5 ? r.Format() : 0);
|
|
uint32_t swizzle = r.DstSelXYZW();
|
|
|
|
bool check_depth_texture = (!gen5 && tile == 2);
|
|
|
|
if (gen5)
|
|
{
|
|
TileGetTextureSize2(fmt, width, height, pitch, levels, tile, &size, nullptr, nullptr);
|
|
} else
|
|
{
|
|
TileGetTextureSize(dfmt, nfmt, width, height, pitch, levels, tile, neo, &size, nullptr, nullptr);
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(size.size == 0);
|
|
EXIT_NOT_IMPLEMENTED((addr & (static_cast<uint64_t>(size.align) - 1u)) != 0);
|
|
|
|
VulkanImage* tex = nullptr;
|
|
bool render_texture = false;
|
|
bool depth_texture = false;
|
|
int view_type = VulkanImage::VIEW_DEFAULT;
|
|
|
|
if (check_depth_texture)
|
|
{
|
|
auto dtex = FindDepthStencil(addr, size.size, true);
|
|
depth_texture = !dtex.IsEmpty();
|
|
if (depth_texture)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(dtex.Size() > 1);
|
|
EXIT_NOT_IMPLEMENTED(swizzle != DstSel(4, 4, 4, 4));
|
|
EXIT_NOT_IMPLEMENTED(dtex.At(0)->compressed);
|
|
tex = dtex.At(0);
|
|
}
|
|
} else
|
|
{
|
|
auto rtex = FindRenderTexture(addr, size.size, true);
|
|
render_texture = !rtex.IsEmpty();
|
|
if (render_texture)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(rtex.Size() > 1);
|
|
EXIT_NOT_IMPLEMENTED(swizzle != DstSel(4, 5, 6, 7) && swizzle != DstSel(6, 5, 4, 7));
|
|
tex = rtex.At(0);
|
|
if (swizzle == DstSel(6, 5, 4, 7))
|
|
{
|
|
view_type = VulkanImage::VIEW_BGRA;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!render_texture && !depth_texture)
|
|
{
|
|
if (textures.desc[i].textures2d_without_sampler)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(textures.desc[i].usage != ShaderTextureUsage::ReadWrite);
|
|
|
|
StorageTextureObject vulkan_texture_info(dfmt, nfmt, fmt, width, height, pitch, base_level, levels, tile, neo, swizzle);
|
|
tex = static_cast<StorageTextureVulkanImage*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), buffer, addr, size.size, vulkan_texture_info));
|
|
} else
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(textures.desc[i].usage != ShaderTextureUsage::ReadOnly);
|
|
|
|
if (!gen5 && tile == 10)
|
|
{
|
|
RenderTextureFormat rt_format = RenderTextureFormat::Unknown;
|
|
if (dfmt == 10 && nfmt == 0)
|
|
{
|
|
rt_format = RenderTextureFormat::R8G8B8A8Unorm;
|
|
}
|
|
|
|
RenderTextureObject vulkan_buffer_info(rt_format, width, height, true, neo, pitch, false);
|
|
tex = static_cast<Graphics::RenderTextureVulkanImage*>(Graphics::GpuMemoryCreateObject(
|
|
submit_id, g_render_ctx->GetGraphicCtx(), buffer, addr, size.size, vulkan_buffer_info));
|
|
} else
|
|
{
|
|
TextureObject vulkan_texture_info(dfmt, nfmt, fmt, width, height, pitch, base_level, levels, tile, neo, swizzle);
|
|
tex = static_cast<TextureVulkanImage*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), buffer, addr, size.size, vulkan_texture_info));
|
|
}
|
|
}
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(tex == nullptr);
|
|
|
|
if (textures.desc[i].textures2d_without_sampler)
|
|
{
|
|
images_storage[index_storage] = tex;
|
|
if (gen5)
|
|
{
|
|
r.UpdateAddress40(index_storage);
|
|
} else
|
|
{
|
|
r.UpdateAddress38(index_storage);
|
|
}
|
|
index_storage++;
|
|
} else
|
|
{
|
|
images_sampled[index_sampled] = tex;
|
|
images_sampled_view[index_sampled] = (depth_texture ? VulkanImage::VIEW_DEPTH_TEXTURE : view_type);
|
|
if (gen5)
|
|
{
|
|
r.UpdateAddress40(index_sampled);
|
|
} else
|
|
{
|
|
r.UpdateAddress38(index_sampled);
|
|
}
|
|
index_sampled++;
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(((gen5 ? r.Base40() : r.Base38()) >> 32u) != 0);
|
|
|
|
(*sgprs)[0] = r.fields[0];
|
|
(*sgprs)[1] = r.fields[1];
|
|
(*sgprs)[2] = r.fields[2];
|
|
(*sgprs)[3] = r.fields[3];
|
|
(*sgprs)[4] = r.fields[4];
|
|
(*sgprs)[5] = r.fields[5];
|
|
(*sgprs)[6] = r.fields[6];
|
|
(*sgprs)[7] = r.fields[7];
|
|
|
|
(*sgprs) += 8;
|
|
}
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
static void PrepareSamplers(const ShaderSamplerResources& samplers, uint64_t* sampler_ids, uint32_t** sgprs)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(sampler_ids == nullptr);
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
bool gen5 = Config::IsNextGen();
|
|
|
|
for (int i = 0; i < samplers.samplers_num; i++)
|
|
{
|
|
auto r = samplers.samplers[i];
|
|
|
|
// EXIT_NOT_IMPLEMENTED(r.ClampX() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.ClampY() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.ClampZ() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.MaxAnisoRatio() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.DepthCompareFunc() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.ForceUnormCoords() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.AnisoThreshold() != 0);
|
|
EXIT_NOT_IMPLEMENTED(!gen5 && r.McCoordTrunc() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.ForceDegamma() != false);
|
|
EXIT_NOT_IMPLEMENTED(gen5 && r.SkipDegamma() != false);
|
|
EXIT_NOT_IMPLEMENTED(gen5 && r.PointPreclamp() != false);
|
|
EXIT_NOT_IMPLEMENTED(gen5 && r.AnisoOverride() != false);
|
|
EXIT_NOT_IMPLEMENTED(gen5 && r.BlendZeroPrt() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.AnisoBias() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.TruncCoord() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.DisableCubeWrap() != false);
|
|
EXIT_NOT_IMPLEMENTED(r.FilterMode() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.MinLod() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.MaxLod() != 4095);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfMip() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.PerfZ() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.LodBias() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.LodBiasSec() != 0);
|
|
// EXIT_NOT_IMPLEMENTED(r.XyMagFilter() != 1);
|
|
// EXIT_NOT_IMPLEMENTED(r.XyMinFilter() != 1);
|
|
EXIT_NOT_IMPLEMENTED(r.ZFilter() != 1);
|
|
// EXIT_NOT_IMPLEMENTED(r.MipFilter() != 0 && r.MipFilter() != 2);
|
|
EXIT_NOT_IMPLEMENTED(r.BorderColorPtr() != 0);
|
|
EXIT_NOT_IMPLEMENTED(r.BorderColorType() != 0);
|
|
|
|
sampler_ids[i] = g_render_ctx->GetSamplerCache()->GetSamplerId(r);
|
|
|
|
r.UpdateIndex(i);
|
|
|
|
(*sgprs)[0] = r.fields[0];
|
|
(*sgprs)[1] = r.fields[1];
|
|
(*sgprs)[2] = r.fields[2];
|
|
(*sgprs)[3] = r.fields[3];
|
|
|
|
(*sgprs) += 4;
|
|
}
|
|
}
|
|
|
|
static void PrepareGdsPointers(const ShaderGdsResources& gds_pointers, uint32_t** sgprs)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
for (int i = 0; i < gds_pointers.pointers_num; i++)
|
|
{
|
|
auto r = gds_pointers.pointers[i];
|
|
|
|
EXIT_NOT_IMPLEMENTED(r.Size() != 4);
|
|
|
|
(*sgprs)[i] = r.field;
|
|
}
|
|
|
|
if (gds_pointers.pointers_num > 0)
|
|
{
|
|
(*sgprs) += static_cast<ptrdiff_t>(4 * ((gds_pointers.pointers_num - 1) / 4 + 1));
|
|
}
|
|
}
|
|
|
|
static void PrepareDirectSgprs(const ShaderDirectSgprsResources& direct_sgprs, uint32_t** sgprs)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(sgprs == nullptr);
|
|
EXIT_IF(*sgprs == nullptr);
|
|
|
|
for (int i = 0; i < direct_sgprs.sgprs_num; i++)
|
|
{
|
|
auto r = direct_sgprs.sgprs[i];
|
|
|
|
(*sgprs)[i] = r.field;
|
|
}
|
|
|
|
if (direct_sgprs.sgprs_num > 0)
|
|
{
|
|
(*sgprs) += static_cast<ptrdiff_t>(4 * ((direct_sgprs.sgprs_num - 1) / 4 + 1));
|
|
}
|
|
}
|
|
|
|
static void BindDescriptors(uint64_t submit_id, CommandBuffer* buffer, VkPipelineBindPoint pipeline_bind_point, VkPipelineLayout layout,
|
|
const ShaderBindResources& bind, VkShaderStageFlags vk_stage, DescriptorCache::Stage stage)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
if (bind.push_constant_size > 0)
|
|
{
|
|
EXIT_NOT_IMPLEMENTED(bind.push_constant_size > DescriptorCache::PUSH_CONSTANTS_MAX * 4);
|
|
EXIT_NOT_IMPLEMENTED(bind.storage_buffers.buffers_num > DescriptorCache::BUFFERS_MAX);
|
|
EXIT_NOT_IMPLEMENTED((bind.textures2D.textures2d_storage_num > DescriptorCache::TEXTURES_STORAGE_MAX) ||
|
|
(bind.textures2D.textures2d_sampled_num > DescriptorCache::TEXTURES_SAMPLED_MAX));
|
|
EXIT_NOT_IMPLEMENTED(bind.textures2D.textures2d_storage_num + bind.textures2D.textures2d_sampled_num !=
|
|
bind.textures2D.textures_num);
|
|
EXIT_NOT_IMPLEMENTED(bind.samplers.samplers_num > DescriptorCache::SAMPLERS_MAX);
|
|
|
|
bool need_descriptor = false;
|
|
|
|
VulkanBuffer* storage_buffers[DescriptorCache::BUFFERS_MAX];
|
|
VulkanImage* textures2d_sampled[DescriptorCache::TEXTURES_SAMPLED_MAX];
|
|
int textures2d_sampled_view[DescriptorCache::TEXTURES_SAMPLED_MAX];
|
|
VulkanImage* textures2d_storage[DescriptorCache::TEXTURES_STORAGE_MAX];
|
|
uint64_t samplers[DescriptorCache::SAMPLERS_MAX];
|
|
uint32_t sgprs[DescriptorCache::PUSH_CONSTANTS_MAX];
|
|
|
|
uint32_t* sgprs_ptr = sgprs;
|
|
|
|
VulkanBuffer* gds_buffer = nullptr;
|
|
|
|
if (bind.storage_buffers.buffers_num > 0)
|
|
{
|
|
PrepareStorageBuffers(submit_id, buffer, bind.storage_buffers, storage_buffers, &sgprs_ptr);
|
|
need_descriptor = true;
|
|
}
|
|
if (bind.textures2D.textures_num > 0)
|
|
{
|
|
PrepareTextures(submit_id, buffer, bind.textures2D, textures2d_sampled, textures2d_storage, textures2d_sampled_view,
|
|
&sgprs_ptr);
|
|
need_descriptor = true;
|
|
}
|
|
if (bind.samplers.samplers_num > 0)
|
|
{
|
|
PrepareSamplers(bind.samplers, samplers, &sgprs_ptr);
|
|
need_descriptor = true;
|
|
}
|
|
if (bind.gds_pointers.pointers_num > 0)
|
|
{
|
|
PrepareGdsPointers(bind.gds_pointers, &sgprs_ptr);
|
|
gds_buffer = g_render_ctx->GetGdsBuffer()->GetBuffer(g_render_ctx->GetGraphicCtx());
|
|
need_descriptor = true;
|
|
}
|
|
if (bind.direct_sgprs.sgprs_num > 0)
|
|
{
|
|
PrepareDirectSgprs(bind.direct_sgprs, &sgprs_ptr);
|
|
}
|
|
|
|
EXIT_IF(bind.push_constant_size != (sgprs_ptr - sgprs) * 4);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
if (bind.textures2D.textures_num > 0)
|
|
{
|
|
for (int i = 0; i < bind.textures2D.textures2d_sampled_num; i++)
|
|
{
|
|
if (textures2d_sampled[i]->type == VulkanImageType::DepthStencil)
|
|
{
|
|
GraphicsRenderDepthStencilBarrier(vk_buffer, textures2d_sampled[i]);
|
|
} else if (textures2d_sampled[i]->type == VulkanImageType::RenderTexture)
|
|
{
|
|
GraphicsRenderRenderTextureBarrier(vk_buffer, textures2d_sampled[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (need_descriptor)
|
|
{
|
|
auto* descriptor_set = g_render_ctx->GetDescriptorCache()->GetDescriptor(
|
|
stage, storage_buffers, textures2d_sampled, textures2d_sampled_view, textures2d_storage, samplers, &gds_buffer, bind);
|
|
|
|
EXIT_IF(descriptor_set == nullptr);
|
|
|
|
vkCmdBindDescriptorSets(vk_buffer, pipeline_bind_point, layout, bind.descriptor_set_slot, 1, &descriptor_set->set, 0, nullptr);
|
|
}
|
|
vkCmdPushConstants(vk_buffer, layout, vk_stage, bind.push_constant_offset, bind.push_constant_size, sgprs);
|
|
}
|
|
}
|
|
|
|
static void VulkanCmdSetColorWriteEnableEXT(GraphicContext* ctx, VkCommandBuffer command_buffer, uint32_t attachment_count,
|
|
const VkBool32* p_color_write_enables)
|
|
{
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ctx->instance == nullptr);
|
|
|
|
static auto func =
|
|
reinterpret_cast<PFN_vkCmdSetColorWriteEnableEXT>(vkGetInstanceProcAddr(ctx->instance, "vkCmdSetColorWriteEnableEXT"));
|
|
|
|
if (func != nullptr)
|
|
{
|
|
func(command_buffer, attachment_count, p_color_write_enables);
|
|
} else
|
|
{
|
|
EXIT("vkCmdSetColorWriteEnableEXT not present\n");
|
|
}
|
|
}
|
|
|
|
static void SetDynamicParams(VkCommandBuffer vk_buffer, VulkanPipeline* pipeline)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(pipeline == nullptr);
|
|
EXIT_IF(pipeline->static_params == nullptr);
|
|
EXIT_IF(pipeline->dynamic_params == nullptr);
|
|
|
|
if (pipeline->dynamic_params->vk_dynamic_state_line_width)
|
|
{
|
|
vkCmdSetLineWidth(vk_buffer, pipeline->dynamic_params->line_width);
|
|
}
|
|
|
|
if (pipeline->static_params->stencil_test_enable)
|
|
{
|
|
if (pipeline->dynamic_params->vk_dynamic_state_stencil_compare_mask)
|
|
{
|
|
vkCmdSetStencilCompareMask(vk_buffer, VK_STENCIL_FACE_FRONT_BIT, pipeline->dynamic_params->stencil_front.compareMask);
|
|
vkCmdSetStencilCompareMask(vk_buffer, VK_STENCIL_FACE_BACK_BIT, pipeline->dynamic_params->stencil_back.compareMask);
|
|
}
|
|
if (pipeline->dynamic_params->vk_dynamic_state_stencil_write_mask)
|
|
{
|
|
vkCmdSetStencilWriteMask(vk_buffer, VK_STENCIL_FACE_FRONT_BIT, pipeline->dynamic_params->stencil_front.writeMask);
|
|
vkCmdSetStencilWriteMask(vk_buffer, VK_STENCIL_FACE_BACK_BIT, pipeline->dynamic_params->stencil_back.writeMask);
|
|
}
|
|
if (pipeline->dynamic_params->vk_dynamic_state_stencil_reference)
|
|
{
|
|
vkCmdSetStencilReference(vk_buffer, VK_STENCIL_FACE_FRONT_BIT, pipeline->dynamic_params->stencil_front.reference);
|
|
vkCmdSetStencilReference(vk_buffer, VK_STENCIL_FACE_BACK_BIT, pipeline->dynamic_params->stencil_back.reference);
|
|
}
|
|
}
|
|
|
|
if (pipeline->dynamic_params->vk_dynamic_state_color_write_enable_ext)
|
|
{
|
|
VkBool32 enable = (pipeline->dynamic_params->color_write_enable ? VK_TRUE : VK_FALSE);
|
|
VulkanCmdSetColorWriteEnableEXT(g_render_ctx->GetGraphicCtx(), vk_buffer, 1, &enable);
|
|
}
|
|
}
|
|
|
|
static bool shader_is_disabled(HW::Shader* sh_ctx)
|
|
{
|
|
if (const auto& vs = sh_ctx->GetVs();
|
|
!vs.vs_embedded && ((vs.vs_regs.data_addr != 0 && ShaderIsDisabled(vs.vs_regs.data_addr)) ||
|
|
(vs.vs_regs.data_addr == 0 && vs.gs_regs.data_addr == 0 && vs.es_regs.data_addr != 0 &&
|
|
vs.gs_regs.chksum != 0 && ShaderIsDisabled2(vs.es_regs.data_addr, vs.gs_regs.chksum))))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
if (const auto& ps = sh_ctx->GetPs();
|
|
!ps.ps_embedded && ((ps.ps_regs.chksum == 0 && ShaderIsDisabled(ps.ps_regs.data_addr)) ||
|
|
(ps.ps_regs.chksum != 0 && ShaderIsDisabled2(ps.ps_regs.data_addr, ps.ps_regs.chksum))))
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void GraphicsRenderDrawIndex(uint64_t submit_id, CommandBuffer* buffer, HW::Context* ctx, HW::UserConfig* ucfg, HW::Shader* sh_ctx,
|
|
uint32_t index_type_and_size, uint32_t index_count, const void* index_addr, uint32_t flags, uint32_t type)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(ucfg == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
if (shader_is_disabled(sh_ctx))
|
|
{
|
|
return;
|
|
}
|
|
|
|
sh_print("GraphicsRenderDrawIndex():Shader:", *sh_ctx);
|
|
sh_check(*sh_ctx);
|
|
|
|
uc_print("GraphicsRenderDrawIndex():UserConfig:", *ucfg);
|
|
uc_check(*ucfg);
|
|
|
|
hw_print(*ctx);
|
|
hw_check(*ctx);
|
|
|
|
EXIT_NOT_IMPLEMENTED(ctx->GetShaderStages() != 0 && ctx->GetShaderStages() != 0x02002000);
|
|
|
|
VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
|
|
|
switch (ucfg->GetPrimType())
|
|
{
|
|
case 4: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; break; // kPrimitiveTypeTriList
|
|
case 5: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; break; // kPrimitiveTypeTriFan
|
|
case 6: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; break; // kPrimitiveTypeTriStrip
|
|
case 19: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; break; // kPrimitiveTypeQuadList
|
|
default: EXIT("unknown primitive type: %u\n", ucfg->GetPrimType());
|
|
}
|
|
|
|
printf("GraphicsRenderDrawIndex():Parameters:\n");
|
|
printf("\t index_type_and_size = 0x%08" PRIx32 "\n", index_type_and_size);
|
|
printf("\t index_count = 0x%08" PRIx32 "\n", index_count);
|
|
printf("\t index_addr = 0x%016" PRIx64 "\n", reinterpret_cast<uint64_t>(index_addr));
|
|
printf("\t flags = 0x%08" PRIx32 "\n", flags);
|
|
printf("\t type = 0x%08" PRIx32 "\n", type);
|
|
|
|
VkIndexType index_type = VK_INDEX_TYPE_UINT16;
|
|
uint64_t index_size = 0;
|
|
|
|
switch (index_type_and_size)
|
|
{
|
|
case 0:
|
|
index_type = VK_INDEX_TYPE_UINT16;
|
|
index_size = 2 * static_cast<uint64_t>(index_count);
|
|
break;
|
|
case 1:
|
|
index_type = VK_INDEX_TYPE_UINT32;
|
|
index_size = 4 * static_cast<uint64_t>(index_count);
|
|
break;
|
|
default: EXIT("unknown index_type_and_size: %u\n", index_type_and_size);
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(flags != 0);
|
|
EXIT_NOT_IMPLEMENTED(type != 1);
|
|
|
|
RenderDepthInfo depth_info;
|
|
FindRenderDepthInfo(submit_id, buffer, *ctx, &depth_info);
|
|
|
|
RenderColorInfo color_info;
|
|
FindRenderColorInfo(submit_id, buffer, *ctx, &color_info);
|
|
|
|
auto* framebuffer = g_render_ctx->GetFramebufferCache()->CreateFramebuffer(&color_info, &depth_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
ShaderVertexInputInfo vs_input_info;
|
|
ShaderGetInputInfoVS(&sh_ctx->GetVs(), &ctx->GetShaderRegisters(), &vs_input_info);
|
|
|
|
ShaderPixelInputInfo ps_input_info;
|
|
ShaderGetInputInfoPS(&sh_ctx->GetPs(), &ctx->GetShaderRegisters(), &vs_input_info, &ps_input_info);
|
|
|
|
auto* pipeline = g_render_ctx->GetPipelineCache()->CreatePipeline(framebuffer, &color_info, &depth_info, &vs_input_info, ctx, sh_ctx,
|
|
&ps_input_info, topology);
|
|
|
|
// EXIT_NOT_IMPLEMENTED(vs_input_info.buffers_num > 1);
|
|
|
|
vkCmdBindPipeline(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
|
|
|
|
SetDynamicParams(vk_buffer, pipeline);
|
|
|
|
for (int i = 0; i < vs_input_info.buffers_num; i++)
|
|
{
|
|
const auto& b = vs_input_info.buffers[i];
|
|
uint64_t addr = b.addr;
|
|
uint64_t size = static_cast<uint64_t>(b.stride) * b.num_records;
|
|
|
|
auto* vertices = static_cast<VulkanBuffer*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, addr, size, VertexBufferGpuObject()));
|
|
|
|
VkDeviceSize offset = 0;
|
|
|
|
vkCmdBindVertexBuffers(vk_buffer, i, 1, &vertices->buffer, &offset);
|
|
}
|
|
|
|
BindDescriptors(submit_id, buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, vs_input_info.bind,
|
|
VK_SHADER_STAGE_VERTEX_BIT, DescriptorCache::Stage::Vertex);
|
|
|
|
BindDescriptors(submit_id, buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, ps_input_info.bind,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, DescriptorCache::Stage::Pixel);
|
|
|
|
VulkanBuffer* indices = static_cast<VulkanBuffer*>(GpuMemoryCreateObject(
|
|
submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(index_addr), index_size, IndexBufferGpuObject()));
|
|
|
|
EXIT_NOT_IMPLEMENTED(indices == nullptr);
|
|
|
|
vkCmdBindIndexBuffer(vk_buffer, indices->buffer, 0, index_type);
|
|
|
|
buffer->BeginRenderPass(framebuffer, &color_info, &depth_info);
|
|
|
|
switch (ucfg->GetPrimType())
|
|
{
|
|
case 4:
|
|
case 5:
|
|
case 6: vkCmdDrawIndexed(vk_buffer, index_count, 1, 0, 0, 0); break;
|
|
case 19:
|
|
EXIT_NOT_IMPLEMENTED((index_count & 0x3u) != 0);
|
|
for (uint32_t i = 0; i < index_count; i += 4)
|
|
{
|
|
vkCmdDrawIndexed(vk_buffer, 4, 1, i, 0, 0);
|
|
}
|
|
break;
|
|
default: EXIT("unknown primitive type: %u\n", ucfg->GetPrimType());
|
|
}
|
|
|
|
buffer->EndRenderPass();
|
|
|
|
InvalidateMemoryObject(color_info);
|
|
InvalidateMemoryObject(depth_info);
|
|
}
|
|
|
|
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
|
void GraphicsRenderDrawIndexAuto(uint64_t submit_id, CommandBuffer* buffer, HW::Context* ctx, HW::UserConfig* ucfg, HW::Shader* sh_ctx,
|
|
uint32_t index_count, uint32_t flags)
|
|
{
|
|
KYTY_PROFILER_FUNCTION();
|
|
|
|
EXIT_IF(ctx == nullptr || ucfg == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr || buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
if (shader_is_disabled(sh_ctx))
|
|
{
|
|
return;
|
|
}
|
|
|
|
sh_print("GraphicsRenderDrawIndexAuto():Shader:", *sh_ctx);
|
|
sh_check(*sh_ctx);
|
|
|
|
uc_print("GraphicsRenderDrawIndexAuto():UserConfig:", *ucfg);
|
|
uc_check(*ucfg);
|
|
|
|
hw_print(*ctx);
|
|
hw_check(*ctx);
|
|
|
|
printf("GraphicsRenderDrawIndex():Parameters:\n");
|
|
printf("\t index_count = 0x%08" PRIx32 "\n", index_count);
|
|
printf("\t flags = 0x%08" PRIx32 "\n", flags);
|
|
|
|
EXIT_NOT_IMPLEMENTED(flags != 0);
|
|
EXIT_NOT_IMPLEMENTED(ctx->GetShaderStages() != 0 && ctx->GetShaderStages() != 0x02002000);
|
|
|
|
RenderDepthInfo depth_info;
|
|
FindRenderDepthInfo(submit_id, buffer, *ctx, &depth_info);
|
|
|
|
RenderColorInfo color_info;
|
|
FindRenderColorInfo(submit_id, buffer, *ctx, &color_info);
|
|
|
|
auto* framebuffer = g_render_ctx->GetFramebufferCache()->CreateFramebuffer(&color_info, &depth_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(framebuffer == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(framebuffer->render_pass == nullptr);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
VkPrimitiveTopology topology = VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
|
|
|
|
switch (ucfg->GetPrimType())
|
|
{
|
|
case 4: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; break; // kPrimitiveTypeTriList
|
|
case 17: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP; break; // kPrimitiveTypeRectList
|
|
case 19: topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN; break; // kPrimitiveTypeQuadList
|
|
default: EXIT("unknown primitive type: %u\n", ucfg->GetPrimType());
|
|
}
|
|
|
|
const auto& vertex_shader_info = sh_ctx->GetVs();
|
|
const auto& pixel_shader_info = sh_ctx->GetPs();
|
|
const auto& shader_regs = ctx->GetShaderRegisters();
|
|
|
|
ShaderVertexInputInfo vs_input_info;
|
|
ShaderGetInputInfoVS(&vertex_shader_info, &shader_regs, &vs_input_info);
|
|
|
|
ShaderPixelInputInfo ps_input_info;
|
|
ShaderGetInputInfoPS(&pixel_shader_info, &shader_regs, &vs_input_info, &ps_input_info);
|
|
|
|
auto* pipeline = g_render_ctx->GetPipelineCache()->CreatePipeline(framebuffer, &color_info, &depth_info, &vs_input_info, ctx, sh_ctx,
|
|
&ps_input_info, topology);
|
|
|
|
// EXIT_NOT_IMPLEMENTED(vs_input_info.buffers_num > 1);
|
|
|
|
vkCmdBindPipeline(vk_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
|
|
|
|
SetDynamicParams(vk_buffer, pipeline);
|
|
|
|
for (int i = 0; i < vs_input_info.buffers_num; i++)
|
|
{
|
|
const auto& b = vs_input_info.buffers[i];
|
|
uint64_t addr = b.addr;
|
|
uint64_t size = static_cast<uint64_t>(b.stride) * b.num_records;
|
|
|
|
auto* vertices = static_cast<VulkanBuffer*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, addr, size, VertexBufferGpuObject()));
|
|
|
|
VkDeviceSize offset = 0;
|
|
|
|
vkCmdBindVertexBuffers(vk_buffer, i, 1, &vertices->buffer, &offset);
|
|
}
|
|
|
|
BindDescriptors(submit_id, buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, vs_input_info.bind,
|
|
VK_SHADER_STAGE_VERTEX_BIT, DescriptorCache::Stage::Vertex);
|
|
|
|
BindDescriptors(submit_id, buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline_layout, ps_input_info.bind,
|
|
VK_SHADER_STAGE_FRAGMENT_BIT, DescriptorCache::Stage::Pixel);
|
|
|
|
buffer->BeginRenderPass(framebuffer, &color_info, &depth_info);
|
|
|
|
switch (ucfg->GetPrimType())
|
|
{
|
|
case 4: vkCmdDraw(vk_buffer, index_count, 1, 0, 0); break;
|
|
case 17:
|
|
EXIT_NOT_IMPLEMENTED(!(index_count == 3 && vs_input_info.buffers_num == 0));
|
|
vkCmdDraw(vk_buffer, 4, 1, 0, 0);
|
|
break;
|
|
case 19:
|
|
EXIT_NOT_IMPLEMENTED((index_count & 0x3u) != 0);
|
|
for (uint32_t i = 0; i < index_count; i += 4)
|
|
{
|
|
vkCmdDraw(vk_buffer, 4, 1, i, 0);
|
|
}
|
|
break;
|
|
default: EXIT("unknown primitive type: %u\n", ucfg->GetPrimType());
|
|
}
|
|
|
|
buffer->EndRenderPass();
|
|
|
|
InvalidateMemoryObject(color_info);
|
|
InvalidateMemoryObject(depth_info);
|
|
}
|
|
|
|
void GraphicsRenderDispatchDirect(uint64_t submit_id, CommandBuffer* buffer, HW::Context* ctx, HW::Shader* sh_ctx, uint32_t thread_group_x,
|
|
uint32_t thread_group_y, uint32_t thread_group_z, uint32_t mode)
|
|
{
|
|
EXIT_IF(ctx == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
if (ShaderIsDisabled(sh_ctx->GetCs().cs_regs.data_addr))
|
|
{
|
|
return;
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(mode != 0);
|
|
|
|
const auto& cs_regs = sh_ctx->GetCs();
|
|
const auto& sh_regs = ctx->GetShaderRegisters();
|
|
|
|
ShaderComputeInputInfo input_info;
|
|
ShaderGetInputInfoCS(&cs_regs, &sh_regs, &input_info);
|
|
|
|
auto* vk_buffer = buffer->GetPool()->buffers[buffer->GetIndex()];
|
|
|
|
auto* pipeline = g_render_ctx->GetPipelineCache()->CreatePipeline(&input_info, &sh_ctx->GetCs(), &ctx->GetShaderRegisters());
|
|
|
|
vkCmdBindPipeline(vk_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline);
|
|
|
|
SetDynamicParams(vk_buffer, pipeline);
|
|
|
|
BindDescriptors(submit_id, buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline_layout, input_info.bind,
|
|
VK_SHADER_STAGE_COMPUTE_BIT, DescriptorCache::Stage::Compute);
|
|
|
|
vkCmdDispatch(vk_buffer, thread_group_x, thread_group_y, thread_group_z);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipe32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr, nullptr);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeGds32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t dw_offset,
|
|
uint32_t dw_num)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {static_cast<uint64_t>(dw_offset), static_cast<uint64_t>(dw_num),
|
|
reinterpret_cast<uint64_t>(dst_gpu_addr), 0};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
0,
|
|
[](const uint64_t* args)
|
|
{
|
|
auto dw_offset = static_cast<uint32_t>(args[0]);
|
|
auto dw_num = static_cast<uint32_t>(args[1]);
|
|
auto* dst_gpu_addr = reinterpret_cast<uint32_t*>(args[2]);
|
|
g_render_ctx->GetGdsBuffer()->Read(g_render_ctx->GetGraphicCtx(), dst_gpu_addr, dw_offset, dw_num);
|
|
return false;
|
|
},
|
|
nullptr, args);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipe64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr, nullptr);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeClockCounter(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {reinterpret_cast<uint64_t>(dst_gpu_addr), 0, 0, 0};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
0,
|
|
[](const uint64_t* args)
|
|
{
|
|
auto* dst_gpu_addr = reinterpret_cast<uint64_t*>(args[0]);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
*dst_gpu_addr = LibKernel::KernelReadTsc();
|
|
printf(FG_BRIGHT_GREEN "EndOfPipe Signal!!! [0x%016" PRIx64 "] <- Clock: 0x%016" PRIx64 "\n" FG_DEFAULT,
|
|
reinterpret_cast<uint64_t>(dst_gpu_addr), *dst_gpu_addr);
|
|
return false;
|
|
},
|
|
nullptr, args);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithWriteBack64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {reinterpret_cast<uint64_t>(buffer->GetParent())};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
value,
|
|
[](const uint64_t* args)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
auto* cp = reinterpret_cast<CommandProcessor*>(args[0]);
|
|
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx(), cp);
|
|
return true;
|
|
},
|
|
nullptr, args);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithInterruptWriteBack64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr,
|
|
uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {reinterpret_cast<uint64_t>(buffer->GetParent())};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
value,
|
|
[](const uint64_t* args)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
auto* cp = reinterpret_cast<CommandProcessor*>(args[0]);
|
|
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx(), cp);
|
|
return true;
|
|
},
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
g_render_ctx->TriggerEopEvent();
|
|
return true;
|
|
},
|
|
args);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithInterrupt64(uint64_t submit_id, CommandBuffer* buffer, uint64_t* dst_gpu_addr, uint64_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr,
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
g_render_ctx->TriggerEopEvent();
|
|
return true;
|
|
});
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 8, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithInterrupt32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
Graphics::LabelGpuObject label_info(value, nullptr,
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
g_render_ctx->TriggerEopEvent();
|
|
return true;
|
|
});
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithInterruptWriteBackFlip32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr,
|
|
uint32_t value, int handle, int index, int flip_mode, int64_t flip_arg)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {static_cast<uint64_t>(handle), static_cast<uint64_t>(index), static_cast<uint64_t>(flip_mode),
|
|
static_cast<uint64_t>(flip_arg), reinterpret_cast<uint64_t>(buffer->GetParent())};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
value,
|
|
[](const uint64_t* args)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
auto* cp = reinterpret_cast<CommandProcessor*>(args[4]);
|
|
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx(), cp);
|
|
|
|
int handle = static_cast<int>(args[0]);
|
|
int index = static_cast<int>(args[1]);
|
|
int flip_mode = static_cast<int>(args[2]);
|
|
int64_t flip_arg = static_cast<int>(args[3]);
|
|
|
|
VideoOut::VideoOutSubmitFlip(handle, index, flip_mode, flip_arg);
|
|
return true;
|
|
},
|
|
[](const uint64_t* /*args*/)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
g_render_ctx->TriggerEopEvent();
|
|
return true;
|
|
},
|
|
args);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeWithFlip32(uint64_t submit_id, CommandBuffer* buffer, uint32_t* dst_gpu_addr, uint32_t value, int handle,
|
|
int index, int flip_mode, int64_t flip_arg)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(dst_gpu_addr == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {static_cast<uint64_t>(handle), static_cast<uint64_t>(index), static_cast<uint64_t>(flip_mode),
|
|
static_cast<uint64_t>(flip_arg)};
|
|
|
|
Graphics::LabelGpuObject label_info(
|
|
value,
|
|
[](const uint64_t* args)
|
|
{
|
|
int handle = static_cast<int>(args[0]);
|
|
int index = static_cast<int>(args[1]);
|
|
int flip_mode = static_cast<int>(args[2]);
|
|
int64_t flip_arg = static_cast<int>(args[3]);
|
|
|
|
VideoOut::VideoOutSubmitFlip(handle, index, flip_mode, flip_arg);
|
|
return true;
|
|
},
|
|
nullptr, args);
|
|
|
|
auto* label = static_cast<Label*>(
|
|
GpuMemoryCreateObject(submit_id, g_render_ctx->GetGraphicCtx(), nullptr, reinterpret_cast<uint64_t>(dst_gpu_addr), 4, label_info));
|
|
|
|
LabelSet(buffer, label);
|
|
}
|
|
|
|
void GraphicsRenderWriteAtEndOfPipeOnlyFlip(uint64_t /*submit_id*/, CommandBuffer* buffer, int handle, int index, int flip_mode,
|
|
int64_t flip_arg)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(buffer == nullptr);
|
|
EXIT_IF(buffer->IsInvalid());
|
|
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
uint64_t args[LABEL_ARGS_MAX] = {static_cast<uint64_t>(handle), static_cast<uint64_t>(index), static_cast<uint64_t>(flip_mode),
|
|
static_cast<uint64_t>(flip_arg)};
|
|
|
|
auto* label = LabelCreate32(
|
|
g_render_ctx->GetGraphicCtx(), nullptr, 0,
|
|
[](const uint64_t* args)
|
|
{
|
|
int handle = static_cast<int>(args[0]);
|
|
int index = static_cast<int>(args[1]);
|
|
int flip_mode = static_cast<int>(args[2]);
|
|
int64_t flip_arg = static_cast<int>(args[3]);
|
|
|
|
VideoOut::VideoOutSubmitFlip(handle, index, flip_mode, flip_arg);
|
|
return true;
|
|
},
|
|
nullptr, args);
|
|
|
|
LabelSet(buffer, label);
|
|
|
|
LabelDelete(label);
|
|
}
|
|
|
|
void GraphicsRenderWriteBack(CommandProcessor* cp)
|
|
{
|
|
Core::LockGuard lock(g_render_ctx->GetMutex());
|
|
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
GpuMemoryWriteBack(g_render_ctx->GetGraphicCtx(), cp);
|
|
}
|
|
|
|
static void eop_event_reset_func(LibKernel::EventQueue::KernelEqueueEvent* event)
|
|
{
|
|
EXIT_IF(event == nullptr);
|
|
event->triggered = false;
|
|
event->event.fflags = 0;
|
|
event->event.data = 0;
|
|
}
|
|
|
|
static void eop_event_delete_func(LibKernel::EventQueue::KernelEqueue eq, LibKernel::EventQueue::KernelEqueueEvent* event)
|
|
{
|
|
EXIT_IF(event == nullptr);
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_NOT_IMPLEMENTED(event->event.ident != GRAPHICS_EVENT_EOP);
|
|
EXIT_NOT_IMPLEMENTED(event->event.filter != LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS);
|
|
g_render_ctx->DeleteEopEq(eq);
|
|
}
|
|
|
|
static void eop_event_trigger_func(LibKernel::EventQueue::KernelEqueueEvent* event, void* trigger_data)
|
|
{
|
|
EXIT_IF(event == nullptr);
|
|
event->triggered = true;
|
|
event->event.fflags++;
|
|
event->event.data = reinterpret_cast<intptr_t>(trigger_data);
|
|
}
|
|
|
|
int GraphicsRenderAddEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id, void* udata)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(id != GRAPHICS_EVENT_EOP);
|
|
|
|
LibKernel::EventQueue::KernelEqueueEvent event;
|
|
event.triggered = false;
|
|
event.event.ident = GRAPHICS_EVENT_EOP;
|
|
event.event.filter = LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS;
|
|
event.event.udata = udata;
|
|
event.event.fflags = 0;
|
|
event.event.data = 0;
|
|
event.filter.delete_event_func = eop_event_delete_func;
|
|
event.filter.reset_func = eop_event_reset_func;
|
|
event.filter.trigger_func = eop_event_trigger_func;
|
|
event.filter.data = nullptr;
|
|
|
|
int result = LibKernel::EventQueue::KernelAddEvent(eq, event);
|
|
|
|
g_render_ctx->AddEopEq(eq);
|
|
|
|
return result;
|
|
}
|
|
|
|
int GraphicsRenderDeleteEqEvent(LibKernel::EventQueue::KernelEqueue eq, int id)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(id != GRAPHICS_EVENT_EOP);
|
|
|
|
int result = LibKernel::EventQueue::KernelDeleteEvent(eq, GRAPHICS_EVENT_EOP, LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS);
|
|
|
|
g_render_ctx->DeleteEopEq(eq);
|
|
|
|
return result;
|
|
}
|
|
|
|
void GraphicsRenderClearGds(uint64_t dw_offset, uint32_t dw_num, uint32_t clear_value)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetGdsBuffer() == nullptr);
|
|
|
|
g_render_ctx->GetGdsBuffer()->Clear(g_render_ctx->GetGraphicCtx(), dw_offset, dw_num, clear_value);
|
|
}
|
|
|
|
void GraphicsRenderReadGds(uint32_t* dst, uint32_t dw_offset, uint32_t dw_size)
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
EXIT_IF(g_render_ctx->GetGdsBuffer() == nullptr);
|
|
|
|
g_render_ctx->GetGdsBuffer()->Read(g_render_ctx->GetGraphicCtx(), dst, dw_offset, dw_size);
|
|
}
|
|
|
|
void GraphicsRenderMemoryFree(uint64_t vaddr, uint64_t size)
|
|
{
|
|
GpuMemoryFree(g_render_ctx->GetGraphicCtx(), vaddr, size, false);
|
|
}
|
|
|
|
void GraphicsRenderDeleteIndexBuffers()
|
|
{
|
|
IndexBufferDeleteAll(g_render_ctx->GetGraphicCtx());
|
|
}
|
|
|
|
void GraphicsRenderMemoryFlush(uint64_t vaddr, uint64_t size)
|
|
{
|
|
GpuMemoryFlush(g_render_ctx->GetGraphicCtx(), vaddr, size);
|
|
}
|
|
|
|
bool CommandBuffer::IsInvalid() const
|
|
{
|
|
EXIT_IF(g_render_ctx == nullptr);
|
|
|
|
if (m_pool != nullptr)
|
|
{
|
|
Core::LockGuard lock(m_pool->mutex);
|
|
|
|
return (m_index == static_cast<uint32_t>(-1) || m_index >= m_pool->buffers_count);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CommandBuffer::Allocate()
|
|
{
|
|
EXIT_IF(!IsInvalid());
|
|
|
|
m_pool = g_command_pool.GetPool(m_queue);
|
|
|
|
Core::LockGuard lock(m_pool->mutex);
|
|
|
|
for (uint32_t i = 0; i < m_pool->buffers_count; i++)
|
|
{
|
|
if (!m_pool->busy[i])
|
|
{
|
|
m_pool->busy[i] = true;
|
|
vkResetCommandBuffer(m_pool->buffers[i], VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
|
m_index = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
EXIT_NOT_IMPLEMENTED(IsInvalid());
|
|
}
|
|
|
|
void CommandBuffer::Free()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
Core::LockGuard lock(m_pool->mutex);
|
|
|
|
WaitForFence();
|
|
|
|
m_pool->busy[m_index] = false;
|
|
vkResetCommandBuffer(m_pool->buffers[m_index], VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
|
m_index = static_cast<uint32_t>(-1);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!IsInvalid());
|
|
}
|
|
|
|
void CommandBuffer::Begin() const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
VkCommandBufferBeginInfo begin_info {};
|
|
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
|
begin_info.pNext = nullptr;
|
|
begin_info.flags = 0;
|
|
begin_info.pInheritanceInfo = nullptr;
|
|
|
|
auto result = vkBeginCommandBuffer(buffer, &begin_info);
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::End() const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
auto result = vkEndCommandBuffer(buffer);
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::Execute()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
auto* fence = m_pool->fences[m_index];
|
|
|
|
VkSubmitInfo submit_info {};
|
|
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submit_info.pNext = nullptr;
|
|
submit_info.waitSemaphoreCount = 0;
|
|
submit_info.pWaitSemaphores = nullptr;
|
|
submit_info.pWaitDstStageMask = nullptr;
|
|
submit_info.commandBufferCount = 1;
|
|
submit_info.pCommandBuffers = &buffer;
|
|
submit_info.signalSemaphoreCount = 0;
|
|
submit_info.pSignalSemaphores = nullptr;
|
|
|
|
EXIT_IF(m_queue < 0 || m_queue >= GraphicContext::QUEUES_NUM);
|
|
|
|
const auto& queue = g_render_ctx->GetGraphicCtx()->queues[m_queue];
|
|
|
|
if (queue.mutex != nullptr)
|
|
{
|
|
queue.mutex->Lock();
|
|
}
|
|
|
|
auto result = vkQueueSubmit(queue.vk_queue, 1, &submit_info, fence);
|
|
|
|
if (queue.mutex != nullptr)
|
|
{
|
|
queue.mutex->Unlock();
|
|
}
|
|
|
|
m_execute = true;
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::ExecuteWithSemaphore()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
auto* fence = m_pool->fences[m_index];
|
|
|
|
VkSubmitInfo submit_info {};
|
|
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
|
submit_info.pNext = nullptr;
|
|
submit_info.waitSemaphoreCount = 0;
|
|
submit_info.pWaitSemaphores = nullptr;
|
|
submit_info.pWaitDstStageMask = nullptr;
|
|
submit_info.commandBufferCount = 1;
|
|
submit_info.pCommandBuffers = &buffer;
|
|
submit_info.signalSemaphoreCount = 1;
|
|
submit_info.pSignalSemaphores = &m_pool->semaphores[m_index];
|
|
|
|
EXIT_IF(m_queue < 0 || m_queue >= GraphicContext::QUEUES_NUM);
|
|
|
|
const auto& queue = g_render_ctx->GetGraphicCtx()->queues[m_queue];
|
|
|
|
if (queue.mutex != nullptr)
|
|
{
|
|
queue.mutex->Lock();
|
|
}
|
|
|
|
auto result = vkQueueSubmit(queue.vk_queue, 1, &submit_info, fence);
|
|
|
|
if (queue.mutex != nullptr)
|
|
{
|
|
queue.mutex->Lock();
|
|
}
|
|
|
|
m_execute = true;
|
|
|
|
EXIT_NOT_IMPLEMENTED(result != VK_SUCCESS);
|
|
}
|
|
|
|
void CommandBuffer::WaitForFence()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
if (m_execute)
|
|
{
|
|
auto* device = g_render_ctx->GetGraphicCtx()->device;
|
|
|
|
vkWaitForFences(device, 1, &m_pool->fences[m_index], VK_TRUE, UINT64_MAX);
|
|
vkResetFences(device, 1, &m_pool->fences[m_index]);
|
|
|
|
m_execute = false;
|
|
}
|
|
}
|
|
|
|
void CommandBuffer::WaitForFenceAndReset()
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
if (m_execute)
|
|
{
|
|
auto* device = g_render_ctx->GetGraphicCtx()->device;
|
|
|
|
vkWaitForFences(device, 1, &m_pool->fences[m_index], VK_TRUE, UINT64_MAX);
|
|
vkResetFences(device, 1, &m_pool->fences[m_index]);
|
|
vkResetCommandBuffer(m_pool->buffers[m_index], VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT);
|
|
|
|
m_execute = false;
|
|
}
|
|
}
|
|
|
|
void CommandBuffer::BeginRenderPass(VulkanFramebuffer* framebuffer, RenderColorInfo* color, RenderDepthInfo* depth) const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
EXIT_IF(framebuffer == nullptr);
|
|
|
|
bool with_depth = (depth->format != VK_FORMAT_UNDEFINED && depth->vulkan_buffer != nullptr);
|
|
bool with_color = (color->vulkan_buffer != nullptr);
|
|
|
|
EXIT_NOT_IMPLEMENTED(!with_depth && !with_color);
|
|
|
|
VkClearValue clears[2];
|
|
clears[0].color = {{0.0f, 0.0f, 0.0f, 1.0f}};
|
|
clears[1].depthStencil = {depth->depth_clear_value, depth->stencil_clear_value};
|
|
|
|
VkExtent2D extent = (with_color ? color->vulkan_buffer->extent : depth->vulkan_buffer->extent);
|
|
|
|
VkRenderPassBeginInfo render_pass_info {};
|
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
|
render_pass_info.pNext = nullptr;
|
|
render_pass_info.renderPass = framebuffer->render_pass;
|
|
render_pass_info.framebuffer = framebuffer->framebuffer;
|
|
render_pass_info.renderArea.offset = {0, 0};
|
|
render_pass_info.renderArea.extent = extent;
|
|
render_pass_info.clearValueCount = with_depth ? 2 : 1;
|
|
render_pass_info.pClearValues = clears;
|
|
|
|
if (with_color && color->vulkan_buffer->layout != VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier {};
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = nullptr;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = color->vulkan_buffer->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = color->vulkan_buffer->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1,
|
|
&image_memory_barrier);
|
|
|
|
color->vulkan_buffer->layout = image_memory_barrier.newLayout;
|
|
}
|
|
|
|
if (with_depth && depth->vulkan_buffer->layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL)
|
|
{
|
|
VkImageMemoryBarrier image_memory_barrier {};
|
|
image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
|
|
image_memory_barrier.pNext = nullptr;
|
|
image_memory_barrier.srcAccessMask = VK_ACCESS_MEMORY_READ_BIT;
|
|
image_memory_barrier.dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT;
|
|
image_memory_barrier.oldLayout = depth->vulkan_buffer->layout;
|
|
image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
|
|
image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
|
image_memory_barrier.image = depth->vulkan_buffer->image;
|
|
image_memory_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
|
|
image_memory_barrier.subresourceRange.baseMipLevel = 0;
|
|
image_memory_barrier.subresourceRange.levelCount = VK_REMAINING_MIP_LEVELS;
|
|
image_memory_barrier.subresourceRange.baseArrayLayer = 0;
|
|
image_memory_barrier.subresourceRange.layerCount = 1;
|
|
|
|
vkCmdPipelineBarrier(buffer, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
|
|
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1,
|
|
&image_memory_barrier);
|
|
|
|
depth->vulkan_buffer->layout = image_memory_barrier.newLayout;
|
|
}
|
|
|
|
vkCmdBeginRenderPass(buffer, &render_pass_info, VK_SUBPASS_CONTENTS_INLINE);
|
|
}
|
|
|
|
void CommandBuffer::EndRenderPass() const
|
|
{
|
|
EXIT_IF(IsInvalid());
|
|
|
|
auto* buffer = m_pool->buffers[m_index];
|
|
|
|
vkCmdEndRenderPass(buffer);
|
|
}
|
|
|
|
} // namespace Kyty::Libs::Graphics
|
|
|
|
#endif // KYTY_EMU_ENABLED
|